Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-120
+120
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Update translation: zh_CN
2020-12-07, by heretic43
implement event cancelation
2020-11-17, by alfadur
fix event registration
2020-11-17, by alfadur
reduce fps
2020-11-16, by alfadur
get texcoords from atlas
2020-11-15, by alfadur
add texturing to gear renderer
2020-11-14, by alfadur
fix triangle count
2020-11-13, by alfadur
start drawing gears
2020-11-13, by alfadur
safetize buffer interface
2020-11-13, by alfadur
safetize texture interface
2020-11-12, by alfadur
allow finding sprites
2020-11-12, by alfadur
restore gear generation
2020-11-11, by alfadur
remove crash from collision
2020-11-11, by alfadur
fix indexing
2020-11-11, by alfadur
trying to build
2020-11-11, by nemo
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
2020-10-22, by unC0Rr
Fix some problems caught by C compiler
2020-10-22, by unC0Rr
Mark global variables in implementation section static
2020-10-22, by unC0Rr
add more const qualifiers to maintain a semblance of activity
2020-10-21, by alfadur
Fix lack of declaration decorations for dynamic arrays in Pas2C
2020-10-20, by unc0rr
AI: Nerf piano rating; AI will now only use it if it expects huge damage
2020-10-12, by Wuzzy
Fix freeze when aiming laser at 90° into sky
2020-10-12, by Wuzzy
Fix minor offset mismatch with wrapping laser
2020-10-12, by Wuzzy
Fix laser sight wrapping sometimes wrapping too often
2020-10-12, by Wuzzy
Disable text highlight for TimeBox "disclaimer" in all languages
2020-10-08, by Wuzzy
AI: Add reuse bonus to SMine (like shotgun)
2020-10-08, by Wuzzy
Fix AI sometimes making weird SMine shots
2020-10-08, by Wuzzy
Fix hammer not digging when hitting hog with 0 health
2020-10-08, by Wuzzy
Fix hog not returning from TimeBox when all land was destroyed
2020-10-08, by Wuzzy
AI: Don't sacrifice final hog with kami or piano
2020-10-07, by Wuzzy
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
2020-09-10, by unC0Rr
fix vcpkg build
2020-09-06, by alfadur
workaround for FPC 3.2.0 ICE
2020-08-10, by alfadur
Display lobby chat in checker
2020-08-09, by unc0rr
add teapot grave
2020-08-01, by alfadur
improve 🍄 shading
2020-07-31, by alfadur
add 🍄 grave
2020-07-31, by alfadur
KeyBindToName: Return HW's internal key name if SDL yields no name
2020-07-20, by Wuzzy
Fix piano spawning vgtNote if slot key without sound was pressed
2020-07-19, by Wuzzy
AI: Add new sine gun test (still WIP)
2020-07-19, by Wuzzy
AI: Don't end ammo tests too early for knife and drill rocket
2020-07-19, by Wuzzy
AI: Fix bad AI collision checks
2020-07-19, by Wuzzy
Fix some incorrect AI collision checks
2020-07-18, by Wuzzy
AI: Update list of gears that trigger activity
2020-07-17, by Wuzzy
Flags preview: Hide CPU flags
2020-07-16, by Wuzzy
make water sentries more resistant to sinking
2020-07-16, by alfadur
don't delete shotgun shot after it has parted
2020-07-12, by alfadur
add collision to land sentries
2020-07-12, by alfadur
world wrap water sentries
2020-07-12, by alfadur
place some generated sentries in water
2020-07-11, by alfadur
improve sentry jumping out
2020-07-11, by alfadur
improve sentry target selection
2020-07-11, by alfadur
port behavior to water sentries
2020-07-11, by alfadur
allow deploying sentries on water
2020-07-11, by alfadur
add sentry deployment step
2020-07-11, by alfadur
prevent sentries from getting stuck in the corners
2020-07-11, by alfadur
fix sentry left jump
2020-07-09, by alfadur
make sentries reload after being hit
2020-07-09, by alfadur
add smoking to damaged sentries
2020-07-09, by alfadur
allow damaging sentries
2020-07-09, by alfadur
improve sentry spawn
2020-07-08, by alfadur
use named constants in FindPlace
2020-07-08, by alfadur
Fix AI sometimes using up all health in resurrector
2020-07-08, by Wuzzy
