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Fix training
2008-10-26, by unc0rr
Set custom palette to scrollbars
2008-10-26, by unc0rr
Delay for 250 msec before connect to local server
2008-10-26, by unc0rr
Fix some problems with water rising
2008-10-26, by unc0rr
Force plastique style, as others don't fully support stylesheets
2008-10-26, by unc0rr
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-26, by unc0rr
- Perform lupdate-q4 && lrelease-qt4
2008-10-25, by unc0rr
Customize menu look
2008-10-25, by unc0rr
Don't list rooms with restricted joining
2008-10-25, by unc0rr
Room control menu works
2008-10-24, by unc0rr
Send appropriate messages to server on control menu actions
2008-10-24, by unc0rr
Add button for controlling room options (no usefull yet)
2008-10-24, by unc0rr
Unset ready status after round
2008-10-24, by unc0rr
Send readiness info to room creator too
2008-10-24, by unc0rr
Send readiness information on join
2008-10-24, by unc0rr
Show players ready status in chat nick list
2008-10-24, by unc0rr
- Fix a bug in READY message handling
2008-10-24, by unc0rr
Bring back old 'Go!' button behavior
2008-10-23, by unc0rr
- Fix a bug screwing rooms list
2008-10-22, by unc0rr
Improve handling client's protocol number
2008-10-22, by unc0rr
Fix rooms list
2008-10-22, by unc0rr
Show additional info in rooms list
2008-10-22, by unc0rr
Check for right define
2008-10-22, by unc0rr
Use C preprocessor to allow compilation in windows
2008-10-22, by unc0rr
- Send additional info on rooms
2008-10-22, by unc0rr
Add "Join official server" button
2008-10-22, by unc0rr
If exception is on client quit, then just remove that client
2008-10-21, by unc0rr
Don't close handle in exception handler
2008-10-21, by unc0rr
Better exception message
2008-10-21, by unc0rr
Implement kick
2008-10-21, by unc0rr
Set custom background color on servers list widget
2008-10-21, by unc0rr
Customize team select widget background
2008-10-21, by unc0rr
Fix seduction sound
2008-10-20, by unc0rr
Lower music volume in frontend
2008-10-20, by unc0rr
Oops... start a dedicated server by default
2008-10-20, by unc0rr
Shutdown private server when room is abandoned
2008-10-20, by unc0rr
Support for private servers in frontend
2008-10-20, by unc0rr
Refactor options handling and storing
2008-10-20, by unc0rr
- Small but very important fix
2008-10-20, by unc0rr
Log reply only when send it
2008-10-18, by unc0rr
Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
2008-10-18, by unc0rr
Fix formatting
2008-10-18, by unc0rr
Allow /me in chat
2008-10-18, by unc0rr
- Customize QTextBrowser look
2008-10-18, by unc0rr
Move back from server setup page
2008-10-18, by unc0rr
Start new hedgewars server instead of old one
2008-10-18, by unc0rr
Get rid of old net server
2008-10-18, by unc0rr
Fix out-of-source build
2008-10-18, by unc0rr
Fix error message
2008-10-18, by unc0rr
Fix compilation
2008-10-18, by unc0rr
Add hedgewars server to build process
2008-10-18, by unc0rr
- Add brazilian translation
2008-10-18, by unc0rr
- Frontend: don't reset playing teams list after end of round
2008-10-16, by unc0rr
Use seduction sound
2008-10-16, by unc0rr
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16, by unc0rr
- Fix crash when changing maps
2008-10-16, by unc0rr
Fix a typo
2008-10-15, by unc0rr
Fix using wrong variable =(
2008-10-15, by unc0rr
Fix uninitialised variable
2008-10-15, by unc0rr
Small rope optimization
2008-10-15, by unc0rr
Fix doubling chat message
2008-10-15, by unc0rr
Fix conditions to disconnect
2008-10-15, by unc0rr
Fix chat messages in saves and demos
2008-10-15, by unc0rr
Oops... fix introduced bug
2008-10-15, by unc0rr
Share chat between frontend and engine
2008-10-15, by unc0rr
Further improve disconnects handling
2008-10-15, by unc0rr
Various small insignificant improvements everywhere
2008-10-15, by unc0rr
- Perform lupdate-qt4 && lrelease-qt4
2008-10-14, by unc0rr
Add more support for handling disconnects while playing (not fully tested)
2008-10-14, by unc0rr
Add partial implementation of handling disconnects while playing via network
2008-10-13, by unc0rr
- Reverse the order of client list
2008-10-13, by unc0rr
- Add forgotten PirateFlag map to list of installed maps
2008-10-13, by unc0rr
- Remove deprecated stuff
2008-10-13, by unc0rr
- Set focus to dead hedgehog
2008-10-13, by unc0rr
Make messages be more debug-friendly
2008-10-13, by unc0rr
Server erases teams list after round finish, so everything should be okay now
2008-10-12, by unc0rr
Clients send roundfinished message to server when the round is over
2008-10-12, by unc0rr
Fix water rising too fast
2008-10-12, by unc0rr
Rename function
2008-10-10, by unc0rr
Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-10, by unc0rr
Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09, by unc0rr
Fix the bug
2008-10-09, by unc0rr
Stub to run network game
2008-10-09, by unc0rr
Update protocol doc
2008-10-09, by unc0rr
Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09, by unc0rr
Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09, by unc0rr
Send team removal message to others in room when client disconnects
2008-10-09, by unc0rr
- Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09, by unc0rr
Fix that bug (lol, pretty fast, eh?)
2008-10-09, by unc0rr
Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09, by unc0rr
- Allow team color changing
2008-10-09, by unc0rr
- Only team owner can remove team from the list
2008-10-09, by unc0rr
Add support for removing team
2008-10-09, by unc0rr
Can choose hedgehogs number now
2008-10-09, by unc0rr
Add seduction weapon sound
2008-10-09, by unc0rr
Adding teams now works
2008-10-08, by unc0rr
Get rid of team id in client code
2008-10-08, by unc0rr
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
2008-10-08, by unc0rr
Fix protocol implementation to conform documentation
2008-10-08, by unc0rr
- Add protocol description (just started)
2008-10-08, by unc0rr
Optimize list lookups a bit
2008-10-08, by unc0rr
Reformat some code =P
2008-10-08, by unc0rr
- Shut the client's tries to configure server up
2008-10-08, by unc0rr
Server now fully supports game options
2008-10-08, by unc0rr
- Add join and leave messages to chat box
2008-10-08, by unc0rr
Implement rooms list refresh
2008-10-08, by unc0rr
Implement room create and join
2008-10-08, by unc0rr
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08, by unc0rr
Create a page for rooms list
2008-10-08, by unc0rr
- Add stub page for rooms list
2008-10-07, by unc0rr
Get rid of "internet" network game mode
2008-10-06, by unc0rr
Fix a bug with 'ghosts' on server
2008-10-06, by unc0rr
Fix another server failure (when second client in room disconnects)
2008-10-06, by unc0rr
- Now actually fix
2008-10-06, by unc0rr
Fix server crash on client disconnect
2008-10-05, by unc0rr
- Fix build of server (has some bugs now)
2008-10-05, by unc0rr
Start refactoring standalone server (prepare to change protocol)
2008-10-05, by unc0rr
Don't allow team with the same name from the same client (helps with double add due to lags)
2008-10-05, by unc0rr
Remove deprecated stuff
2008-10-05, by unc0rr
Fix a bug screwing team selection up in network game
2008-09-29, by unc0rr
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