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weapon edit style tweak
2009-10-17, by nemo
pass in sdli
2009-10-17, by nemo
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-17, by koda
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
2009-10-16, by nemo
Add %1 for "Remaining" default to in front so at least the count shows up
2009-10-16, by nemo
affect tweaks molotov spread some more
2009-10-16, by nemo
update appcast link
2009-10-16, by koda
install the new lowresolution images for systems with limited graphics
2009-10-16, by koda
lighten water, strip colour profile from png for heck of it.
2009-10-16, by nemo
update italian translation
2009-10-16, by koda
Missing deepspace theme
2009-10-16, by nemo
Update release doc a bit
2009-10-16, by unc0rr
Minor french tweak
2009-10-16, by nemo
lupdate + partial italian translation
2009-10-16, by koda
Set version to RC1
2009-10-16, by unc0rr
- Fix build
2009-10-16, by unc0rr
fix for faders
2009-10-16, by koda
- Tweak join/leave colour
2009-10-16, by unc0rr
Update from Jessor
2009-10-16, by nemo
Some more eol-style fixes
2009-10-16, by unc0rr
set svn:eol-style to native
2009-10-16, by unc0rr
Smaxx: fix openalbridge
2009-10-16, by unc0rr
Fix warning
2009-10-16, by unc0rr
THE fix for openalbridge
2009-10-16, by koda
updated map.png to remove teleport/spawn point between crab's legs
2009-10-16, by nemo
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
2009-10-16, by nemo
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
2009-10-16, by nemo
oops. wrong size
2009-10-16, by nemo
Kill flame if any gears collide.
2009-10-16, by nemo
increase molotov radius a bit
2009-10-16, by nemo
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