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Add PirateFlag map
2008-08-18, by unc0rr
Fix sdl_mixer include
2008-08-16, by unc0rr
Play music in menu also, with fading effects when run game
2008-08-16, by unc0rr
- Add icons for each theme
2008-08-16, by unc0rr
Hackish way to play music in frontend... to be fixed
2008-08-16, by unc0rr
Add hell and main theme
2008-08-16, by unc0rr
Start seduction weapon implementation
2008-08-16, by unc0rr
Fix copyright info
2008-08-15, by unc0rr
Make dialogs and messageboxes be customized like main form
2008-08-15, by unc0rr
Save some pixels for chat widget
2008-08-15, by unc0rr
Remake gamecfgwidget
2008-08-15, by unc0rr
Allow team and hh name length be up to 64 letters length
2008-08-15, by unc0rr
Themes list now works
2008-08-15, by unc0rr
- Make border 3px width
2008-08-15, by unc0rr
- lupdate-qt4 && lrelease-qt4
2008-08-15, by unc0rr
Fix "Hedgewars" button look
2008-08-14, by unc0rr
Fill themes list with themes
2008-08-14, by unc0rr
Add themes list to map selection widget
2008-08-14, by unc0rr
Start remaking multiplayer page
2008-08-14, by unc0rr
Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
2008-08-13, by unc0rr
Some adjusting... it still doesn't solve problem fully
2008-08-13, by unc0rr
One more consts adjusting to solve rope stucking problem
2008-08-13, by unc0rr
Update copyrights
2008-08-13, by unc0rr
Add hell theme
2008-08-13, by unc0rr
Mention Niklas Grahn for his translation on about page
2008-08-13, by unc0rr
Add Swedish translation
2008-08-13, by unc0rr
Move QGroupBox title a bit
2008-08-12, by unc0rr
Fix pickhammer and kamikaze
2008-08-12, by unc0rr
More work on options page
2008-08-12, by unc0rr
Reorganize widgets on options page
2008-08-12, by unc0rr
Add background to groupboxes
2008-08-12, by unc0rr
Set minimal acceptable Qt4 version to 4.3.0
2008-08-12, by unc0rr
Nicer look
2008-08-12, by unc0rr
Iconize more groupboxes
2008-08-12, by unc0rr
Finish iconed groupbox implementation
2008-08-12, by unc0rr
Add iconed groupbox class
2008-08-12, by unc0rr
With this change, SDL will probably report more screen resolutions on dual-monitor configurations
2008-08-10, by unc0rr
Enable back rendering objects that are put on top of land texture
2008-08-10, by unc0rr
Fix compile under Ubuntu (why it compiles everywhere else?)
2008-08-10, by unc0rr
Fix installation path for Castle map
2008-08-10, by unc0rr
Convert the rest of themes too
2008-08-08, by unc0rr
Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08, by unc0rr
- Fix previous commit
2008-08-08, by unc0rr
Allow theme-customizable water and girder
2008-08-08, by unc0rr
Step 4: repair girder rendering (girder is 32bit now)
2008-08-08, by unc0rr
Step 3: Maps are rendered correctly, but without objects yet
2008-08-08, by unc0rr
Step 2: painted maps loading correctly
2008-08-08, by unc0rr
Start implementing support for 32bit sprites concerned in map generation process.
