Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-1024
+1024
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Remove unused REPLAY_START cruft from frontend
2019-05-10, by Wuzzy
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
2019-05-10, by Wuzzy
Remove REPLAY_END server message
2019-05-10, by Wuzzy
Teach frontend how to deal with official server replays (/watch)
2019-05-10, by Wuzzy
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
2019-05-07, by Wuzzy
Frontend: Optimize control conflict handling a bit
2019-05-07, by Wuzzy
Frontend: Highlight key conflicts
2019-05-07, by Wuzzy
Display a warning when the same key is used multiple times
2019-05-07, by Wuzzy
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
2019-05-07, by Wuzzy
Add Lua callback: onPreciseLocal
2019-05-07, by Wuzzy
Precise + camera movement keys = move camera at slower
2019-05-07, by Wuzzy
Fix incorrect handling of slow/precise volume change when it's not your turn
2019-05-07, by Wuzzy
hwengine: Add missing default binds for camera movement and team chat
2019-05-07, by Wuzzy
Pas2C: Fix path concatenation in uVideoRec
2019-05-06, by Wuzzy
Switch to SDL's mutex for critical section handling
2019-05-06, by Wuzzy
fix broken messages on lobby join
2019-05-06, by alfadur
Pas2C: Add a couple of missing symbols
2019-05-06, by Wuzzy
Port code to pas2c dialect
2019-05-06, by unc0rr
pagevideos: Prevent renaming video if file name prefix is already used
2019-05-06, by Wuzzy
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
2019-05-06, by Wuzzy
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
2019-05-05, by Wuzzy
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
2019-05-05, by Wuzzy
Re-style QHeaderView colors
2019-05-05, by Wuzzy
Frontend: Normalize appearance/style of all tables
2019-05-05, by Wuzzy
Frontend style: Improve scroll bar coloring
2019-05-05, by Wuzzy
Frontend: Rounded scroll bar corners
2019-05-05, by Wuzzy
Frontend: Add explicit style for QProgressBar
2019-05-05, by Wuzzy
VideoRec: Replace "File of" syntax to make Pas2C happy
2019-05-05, by Wuzzy
Some fixes to make Pas2C happy again
2019-05-04, by Wuzzy
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
2019-05-04, by Wuzzy
ACF5, ACF9: Clear mines around cyborg when it appears
2019-05-04, by Wuzzy
Frontend controls: Add menu key
2019-05-04, by Wuzzy
Frontend controls: Remove hash key
2019-05-04, by Wuzzy
Frontend controls: Don't show "QWERTY" for F13-F15
2019-05-04, by Wuzzy
fix getting settings directory on windows
2019-05-01, by alfadur
add visual notification on room joins
2019-05-01, by alfadur
fix accepting on wrong server socket
2019-05-01, by alfadur
Merge alfadur's commits
2019-05-01, by Wuzzy
Sdlkeys.cpp: Move delete key
2019-05-01, by Wuzzy
Frontend: Refactor detection of keyboard keys in sdlkeys[]
2019-05-01, by Wuzzy
upgrade to QSslSocket
2019-05-01, by alfadur
add argument flag for tls connections
2019-05-01, by alfadur
Update German locale
2019-04-30, by Wuzzy
Update English frontend locale
2019-04-30, by Wuzzy
Update locale files
2019-04-30, by Wuzzy
Refactor decimal separator to make Pas2C happy
2019-04-30, by Wuzzy
Fix Pas2C failing to include SysUtils
2019-04-30, by Wuzzy
Backed out changeset 13589d529899
2019-04-30, by nemo
Force-enable NOVIDEOREC when building PAS2C due to bug 722
2019-04-30, by Wuzzy
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
2019-04-30, by Wuzzy
Use Qt style "Windows", remove optional dependency on qtstyleplugins
2019-04-30, by Wuzzy
Add explicit custom scroll bar style
2019-04-30, by Wuzzy
Implement external events approach to input user actions into engine.
2019-04-29, by unc0rr
Don't save "!MULTI" pseudo-key into team files
2019-04-29, by Wuzzy
Fix crash when pressing key bind reset button in settings
2019-04-29, by Wuzzy
sdlkeys.cpp: Remove keys without physical representation
2019-04-29, by Wuzzy
Frontend: Make "missing key name" warning more generic
2019-04-29, by Wuzzy
Match key names in sdlkeys with SDL-pretty printed names (for localization)
2019-04-29, by Wuzzy
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
2019-04-29, by Wuzzy
don't redirect to self
2019-04-28, by alfadur
Show key combinations in controls config menu (read-only)
2019-04-27, by Wuzzy
Add support for 4th and 5th mouse button
2019-04-27, by Wuzzy
Move Hedgewars key IDs to CSV file
2019-04-27, by Wuzzy
Make key ID generation algorithm more useful
2019-04-27, by Wuzzy
Fix some minor problems with new frontend code
2019-04-26, by unc0rr
Limit room name change rate
2019-04-26, by unc0rr
Merge
2019-04-25, by Wuzzy
Prevent entering “/”, “\” and “:” in team and scheme names.
2019-04-25, by Wuzzy
accept redirect messages
2019-04-25, by alfadur
Escape HTML chars in stats screen
2019-04-25, by Wuzzy
Frontend: Force plain text mode for many message windows
2019-04-25, by Wuzzy
add redirect message
2019-04-25, by alfadur
Merge alfadur's Opus commit and more
2019-04-25, by Wuzzy
Fix some Qt<->SDL key mappings
2019-04-25, by Wuzzy
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
2019-04-25, by Wuzzy
enable sdl_mixer opus support if possible
2019-04-24, by alfadur
allow running plaintext and tls servers in parallel
2019-04-24, by alfadur
Change init theme to Nature
2019-04-23, by Wuzzy
Change theme to Nature if changing from background-only or hidden theme to a generated map type
2019-04-23, by Wuzzy
Change color of fallback border/land texture in Planes theme to brown
2019-04-23, by Wuzzy
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
2019-04-23, by Wuzzy
Space Invasion: Fix missing arg in math.min
2019-04-20, by Wuzzy
Space Invasion: Fix possibility to go over shield limit with param
2019-04-20, by Wuzzy
Space Invasion: Fix minor visual glitches of shield
2019-04-20, by Wuzzy
Update changelog WRT sounds
2019-04-20, by Wuzzy
Remove redundant PoisonCough/PoisonMoan sound files
2019-04-20, by Wuzzy
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
2019-04-20, by Wuzzy
Poison taunts: Fall back to Default voice if missing
2019-04-20, by Wuzzy
Update changelog WRT translations
2019-04-19, by Wuzzy
Don't include Arabic in release (RTL support is broken)
2019-04-19, by Wuzzy
Add yuenfu to credits for Chinese translation
2019-04-19, by Wuzzy
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
2019-04-19, by yuenfu
Add Chinese (zh_TW) translation for campaigns and missions
2019-04-19, by yuenfu
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
2019-04-19, by Wuzzy
SimpleMission: Fix Lua error spam when a goal fails
2019-04-19, by Wuzzy
Add integerSqrt and integerHypotenuse to Utils lib
2019-04-19, by Wuzzy
Select appropriate schemes when taking room control (bug 461)
2019-04-19, by Wuzzy
Fix camera jumping around in touchscreen mode
2019-04-18, by Wuzzy
Refactor mouse movement handling
2019-04-18, by Wuzzy
add support for multiple ping probes
2019-04-16, by alfadur
Fix some typos and minor grammar issues in main menu tips
2019-04-15, by Wuzzy
Remove outdated main menu tip
2019-04-15, by Wuzzy
Add extra button in main menu for opening credits page
2019-04-15, by Wuzzy
add client timeouts
2019-04-15, by alfadur
fix info response
2019-04-13, by alfadur
don't show incompatible rooms
2019-04-13, by alfadur
fix client ingame flag
2019-04-13, by alfadur
restore setup sending on room join
2019-04-13, by alfadur
fix room exiting
2019-04-12, by alfadur
add missing room joined message
2019-04-12, by alfadur
start by actually handling client messages
2019-04-12, by alfadur
add parser error handling
2019-04-12, by alfadur
a bit more option error handling
2019-04-12, by alfadur
I was out of date again...
