Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
+30
+50
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Refactor landgen package structure
transitional_engine
16 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
16 months ago, by unC0Rr
Fix some bugs
transitional_engine
16 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
16 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
16 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
16 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
17 months ago, by unC0Rr
Fix mapgen
transitional_engine
17 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
17 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
17 months ago, by unC0Rr
fix typo
17 months ago, by jpr
update credits
17 months ago, by alfadur
update spanish engine translation
17 months ago, by alfadur
merge to trunk
17 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
17 months ago, by nemo
Fixed a memory leak
17 months ago, by Sergey Alirzaev
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
17 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
17 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
17 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
17 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
17 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
18 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
18 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
18 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
18 months ago, by unC0Rr
Improve performance of CheckGearNear
19 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
19 months ago, by unC0Rr
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
19 months ago, by S.D.
Fix camera move control in qmlfrontend
19 months ago, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
19 months ago, by unC0Rr
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
+30
+50
tip