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give cake a tiny initial push so it does something useful in zerog
2013-12-25, by nemo
Prevent div by zero
2013-12-25, by unc0rr
skip writing the full destination name
0.9.20
2013-12-26, by koda
merge w/ 0.9.20
2013-12-24, by nemo
copy the png library
0.9.20
2013-12-26, by koda
forgot this one too
0.9.20
2013-12-24, by nemo
pick up trunk changes (AI, encoding)
0.9.20
2013-12-24, by nemo
I hate windows. This probably fixes text.
2013-12-24, by nemo
merge from default
0.9.20
2013-12-25, by unc0rr
quick sanity change for AI + zerog
2013-12-24, by nemo
Bump up protocol number
0.9.20
2013-12-25, by unc0rr
few more changes
2013-12-24, by nemo
this is really annoying
2013-12-25, by unc0rr
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
2013-12-24, by nemo
Allow skip in move
2013-12-25, by unc0rr
merge
2013-12-25, by unc0rr
Make server aware of new versions
2013-12-24, by unc0rr
Rework of No Gravity script:
2013-12-24, by unc0rr
Remove some wtfism that was breaking localisation
2013-12-24, by nemo
Recover old tips from .ts files. This addresses bug #740
2013-12-24, by nemo
Pick random tip from the tip file each time front page is viewed.
2013-12-24, by nemo
Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
2013-12-24, by nemo
typos correction
2013-12-24, by Periklis Ntanasis
svg
2013-12-23, by nemo
'Open packages directory' button on dlc page
2013-12-23, by unc0rr
merge of volkan's commit followed by lupdate to pick up the new strings
2013-12-23, by nemo
Purely a whitespace change. Going to try to stick to consistent line endings in the future.
2013-12-23, by nemo
update german
2013-12-23, by wuzzy
more advbounce flagging
2013-12-23, by nemo
make punch usable with no gravity lua
2013-12-23, by nemo
code formatting/consistency
2013-12-23, by Periklis Ntanasis
oops, remove debug message
2013-12-23, by Periklis Ntanasis
check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
2013-12-23, by Periklis Ntanasis
stricter check of dY and collision
2013-12-22, by nemo
Move to No_Gravity and add .cfg
2013-12-23, by unc0rr
Default to ...
2013-12-22, by nemo
allow poison clouds to flag active using tmpflag
2013-12-22, by nemo
No gravity mode
2013-12-22, by unc0rr
- Fix typo in frontend debug output
2013-12-22, by unc0rr
Graves should not be kicked for EXPLDoNotTouchAny
2013-12-22, by nemo
add a preliminary description
2013-12-22, by wuzzy
redraw ownertex to fix tinting issue
2013-12-21, by nemo
make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
2013-12-20, by nemo
changing math functions that may cause desyncs
2013-12-21, by Periklis Ntanasis
Fix warnings
2013-12-21, by unC0Rr
Some updates to ru localization
2013-12-20, by unc0rr
christmas eve too (matches frontend)
2013-12-18, by nemo
merge since this was committed prior to the hat addition
2013-12-18, by nemo
Updated continental to the latest
2013-12-18, by Vatten
New hats. Variety of authors. Collected from hats thread by Randi.
2013-12-18, by nemo
merge
2013-12-18, by unc0rr
desert01 fixed destructible terrain marks and cosmos marks for completed main missions
2013-12-18, by Periklis Ntanasis
Move physfs includes before all others
2013-12-25, by Dmitry Marakasov
No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
2013-12-18, by unc0rr
Fix off-by-one in physfs
2013-12-25, by Dmitry Marakasov
merge default here
sdl2transition
2013-12-17, by unc0rr
remove state from check, just to see if this was why we just desynced
2013-12-15, by nemo
state too "why not"
2013-12-14, by nemo
clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
2013-12-14, by nemo
merge
2013-12-14, by unc0rr
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