2019-04-12, by nemo
ugly hacked in argument for port to remove unc0rr's excuse
2019-04-12, by nemo
improve lobby joining
2019-04-12, by alfadur
fix room master change
2019-04-11, by alfadur
implement stats message
2019-04-11, by alfadur
implement maxteams and teamchat messages
2019-04-11, by alfadur
implement follow message
2019-04-11, by alfadur
implement info, registered only & super power messages
2019-04-11, by alfadur
implement watch message apart from replay deserializing
2019-04-10, by alfadur
implememg global&delegate messages
2019-04-10, by alfadur
implement server vars
2019-04-10, by alfadur
add typed protocol flags
2019-04-10, by alfadur
fix lobby joining
2019-04-10, by alfadur
move room saves to IO thread
2019-04-09, by alfadur
add a thread for internal server IO and implement account checking with it
2019-04-09, by alfadur
Fix bugs when entering speech bubble commands during hog placement phase
2019-04-09, by Wuzzy
move parser tests into test module
2019-04-09, by alfadur
ACF5: Fix Lua error when not hitting traitor in first turn
2019-04-08, by Wuzzy
port server parser to nom 5
2019-04-08, by alfadur
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
2019-04-08, by Wuzzy
WxW: Play taunt if crate spawns between turns
2019-04-08, by Wuzzy
WxW: Don't register wall touch if not gstHHDriven
2019-04-08, by Wuzzy
WxW: Hide crate radar when no active hog
2019-04-08, by Wuzzy
WxW: If walls are disabled, spawn crate between turns
2019-04-08, by Wuzzy
Battalion: Properly spawn crate between turns
2019-04-08, by Wuzzy
New callback: onCaseDrop (called when engine MIGHT drop a crate)
2019-04-08, by Wuzzy
Clean up Sudden Death messages and animations in Battalion
2019-04-08, by Wuzzy
Don't show hog health in gfInvulnerable mode
2019-04-08, by Wuzzy
Fix map preview not matching actual map
2019-04-08, by Wuzzy
Computer hog no longer walks into player-placed mines if >= 90% duds
2019-04-08, by Wuzzy
Fix floating pixels if wielding and rotating cleaver
2019-04-08, by Wuzzy
Update changelog
2019-04-07, by Wuzzy
Fix health crate health display not respecting Karma value properly
2019-04-07, by Wuzzy
Update health crate tooltips in missions with fake health crates
2019-04-07, by Wuzzy
Hide health of fake health crates
2019-04-07, by Wuzzy
Don't show SMine timer if drowning
2019-04-07, by Wuzzy
Fix coloring of mine timers
2019-04-07, by Wuzzy
Fix missing escaping of colon in engine locale files
2019-04-07, by Wuzzy
Add support for decimal point of displayed mine timer
2019-04-07, by Wuzzy
Renew crate health display when health changed
2019-04-07, by Wuzzy
Don't render barrel health after loading savegame
2019-04-07, by Wuzzy
Don't explose mine timer in game if random (using Karma value)
2019-04-07, by Wuzzy
HedgeEditor: Remove gear info tags
2019-04-07, by Wuzzy
Render mine timer if gear info is active
2019-04-07, by Wuzzy
Add key to display extra gear info tags
2019-04-07, by Wuzzy
Fix air mine not colliding with crates initially (bug 679)
2019-04-03, by Wuzzy
Fix uninitialized alpha values of rendered text
2019-04-02, by Wuzzy
Flip meaning of "inverted" color images
2019-04-02, by Wuzzy
Refactor IsTooDarkToRead to fix pas2c crash
2019-04-02, by Wuzzy
Fix target marker rendering issues in weWrap
2019-04-02, by Wuzzy
optimize atlas pruning
2019-04-02, by alfadur
Fix air attack placement in HedgeEditor/Construction Mode
2019-04-02, by Wuzzy
Fix team bar height depending on NameTex
2019-04-02, by Wuzzy
Fix inconsistencies in guest nick name generation
2019-04-02, by Wuzzy
Properly right-align sidFPS
2019-04-02, by Wuzzy
Make team bars 1 pixel higher
2019-04-02, by Wuzzy
Make dark clan colors visible in stats screen
2019-04-01, by Wuzzy
Invert colors if clan color is very dark
2019-04-01, by Wuzzy
Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01, by Wuzzy
Nemo is right, it's better to set hedgehog pos in uGearsList
2019-04-01, by Wuzzy
Hedgehogs: Move setting of random pos to chAddHH
2019-04-01, by Wuzzy
Fix right limit of piano placement in bounce world edge
2019-04-01, by Wuzzy
Update German translation
2019-04-01, by Wuzzy
Update locale files
2019-04-01, by Wuzzy
add gear renderer module
2019-03-28, by alfadur
fix atlas.insert_set
2019-03-28, by alfadur
fix atlas.insert for real this time
2019-03-28, by alfadur
actually atlas tests were also broken
2019-03-27, by alfadur
fix atlas.insert
2019-03-27, by alfadur
Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
2019-03-27, by nemo
finetune atlas proptest
2019-03-26, by alfadur
proptest atlas, find 🐛🐜🦋
2019-03-26, by alfadur
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
2019-03-26, by nemo
save more of the atlas
2019-03-25, by alfadur
add blending to map
2019-03-24, by alfadur
move projection matrix into camera
2019-03-24, by alfadur
rescue the atlas
2019-03-23, by alfadur
add random falling stuff
2019-03-23, by alfadur
merge
2019-03-22, by alfadur
a bit of cleanup
2019-03-22, by alfadur
Allow to move camera around
2019-03-22, by unc0rr
Detect and handle resize
2019-03-22, by unc0rr
center camera on land
2019-03-22, by alfadur
collapse mapgen back
2019-03-22, by alfadur
fix zoom
2019-03-22, by alfadur
fix texture initialization
2019-03-22, by alfadur
reeneble render from frontend
2019-03-22, by alfadur
init gl in frontend interface
2019-03-22, by alfadur
make world renderer optional + fmt
2019-03-22, by alfadur
move camera into engine
2019-03-22, by alfadur
update module structure
2019-03-22, by alfadur
add basic map rendering with gl
2019-03-22, by fkaa
allow fp! take denominator tokens
2019-03-21, by alfadur
remove one of the 2 tint inlines
2019-03-06, by nemo
remove random order. should let scheme override
2019-03-05, by nemo
give frozen hogs a break
2019-02-13, by nemo
fix some warnings
2019-02-07, by alfadur
fix client removal
2019-02-07, by alfadur
fix official server build & bump dependencies
2019-02-07, by alfadur
remove lobby room
2019-02-07, by alfadur
add server anteroom
2019-02-07, by alfadur
add data structure for extending slabs
2019-02-07, by alfadur
reconnect some message handlers
2019-02-06, by alfadur
Server action refactoring part N of N
2019-02-06, by alfadur
Server action refactoring part C of N
2019-02-06, by alfadur
Server action refactoring part B of N
2019-02-06, by alfadur
Server action refactoring part A of N
2019-02-06, by alfadur
Server action refactoring part 9 of N
2019-02-06, by alfadur
revert bc267f6b29d7
2019-02-05, by alfadur
use literal bans by default
2019-02-05, by alfadur
Server action refactoring part 8 of N
2019-02-05, by alfadur
Prevent displaying "Volume: 0%" when not exactly 0
2019-02-05, by Wuzzy
Fix precise volume change being a bit buggy
2019-02-05, by Wuzzy
Properly enforce zoom bounds again when changing zoom
2019-02-05, by Wuzzy
Precise+zoom/volume change makes changes in smaller steps
2019-02-05, by Wuzzy
Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05, by Wuzzy
Add setting to set default/initial zoom
2019-02-05, by Wuzzy
Server action refactoring part 7 of N
2019-02-05, by alfadur
Server action refactoring part 6 of N
2019-02-05, by alfadur
Server action refactoring part 5 of N
2019-02-04, by alfadur
Server action refactoring part 4 of N
2019-02-04, by alfadur
Server action refactoring part 3 of N
2019-02-04, by alfadur
Server action refactoring part 2 of N
2019-02-02, by alfadur
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
2019-01-25, by Wuzzy
Fix AI trying to use tardis during multishoot
2019-01-23, by Wuzzy
Play "Flawless" voice when completing the rope or saucer training perfectly
2019-01-22, by Wuzzy
remove unused macro branches
2019-01-23, by alfadur
