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Refactor landgen package structure
transitional_engine
18 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
18 months ago, by unC0Rr
Fix some bugs
transitional_engine
18 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
18 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
18 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
18 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
18 months ago, by unC0Rr
Fix mapgen
transitional_engine
18 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
18 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
18 months ago, by unC0Rr
fix typo
18 months ago, by jpr
update credits
19 months ago, by alfadur
update spanish engine translation
19 months ago, by alfadur
merge to trunk
19 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
19 months ago, by nemo
Fixed a memory leak
19 months ago, by Sergey Alirzaev
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
19 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
19 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
19 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
19 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
19 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
19 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
19 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
20 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
20 months ago, by unC0Rr
Improve performance of CheckGearNear
20 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
20 months ago, by unC0Rr
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
20 months ago, by S.D.
Fix camera move control in qmlfrontend
21 months ago, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
21 months ago, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
21 months ago, by unC0Rr
Adapt hwrunner to the changed API
21 months ago, by unc0rr
Allow passing data_path from QML
21 months ago, by unc0rr
Implement data path
21 months ago, by unc0rr
GameServer: bump network dependency
21 months ago, by Sergey Alirzaev
Remove stray debugging
21 months ago, by unc0rr
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
21 months ago, by S.D.
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
21 months ago, by S.D.
- Run engine and socket listener in parallel to avoid ping timeouts
22 months ago, by unc0rr
merge branch
22 months ago, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
22 months ago, by nemo
bump version
22 months ago, by nemo
Make direct messages (/msg) look nicer for the next version clients
draft
22 months ago, by S.D.
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
22 months ago, by S.D.
Don't abort ready timer if the game is in Confirm state
draft
22 months ago, by S.D.
Simplify code
22 months ago, by unC0Rr
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
draft
22 months ago, by S.D.
Add some work towards having checker work with the new server
22 months ago, by unC0Rr
Add replay storage to the new server implementation
22 months ago, by unC0Rr
Fix a couple issues
22 months ago, by unC0Rr
Change the next major release version number to 1.1.0
23 months ago, by S.D.
Allow to see rooms of incompatible versions in the lobby
23 months ago, by S.D.
Fix clang-15 compile error
23 months ago, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
23 months ago, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
23 months ago, by S.D.
fix the other 2 pred/succ conversions
1.0.0
23 months ago, by alfadur
fix pred/succ conversion
1.0.0
23 months ago, by alfadur
fix the other 2 pred/succ conversions
23 months ago, by alfadur
fix pred/succ conversion
23 months ago, by alfadur
merge from 1.0 branch
23 months ago, by nemo
tag a 1.0.2
1.0.0
23 months ago, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
23 months ago, by nemo
Removed tag 1.0.2-release
1.0.0
23 months ago, by nemo
tag a 1.0.2
1.0.0
23 months ago, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
23 months ago, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
23 months ago, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
23 months ago, by Jens Petersen
do the actual remove
1.0.0
23 months ago, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
23 months ago, by Simon McVittie
merge to trunk
23 months ago, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
23 months ago, by nemo
Removed tag 1.0.1-release
1.0.0
23 months ago, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
23 months ago, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
23 months ago, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