2008-08-08, by unc0rr
This needs to be changed too
2008-08-08, by unc0rr
- Fix Qt's runtime warning
2008-08-08, by unc0rr
Add "Castle" map copyright info
2008-08-08, by unc0rr
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
2008-08-08, by unc0rr
Update frontend background
2008-08-07, by unc0rr
Oops, fix map install path
2008-08-07, by unc0rr
Revert accidental nsis installer generator regression
2008-08-07, by unc0rr
Some more customizations
2008-08-07, by unc0rr
- Start work on team select widget
2008-08-07, by unc0rr
Fix max teams detection
2008-08-07, by unc0rr
Better settings button behavior
2008-08-07, by unc0rr
Finally fix save button look
2008-08-07, by unc0rr
Set bg color for QPushButton
2008-08-07, by unc0rr
Add Castle map
2008-08-07, by unc0rr
correct restoring window size after fullscreen mode
2008-08-07, by displacer
Customize map container look
2008-08-07, by unc0rr
fullscreen disabling fixed
2008-08-07, by displacer
Frontend Fullscreen mode added
2008-08-07, by displacer
Customize SpinBox look (not finished)
2008-08-07, by unc0rr
Customize LineEdit look
2008-08-07, by unc0rr
Various build system improvements
2008-08-07, by unc0rr
- Fix grenade sound
2008-08-07, by unc0rr
Try to modify QGroupBox view
2008-08-06, by unc0rr
Fix small glitch when placing girder on map
2008-08-06, by unc0rr
Customize checkboxes
2008-08-05, by unc0rr
Customize comboboxes look
2008-08-05, by unc0rr
Iconed "Back" button everywhere
2008-08-05, by unc0rr
Make buttons border have different colors when mouse is over or it is pressed
2008-08-05, by unc0rr
Unbreak build
2008-08-05, by unc0rr
- Make look better
2008-08-04, by unc0rr
transparent background for buttons at main page
2008-08-04, by displacer
images at main page
2008-08-04, by displacer
no-repeat background with bgcolor instead
2008-08-04, by displacer
Background for Hedgewars is ready
2008-08-04, by displacer
new art from Tiyuri
2008-08-04, by displacer
Update slovak translation
2008-08-04, by unc0rr
Update soundtracks with ones that loop seamlessly
2008-07-30, by unc0rr
Last try to get rope not to get stuck in the ground
2008-07-30, by unc0rr
- Some physics changes
2008-07-30, by unc0rr
- Fix polish translation
0.9.6-release
2008-07-29, by unc0rr
- Remove that stupid website folder created by GNA!
2008-07-29, by unc0rr
- Add full EarthRise theme
2008-07-29, by unc0rr
Fix previous commit
2008-07-29, by unc0rr
- Fix compilation
2008-07-29, by unc0rr
Get rid of Volcano map
2008-07-29, by unc0rr
- Update pirate, added snow soundtrack
2008-07-29, by unc0rr
- Fix warnings
2008-07-28, by unc0rr
- Fix problem when clouds number is 0
2008-07-27, by unc0rr
- Add ability to choose clouds number in theme config file
2008-07-27, by unc0rr
- Update russian translation
2008-07-27, by unc0rr
Add a checkbox in frontend to turn music off
2008-07-27, by unc0rr
Add an option to engine for turning music off
2008-07-27, by unc0rr
- Disable ability to resize window
2008-07-27, by unc0rr
Fix training regression
2008-07-27, by unc0rr
Draw yet not available ammo grayscaled
2008-07-27, by unc0rr
- Airplane is higher
2008-07-27, by unc0rr
Play Ow1.ogg and Ow4.ogg when hedgehog falls
2008-07-27, by unc0rr
Add new pain sounds
2008-07-27, by unc0rr
Remember initial resolution settings to use when switching to fullscreen mode
2008-07-27, by unc0rr
Add ability to resize engine's window
2008-07-27, by unc0rr
Mention Stephen Alexander's e-mail in copyrights
2008-07-27, by unc0rr
- Use DejaVuSans-Bold instead of DejaVuSans+bold
2008-07-27, by unc0rr
Optimize maps files by size
2008-07-27, by unc0rr
Try another appproach to render chat, should fix windows issues
2008-07-27, by unc0rr
Update Polish translation
2008-07-27, by unc0rr
draft a changelog for 0.9.6
2008-07-27, by unc0rr
Fix hedgehog animation when use blowtorch
2008-07-27, by unc0rr
Hedgehog laughs when drops dynamite or cake
2008-07-27, by unc0rr
Play sound before cake explodes
2008-07-27, by unc0rr
Finish cake implementation
2008-07-27, by unc0rr
- Cake sits down before exploding
2008-07-27, by unc0rr