Shorten text of buttons to load/edit drawn map and make them look nicer
2019-01-22, by Wuzzy
ACF8: Make sure leader looks left at mission start
2019-01-22, by Wuzzy
match literals in fp macro
2019-01-22, by alfadur
Don't render AI hog thinking bubble in cut scenes
2019-01-22, by Wuzzy
ACF8: Fix princess scene failing to initialize
2019-01-22, by Wuzzy
ACF: Dump unused campaign vars, use fallback values
2019-01-22, by Wuzzy
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22, by Wuzzy
HedgeEditor: Force-set AirMinesNum to 0
2019-01-22, by Wuzzy
HedgeEditor: More efficient gear info tag handling
2019-01-22, by Wuzzy
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-22, by Wuzzy
Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21, by Wuzzy
Move finger rendering to RenderHHGuiExtras
2019-01-21, by Wuzzy
Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21, by Wuzzy
Don't show ammo caption for every repeat rope attach
2019-01-21, by Wuzzy
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21, by Wuzzy
Portal mission: Don't allow enemies to walk
2019-01-21, by Wuzzy
Portal mission: Delay first speech until turn start
2019-01-21, by Wuzzy
More spawn height tweaking in missions
2019-01-21, by Wuzzy
Tweak hog spawn height and facing direction in challenges
2019-01-21, by Wuzzy
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21, by Wuzzy
Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21, by Wuzzy
Simplify code for SetClanColor
2019-01-21, by Wuzzy
Some polishing for ASA fruit02
2019-01-21, by Wuzzy
ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21, by Wuzzy
SetClanColor: Accept negative color argument to select user color
2019-01-21, by Wuzzy
Fix SetClanColor causing crashes and rendering bugs
2019-01-21, by Wuzzy
SetAmmoDelay: Unselect weapon if neccessary
2019-01-21, by Wuzzy
ACF5: Register is as "spare traitor" if player walks too far away
2019-01-21, by Wuzzy
Switch to typographical apostrophe in German translation
2019-01-21, by Wuzzy
Update German translation
2019-01-21, by Wuzzy
Update hedgewars_en.ts
2019-01-21, by Wuzzy
Update locale files
2019-01-21, by Wuzzy
Remove black pixels at corners of DrawRoundRect rectangles
2019-01-20, by Wuzzy
Add CowardMode team setting
2019-01-19, by Wuzzy
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-18, by Wuzzy
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
2019-01-18, by Wuzzy
Clean up code a bit in LibavInteraction
2019-01-18, by Wuzzy
Show error message in frontend if video encoding failed in engine
2019-01-17, by Wuzzy
Initialize newGameTicks/newRealTicks
2019-01-17, by Wuzzy
make stuff const
2019-01-17, by alfadur
ASA fruit01: Add hog appear effect
2019-01-17, by Wuzzy
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
2019-01-17, by Wuzzy
ASA death01: Tweak mines and barrels a bit
2019-01-17, by Wuzzy
ASA death01: Optimize hog spawn positions, animate professor teleportation
2019-01-17, by Wuzzy
Clear hog gear message less agressively in ACF3
2019-01-17, by Wuzzy
Update changelog
2019-01-17, by Wuzzy
ACF5: Disable utilities until the traitor has been dealt with
2019-01-16, by Wuzzy
Lua: Fix SetAmmoDelay not working properly when called after initialization
2019-01-16, by Wuzzy
Fix DismissTeam not clearing the team properly
2019-01-16, by Wuzzy
Make passive teams no longer mess with game stats
2019-01-16, by Wuzzy
Update clan passive status when team died / got resurrected
2019-01-16, by Wuzzy
ASA ice01: Clear hero's gear message when entering no-fly zone
2019-01-16, by Wuzzy
ASA desert01: Make smugglers smarter
2019-01-16, by Wuzzy
ASA desert01: Enable skip all the time
2019-01-16, by Wuzzy
Make use of passive teams in various campaign missions
2019-01-16, by Wuzzy
Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-16, by Wuzzy
pagegamestats: Fix time number rendering
2019-01-16, by Wuzzy
ASA desert01: Fix third battle sometimes stopping instantly
2019-01-16, by Wuzzy
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
2019-01-16, by Wuzzy
ASA death01: Fix precise key not getting cleared
2019-01-16, by Wuzzy
ASA desert01: Clear hero gear message when battle starts
2019-01-16, by Wuzzy
Clear gear message in AnimSwitchHog
2019-01-16, by Wuzzy
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
2019-01-16, by Wuzzy
Remove unused variable from hwform.h
2019-01-16, by Wuzzy
Campaign: Try to auto-select an open mission after selecting team or campaign
2019-01-16, by Wuzzy
Campaign: Select next unfinished mission after completing one
2019-01-16, by Wuzzy
Frontend: Don't reset campaign mission selection to top of list after each play
2019-01-16, by Wuzzy
Make game engine load the user's locale correctly (bug 688)
2019-01-16, by Wuzzy
Refactor hwengine: Rename cLocale to cLanguage
2019-01-16, by Wuzzy
Make hog kill stat stuff consistent WRT SD water rise
2019-01-15, by Wuzzy
Fix hog taunts counting SD water rise drowns as team kills (bug 691)
2019-01-15, by Wuzzy
Comment all important variables in uStats
2019-01-15, by Wuzzy
Target practice: Change target radar color to red
2019-01-15, by Wuzzy
Highlight next target for most target practices
2019-01-15, by Wuzzy
ACF5: Delete circles vgears after wave3 appeared
2019-01-14, by Wuzzy
Keep track of accuracy record in target practice challenges
2019-01-14, by Wuzzy
Remove "loser" messages in challenges
2019-01-14, by Wuzzy
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
2019-01-14, by nemo
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
2019-01-14, by nemo
Rename the special "none" key in frontend
2019-01-14, by Wuzzy
branch merge
2019-01-14, by nemo
ai improvements are release branch safe
0.9.25
2019-01-14, by nemo
Reverse order of visual gears linked list
2019-01-14, by Wuzzy
Update changelog for campaign updates
2019-01-14, by Wuzzy
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14, by Wuzzy
ASA: Tweak spawning height of hedgehogs
2019-01-14, by Wuzzy
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14, by Wuzzy
Fix crosshair sometimes not getting removed
2019-01-14, by Wuzzy
Outsource commonly used words in siPointType to QTfrontend
2019-01-14, by Wuzzy
ASA moon02: Add finishing times in ranking
2019-01-14, by Wuzzy
ASA: Show current time and personal best in moon02
2019-01-14, by Wuzzy
ASA desert02: Show escape record in-game
2019-01-14, by Wuzzy
Tweak bounce effects of some gears
2019-01-14, by Wuzzy
Fix "unused variable" warning (valOK)
2019-01-14, by Wuzzy
Remove a bunch of dead out-commented code
2019-01-14, by Wuzzy
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14, by Wuzzy
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-14, by Wuzzy
Fix airplane line being drawn in front of many HUD elements
2019-01-13, by Wuzzy
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13, by Wuzzy
Tweak height limit of air attack in bounce edge maps
2019-01-13, by Wuzzy
Disallow placement of piano beyond bounce world edge
2019-01-13, by Wuzzy
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13, by Wuzzy
Don't try to spawn air mines beyond the bounce world edge
2019-01-13, by Wuzzy
Bounce off gears at bouncy world edge only if they move towards it
2019-01-13, by Wuzzy
Frontend: Tweak button padding once more
2019-01-13, by Wuzzy
Mention zoom key in movement training
2019-01-12, by Wuzzy
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12, by Wuzzy
Frontend: More button padding tweaking
2019-01-12, by Wuzzy
TS: Restore 2 of the "specialist" letters
2019-01-12, by Wuzzy
merge release branch
2019-01-11, by nemo
tabs to spaces
0.9.25
2019-01-11, by nemo
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
2019-01-11, by nemo
couple more use after frees for gear deletion.