23 months ago, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
Update Wuzzy's e-mail address in credits
2022-04-07, by Wuzzy
limit scope of u128 operations in sqrt
2022-03-15, by alfadur
port sqrt optimization to u128 case
2022-03-14, by alfadur
Fix incorrect calculation of target point in AI drill strike test
2022-03-14, by unC0Rr
1.0.0 merge
2022-02-05, by nemo
avcodec 59+ compatibility
1.0.0
2022-02-05, by LocutusOfBorg
update to mysql_async
2022-02-03, by alfadur
add back client timeouts
2022-02-01, by alfadur
move server network to tokio
2022-02-01, by alfadur
update protocol 📦
2022-01-31, by alfadur
add direct access to gear data
2022-01-28, by alfadur
add type safe power of two sizes
2022-01-27, by alfadur
use grid only for static gears
2022-01-25, by alfadur
fix typo in german lua strings
2021-12-02, by Zaubermaus
make seduction work on sentries
2021-10-16, by alfadur
remove owner from wild sentries
2021-10-16, by alfadur
fix sentry bullet misattribution
2021-10-16, by alfadur
paint sentries in clan colors
2021-10-16, by alfadur
make domesticated sentries not target their owners
2021-10-16, by alfadur
reduce blowtorch radius to avoid grabbing gears behind current🦔
2021-10-16, by alfadur
reduce digging damage frequency
2021-10-16, by alfadur
use array map in timer constructor
2021-09-09, by alfadur
Avoid crashing on physfs failure
2021-09-07, by alfadur
workaround for FPC 3.2.0 ICE
1.0.0
2020-08-10, by alfadur
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
2021-07-14, by unc0rr
Publish join and part commands as well
2021-07-14, by unc0rr
Begin attempt to convert checker into async using tokio
2021-07-10, by unc0rr
eat warnings
2021-07-01, by alfadur
- Update hedgewars-network-protocol library with messages needed for checker
2021-06-30, by unc0rr
Add parser and idempotention tests for server messages
2021-06-30, by unc0rr
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
2021-06-26, by sheepluva
add comment header to function to pretend that I care
2021-06-25, by sheepluva
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
2021-06-25, by sheepluva
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
2021-06-25, by sheepluva
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
2021-06-24, by sheepluva
Extract network protocol into a separate crate
2021-06-23, by unc0rr
Hopefully this is a little more sensible
2021-06-23, by nemo
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
2021-06-22, by sheepluva
update nom
2021-06-22, by alfadur
update mio
2021-06-22, by alfadur
add polled timer
2021-06-21, by alfadur
update glutin
2021-06-20, by alfadur
fix error string
2021-06-20, by alfadur
load haskell directly into Replay
2021-06-20, by alfadur
find excuses to use shiny new 🦀 features
2021-06-19, by alfadur
Add sample ubot plugin written in haskell
2021-06-17, by unc0rr
Update mingpt plugin to include recent chat history in the seed
2021-06-15, by unc0rr
Fix detection of message author in ubot core
2021-06-15, by unc0rr
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
2021-06-12, by unc0rr
Add url bot plugin based on url-bot-rs (only the difference from their repo)
2021-06-12, by unc0rr
Add main module for irc bot which serves as an irc<>rabbitmq relay
2021-06-08, by unc0rr
Use the singular 'they' in code comments, where it makes sense
2021-05-28, by Wuzzy
German announcer messages: Remove gender assumptions
2021-05-28, by Wuzzy
Singular 'they': Update comments in engine locale files
2021-05-28, by Wuzzy
Use 'singular they' instead of 'he'
2021-05-28, by Wuzzy
Hedgewars lobby to IRC proxy
2021-05-26, by sheepluva
bug #823 missing nil checks crasher introduced in r4aa19b21707d
1.0.0
2021-04-13, by nemo
bug #823 missing nil checks crasher introduced in r4aa19b21707d
2021-04-13, by nemo
Add missing column in credits.csv
2021-04-05, by Wuzzy
add const generics to physics step
2021-03-24, by alfadur
Fix build with Qt 5.15+
1.0.0
2020-06-04, by felixonmars
anarchist flags
2021-03-15, by L29Ah
fix framebuffer sizing
2021-01-21, by alfadur
add wgpu support to hwrunner
2021-01-21, by alfadur
move time out of physics
2021-01-07, by alfadur
Add alfadur to credits for Mushroom/Teapot graves
2020-12-13, by Wuzzy
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
2020-12-13, by Wuzzy
Fix crash when spawning vgtSmallDamageTag in Lua
2020-12-13, by Wuzzy
Lua locale check: Disable line length warning
2020-12-07, by Wuzzy
Credit heretic43 for zh_CN translation
2020-12-07, by Wuzzy
Update translation: zh_CN
2020-12-07, by heretic43
implement event cancelation
2020-11-17, by alfadur
fix event registration
2020-11-17, by alfadur
reduce fps
2020-11-16, by alfadur
get texcoords from atlas
