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Start PoC of pas2rust conversion routine
16 months ago, by unc0rr
Refactor const names in uScript, no logic change
16 months ago, by unc0rr
workaround for FPC 3.2.2 linking bug
16 months ago, by alfadur
disable videorec by default in vcpkg build
16 months ago, by alfadur
fix vcpkg build
16 months ago, by alfadur
force dllexport for physlayer interface
16 months ago, by alfadur
optimize out allocations in data iterator
16 months ago, by alfadur
add iteration overhead benchmark
16 months ago, by alfadur
use multiple components for iteration benchmark
17 months ago, by alfadur
fix component removal
17 months ago, by alfadur
optimize type mask iteration
17 months ago, by alfadur
add component manipulation benchmark
17 months ago, by alfadur
remove events
17 months ago, by alfadur
add some server todos
17 months ago, by alfadur
separate out DB task
17 months ago, by alfadur
add back server TLS support
17 months ago, by alfadur
add basic ECS benchmark
17 months ago, by alfadur
and this one
17 months ago, by nemo
also these
17 months ago, by nemo
switch server
17 months ago, by nemo
This is yet another (empty) testing commit for the world to admire.
17 months ago, by sheepluva
add a client moderator flag just to commit something
17 months ago, by alfadur
This is an empty commit, for testing purposes.
17 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
17 months ago, by unC0Rr
expand theme definition
18 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
18 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
18 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
18 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
18 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
18 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
18 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
18 months ago, by unC0Rr
Fix some bugs
transitional_engine
18 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
18 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
18 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
18 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
18 months ago, by unC0Rr
Fix mapgen
transitional_engine
18 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
18 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
18 months ago, by unC0Rr
fix typo
18 months ago, by jpr
update credits
19 months ago, by alfadur
update spanish engine translation
19 months ago, by alfadur
merge to trunk
19 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
19 months ago, by nemo
Fixed a memory leak
19 months ago, by Sergey Alirzaev
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
19 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
19 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
19 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
19 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
19 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
19 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
19 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
20 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
20 months ago, by unC0Rr
Improve performance of CheckGearNear
20 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
20 months ago, by unC0Rr
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
20 months ago, by S.D.
Fix camera move control in qmlfrontend
21 months ago, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
21 months ago, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
21 months ago, by unC0Rr
Adapt hwrunner to the changed API
21 months ago, by unc0rr
Allow passing data_path from QML
21 months ago, by unc0rr
Implement data path
21 months ago, by unc0rr
GameServer: bump network dependency
21 months ago, by Sergey Alirzaev
Remove stray debugging
21 months ago, by unc0rr
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
21 months ago, by S.D.
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
21 months ago, by S.D.
- Run engine and socket listener in parallel to avoid ping timeouts
22 months ago, by unc0rr
merge branch
22 months ago, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
22 months ago, by nemo
bump version
22 months ago, by nemo
Make direct messages (/msg) look nicer for the next version clients
draft
22 months ago, by S.D.
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
22 months ago, by S.D.
Don't abort ready timer if the game is in Confirm state
draft
22 months ago, by S.D.
Simplify code
22 months ago, by unC0Rr
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
draft
22 months ago, by S.D.
Add some work towards having checker work with the new server
22 months ago, by unC0Rr
Add replay storage to the new server implementation
22 months ago, by unC0Rr
Fix a couple issues
22 months ago, by unC0Rr
Change the next major release version number to 1.1.0
23 months ago, by S.D.
Allow to see rooms of incompatible versions in the lobby
23 months ago, by S.D.
Fix clang-15 compile error
23 months ago, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
23 months ago, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
23 months ago, by S.D.
fix the other 2 pred/succ conversions
1.0.0
23 months ago, by alfadur
fix pred/succ conversion
1.0.0
23 months ago, by alfadur
fix the other 2 pred/succ conversions
23 months ago, by alfadur
fix pred/succ conversion
23 months ago, by alfadur
merge from 1.0 branch
23 months ago, by nemo
tag a 1.0.2
1.0.0
23 months ago, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
23 months ago, by nemo
Removed tag 1.0.2-release
1.0.0
23 months ago, by nemo
tag a 1.0.2
1.0.0
23 months ago, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
23 months ago, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
23 months ago, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
23 months ago, by Jens Petersen
do the actual remove
1.0.0
23 months ago, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
23 months ago, by Simon McVittie
merge to trunk
23 months ago, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
23 months ago, by nemo
Removed tag 1.0.1-release
1.0.0
23 months ago, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
23 months ago, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
23 months ago, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
23 months ago, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
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