Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-1000
-300
-100
-16
+16
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
oops. shotgun reload
2009-10-15, by nemo
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
2009-10-15, by nemo
Suggestion by Smaxx - use pickhammer sound while drill is in operation
2009-10-15, by nemo
Tweak shoppa probabilities
2009-10-15, by nemo
Adjustments to training mode and credits by Smaxx
2009-10-15, by nemo
Molotov image placeholders - Tiy will add real ones shortly
2009-10-15, by nemo
updated italian translation and new homerun sound
2009-10-15, by koda
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
2009-10-15, by nemo
Add 02:10 section (english only, needs translating)
2009-10-15, by nemo
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
2009-10-15, by nemo
fix a potential bug when playing two sounds at the same time (or very near)
2009-10-15, by koda
Restore crate probability restriction for "shoppa" weapon sets
2009-10-15, by nemo
Remove sprFlake from set of clamped textures
2009-10-15, by nemo
New data files from Tiy, add gtFlame to avoidance list
2009-10-15, by nemo
Update translation
2009-10-15, by unc0rr
Update translation
2009-10-15, by unc0rr
less
more
|
(0)
-1000
-300
-100
-16
+16
+100
+300
+1000
+3000
+10000
tip