2019-01-11, by nemo
Make sure to render crosshair above render
2019-01-11, by Wuzzy
Render contour of flying saucer is in (mostly) opaque
2019-01-11, by Wuzzy
Frontend: Increase padding of small push buttons
2019-01-11, by Wuzzy
Restore map scaling of Tunnels script
2019-01-10, by Wuzzy
Force MapFeatureSize=12 in TechRacer
2019-01-10, by Wuzzy
Fix Racer ghost not resetting properly after a skip (bug 565)
2019-01-10, by Wuzzy
Fix dy hardcoded value in kamikaze test
2019-01-10, by unc0rr
Fix broken kamikaze logic when target position is close to attacker
2019-01-10, by unc0rr
Don't say "first blood" in games with only 1 clan
2019-01-10, by Wuzzy
Fix wind bar animation not looping properly
2019-01-10, by Wuzzy
Prevent wind bar from overflowing with high wind values
2019-01-10, by Wuzzy
Tweak appear/disappear animation of touch widgets
2019-01-10, by Wuzzy
Minor touch refactor
2019-01-10, by Wuzzy
Swap 2 targets in grenade training to make the start a bit easier
2019-01-10, by Wuzzy
Update grenade training to support bounciness in Touch
2019-01-10, by Wuzzy
Add button to set bounciness in touch interface
2019-01-10, by Wuzzy
Use player team's control scheme for all teams if there's a mission team
2019-01-10, by Wuzzy
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-10, by Wuzzy
Restructure changelog
2019-01-10, by Wuzzy
Fix double water splash if flying saucer drowns (bug 681)
2019-01-10, by Wuzzy
Remove default keybinding for unselecting weapon
2019-01-09, by Wuzzy
Allow to leave a control unused (no key binding)
2019-01-09, by Wuzzy
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09, by nemo
Add control (default: X) to unselect current weapon
2019-01-09, by Wuzzy
Send and display owner name of own teams in online games (fixes bug 468)
2019-01-09, by Wuzzy
Suppress “<team> is gone message on game end
2019-01-08, by Wuzzy
Pagetraining: Make sure the translator comment will be collected
2019-01-06, by Wuzzy
Make turn timer gray when finishing target practice
2019-01-06, by Wuzzy
Display team records in training menu
2019-01-06, by Wuzzy
BRW: Fix Lua error after using timebox
2019-01-05, by Wuzzy
TS: Scale health with the “initial health” setting from game scheme
2019-01-05, by Wuzzy
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05, by Wuzzy
TS: Improve configurability by game scheme
2019-01-05, by Wuzzy
TS: Simplify mission panel, fix bad string concatenation
2019-01-05, by Wuzzy
TS: Add script param to set specialists for all teams at once
2019-01-05, by Wuzzy
Document TS script param syntax, change some letters
2019-01-05, by Wuzzy
Clean up indents and comments in The_Specialists.lua
2019-01-05, by Wuzzy
Allow customising the teams
2019-01-05, by nemo
ASA ice02: Clean up some subtle weirdness on timeout
2019-01-03, by Wuzzy
Fix bee targeting fail across wrap world edge
2019-01-03, by Wuzzy
Fix force-locked schemes getting unlocked when changing map types (bug 378)
2019-01-03, by Wuzzy
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02, by Wuzzy
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02, by nemo
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02, by nemo
Initialize mission completion status on frontend load
2019-01-02, by Wuzzy
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
0.9.25
2019-01-01, by nemo
- Bots activate extra time if needed
2019-01-01, by unc0rr
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
2019-01-01, by unc0rr
Implement letter repeat check
2018-12-28, by unc0rr
Server action refactoring part 1 of N
2018-12-28, by alfadur
Start chat_sanitizer package inspired by chat bot on pokerth server
2018-12-27, by unc0rr
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
2018-12-21, by Wuzzy
ASA cosmos: Remove unneccary message when hero dies after moon was reached
2018-12-21, by Wuzzy
Simplify some mission strings
2018-12-21, by Wuzzy
Update German translation
2018-12-21, by Wuzzy
Update locale files
2018-12-21, by Wuzzy
Localization: Also collect first line of credits.csv
2018-12-21, by Wuzzy
Reduce skipping craziness in ASA fruit02 a bit
2018-12-21, by Wuzzy
Minor refactor in single missions
2018-12-21, by Wuzzy
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
2018-12-21, by Wuzzy
Merge nemo's VideoRec commit
2018-12-21, by Wuzzy
Fix 2 team name mistakes in missions
2018-12-21, by Wuzzy
Update mission description for Bazooka Battlefield
2018-12-21, by Wuzzy
ASA desert01: Fix mission ending when all smugglers are dead
2018-12-21, by Wuzzy
ASA death01: Use unique team names for professor teams
2018-12-21, by Wuzzy
Update ASA campaign to use player chosen team identity
2018-12-21, by Wuzzy
ACF: Consistent cannibals flag/voice, change Princess flag
2018-12-21, by Wuzzy
Use player team name in ACF campaign
2018-12-21, by Wuzzy
Refactor ACF missions, store team names in variables
2018-12-21, by Wuzzy
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-20, by Wuzzy
Use player's team identity for SimpleMission-based mission
2018-12-20, by Wuzzy
Use player-chosen team identity for most challenges and scenarios
2018-12-20, by Wuzzy
Check team name collision and make them unique, if neccessary
2018-12-20, by Wuzzy
Use player-chosen team identity for training and a few challenges
2018-12-19, by Wuzzy
Lua: AddTeam / AddMissionTeam now return team index
2018-12-19, by Wuzzy
Remove unused vars in uTeams
2018-12-19, by Wuzzy
Lua API: Add functions to add team selected in campaign/mission page
2018-12-19, by Wuzzy
remove if disabled in main config
2018-12-19, by nemo
Keep track of singleplayer high scores in challenges
2018-12-19, by Wuzzy
Add fallback preview image for scenarios
2018-12-19, by Wuzzy
Add image for challenges
2018-12-19, by Wuzzy
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
2018-12-19, by Wuzzy
Tweak training menu spacing
2018-12-19, by Wuzzy
Save and restore last campaign/training team selection in settings.ini
2018-12-18, by Wuzzy
Sync team comboboxes in campaign and training page
2018-12-18, by Wuzzy
Training page: Don't change selection after changing team or playing
2018-12-18, by Wuzzy
Update training page after completing a training
2018-12-18, by Wuzzy
Fix victory check of a few scenarios
2018-12-18, by Wuzzy
Add Lua callback: onGameResult
2018-12-18, by Wuzzy
Report mission victory for most missions
2018-12-18, by Wuzzy
Add Lua functions to save/get mission variables
2018-12-18, by Wuzzy
Add team selection in training page and basic check mark support
2018-12-18, by Wuzzy
Attempt to allow building video recording in pas2c mode, currently fails parsing
2018-12-16, by unc0rr
if a script is set, feature size can generate different maps
2018-12-16, by nemo
Same with ShoppaMap
2018-12-16, by nemo
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
2018-12-16, by nemo
Apply rustfmt to all files
2018-12-16, by unc0rr
Start database interaction implementation
2018-12-16, by unc0rr
Rope training: Simplify final challenge, remove mines
2018-12-15, by Wuzzy
Rope training: Show hint after destroying barrels
2018-12-15, by Wuzzy
Make various stunts in flying saucer training easier
2018-12-15, by Wuzzy
Movement training: Show damage message only after passing certain point
2018-12-15, by Wuzzy
Show mission panel key as permanent caption in movement training
2018-12-15, by Wuzzy
Fix incorrect text for sidNoEndTurn in en.txt
2018-12-14, by Wuzzy
Add language-neutral version of Trainings.png
2018-12-14, by Wuzzy
Update changelog
2018-12-14, by Wuzzy
Backed out changeset f791c46b47a4
2018-12-14, by Wuzzy
Update changelog and README
2018-12-14, by Wuzzy
Start first turn in ACF5 even faster
2018-12-14, by Wuzzy
ACF3: Fix weapons being disabled in first turn
2018-12-14, by Wuzzy
Faster switch to correct hog in ACF5
2018-12-14, by Wuzzy
Fix incorrect message in ASA death01
2018-12-14, by Wuzzy
Set internal version to 1.0.0-dev
2018-12-14, by Wuzzy
Append -dev to version string if built in non-release mode
2018-12-14, by Wuzzy
Fix minor mistake in credits
2018-12-14, by Wuzzy
Colorize people names in About screen
2018-12-14, by Wuzzy
Merge recent Rust changes
2018-12-14, by Wuzzy
Add nicknames in credits
2018-12-14, by Wuzzy
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
2018-12-13, by unc0rr
Add more maps and theme credits in credits.csv
2018-12-13, by Wuzzy
Clean up CREDITS file, move more credits to credits.csv
2018-12-13, by Wuzzy
Merge
2018-12-13, by Wuzzy
Some minor credits typo fixes
2018-12-13, by Wuzzy
Make captions in credits translatable, too
2018-12-13, by Wuzzy
Add row type column in credits.csv
2018-12-13, by Wuzzy
Make about dialog in frontend translatable
2018-12-13, by Wuzzy
Restructure credits
2018-12-13, by Wuzzy
Point to CREDITS file
2018-12-13, by Wuzzy
Move credits to RFC-4180-conforming CSV file
2018-12-13, by Wuzzy
pull in nicer fix
2018-12-13, by nemo
This seems to be all that was needed for bug #719
0.9.25
2018-12-13, by nemo
Backed out changeset 1ffa8bfc5c58
0.9.25
2018-12-13, by nemo
merge in 0.9.25 fixes
2018-12-13, by nemo
Disable screenshoting in pas2c due to unimplemented function. bug #719
0.9.25
2018-12-13, by nemo
dumbest pas2c fix ever?