Animate falling and waking up cake
2008-07-27, by unc0rr
Supress CMake warning
2008-07-27, by unc0rr
- Animate cake walking
2008-07-27, by unc0rr
Add hedgewars icon in png format
2008-07-27, by unc0rr
Update French translation
2008-07-25, by unc0rr
Show cake rotated correct angle
2008-07-25, by unc0rr
- Update French translation
2008-07-25, by unc0rr
Add BambooPlinko map
2008-07-25, by unc0rr
Mention audio guys on About page and readme
2008-07-25, by unc0rr
Update Italian translation
2008-07-25, by unc0rr
Remove deprecated function
2008-07-25, by unc0rr
Enable music dependance on current land theme
2008-07-25, by unc0rr
Add Nature music theme
2008-07-25, by unc0rr
- Add cake sound
2008-07-25, by unc0rr
Add two tracks for City and Island themes
2008-07-25, by unc0rr
Add cake icon in ammomenu
2008-07-25, by unc0rr
Add Bath map
2008-07-25, by unc0rr
Update nature theme
2008-07-25, by unc0rr
Cake explodes on /attack
2008-07-25, by unc0rr
First implementation of the Cake weapon
2008-07-25, by unc0rr
Stubs for spider weapon
2008-07-25, by unc0rr
Update copyright info
2008-07-23, by unc0rr
Add Bamboo map
2008-07-23, by unc0rr
Load flakes information from theme.cfg when playing painted map
2008-07-22, by unc0rr
Add new map EarthRise by Joshua Frese
2008-07-22, by unc0rr
Further work on dedicated server
2008-07-21, by unc0rr
- Modify network protocol to use new delimiter
2008-07-21, by unc0rr
First steps to switch hedgewars to new net protocol
2008-07-15, by unc0rr
Repair screenshots capture on 'C' key press
2008-07-14, by unc0rr
Fix clouds shaking up
2008-07-13, by unc0rr
Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13, by unc0rr
Update Polish translation
2008-07-13, by unc0rr
Make all in-game fonts bold
2008-07-12, by unc0rr
Update Polish frontend translation
2008-07-12, by unc0rr
Set version to 0.9.6-dev
2008-07-11, by unc0rr
Update German translation
2008-07-11, by unc0rr
Show picked up ammo in demo playing mode
0.9.5-release
2008-07-08, by unc0rr
Update changelog in trunk also
2008-07-08, by unc0rr
Fix warning
2008-07-08, by unc0rr
Fix shortgun training
2008-07-07, by unc0rr
- Optimize PNG to reduce size
2008-07-07, by unc0rr
Set svn:eol-style to native
2008-07-07, by unc0rr
Update copyright headers a bit
2008-07-07, by unc0rr
Update Italian translation
2008-07-07, by unc0rr
Fix another regression arising from splitting switchhedgehog
2008-07-06, by unc0rr
Add message for sudden death
2008-07-06, by unc0rr
Fix mushrooms map
2008-07-06, by unc0rr
Oops, proper fix now
2008-07-06, by unc0rr
Fix net game regression
2008-07-06, by unc0rr
Oops, forgot translation file
2008-07-06, by unc0rr
- Proper turns counting, split SwitchHedgehog into two functions
2008-07-06, by unc0rr
Dec delay
2008-07-06, by unc0rr
Fix timings regression
2008-07-06, by unc0rr
Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06, by unc0rr
- Prepare for sudden death implementation
2008-07-06, by unc0rr
New mushrooms map by Tiyuri
2008-07-06, by unc0rr
Mention french translator on About page
2008-07-05, by unc0rr
Enable fullscreen switching back, now it's bound on F12
2008-07-05, by unc0rr
Build system scripts for new map
2008-07-05, by unc0rr
Draw explosions for every kind of explosion
2008-07-05, by unc0rr
Add new map by Maciej Mrozinski
2008-07-05, by unc0rr
Update explosion graphics
2008-07-04, by unc0rr
Better ?? implementation of explosion
2008-07-04, by unc0rr
Testing explosion particles implementation
2008-07-04, by unc0rr
Install all dlls from bin folder
2008-07-01, by unc0rr
Qt 4.4 needs this in win32
2008-07-01, by unc0rr
Fix resource compilation
2008-07-01, by unc0rr
- Fix previous commit
2008-06-30, by unc0rr
Update hedgewars icon for windows
2008-06-30, by unc0rr
Fix icon compilation in Windows
2008-06-30, by unc0rr
- Fix accidental network breakage
2008-06-27, by unc0rr
Lemonade taunt
2008-06-27, by unc0rr
Wave and Hurrah taunts
2008-06-27, by unc0rr
Hopefully done taunts implementation
2008-06-27, by unc0rr
Further work on taunts
2008-06-27, by unc0rr
Start implementing waves
