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Fixed-point arithmetics in engine.
2007-01-21, by unc0rr
more correct net disconnection
2007-01-18, by displacer
disable widgets if we are slave network client
2007-01-18, by displacer
equal team names huge bug fixed for multiple clients
2007-01-17, by displacer
more correct remove net teams
2007-01-17, by displacer
Another float debug
2007-01-16, by unc0rr
Some fixes, revert debug code
2007-01-16, by unc0rr
Get further with debug
2007-01-15, by unc0rr
More detailed debug
2007-01-15, by unc0rr
Rope debug stuff
2007-01-15, by unc0rr
- Store more team specific values in HWTeam
2007-01-15, by unc0rr
net game image
2007-01-15, by displacer
Run game message added, team and config info provided for net game
2007-01-15, by displacer
multiple teams now available per host (still alpha)
2007-01-14, by displacer
- Fix not debug build
2007-01-14, by unc0rr
Team level at new place on team config page
2007-01-14, by unc0rr
CONFIG_PARAM for storing config
2007-01-14, by displacer
protocol changes
2007-01-14, by displacer
- New team level icons
2007-01-14, by unc0rr
isChiefClient is now correct :)
2007-01-14, by displacer
Selecting map works in net game
2007-01-14, by unc0rr
Fix infinite loop
2007-01-14, by unc0rr
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14, by unc0rr
Oops, I should be more careful
2007-01-14, by unc0rr
Connect signal and slot directly for AddTeam event
2007-01-14, by unc0rr
Small fixes
2007-01-14, by unc0rr
New signals and slot for GameCFGWidget
2007-01-14, by unc0rr
Don't show game stats in case of interrupted by command '/quit' game
2007-01-13, by unc0rr
remove some old stuff
2007-01-13, by displacer
first new widgets added to net game
2007-01-13, by displacer
Oops, fix the build
2007-01-12, by unc0rr
- HWMapContainer sets and stores the theme
2007-01-12, by unc0rr
some changes
2007-01-11, by displacer
Game config commands are generated by GameCFGWidget
2007-01-11, by unc0rr
start all clients
2007-01-11, by displacer
Calculate land digest
2007-01-11, by unc0rr
client/server net pre-alpha
2007-01-10, by displacer
client/server net pre-alpha
2007-01-10, by displacer
Update some translations
2007-01-08, by unc0rr
Use new parameters, small protocol change
2007-01-08, by unc0rr
- Limit list of teams in game with 200 px
2007-01-08, by unc0rr
Fix for middle column not being growing in width
2007-01-07, by unc0rr
Forgot these files
2007-01-07, by unc0rr
Release mouse when keyboard focus lost
2007-01-07, by unc0rr
More statistics
2007-01-04, by unc0rr
- Better blowtorch
2007-01-04, by unc0rr
Better blowtorch
2006-12-19, by unc0rr
Attack angle constraints
2006-12-17, by unc0rr
Now blow torch angle can be changed during blowing :)
2006-12-17, by unc0rr
First implementation of Blow Torch
2006-12-17, by unc0rr
Use QSettings to storing config
2006-12-15, by unc0rr
Simplify hedgehogs physics code, make it better
2006-12-14, by unc0rr
Allow pause when wathing demos
2006-12-10, by unc0rr
Render FPS value to its own surface one time a second
2006-12-10, by unc0rr
'Show FPS' and 'FPS limit' options
2006-12-10, by unc0rr
Implemented FPS limit and show/hide FPS value
2006-12-10, by unc0rr
- Implement ammo cases
2006-12-10, by unc0rr
Current hedgehog is on top of others in Z-order
2006-12-10, by unc0rr
Some Z-ordering
2006-12-09, by unc0rr
Hedgehogs names are drawn where the hedgehogs are
2006-12-09, by unc0rr
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