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sounds for teleport and beginning of sudden death
2009-07-01, by koda
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
2009-06-30, by koda
regression of previous commit, stdint.h in use
2009-06-30, by koda
-new FindOggVorbis, should work everywhere now
2009-06-30, by koda
-Smaxx's porting of the library to MSVC compilers
2009-06-30, by koda
-openalbridge headers cleaned
2009-06-29, by koda
- fade in/out functions merged, but kept binary compatibility
2009-06-29, by koda
initial bugfix for volume setup
2009-06-29, by koda
- bugfix for segfault on fades
2009-06-29, by koda
disable timers on a few silly items, trying out a timer on cake
2009-06-28, by nemo
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
2009-06-28, by unc0rr
text tweaks
2009-06-28, by nemo
Fix for mouse targeting... not tested
2009-06-28, by unc0rr
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
2009-06-28, by nemo
-Added support for Release and Debug for CMAKE_BUILD_TYPE
2009-06-28, by koda
Move count notification to all multishoot
2009-06-28, by nemo
some win32 dll export thingy.
2009-06-28, by nemo
koda/Smaxx changes to openal for crossplatform building
2009-06-28, by nemo
Update Italian translation
2009-06-27, by unc0rr
Bring back smoothness for camera movement
2009-06-26, by unc0rr
Some work on camera
2009-06-26, by unc0rr
small jetpack tweak
2009-06-25, by nemo
Oops. Sorry about that. Restore correct extdbinterface.hs
2009-06-25, by nemo
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-25, by nemo
rename jetpack to flying saucer
2009-06-24, by nemo
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
2009-06-24, by unc0rr
koda's OpenAL conversion:
2009-06-24, by unc0rr
extra check suggested by unc0rr
2009-06-22, by nemo
allow brief ground touches
2009-06-22, by nemo
Kill saucer if it touches the ground, Tiy's new graphic
2009-06-22, by nemo
set vector to negative *after* applying upward vector
2009-06-22, by nemo
disable selection sprite, nudge ship into the air on launch
2009-06-22, by nemo
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
2009-06-21, by nemo
Oops, fix database process interaction
2009-06-21, by unc0rr
Oops. Forgot the ugly graphic
2009-06-21, by nemo
Ugly graphic for jetpack - jetpack should be essentially functional.
2009-06-21, by nemo
thanks unc0rr (corrected flag - also check on turn time)
2009-06-21, by nemo
Use different group to not erase messages, restore gear deletion on hog damage.
2009-06-21, by nemo
Duplicate Parachute more closely :D
2009-06-21, by nemo
Some fixes on camera broken by zoom code (ammo menu should work now)
2009-06-21, by unc0rr
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
2009-06-21, by nemo
Don't show enemy's number of ammo
2009-06-20, by unc0rr
Update Italian translation
2009-06-20, by unc0rr
Oops
2009-06-19, by unc0rr
Send stats every minute
2009-06-19, by unc0rr
Implement sending gameserver stats to webserver
2009-06-19, by unc0rr
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-18, by nemo
Updated french translation thanks to kaze (Fabien)
2009-06-18, by nemo
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
2009-06-18, by nemo
Tiy's new airstrike graphic
2009-06-18, by nemo
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
2009-06-15, by nemo
Tweaked windbar and steam sound by Smaxx
2009-06-15, by nemo
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
2009-06-15, by nemo
Full set of translated messages for zh_TW - says he will add more original ones later
2009-06-15, by nemo
koda's patch fixing some iphone port troubles (color, mouse)
2009-06-14, by unc0rr
- Implement zoom-in and zoom-out
2009-06-13, by unc0rr
Some work on zooming. Hedgewars are now unplayable.
2009-06-13, by unc0rr
Polish translation update
2009-06-13, by unc0rr
Update Italian translation
2009-06-13, by unc0rr
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
2009-06-12, by nemo
Endian aware Land digest
2009-06-12, by unc0rr
Fix r2201
2009-06-12, by unc0rr
Implement ability for server admin to clear accounts cache
2009-06-12, by unc0rr
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
2009-06-12, by nemo
Patch by Smaxx:
2009-06-11, by unc0rr
Patch by koda:
2009-06-11, by unc0rr
Update Italian translation
2009-06-08, by unc0rr
Forbid room names and nicknames consisting only of space characters
2009-06-07, by unc0rr
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
2009-06-06, by unc0rr
French translation of game, including new messages. Frontend later.
2009-06-05, by nemo
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
2009-06-03, by nemo
Remove steam on explosion effects
2009-06-02, by nemo
A few FIXME flags for easy grepping
2009-06-02, by nemo
- Fix some ugly code
2009-06-02, by unc0rr
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
2009-06-02, by nemo
Make code suck less
2009-06-01, by unc0rr
Fix some cake bugs
2009-06-01, by unc0rr
Death messages thanks to Smaxx
2009-06-01, by nemo
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
2009-06-01, by nemo
Remember password
2009-05-31, by nemo
Okay, now a real fix
2009-05-31, by unc0rr
Fix jump changing direction in artillery mode
2009-05-31, by unc0rr
Push karma application to end of round - should avoid problems w/ plane and kamikaze
2009-05-31, by nemo
Fix a source of desync caused by player quit
2009-05-31, by unc0rr
Fix lines arise when zooming. Doesn't fix water sprites.
2009-05-31, by unc0rr
Add david_ac to credits
2009-05-28, by nemo
mark up with (team)
2009-05-28, by nemo
Please don't take away my checkin privileges - Tiy asked me to keep working on this
2009-05-28, by nemo
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
2009-05-27, by unc0rr
explicit nesting
2009-05-27, by nemo
Update Slovak and Italian translations
2009-05-27, by unc0rr
- Prevent server from producing zombies
2009-05-27, by unc0rr
Just for completeness, correct formatting on this probably-will-be-reverted-approach
2009-05-27, by nemo
experiment in only sending a message to your clan
2009-05-27, by nemo
Fix server compilation
2009-05-27, by unc0rr
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
2009-05-27, by unc0rr
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