2008-06-26, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Mention translators on about page
2008-06-25, by unc0rr
Oops, forgot file
2008-06-25, by unc0rr
Add Bulgarian translation
2008-06-25, by unc0rr
Add Slovak translation
2008-06-25, by unc0rr
Add German translation
2008-06-25, by unc0rr
Update Italian translation
2008-06-25, by unc0rr
Make engine compilable without debugging on
2008-06-23, by unc0rr
Complete exit confirmation implementation
2008-06-22, by unc0rr
Start exit confirmation implementation
2008-06-22, by unc0rr
- Decrease default girders number
2008-06-19, by unc0rr
Fix bad sprite when you jump and get hit
2008-06-19, by unc0rr
Hydrant map
2008-06-19, by unc0rr
Update changelog
2008-06-18, by unc0rr
Update russian translation
2008-06-18, by unc0rr
Set version to 0.9.4
0.9.4-release
2008-06-18, by unc0rr
Fix training
2008-06-18, by unc0rr
- Fix firepunch sprite direction when use in high jump
2008-06-18, by unc0rr
Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18, by unc0rr
Damaged hedgehog animation
2008-06-18, by unc0rr
Winners clan hedgehogs smiling with big smile
2008-06-18, by unc0rr
Whip animation
2008-06-18, by unc0rr
Update first aid animation
2008-06-18, by unc0rr
Draw explosion on kamikaze
2008-06-18, by unc0rr
Hedgelove map
2008-06-18, by unc0rr
Some fixes
2008-06-17, by unc0rr
Update copyright information
2008-06-17, by unc0rr
Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17, by unc0rr
Fix Island theme objects placing
2008-06-17, by unc0rr
Implement drowning hedgehog sprite
2008-06-17, by unc0rr
Fix warnings
2008-06-17, by unc0rr
Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17, by unc0rr
In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17, by unc0rr
Fix AI mortar bugs
2008-06-17, by unc0rr
Small grenade physics change
2008-06-17, by unc0rr
Update Polish translation
2008-06-17, by unc0rr
- Update Italian translation
2008-06-17, by unc0rr
- Bots can use mortar
2008-06-16, by unc0rr
- Fix chat state at start
2008-06-12, by unc0rr
Use Kamikaze sound
2008-06-11, by unc0rr
Enable history (bound on ` key)
2008-06-11, by unc0rr
Implement history for chat (27 entries), no key binding yet
2008-06-11, by unc0rr
Fix demo records of rounds restored after saving
2008-06-11, by unc0rr
Get rid of old console
2008-06-11, by unc0rr
Use kamiakze sprite
2008-06-11, by unc0rr
Kamikaze icon in ammo menu
2008-06-10, by unc0rr
Updated Polish translation
2008-06-10, by unc0rr
Kamikaze weapon
2008-06-09, by unc0rr
Prepare for new weapon 'Kamikaze'
2008-06-09, by unc0rr
Ooops, actual fix
2008-06-09, by unc0rr
Fix Baseball, whip, firepunch attacking on slope
2008-06-09, by unc0rr
Don't push attacking hedgehog when using whip or baseball
2008-06-09, by unc0rr
Fix firepunch direction when attacking from high jump
2008-06-09, by unc0rr
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-09, by unc0rr
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-08, by unc0rr
Draw tags a bit higher due to hats introduction
2008-06-06, by unc0rr
Make sprite look as it was intended to
2008-06-06, by unc0rr
Prevent wrong aim direction when using rope after high jump
2008-06-06, by unc0rr
Use new icon in team selecting widget
2008-06-03, by unc0rr
Update polish translation
2008-06-02, by unc0rr
Fix a bug with automatic weapon switching when attacking from rope
2008-06-02, by unc0rr
- Quick hack for hats
2008-06-01, by unc0rr
- Add CMake script for Hats folder
2008-06-01, by unc0rr
Add hats folder
2008-06-01, by unc0rr
Don't let jumping hedgehog to move others
2008-06-01, by unc0rr
Fix hedgehog jump animation after turn end
2008-05-30, by unc0rr
Ammo count == 9 is infinite
2008-05-30, by unc0rr
Update Italian translation
2008-05-29, by unc0rr
Fix mortar clusters spread direction
2008-05-29, by unc0rr
Fix idle animation
2008-05-28, by unc0rr
Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28, by unc0rr
Update ammo menu icons
2008-05-28, by unc0rr
Mortar sprite
2008-05-28, by unc0rr
Aim at high speed when performing rope swinging
2008-05-28, by unc0rr
- Show crosshair while rope swinging