2018-12-13, by nemo
might as well render preview using smallest size to speed it up
2018-12-13, by nemo
Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
2018-12-13, by Wuzzy
Allow scaling hand drawn maps
2018-12-12, by nemo
Move rust server into rust folder
2018-12-10, by unc0rr
Frenzy: More consistent ready time setting
2018-12-10, by Wuzzy
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
2018-12-10, by Wuzzy
Remove debugging code
2018-12-10, by Wuzzy
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10, by Wuzzy
Also play countdown warning sounds with low initial turn time
2018-12-10, by Wuzzy
Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-10, by Wuzzy
Shorter turn reaction delay
2018-12-10, by Wuzzy
Also show SD warning 3 and 7 rounds before SD
2018-12-10, by Wuzzy
Show Sudden Death warning messages only once per round
2018-12-10, by Wuzzy
Tweak damage tag delay
2018-12-10, by Wuzzy
Fix "first blood" taunt being repeated if same hog got hurt again
2018-12-10, by Wuzzy
Properly disable SD in That Sinking Feeling
2018-12-10, by Wuzzy
Fix poison damage not working in first round
2018-12-10, by Wuzzy
Remove incorrectly used Delay parameter in many scripts
2018-12-10, by Wuzzy
Longer delays between turns for better readability
2018-12-10, by Wuzzy
End turn immediately if king of own team was killed
2018-12-10, by Wuzzy
Fix some King Mode bugs causing minions not always being properly killed
2018-12-10, by Wuzzy
Hide most HUD elements in cinematic mode
2018-12-09, by Wuzzy
Fix fail to parse protocol number from engine
2018-12-09, by unc0rr
Colorize switching arrows, pointing arrow and target cross in clan color
2018-12-09, by Wuzzy
Lua API: SetTurnTimePaused/GetTurnTimePaused
2018-12-09, by Wuzzy
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
2018-12-09, by Wuzzy
pull file io out of server handler
2018-12-09, by alfadur
Add Hmm.ogg for Default_ru
2018-12-09, by Wuzzy
Add more fallback sounds
2018-12-09, by Wuzzy
Remove weird fallbacks for sndHmm
2018-12-08, by Wuzzy
Make better re-use of some mission strings
2018-12-08, by Wuzzy
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
0.9.25
2018-12-08, by Wuzzy
Clarify the buttons in pagenet
2018-12-08, by Wuzzy
Update description of the "training" menu to be more accurate
2018-12-08, by Wuzzy
Fix minor grammar fail
2018-12-08, by Wuzzy
Modify texts in first 2 ACF missions to be compatible with Touch
2018-12-08, by Wuzzy
Add tutorial texts for Touch interface
2018-12-08, by Wuzzy
Add reminder to call /restart_server with "yes"
2018-12-08, by Wuzzy
/registered_only now tells in chat whether the state is on or off
2018-12-08, by Wuzzy
Fix incomplete syntax help of /callvote
2018-12-08, by Wuzzy
Add chat command "/help room" to show room help in game
2018-12-08, by Wuzzy
Bump protocol number to 58 (1.0.0-dev)
2018-12-08, by Wuzzy
pull 0.9.25 changes into default
2018-12-07, by nemo
try again 🙃
2018-12-07, by alfadur
dispose of server mods
2018-12-07, by alfadur
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
2018-12-07, by unC0Rr
Allow to instantiate HWEngine with different library binaries
2018-12-07, by unC0Rr
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
2018-12-07, by unC0Rr
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
2018-12-07, by unC0Rr
Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
0.9.25
2018-12-05, by nemo
Add log note just in case pas2c does anything odd.
0.9.25
2018-12-05, by nemo
Explain those weird hexcodes in uGearsHedgehog
0.9.25
2018-12-05, by Wuzzy
make pas2c function without haskell aborting if locale is C
0.9.25
2018-12-05, by nemo
Fix cluster bomb target practice counting clusters as "shots"
0.9.25
2018-12-05, by Wuzzy
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
0.9.25
2018-12-04, by Wuzzy
0.9.25 release branch
0.9.25
2018-12-03, by nemo
close 0.9.23
0.9.23
2018-12-03, by nemo
close 0.9.22
0.9.22
2018-12-03, by nemo
Added tag 0.9.25-release for changeset 5e28098fb593
2018-12-03, by Wuzzy
Fix stray tab character
0.9.25-release
2018-12-02, by unc0rr
Make sad Pas2C happy again (add missing parenthesis around a "not")
2018-12-01, by Wuzzy
Apply Pas2C fix suggested by unC0Rr
2018-12-01, by Wuzzy
Bump protocol number to 57
2018-12-01, by Wuzzy
Fix some incorrect German translations
2018-12-01, by Wuzzy
- Ban more stuff from src tarball
2018-12-01, by unc0rr
Make server aware of new protocol versions
2018-12-01, by unc0rr
Remove unused constand sidEverAfter
2018-12-01, by Wuzzy
Never enable switcher while in the "Place your King" round
2018-12-01, by Wuzzy
recruit some newly stabilized functions
2018-11-30, by alfadur
Don't reduce InitialHealth below 1
2018-11-30, by Wuzzy
Construction Mode: Update team labels more reliably
2018-11-29, by Wuzzy
Fix freezer failing to freeze gears with negative coordinate
2018-11-29, by Wuzzy
Do not call AddCI when air mine is frozen without creating land
2018-11-29, by Wuzzy
HedgeEditor: No info tag for frozen sticky/air mines
2018-11-29, by Wuzzy
Frozen air mines: Don't erase land if gstNoGravity state is off
2018-11-29, by Wuzzy
Pixel-perfect removal of exploding frozen air mines
2018-11-29, by Wuzzy
kill stray icicle pixel
2018-11-29, by nemo
fix bounds check, make out of bounds air mines fall since there's no land to check them into
2018-11-29, by nemo
Remove airmines on solid land too
2018-11-29, by nemo
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
2018-11-29, by Wuzzy
add frozen airmines to collision array to make them shovable by blowtorch
2018-11-29, by alfadur
😢
2018-11-29, by alfadur
make blowtorch hit moving gears
2018-11-29, by alfadur
add render module 🦔
2018-11-28, by alfadur
??
2018-11-28, by alfadur
Improve randomly chosen translation + снова тест
2018-11-28, by unc0rr
Fix punctuation + тест юникода в сообщении коммита
2018-11-28, by unc0rr
Merge with master branch
2018-11-28, by Grigory Ustinov
sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
2018-11-28, by Grigory Ustinov
sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/ежей/ёжиков/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
2018-11-27, by Grigory Ustinov
Update changelog
2018-11-28, by Wuzzy
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
2018-11-28, by Wuzzy
CS: Don't start sabotage damage before ready phase ends
2018-11-28, by Wuzzy
Fix some typos in appdata file
2018-11-27, by Wuzzy
Fix German typo in frontend command-line help
2018-11-27, by Wuzzy
Use that enum consistently in main.cpp
2018-11-27, by Wuzzy
Fix gameServer dependency documentation
2018-11-27, by Wuzzy
Prettier splash screen
2018-11-27, by Wuzzy
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
2018-11-27, by Wuzzy
fix typo
2018-11-27, by alfadur
Remove all vanished translations from hedgewars_ru.ts
2018-11-27, by Grigory Ustinov
Update russian frontend translation
2018-11-27, by Grigory Ustinov
Fix critical syntax error in hedgewars_ru.ts
2018-11-27, by Wuzzy
Merge with master branch
2018-11-27, by Grigory Ustinov
Very slightly inheritance of russian frontend translation
2018-11-27, by Grigory Ustinov
sed -i 's/комманд/команд/' *
2018-11-27, by Grigory Ustinov
Update russian frontend translation
2018-11-27, by Grigory Ustinov
Slightly correct russian translations in ru.txt
2018-11-27, by Grigory Ustinov
Update appdata file
2018-11-27, by Wuzzy
Update locale files in HedgewarsMobile
2018-11-27, by Wuzzy
Swap a few weapons in ammo menu to get a nice 6×10 grid
2018-11-27, by Wuzzy
Remove dead code in uTouch
2018-11-26, by Wuzzy
Touch: Parse pause command when tapping pause button instead of toggling pause directly
2018-11-26, by Wuzzy
Backed out changeset 8d2983ff939b
2018-11-26, by Wuzzy
Touch: Remove pause button in net games
2018-11-26, by Wuzzy
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
2018-11-26, by Wuzzy
Touch: Fix chat rendered on top of turn timer
2018-11-26, by Wuzzy
Add status indicators (low grav / extra dmg) in touch interface
2018-11-26, by Wuzzy
Pass opengl context to engine
2018-11-26, by unC0Rr
Lua API: Change PLATFORM to INTERFACE
2018-11-26, by Wuzzy
Highlander: Fix hogs receiving air strikes in maps with border
2018-11-26, by Wuzzy
add hwphysics to engine
2018-11-26, by alfadur
Add advance_simulation() function to engine lib, some WIP on frontend
2018-11-25, by unc0rr
add gfx setup ffi
2018-11-25, by alfadur
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
2018-11-25, by Wuzzy
Format team.* code
2018-11-24, by unc0rr
Prepare to have possibility to pass opengl context to engine
2018-11-24, by unc0rr
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
2018-11-24, by Wuzzy
Fix build
2018-11-24, by unc0rr
Cut dependency on yaml for non-official server builds
2018-11-24, by unC0Rr
topY too
2018-11-23, by nemo
these need casting too, but overall switching type is a win.
2018-11-23, by nemo
more uninitialised values
2018-11-23, by nemo
uninitialised values
2018-11-23, by nemo
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23, by nemo
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-23, by unc0rr
Backed out changeset 084af6d2685f
2018-11-22, by Wuzzy
Add a few translator comments to some not-so-obvious strings
2018-11-22, by Wuzzy
Slightly correct russian translations in ru.txt (typos and sense)
2018-11-22, by Grigory Ustinov
fix casing
2018-11-22, by alfadur
Update russian translation in ru.txt
2018-11-22, by Grigory Ustinov
It was bad idea to store QByteArray referencing memory on stack
2018-11-22, by unC0Rr
Support new message format in frontend
2018-11-22, by unC0Rr
Send seed to engine to receive random map previews
2018-11-22, by unC0Rr
- Move EngineInstance into a separate module
2018-11-22, by unC0Rr
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
2018-11-22, by unC0Rr
prevent qtmain from not being linked in on windows
2018-11-22, by alfadur
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
2018-11-21, by Wuzzy
prevent SDL2main from being linked in on windows
2018-11-21, by alfadur
add cfg for mutant
2018-11-21, by nemo
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
2018-11-21, by nemo
oops
2018-11-21, by nemo
flag crates since waste of time for mutant.
