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revert 58dee07f7552
0.9.20
2014-01-04, by koda
Fixed avwrapper exit calls, fixing issue 752
2014-01-03, by Gianfranco Costamagna
hwlibrary also depends on hwengine
0.9.20
2014-01-04, by koda
Merge pull request #7 from LocutusOfBorg/fix-FPIC
2014-01-03, by Vittorio Giovara
correctly set this pascal flag for future compatibility
0.9.20
2014-01-04, by koda
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
2014-01-03, by Gianfranco Costamagna
unsynced remote changes...
2014-01-03, by koda
update copyright year (twice) for Info.plist
0.9.20
2014-01-04, by koda
Merge pull request #6 from LocutusOfBorg/added-travis
2014-01-03, by Vittorio Giovara
tweak
2014-01-03, by nemo
set common pascal library search path once
0.9.20
2014-01-04, by koda
Added simple travis file
2014-01-03, by Gianfranco Costamagna
hey, if unc0rr can screw with gravity...
2014-01-02, by nemo
explicitly set linker library path for pascal when deploying an older version
0.9.20
2014-01-04, by koda
merge cmake osx sdk changes
2014-01-03, by koda
allow specifying a different CMAKE_OSX_SYSROOT
0.9.20
2014-01-04, by koda
Oops, fix message
2014-01-03, by unc0rr
I'd meant for this to match the frontend
0.9.20
2014-01-04, by nemo
- Utility script for parameters handling
2014-01-03, by unc0rr
fix git hash reporting
0.9.20
2014-01-04, by koda
Only emit roomNameUpdated when it actually is changed
2014-01-01, by unc0rr
have revinfo also try to pick up git hashes
0.9.20
2014-01-04, by koda
Prepend '!' to 42nd scheme parameter in network traffic
2014-01-01, by unc0rr
Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
0.9.20
2014-01-04, by Gianfranco Costamagna
Special script parameter variable in game scheme
2014-01-01, by unc0rr
Fixed avwrapper exit calls, fixing issue 752
0.9.20
2014-01-04, by Gianfranco Costamagna
Try to keep old weapon sets (not tested at all)
2014-01-01, by unc0rr
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
0.9.20
2014-01-04, by Gianfranco Costamagna
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
2014-01-01, by unc0rr
This is the way I like it:
0.9.20
2014-01-01, by unc0rr
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