2008-05-28, by unc0rr
Get rid of unused Surface parameter
2008-05-27, by unc0rr
Fix forts mode to take in account clans, not teams
2008-05-27, by unc0rr
Idle hedgehog animation
2008-05-26, by unc0rr
Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26, by unc0rr
Allow aiming while moving
2008-05-26, by unc0rr
Minimum number of hedgehogs in team is 1 now
2008-05-25, by unc0rr
Add nickname to message in more appropriate place
2008-05-25, by unc0rr
Use nick from frontend to prepend chat messages
2008-05-25, by unc0rr
Fix chat behavior
2008-05-24, by unc0rr
- 't' key for entering chat message
2008-05-24, by unc0rr
Preparing to have gsChat gamestate
2008-05-24, by unc0rr
- Start chat implementation: chat strings are on the screen
2008-05-24, by unc0rr
Fix bug with holding switch tool
2008-05-22, by unc0rr
Use firepunch sprite
2008-05-21, by unc0rr
Stub for chat implementation
2008-05-19, by unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-18, by unc0rr
Better rope
2008-05-17, by unc0rr
Update City theme
2008-05-17, by unc0rr
Add City theme by Tiyuri
2008-05-17, by unc0rr
Add theme and map Plane by Tiyuri
2008-05-17, by unc0rr
Fix 'AI may break demos playing' message while loading saves
2008-05-17, by unc0rr
Add Island theme by Tiyuri
2008-05-16, by unc0rr
Add map 'Hedgewars' by Tiyuri
2008-05-16, by unc0rr
Mention Luca Bonora on About page
2008-05-14, by unc0rr
Add italian translation by daimadoshi85
2008-05-14, by unc0rr
Fix some bugs with dropping from parachute
2008-05-14, by unc0rr
Initial support for attacking from rope
2008-05-13, by unc0rr
- Continue preparation for implementing attack from rope and parachute
2008-05-12, by unc0rr
Some preparation work for attacking from rope, parachute and etc.
2008-05-12, by unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11, by unc0rr
Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-11, by unc0rr
Implement whip weapon
2008-05-10, by unc0rr
Initial implementation of mortar
2008-05-10, by unc0rr
Use default ammostore string size for weapons number instead of predefined const
2008-05-10, by unc0rr
Remove temporary debug messages
2008-05-09, by unc0rr
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-09, by unc0rr
Remove recently added debug, as cluster bomb issue is fixed
2008-05-08, by unc0rr
It looks like fix for cluster bomb issue...
2008-05-08, by unc0rr
- Small optimization to hwFloat
2008-05-08, by unc0rr
Fix handling '/skip' command during net game
2008-05-08, by unc0rr
- Small optimization in hwFloat
2008-05-08, by unc0rr
- Some changes in clusters initialization
2008-05-08, by unc0rr
Now really fix issue with mines on top of cases
2008-05-08, by unc0rr
Fix mines on top of the case issue also
2008-05-08, by unc0rr
Fix collecting cases after teleportation
2008-05-08, by unc0rr
Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08, by unc0rr
Set radius for clusters of clusterbomb
2008-05-08, by unc0rr
Fix bug with demos and saves after restoring round from save
2008-05-07, by unc0rr
Fix potential queue error in rare cases
2008-05-07, by unc0rr
Use constant generated by cmake for version string
2008-05-06, by unc0rr
Double increase collision array size
2008-05-06, by unc0rr
More verbose video parameters setting
2008-05-06, by unc0rr
- Better error handling when creating the window
2008-05-04, by unc0rr
Implement LIST command
2008-05-04, by unc0rr
Finish conversion
2008-05-04, by unc0rr
Modify protocol implementation functions interface (convertation not yet finished)
2008-05-04, by unc0rr
Fix attack direction when perform somersault
2008-05-02, by unc0rr
- Add comment
2008-05-01, by unc0rr
Handle QUIT of the master: disconnect all roommates
2008-05-01, by unc0rr
'In room' state stub
2008-05-01, by unc0rr
Handle password parameter on JOIN
2008-05-01, by unc0rr
- Remove old hwserv code
2008-05-01, by unc0rr
- Fixed some bugs
2008-05-01, by unc0rr
- Some improvements in core
2008-04-30, by unc0rr
Better QUIT handling imlementation - reduces function return values count
2008-04-30, by unc0rr
Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30, by unc0rr