2018-11-21, by nemo
force-disable video recording if C build is enabled.
2018-11-21, by nemo
silence warning
2018-11-21, by nemo
Use question mark approach also in IPC::read
2018-11-21, by unC0Rr
IPC implementation
2018-11-21, by unC0Rr
Update russian frontend translation
2018-11-21, by Grigory Ustinov
Clean up 0.9.25 changelog a bit
2018-11-20, by Wuzzy
Fix fpcrtl_strcompare broken in previous commit
2018-11-20, by unc0rr
No, it doesn't seem legit
2018-11-20, by unc0rr
Start outlining ipc subsystem
2018-11-20, by unC0Rr
Parse and render more messages
2018-11-20, by unC0Rr
Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
2018-11-20, by Wuzzy
Don't aggressively delete air mines in Racer
2018-11-19, by Wuzzy
Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
2018-11-19, by unc0rr
Handle NULL pchar in pchar2astr
2018-11-19, by unc0rr
Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
2018-11-19, by unc0rr
as much as howling hedgehogs is hilarious, it might be confusing at first
2018-11-19, by alfadur
merge
2018-11-19, by alfadur
Show extra seconds when collecting a crate in Teamwork
2018-11-19, by Wuzzy
Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
2018-11-19, by Wuzzy
Remove some chatslang from missions
2018-11-19, by Wuzzy
Update russian frontend translation
2018-11-19, by Grigory Ustinov
Merge with master branch
2018-11-19, by Grigory Ustinov
Adapt russian translations and fix misprint
2018-11-19, by Grigory Ustinov
Edit russian translations in desktop file
2018-11-19, by Grigory Ustinov
Mark non-translatable russian translations with comments, disable unfinished flag
2018-11-19, by Grigory Ustinov
Update Travis to use Ubuntu bionic (18.04 LTS)
2018-11-19, by Wuzzy
was a wrong copy apparently
2018-11-19, by alfadur
corrected parsing joined with unC0Rr's corrected generating finally gives the right result
2018-11-19, by alfadur
On a second though, the actual error seems to be elsewhere, so still can use proper indexing
2018-11-19, by alfadur
seems like it's either this or swap indexing order everywhere
2018-11-19, by alfadur
Fix typo in German translation of ACF1
2018-11-19, by Wuzzy
ACF1: Set hero's gear position when skipping first cut scene
2018-11-19, by Wuzzy
Turn accidental globals to locals in Lua libraries
2018-11-19, by Wuzzy
Get rid of table.maxn in all Lua code
2018-11-19, by Wuzzy
Update changelog
2018-11-18, by Wuzzy
Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
2018-11-18, by unc0rr
fpc likes brackets
2018-11-18, by nemo
AI is bazooka genius
2018-11-18, by unc0rr
Display game scheme settings in Pas2C, too
2018-11-18, by Wuzzy
Shorten German translation in de.txt a bit
2018-11-18, by Wuzzy
Remove duplicate translation of "Congratulations!" in ru.lua
2018-11-18, by Wuzzy
Remove invalid translation in pt_PT.txt (missing parameter %1)
2018-11-18, by Wuzzy
Make sure all engine locale files start with either digit, semicolon or are empty
2018-11-18, by Wuzzy
verify impact before explosion rating, since the offsets might cause water splashes
2018-11-17, by nemo
Fix desync bomb
2018-11-17, by unc0rr
Increase width for key binding drop-down list
2018-11-16, by Wuzzy
oops
2018-11-16, by nemo
lua comment handling is seriously WTF, but let's at least allow some partial single line
2018-11-16, by nemo
Translate the few remaining missing strings in gd.txt
2018-11-16, by GunChleoc
Implement more of parsing, start implementation of engine messages rendering
2018-11-16, by unC0Rr
more seems to work better?
2018-11-15, by nemo
adding X offset seems to improve chance of drownings
2018-11-15, by nemo
Parse some synced messages, tests
2018-11-14, by unC0Rr
Recognize timestamps
2018-11-14, by unC0Rr
Rearrange code
2018-11-14, by unC0Rr
fix polygon closure
2018-11-14, by alfadur
2018ize everything
2018-11-13, by alfadur
Start working on engine messages parser
2018-11-13, by unC0Rr
Move engine messages into separate lib for reuse
2018-11-13, by unc0rr
reset airmine timer on stun recovery
2018-11-13, by alfadur
stun airmines on explosions as well
2018-11-13, by alfadur
add sparkles to stunned airmines
2018-11-13, by alfadur
update kamikaze collision cache after portalling
2018-11-13, by alfadur
stun airmines on shove
2018-11-13, by alfadur
make engine windows checks work for 64bit builds
2018-11-12, by alfadur
Verify and update russian translations for refreshed strings in 04:XX / part 2
2018-11-12, by Grigory Ustinov
Fix birdy appearance/disappearance animation
2018-11-11, by unc0rr
Remove all traces of dead code related to amStructure/gtStructure
2018-11-10, by Wuzzy
Remove unused/out-commented "Structure" strings in engine locale files
2018-11-10, by Wuzzy
Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
2018-11-10, by Wuzzy
Credit GunChleoc for Scottish Gaelic translation update
2018-11-10, by Wuzzy
Big update for Scottish Gaelic translation
2018-11-10, by GunChleoc
Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
2018-11-09, by Wuzzy
Backed out changeset b15014125f67
2018-11-09, by Wuzzy
Fix Pas2C implementation of Val failing to parse hexadecimal
2018-11-09, by Wuzzy
pass hwrunner gl context into engine
2018-11-09, by alfadur
add standalone engine runner
2018-11-09, by alfadur
some exorcism
2018-11-09, by alfadur
Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
2018-11-09, by Wuzzy
fix 03:60
2018-11-09, by alfadur
Verify and update russian translations for refreshed strings in 04:XX / part 1
2018-11-09, by Grigory Ustinov
Merge with master branch
2018-11-09, by Grigory Ustinov
Verify and update russian translations for refreshed strings
2018-11-09, by Grigory Ustinov
Update russian translations in ru.txt
2018-11-09, by Grigory Ustinov
generalize adding data to World
2018-11-09, by alfadur
split hwphysics into modules
2018-11-09, by alfadur
Update Ukrainian localization
2018-11-08, by Igor Paliychuk
A bit of rethinking of game messages and command
2018-11-08, by unc0rr
add some texture transforms
2018-11-08, by alfadur
Blame is about 30% faster than grep
2018-11-08, by nemo
add the code too
2018-11-08, by nemo
Add russian translations for chat command help in ru.txt
2018-11-08, by Grigory Ustinov
Add russian translations in ru.txt (generally 02:00)
2018-11-08, by Grigory Ustinov
implement basic land bordering
2018-11-08, by alfadur
Start outlining some core engine stuff
2018-11-08, by unc0rr
Pas2C: Fix data types of Trunc and Ceil
2018-11-07, by Wuzzy
oups getter should have it too
2018-11-07, by nemo
- Move hedgewars-engine into lib-hedgewars-engine
2018-11-07, by unc0rr
ignore whitespace/case by default to reduce false positives
2018-11-07, by nemo
fix texturing and add a theme loading option to land_dump
2018-11-07, by alfadur
requires bash
2018-11-07, by nemo
Some minor fixes in de.txt
2018-11-07, by Wuzzy
Add nemo's script to check for outdated engine translations with some adaptations
2018-11-07, by Wuzzy
implement basic land texturing
2018-11-07, by alfadur
Introduce FIX_STRINGA, use it fpcrtl_pos
2018-11-07, by unc0rr
Add TODO in ru.txt for reviewing all 04:XX strings
2018-11-07, by Wuzzy
Add Russian translations in ru.txt
2018-11-07, by Grigory Ustinov
fix mapgen
2018-11-07, by alfadur
save edges_count
2018-11-07, by alfadur
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
2018-11-07, by unC0Rr
Make hedgewars-engine crate produce shared library, implement some basics
2018-11-07, by unC0Rr
Fix some warnings here and there, remove unwelcomed code
2018-11-07, by unC0Rr
start loading theme textures
2018-11-07, by alfadur
make fill point asserts persistent
2018-11-07, by alfadur
a bit more simplification without an apparent performance gain
2018-11-06, by alfadur
seems like about 25% speedup in land filling
2018-11-06, by alfadur
workaround for the freepascal bug courtesy of koda
2018-11-06, by nemo
add more point operators
2018-11-06, by alfadur
Update frontend russian translation
2018-11-06, by Grigory Ustinov
pull land into collision detector
2018-11-06, by alfadur
Start working on frontend to rust engine rewrite
2018-11-06, by unC0Rr
fix tangents
2018-11-06, by alfadur
fix ray construction
2018-11-06, by alfadur
