This should allow hedgehogs to still move freely after trapping other hedgehogs in a portal loop.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "AbstractPage.h"
AbstractPage::AbstractPage(QWidget* parent)
{
Q_UNUSED(parent);
font14 = new QFont("MS Shell Dlg", 14);
}
void AbstractPage::initPage()
{
QGridLayout * pageLayout = new QGridLayout(this);
// stretch grid space for body and footer
pageLayout->setColumnStretch(0,0);
pageLayout->setColumnStretch(1,1);
pageLayout->setRowStretch(0,1);
pageLayout->setRowStretch(1,0);
// add back/exit button
btnBack = formattedButton(":/res/Exit.png", true);
pageLayout->addWidget(btnBack, 1, 0, 1, 1, Qt::AlignLeft | Qt::AlignBottom);
// add body layout as defined by the subclass
pageLayout->addLayout(bodyLayoutDefinition(), 0, 0, 1, 2);
// add footer layout
QLayout * fld = footerLayoutDefinition();
if (fld != NULL)
pageLayout->addLayout(fld, 1, 1);
// connect signals
connect(btnBack, SIGNAL(clicked()), this, SIGNAL(goBack()));
connectSignals();
}
QPushButton * AbstractPage::formattedButton(const QString & btname, bool hasIcon)
{
QPushButton * btn = new QPushButton(this);
if (hasIcon)
{
const QIcon& lp=QIcon(btname);
QSize sz = lp.actualSize(QSize(65535, 65535));
btn->setIcon(lp);
btn->setFixedSize(sz);
btn->setIconSize(sz);
btn->setFlat(true);
btn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
}
else
{
btn->setFont(*font14);
btn->setText(btname);
}
return btn;
}
QPushButton * AbstractPage::addButton(const QString & btname, QGridLayout* grid, int wy, int wx, bool hasIcon)
{
QPushButton * btn = formattedButton(btname, hasIcon);
grid->addWidget(btn, wy, wx);
return btn;
}
QPushButton * AbstractPage::addButton(const QString & btname, QGridLayout* grid, int wy, int wx, int rowSpan, int columnSpan, bool hasIcon)
{
QPushButton * btn = formattedButton(btname, hasIcon);
grid->addWidget(btn, wy, wx, rowSpan, columnSpan);
return btn;
}
QPushButton * AbstractPage::addButton(const QString & btname, QBoxLayout* box, int where, bool hasIcon)
{
QPushButton * btn = formattedButton(btname, hasIcon);
box->addWidget(btn, where);
return btn;
}
void AbstractPage::setBackButtonVisible(bool visible)
{
btnBack->setVisible(visible);
}