- Improve server core
2008-04-30, by unc0rr
Some work on newhwserv
2008-04-30, by unc0rr
Fix version number on about page
0.9.3-release
2008-04-27, by unc0rr
Temporarily disable screenshots as they cause segfault
2008-04-27, by unc0rr
Repair cheese and volcano maps
2008-04-27, by unc0rr
Fix training
2008-04-27, by unc0rr
- Some debug info
2008-04-27, by unc0rr
Update copyright info in source files headers
2008-04-27, by unc0rr
Update version and protocol number
2008-04-27, by unc0rr
Update README and ChangeLog
2008-04-27, by unc0rr
Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27, by unc0rr
Fix Snow theme
2008-04-27, by unc0rr
- Fix baseball bat
2008-04-27, by unc0rr
Try new approach for netserver
2008-04-26, by unc0rr
Desert Eagle and Shotgun shot animations
2008-04-26, by unc0rr
Fix jumping hedgehog sprite
2008-04-25, by unc0rr
- Fix warning
2008-04-25, by unc0rr
One more sound
2008-04-25, by unc0rr
Mention Tyuri in copyrights and on About page
2008-04-25, by unc0rr
- Fix sounds when the turn is skipped
2008-04-25, by unc0rr
Use more sounds
2008-04-25, by unc0rr
- New statistics
2008-04-24, by unc0rr
Hedgehog death animation
2008-04-24, by unc0rr
- Use more sounds
2008-04-24, by unc0rr
- Some more sounds
2008-04-24, by unc0rr
- Fix introduced bug with hh physics
2008-04-24, by unc0rr
Use some more sounds
2008-04-24, by unc0rr
Merge some more sounds
2008-04-24, by unc0rr
Fix hedgehog-on-rope animation
2008-04-22, by unc0rr
Fix shotgun disappering when shooting
2008-04-22, by unc0rr
Add doc desribing use cases of voice sounds
2008-04-22, by unc0rr
Remove old themes
2008-04-22, by unc0rr
Repair round statistics
2008-04-22, by unc0rr
Oops
2008-04-22, by unc0rr
- Fix braindead shotgun shot arithmetics
2008-04-22, by unc0rr
- Fix too long delay between shotgun and deagle shots
2008-04-21, by unc0rr
Animate baseball bat attack
2008-04-21, by unc0rr
Teleport animation
2008-04-20, by unc0rr
Handle the case when the room is already created by someone else
2008-04-19, by unc0rr
Introduce function to atomically change both lists
2008-04-19, by unc0rr
Remove deprecated files
2008-04-19, by unc0rr
Start work on standalone server in Haskell
2008-04-18, by unc0rr
Fix a warning
2008-04-18, by unc0rr
Use blowtorch sprites
2008-04-17, by unc0rr
Fix bug with handling keys while it is AI's turn
2008-04-15, by unc0rr
Add sprite for pickhammer
2008-04-13, by unc0rr
Also, repair weapon count show in ammo menu
2008-04-13, by unc0rr
Repair weapon name show in ammo menu
2008-04-13, by unc0rr
Get rid of DXOutText call
2008-04-13, by unc0rr
Get rid if deprecated Surface parameter of Draw* calls
2008-04-13, by unc0rr
Fix warnings
2008-04-13, by unc0rr
Fix broken logic for the new parachute feature
2008-04-13, by unc0rr
Remove tailing spaces in some places
2008-04-12, by unc0rr
- Fix hedgehog moveing direction after being shot by shotgun
2008-04-12, by unc0rr
- Small formatting changes
2008-04-12, by unc0rr
Automatically use parachute when vertical speed is high enough
2008-04-12, by unc0rr
- Use baseball-in-hand sprite
2008-04-05, by unc0rr
Test commit (set svn:eol-style to native)
2008-04-02, by unc0rr
Update some copyright info
2008-04-02, by unc0rr
- Fix counting damage given to mines
2008-04-01, by unc0rr
- Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01, by unc0rr
Use 'first blood' sound
2008-04-01, by unc0rr
Fix tunnel drawing (specially for desert eagle)
2008-04-01, by unc0rr
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-29, by unc0rr
By Tiyuri:
2008-03-25, by unc0rr
Use hedgehog with air attack weapon sprite
2008-03-25, by unc0rr
- Use hedgehog jumping sprite
2008-03-25, by unc0rr
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-25, by unc0rr
Use 'rope gun' sprite
2008-03-24, by unc0rr
Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-24, by unc0rr
Fix fall without damage trick, which could be performed with not attached rope
2008-03-23, by unc0rr
Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-23, by unc0rr
Fix drill bug
2008-03-21, by unc0rr