2020-11-15, by alfadur
add texturing to gear renderer
2020-11-14, by alfadur
fix triangle count
2020-11-13, by alfadur
start drawing gears
2020-11-13, by alfadur
safetize buffer interface
2020-11-13, by alfadur
safetize texture interface
2020-11-12, by alfadur
allow finding sprites
2020-11-12, by alfadur
restore gear generation
2020-11-11, by alfadur
remove crash from collision
2020-11-11, by alfadur
fix indexing
2020-11-11, by alfadur
trying to build
2020-11-11, by nemo
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
2020-10-22, by unC0Rr
Fix some problems caught by C compiler
2020-10-22, by unC0Rr
Mark global variables in implementation section static
2020-10-22, by unC0Rr
add more const qualifiers to maintain a semblance of activity
2020-10-21, by alfadur
Fix lack of declaration decorations for dynamic arrays in Pas2C
2020-10-20, by unc0rr
AI: Nerf piano rating; AI will now only use it if it expects huge damage
2020-10-12, by Wuzzy
Fix freeze when aiming laser at 90° into sky
2020-10-12, by Wuzzy
Fix minor offset mismatch with wrapping laser
2020-10-12, by Wuzzy
Fix laser sight wrapping sometimes wrapping too often
2020-10-12, by Wuzzy
Disable text highlight for TimeBox "disclaimer" in all languages
2020-10-08, by Wuzzy
AI: Add reuse bonus to SMine (like shotgun)
2020-10-08, by Wuzzy
Fix AI sometimes making weird SMine shots
2020-10-08, by Wuzzy
Fix hammer not digging when hitting hog with 0 health
2020-10-08, by Wuzzy
Fix hog not returning from TimeBox when all land was destroyed
2020-10-08, by Wuzzy
AI: Don't sacrifice final hog with kami or piano
2020-10-07, by Wuzzy
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
2020-09-10, by unC0Rr
fix vcpkg build
2020-09-06, by alfadur
workaround for FPC 3.2.0 ICE
2020-08-10, by alfadur
Display lobby chat in checker
2020-08-09, by unc0rr
add teapot grave
2020-08-01, by alfadur
improve 🍄 shading
2020-07-31, by alfadur
add 🍄 grave
2020-07-31, by alfadur
KeyBindToName: Return HW's internal key name if SDL yields no name
2020-07-20, by Wuzzy
Fix piano spawning vgtNote if slot key without sound was pressed
2020-07-19, by Wuzzy
AI: Add new sine gun test (still WIP)
2020-07-19, by Wuzzy
AI: Don't end ammo tests too early for knife and drill rocket
2020-07-19, by Wuzzy
AI: Fix bad AI collision checks
2020-07-19, by Wuzzy
Fix some incorrect AI collision checks
2020-07-18, by Wuzzy
AI: Update list of gears that trigger activity
2020-07-17, by Wuzzy
Flags preview: Hide CPU flags
2020-07-16, by Wuzzy
make water sentries more resistant to sinking
2020-07-16, by alfadur
don't delete shotgun shot after it has parted
2020-07-12, by alfadur
add collision to land sentries
2020-07-12, by alfadur
world wrap water sentries
2020-07-12, by alfadur
place some generated sentries in water
2020-07-11, by alfadur
improve sentry jumping out
2020-07-11, by alfadur
improve sentry target selection
2020-07-11, by alfadur
port behavior to water sentries
2020-07-11, by alfadur
allow deploying sentries on water
2020-07-11, by alfadur
add sentry deployment step
2020-07-11, by alfadur
prevent sentries from getting stuck in the corners
2020-07-11, by alfadur
fix sentry left jump
2020-07-09, by alfadur
make sentries reload after being hit
2020-07-09, by alfadur
add smoking to damaged sentries
2020-07-09, by alfadur
allow damaging sentries
2020-07-09, by alfadur
improve sentry spawn
2020-07-08, by alfadur
use named constants in FindPlace
2020-07-08, by alfadur
Fix AI sometimes using up all health in resurrector
2020-07-08, by Wuzzy
AI: Laser sight removes upper range cap for shotgun
2020-07-08, by Wuzzy
Update German translation, fix 1 typo
2020-07-08, by Wuzzy
Update locale files
2020-07-08, by Wuzzy
Rename chat size label in frontend
2020-07-08, by Wuzzy
AI: Don't use airstrikes if negative gravity
2020-07-08, by Wuzzy
Teach AI how to use snowball
2020-07-08, by Wuzzy
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2020-07-08, by Gianfranco Costamagna
update server network
2020-07-08, by Jens Petersen
Remove Vamp/Resurrect ammos in gfInvulnerable mode
2020-07-07, by Wuzzy
allow adding teams while round is in progress
2020-07-07, by alfadur
gfInvulnerable: Fix misplaced halo icon
2020-07-07, by Wuzzy
Fix some HUD icon issues in gfInvulnerable
2020-07-07, by Wuzzy
Fix hog sometimes not falling after using resurrector
2020-07-06, by Wuzzy
AI: No longer afraid of heights if invulnerable
2020-07-06, by Wuzzy
AI: Reset remembered gravity on Think and TestAmmos
2020-07-06, by Wuzzy
AI: Teach AI to use low gravity
2020-07-06, by Wuzzy
AI: Add aiGravity and aiGravityf variables
2020-07-06, by Wuzzy
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