AI: Laser sight removes upper range cap for shotgun
2020-07-08, by Wuzzy
Update German translation, fix 1 typo
2020-07-08, by Wuzzy
Update locale files
2020-07-08, by Wuzzy
Rename chat size label in frontend
2020-07-08, by Wuzzy
AI: Don't use airstrikes if negative gravity
2020-07-08, by Wuzzy
Teach AI how to use snowball
2020-07-08, by Wuzzy
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2020-07-08, by Gianfranco Costamagna
update server network
2020-07-08, by Jens Petersen
Remove Vamp/Resurrect ammos in gfInvulnerable mode
2020-07-07, by Wuzzy
allow adding teams while round is in progress
2020-07-07, by alfadur
gfInvulnerable: Fix misplaced halo icon
2020-07-07, by Wuzzy
Fix some HUD icon issues in gfInvulnerable
2020-07-07, by Wuzzy
Fix hog sometimes not falling after using resurrector
2020-07-06, by Wuzzy
AI: No longer afraid of heights if invulnerable
2020-07-06, by Wuzzy
AI: Reset remembered gravity on Think and TestAmmos
2020-07-06, by Wuzzy
AI: Teach AI to use low gravity
2020-07-06, by Wuzzy
AI: Add aiGravity and aiGravityf variables
2020-07-06, by Wuzzy
Rename windSpeed variable to aiWindSpeed
2020-07-06, by Wuzzy
AI: 0.01% chance to use kamikaze with "wishes" ;-)
2020-07-06, by Wuzzy
Fix typo
2020-07-06, by Wuzzy
AI: Teach how to use resurrector fast
2020-07-06, by Wuzzy
Teach AI how to use resurrector
2020-07-06, by Wuzzy
Fix chat lines bleeding below screen for large font
2020-07-06, by Wuzzy
Reduce maximum chat size to 400%
2020-07-05, by Wuzzy
Add placeholder icon and text for sentry bot
2020-07-05, by Wuzzy
AI: Switch to amNothing instead of amSkip to unselect weapon
2020-07-05, by Wuzzy
Teach top AI level to track falling with airstrikes
2020-07-05, by Wuzzy
AI: Teach AI that piano can't blast thru solid land
2020-07-05, by Wuzzy
AI: Airborne attacks: Move height of target X to first hit
2020-07-05, by Wuzzy
Follow airplane gear on spawn
2020-07-05, by Wuzzy
AI: Fix starting height of airborne attacks
2020-07-05, by Wuzzy
AI: Improve drill strike prediction
2020-07-05, by Wuzzy
fix hitorder dispatch
2020-07-05, by alfadur
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
2020-07-05, by sheepluva
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
ui-scaling
2020-07-05, by Wuzzy
[backport] Chat scale: Move setting to Video tab
ui-scaling
2020-07-05, by Wuzzy
add basic jumping to sentries
2020-07-05, by alfadur
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
2020-07-05, by Wuzzy
Chat scale: Move setting to Video tab
2020-07-05, by Wuzzy
fix accidential resurrection of removed code of merge 63e2b7b2ec47
2020-07-04, by sheepluva
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
2020-07-04, by sheepluva
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
2020-07-04, by sheepluva
fix chat-scaling being awkward due to font size pt/px confusion
ui-scaling
2020-07-04, by sheepluva
Merge branch 1.0.0 into branch ui-scaling
ui-scaling
2020-07-03, by sheepluva
prevent sentries from getting stuck on mines
2020-06-30, by alfadur
increase sentry vision angle
2020-06-30, by alfadur
don't shoot if the target moves out of range while aiming
2020-06-30, by alfadur
turn away when starting walking on a cliff edge
2020-06-30, by alfadur
draw sentries with direction
2020-06-30, by alfadur
add some target tracking to sentries
2020-06-30, by alfadur
downgrade sentries to miniguns
2020-06-30, by alfadur
add separate hit order for sentries
2020-06-30, by alfadur
Fix airplane line not being drawn in full for very large maps
2020-06-29, by Wuzzy
Fix cursor being too limited left/right if zoomed out too much
2020-06-29, by Wuzzy
Tweak airplane spawn point to avoid appear out of nowhere
2020-06-29, by Wuzzy
Increase X camera limit back to 2048
2020-06-29, by Wuzzy
Enforce camera limits regardless of zoom level
2020-06-29, by Wuzzy
less
more
|
(0)
-10000
-3000
-1000
-120
+120
tip