Fix accessing to freed memory
2008-03-21, by unc0rr
Sprites update by Tiyuri
2008-03-20, by unc0rr
Use sounds 'stupid' and 'missed'
2008-03-14, by unc0rr
Start implementing better statistics implementation (does nothing yet)
2008-03-14, by unc0rr
Fix potentional syncronizing bug
2008-03-14, by unc0rr
Fix memory corrupt due to wrong parameter in sizeof()
2008-03-13, by unc0rr
Forgot to svn add file :P
2008-03-11, by unc0rr
Snow theme and some sprites update by Tiyuri
2008-03-10, by unc0rr
Fix hedgehogs switching hang
2008-03-09, by unc0rr
Fix arithmetics
2008-03-08, by unc0rr
2 frames demo flake
2008-03-07, by unc0rr
Finish flakes implementation
2008-03-07, by unc0rr
Flakes concept, still need some development
2008-03-07, by unc0rr
Oops, forgot a file
2008-03-07, by unc0rr
- Use cloud as 'visual gear'
2008-03-07, by unc0rr
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07, by unc0rr
- 'Incoming!' shout when the plane appears
2008-03-07, by unc0rr
- Your hedgehogs says you: "Yes, sir"
2008-03-07, by unc0rr
- Commit voice sounds by Stephen Alexander
2008-03-07, by unc0rr
Fix teleportation bug spotted by Tiyuri
2008-03-07, by unc0rr
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-05, by unc0rr
Tiyuri
2008-03-04, by unc0rr
Set svn:eol-style to native
2008-03-04, by unc0rr
Oops, forgot to svn add theme contents
2008-03-04, by unc0rr
- Massive images update by Tiyuri
2008-03-04, by unc0rr
Polish translation by Maciej MroziĊski
2008-02-27, by unc0rr
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25, by unc0rr
Make high jump behaviour like in worms (back somersault)
2008-02-25, by unc0rr
- More accurate rope collision detection
2008-02-24, by unc0rr
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-22, by unc0rr
- Bring back usual console look
2008-02-21, by unc0rr
Some bugfixing
2008-02-21, by unc0rr
Start console OpenGL reincarnation
2008-02-21, by unc0rr
- Handle new command in game record and net
2008-02-05, by unc0rr
- New command 'set weapon'
2008-02-05, by unc0rr
Full support for out-of-source build
2008-02-03, by unc0rr
First steps to support out-of-source build
2008-02-02, by unc0rr
- Store sky color in theme cfg file
2008-02-01, by unc0rr
Hopefully finish freebsd port
2008-01-31, by unc0rr
Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-30, by unc0rr
Solve problem with crosshairs
2008-01-28, by unc0rr
Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28, by unc0rr
- Some optimizations
2008-01-28, by unc0rr
Add alpha-channel to maps
2008-01-28, by unc0rr
- Reanimate Volcano theme
2008-01-28, by unc0rr
Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28, by unc0rr
- Enable back console (doesn't render yet)
2008-01-28, by unc0rr
- Add alpha-channel to all sprites left
2008-01-27, by unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27, by unc0rr
Store Land surface in memory:
2008-01-27, by unc0rr
Introduce UpdateLandTexture function to update just parts of surface
2008-01-27, by unc0rr
- Update land texture after explosions
2008-01-27, by unc0rr
Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27, by unc0rr
Now game looks almost like it did before switching to OpenGL
2008-01-27, by unc0rr
Add alpha-channel to horizont sprites
2008-01-27, by unc0rr
More sprites are visible
2008-01-27, by unc0rr
Now hedgehogs are seen on map :)
2008-01-27, by unc0rr
Now land texture renders properly
2008-01-27, by unc0rr
Enable back fps counter
2008-01-26, by unc0rr
- Start conveting pngs to have alpha-channel
2008-01-26, by unc0rr
Enable water waves back
2008-01-26, by unc0rr
Respect alpha channel
2008-01-25, by unc0rr
Now show sprites too
2008-01-25, by unc0rr
Some further work on switching to OpenGL rendering
2008-01-25, by unc0rr
Start conversion to OpenGL rendering
2008-01-25, by unc0rr
Some changelog fixes
0.9.2-release
2008-01-22, by unc0rr
manual added
2008-01-22, by displacer
Update README
2008-01-22, by unc0rr
gcc 4.3 fixes
2008-01-22, by displacer
Add misc files from my working copy
2008-01-21, by unc0rr
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