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Fix hedgehog being able to make walk/jump sounds before it was placed
2018-09-19, by Wuzzy
Ignore gmTimer after attack or hog is no longer controlled
2018-09-19, by Wuzzy
Clear gmSwitch before activating switcher
2018-09-19, by Wuzzy
use locale rules for the challenge hashes
2018-09-18, by nemo
restore old land hashes which in theory should not have changed in .24
2018-09-18, by nemo
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
2018-09-18, by nemo
Merge nemo's hash change commit
2018-09-18, by Wuzzy
Add exit hint after Basic Movement Training
2018-09-18, by Wuzzy
Easier back jumps in Basic Movement Training (fixes bug 692)
2018-09-17, by Wuzzy
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
2018-09-16, by nemo
Update hedgewars_en.ts
2018-09-16, by Wuzzy
Update German translation
2018-09-16, by Wuzzy
Update translation files
2018-09-16, by Wuzzy
Fix SetAmmoTexts not working in stats-only mode
2018-09-15, by unc0rr
Fix SetAmmoTexts not working in stats-only mode
0.9.24
2018-09-15, by unc0rr
Fix some syntax errors in internal Lua syntax documentation
2018-09-15, by Wuzzy
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
2018-09-15, by Wuzzy
cleanup crate imports
2018-09-14, by alfadur
remove stabilized edition annotations
2018-09-13, by alfadur
Fix engine crash when using lasersight outside the world bounds
2018-09-12, by alfadur
Only show bullet hits for shovable gears
2018-09-11, by alfadur
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
2018-09-11, by alfadur
Revert sinegun brokenness to previous levels
2018-09-11, by alfadur
Make rendering work
qmlfrontend
2018-09-11, by unc0rr
Allow to change volume during pause
2018-09-11, by Wuzzy
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
2018-09-11, by Wuzzy
Make sure scripts don't break w/ only 1 clan
2018-09-11, by Wuzzy
Add funny message in stats screen when everyone wins
2018-09-11, by Wuzzy
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
2018-09-09, by Wuzzy
rescue the stream on handshake failure
2018-09-10, by alfadur
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