Bezierize land outline
2018-11-06, by unc0rr
Implement BeizerCurveSegments, no tests
2018-11-05, by unc0rr
merge
2018-11-05, by alfadur
collapse rectangle types back together with consistent usage of size
2018-11-05, by alfadur
wtf
2018-11-05, by nemo
separate rectangle types based on right/bottom edge inclusivity
2018-11-05, by alfadur
actually there is a way to preserve mutable polygon iterator
2018-11-05, by alfadur
fix polygons getting unclosed on mirroring
2018-11-05, by alfadur
merge
2018-11-05, by alfadur
organize landgen a bit more
2018-11-05, by alfadur
- Fix land_dump always skipping bezierize step
2018-11-04, by unc0rr
yaml crate is having problems with unaligned arrays
2018-11-04, by alfadur
add command arguments to use a template from file into land_dump
2018-11-04, by alfadur
add a higher level map generation lib to load yaml templates into somewhere
2018-11-04, by alfadur
resolve some clippy complaints
2018-11-04, by alfadur
- Add distance-divider option to land_dump
2018-11-04, by unc0rr
polygonize OutlinePoints
2018-11-04, by alfadur
fix compile errors
2018-11-03, by alfadur
Implement non-overflowing calculations for high values
2018-11-03, by unc0rr
land_dump app for testing templated landgen
2018-11-03, by unc0rr
Fix portal color being switchable after losing control
2018-11-03, by Wuzzy
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
2018-11-03, by Wuzzy
GameServer: Print syntax help if calling /maxteams without argument
2018-11-03, by Wuzzy
GameServer: Turn some messages into warnings
2018-11-03, by Wuzzy
probably should reuse it everywhere then
2018-11-03, by alfadur
should have been just norm
2018-11-03, by alfadur
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
2018-11-03, by unc0rr
fix normal offset for split points and make directions more consistent
2018-11-03, by alfadur
reorder split rectangles
2018-11-03, by alfadur
simplify normal direction check for bounds distances
2018-11-03, by alfadur
import some clarity into border distance computation
2018-11-03, by alfadur
fix typos
2018-11-03, by alfadur
a bit more simplification
2018-11-03, by alfadur
swap coordinate system
2018-11-03, by alfadur
a bit of simplification
2018-11-03, by alfadur
typofix
2018-11-03, by alfadur
Fix another typo
2018-11-03, by unc0rr
Fix typo
2018-11-03, by unc0rr
mark the center in the theme editor
2018-11-03, by alfadur
fix play area rect
2018-11-03, by alfadur
Finish porting FindPoint()
2018-11-02, by unc0rr
add an existing template to the theme editor
2018-11-02, by alfadur
add basic land template to theme editor
2018-11-02, by alfadur
fix some compile errors
2018-11-02, by alfadur
add some more rectangle convenience methods
2018-11-02, by alfadur
Move flip and mirror to outline methods
2018-11-02, by unc0rr
add polygons
2018-11-02, by alfadur
fix infinite loop in landgen
2018-11-02, by alfadur
add more rectangle methods
2018-11-02, by alfadur
Add grenka to credits for Russian translation
2018-11-02, by Wuzzy
update theme editor
2018-11-02, by alfadur
Add some useful translation checker scripts for Lua
2018-11-02, by Wuzzy
component-wise division is actually useful sometimes
2018-11-02, by alfadur
Shortened translations of map types in Russian
2018-11-02, by Grigory Ustinov
Merge unC0Rr's FindPoint() stuff
2018-11-02, by Wuzzy
Update translations in ru.lua
2018-11-02, by Grigory Ustinov
Update Russian frontend translation
2018-11-02, by Grigory Ustinov
Fix mistakes in russian translation of tips
2018-11-02, by Grigory Ustinov
Update Russian frontend translations
2018-11-02, by Grigory Ustinov
Start convertion of FindPoint()
2018-11-02, by unC0Rr
Typecast the ASCII ESC char
2018-11-02, by Wuzzy
abs(hwRound()) is nonsense
2018-11-02, by unC0Rr
- Add methods to work with Rect as box
2018-11-02, by unC0Rr
Refactor tests, add fn center() for Line
2018-11-02, by unC0Rr
Introduce OutlineSegmentsIterator, some refactoring
2018-11-02, by unC0Rr
Remove pointless string assignment in PlaySoundV
2018-11-02, by Wuzzy
Fix ambigious abs in uGearsHandlersMess
2018-11-02, by Wuzzy
Fix bad "not" in uTeams (made pas2c angry)
2018-11-02, by Wuzzy
Use hexadecimal number to represent ASCII ESC
2018-11-02, by Wuzzy
Add Official racer challenge #17
2018-11-02, by Wuzzy
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
2018-11-02, by Wuzzy
Rework lib structure, no code changes
2018-11-02, by unC0Rr
Update LastVoice when switching to fallback voice
2018-11-02, by Wuzzy
wrestle with borrow checker
2018-11-02, by alfadur
Commit broken code for divide_edges in hope for salvation
2018-11-02, by unc0rr
fix overflow check in airmine handling
2018-11-02, by alfadur
Also ban special symbols block
2018-11-01, by unc0rr
Fix game window width/height setting being broken when using Arabic locale
2018-11-01, by Wuzzy
Slightly correct russian translation of word utility
2018-11-01, by Grigory Ustinov
Update russian translation
2018-11-01, by Grigory Ustinov
Adapt russian translation for modern gaming language
2018-11-01, by Grigory Ustinov
start a physics engine to try out this data oriented thing everyone seems to be talking about
2018-11-01, by alfadur
Fix too long Polish translation of fps
2018-11-01, by KoBeWi
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
2018-11-01, by Wuzzy
Add missing translation in pl.lua
2018-11-01, by KoBeWi
prevent minigun bullet land impacts from pushing hedgehogs
2018-11-01, by alfadur
update theme editor to use new land generator implementation
2018-11-01, by alfadur
Fix taunts playing too fast after a shot
2018-11-01, by Wuzzy
merge
2018-11-01, by alfadur
Implement OutlinePoints for land generators, some ground work for template based landgen
2018-10-31, by unc0rr
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
2018-10-29, by unc0rr
add missions_ja.txt
2018-10-31, by alfadur
check for teamgone before activating switcher
2018-10-31, by nemo
Fix various string errors in Lua locale files
2018-10-31, by Wuzzy
japanese translation fixes
2018-10-31, by alfadur
bump server dependencies
2018-10-31, by alfadur
Fix critical Lua syntax errors in lt.lua
2018-10-31, by Wuzzy
Update Polish translation
2018-10-31, by KoBeWi
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
2018-10-31, by Wuzzy
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
2018-10-31, by Wuzzy
Stop using dsUnknown, replace with concrete damage sources
2018-10-31, by Wuzzy
Merge
2018-10-30, by Wuzzy
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
2018-10-30, by Wuzzy
Play another voice as fallback if sndRevenge could not be found
2018-10-30, by Wuzzy
Refactor fallback taunt code
2018-10-28, by Wuzzy
Add taunts: Leavemealone, Cutitout (when attacked many times)
2018-10-28, by Wuzzy
Add revenge taunt
2018-10-28, by Wuzzy
fix theme editor
2018-10-30, by alfadur
extract size struct for common usage
2018-10-30, by alfadur
add circle filling to land2d
2018-10-30, by alfadur
make theme editor render some random map lines
2018-10-30, by alfadur
hide get_next back
2018-10-29, by alfadur
start a theme editor as an excuse to see land generator in action
2018-10-29, by alfadur
make useful stuff public
2018-10-29, by alfadur
Start land generators implementation
2018-10-28, by unc0rr
Remove some dead code
2018-10-28, by unc0rr
Play sndStupid on round draw instead of sndNutter
2018-10-28, by Wuzzy
Chance to play sndNutter if player sacrifices hog and misses
2018-10-28, by Wuzzy
Only play sndThisOneIsMine if crate drops close to hog
2018-10-28, by Wuzzy
Shorten some Ohdear/Solong sounds to match the death animation
2018-10-27, by Wuzzy
Don't play sndDrat or sndBugger on self-kill
2018-10-27, by Wuzzy
New taunt: Runaway, when something is about to blow up near current hog
2018-10-27, by Wuzzy
Use sndWatchThis for molotov attack
2018-10-27, by Wuzzy
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
2018-10-27, by Wuzzy
Add 3 taunts: Amazing, Brilliant, Excellent
2018-10-27, by Wuzzy
Add 7 new taunts
2018-10-27, by Wuzzy
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
2018-10-27, by Wuzzy
Add Grenade taunt when grenade close to hog is about to blow up
2018-10-27, by Wuzzy
