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some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
2010-10-10, by koda
Some screwing around in try to fix space leak. No luck yet.
2010-10-10, by unc0rr
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
2010-10-10, by nemo
Check on an infinite attacks mode, still many problems in actual weapons
2010-10-10, by nemo
forgot the mapping
2010-10-10, by nemo
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
2010-10-10, by nemo
Tank fort
2010-10-10, by Carlos Vives
integrate nicely with external display
2010-10-10, by koda
some optimizations to drawing and fetching data of new ammomenu
2010-10-10, by koda
merge
2010-10-09, by koda
Some optimizations
2010-10-08, by unc0rr
fix issue 24 and issue 81
2010-10-08, by koda
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