update changelog
2018-10-27, by alfadur
and finally make the bat hit moving gears for completeness
2018-10-27, by alfadur
make whip hit moving gears
2018-10-27, by alfadur
make kamikaze hit moving gears as well
2018-10-27, by alfadur
make firepunch hit moving gears (airmines are not amused)
2018-10-27, by alfadur
prevent firepunch from hitting the same gear multiple times
2018-10-27, by alfadur
Draw mission panel behind ammo menu tooltip
2018-10-27, by Wuzzy
Tweak commenting in uWorld render routine
2018-10-27, by Wuzzy
Update changelog
2018-10-27, by alfadur
No firepunch hit sound for sticky mines
2018-10-27, by Wuzzy
Add credits for shoryuken_hit.ogg
2018-10-27, by Wuzzy
Tweak firepunch sound that Wuzzy found
2018-10-27, by alfadur
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
2018-10-27, by Wuzzy
add some japanese tips as well
2018-10-27, by alfadur
Fix resurrector handling turn time manually, use correct ammoprop instead
2018-10-26, by Wuzzy
Display "0 remaining" if multi-shoot weapon has been used up
2018-10-26, by Wuzzy
Fix seduction not stopping if hog took damage before attack was complete
2018-10-26, by Wuzzy
complete ja.txt
2018-10-26, by alfadur
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
2018-10-26, by Wuzzy
Tweak error messages of /callvote kick
2018-10-26, by Wuzzy
Fix lack of message and segfault when number texture creation fails
2018-10-26, by unc0rr
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
2018-10-26, by Wuzzy
Add separate sound symbols for case impact and extra damage
2018-10-26, by Wuzzy
CS: Highlight "Available weapon specials:" as well
2018-10-26, by Wuzzy
Continental supplies: Highlight "Special weapons:" line in mission panel
2018-10-26, by Wuzzy
Add sound for landspray
2018-10-26, by Wuzzy
Add ice beam idle sound
2018-10-26, by Wuzzy
Add flamethrower sound
2018-10-26, by Wuzzy
Prettify the menu arrows in WxW
2018-10-26, by Wuzzy
Use colon after "Disclaimer" in timebox/portalgun descriptinons
2018-10-26, by Wuzzy
Allow to escape | and : character in engine translation files
2018-10-26, by Wuzzy
Engine translation: With '::' can now suppress colons for highlighting
2018-10-26, by Wuzzy
If u play Piano, you can now hear the notes if sound effects OR music is enabled
2018-10-26, by Wuzzy
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
2018-10-26, by Wuzzy
Add PlayMusicSound/StopMusicSound to Lua API
2018-10-26, by Wuzzy
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
2018-10-26, by Wuzzy
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
2018-10-25, by Wuzzy
Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
2018-10-25, by unc0rr
some more ja.txt fixes
2018-10-25, by alfadur
additional descriptions for ja.txt
2018-10-25, by alfadur
Remove double space at end of chat messages from server
2018-10-25, by Wuzzy
Frontend: Make sure special nicks always show up in square brackets
2018-10-25, by Wuzzy
Add a new king death message
2018-10-25, by Wuzzy
Allow duplicate placeholders in engine strings
2018-10-25, by Wuzzy
more ja.txt fixes
2018-10-25, by alfadur
Add script to check engine locale files for problems
2018-10-25, by Wuzzy
Remove string with duplicate placeholder in sk.txt
2018-10-25, by Wuzzy
Fix incorrect string number for Slovak strings for King death
2018-10-25, by Wuzzy
Support CJK fonts for sidFPS as well
2018-10-25, by Wuzzy
Add CJK font support for sidAmmoCount
2018-10-25, by Wuzzy
fix some of Wuzzy's rage
2018-10-25, by alfadur
some ja.txt corrections
2018-10-25, by alfadur
update ja.txt
2018-10-25, by alfadur
Also report chat and added rooms in log
2018-10-24, by unc0rr
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
2018-10-24, by Wuzzy
Finish hedgewars-checker implementation
2018-10-24, by unc0rr
disable basic comment support 'cause lua is nuts
2018-10-24, by nemo
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
2018-10-24, by unc0rr
Start checker implementation in rust
2018-10-23, by unc0rr
Fix silly loop
2018-10-23, by unc0rr
Add --protocol option to engine
2018-10-20, by unc0rr
change draw_thick_line iteration order to benchmark winner
2018-10-19, by alfadur
Change Land2D::fill() arguments a bit
2018-10-19, by unc0rr
Fix ArcPoints never finishing
2018-10-19, by unc0rr
revert 2354264ab0b0
2018-10-19, by alfadur
apply some codegolfing for dubious reasons
2018-10-18, by alfadur
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
2018-10-18, by unc0rr
Don't generate unnecessary duplication in case of equal coordinates
2018-10-18, by unc0rr
Add EquidistantPoints iterator to help iterating over all points of circles
2018-10-18, by unc0rr
Implement ArcPoints iterator for circles
2018-10-18, by unc0rr
put back land2d.map accidentally replaced by testing code
2018-10-18, by alfadur
fix fppoint.max_norm
2018-10-18, by alfadur
move point struct into integral-geometry and use it to refactor a bit
2018-10-18, by alfadur
Improve test a bit
2018-10-17, by unc0rr
Make use of LinePoints in Land2D::draw_line
2018-10-17, by unc0rr
Introduce integral-geometry crate, implement LinePoints iterator
2018-10-17, by unc0rr
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
2018-10-17, by unc0rr
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
2018-10-17, by Wuzzy
add left scalar operations to fpnum
2018-10-17, by alfadur
Implement Land2D::change_round()
2018-10-16, by unc0rr
Implement get_unchecked* functions for Vec2D
2018-10-16, by unc0rr
add opassign implementations
2018-10-16, by alfadur
make methods public
2018-10-16, by alfadur
add scalar operations
2018-10-16, by alfadur
fix test
2018-10-16, by alfadur
add more fpnum functions
2018-10-16, by alfadur
Implement Land2D::fill() + tests
2018-10-15, by unc0rr
Add basic windows build script
2018-10-15, by alfadur
fix library names in engine
2018-10-15, by alfadur
Make parameters meaning more obvious
2018-10-15, by unc0rr
tag both as overloadable - seems to satisfy clang 3.4
2018-10-15, by nemo
fix path to ppas.bat to avoid confusing nmake
2018-10-15, by alfadur
add back accidentally removed sections
2018-10-15, by nemo
Start land2d library implementation: draw_line() method
2018-10-14, by unc0rr
Add get_mut() to Vec2D
2018-10-14, by unc0rr
Simplify Vec2D::new() a bit
2018-10-14, by unc0rr
remove old sdl headers and libs in support of recent deletionism spirit
2018-10-14, by alfadur
.. or rather move calling conventions to proper position
2018-10-14, by alfadur
set proper sdl calling convention for vcpkg builds
2018-10-14, by alfadur
Implement vec2d library to use for land arrays in the future
2018-10-14, by unc0rr
fix frontend compatibility issues
2018-10-14, by alfadur
use correct compiler flags
2018-10-14, by alfadur
Start work on landgen rust lib
2018-10-14, by unc0rr
Remove more dead code from uLandOutline
2018-10-14, by unc0rr
don't use -Wextra when building with vcpkg
2018-10-14, by alfadur
add extra rule for negative integers
2018-10-14, by alfadur
Implement Iterator trait for LaggedFibonacciPRNG
2018-10-14, by unc0rr
Remove some dead code from template-based land gen
2018-10-14, by unc0rr
reorder params, deleted obsolete *_passes
2018-10-14, by nemo
fix return name and bound type
2018-10-14, by alfadur
remove extra begin
2018-10-14, by alfadur
add missing .
2018-10-14, by alfadur
Convert uLandTemplates into yaml file
2018-10-14, by unc0rr
one more merge
2018-10-14, by nemo
merge
2018-10-14, by alfadur
merge
2018-10-14, by alfadur
improve stability for checks
2018-10-13, by alfadur
Make converter for uLandTemplates into yaml
2018-10-13, by unc0rr
fix offsets
2018-10-13, by alfadur
Fix overflow in CheckGearNear
2018-10-13, by alfadur
add fpnum literal macro
2018-10-13, by alfadur
Implement lagged Fibonacci PRNG in rust, compatible with hwengine
2018-10-13, by unc0rr
inline more operators in fpnum
2018-10-13, by unc0rr
delegate cmp to rustlib
2018-10-13, by alfadur
Add some more tests
2018-10-13, by unc0rr
delegate cmp to rustlib
2018-10-13, by alfadur
Reimplement hwFloat library in rust for future use
2018-10-12, by unc0rr
Drop internal PhysFS, bump PhysFS requirement to 3.0.0
2018-10-12, by Wuzzy
less
more
|
(0)
-10000
-1024
+1024
tip