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Add cake icon in ammomenu
2008-07-25, by unc0rr
Add Bath map
2008-07-25, by unc0rr
Update nature theme
2008-07-25, by unc0rr
Cake explodes on /attack
2008-07-25, by unc0rr
First implementation of the Cake weapon
2008-07-25, by unc0rr
Stubs for spider weapon
2008-07-25, by unc0rr
Update copyright info
2008-07-23, by unc0rr
Add Bamboo map
2008-07-23, by unc0rr
Load flakes information from theme.cfg when playing painted map
2008-07-22, by unc0rr
Add new map EarthRise by Joshua Frese
2008-07-22, by unc0rr
Further work on dedicated server
2008-07-21, by unc0rr
- Modify network protocol to use new delimiter
2008-07-21, by unc0rr
First steps to switch hedgewars to new net protocol
2008-07-15, by unc0rr
Repair screenshots capture on 'C' key press
2008-07-14, by unc0rr
Fix clouds shaking up
2008-07-13, by unc0rr
Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13, by unc0rr
Update Polish translation
2008-07-13, by unc0rr
Make all in-game fonts bold
2008-07-12, by unc0rr
Update Polish frontend translation
2008-07-12, by unc0rr
Set version to 0.9.6-dev
2008-07-11, by unc0rr
Update German translation
2008-07-11, by unc0rr
Show picked up ammo in demo playing mode
0.9.5-release
2008-07-08, by unc0rr
Update changelog in trunk also
2008-07-08, by unc0rr
Fix warning
2008-07-08, by unc0rr
Fix shortgun training
2008-07-07, by unc0rr
- Optimize PNG to reduce size
2008-07-07, by unc0rr
Set svn:eol-style to native
2008-07-07, by unc0rr
Update copyright headers a bit
2008-07-07, by unc0rr
Update Italian translation
2008-07-07, by unc0rr
Fix another regression arising from splitting switchhedgehog
2008-07-06, by unc0rr
Add message for sudden death
2008-07-06, by unc0rr
Fix mushrooms map
2008-07-06, by unc0rr
Oops, proper fix now
2008-07-06, by unc0rr
Fix net game regression
2008-07-06, by unc0rr
Oops, forgot translation file
2008-07-06, by unc0rr
- Proper turns counting, split SwitchHedgehog into two functions
2008-07-06, by unc0rr
Dec delay
2008-07-06, by unc0rr
Fix timings regression
2008-07-06, by unc0rr
Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06, by unc0rr
- Prepare for sudden death implementation
2008-07-06, by unc0rr
New mushrooms map by Tiyuri
2008-07-06, by unc0rr
Mention french translator on About page
2008-07-05, by unc0rr
Enable fullscreen switching back, now it's bound on F12
2008-07-05, by unc0rr
Build system scripts for new map
2008-07-05, by unc0rr
Draw explosions for every kind of explosion
2008-07-05, by unc0rr
Add new map by Maciej Mrozinski
2008-07-05, by unc0rr
Update explosion graphics
2008-07-04, by unc0rr
Better ?? implementation of explosion
2008-07-04, by unc0rr
Testing explosion particles implementation
2008-07-04, by unc0rr
Install all dlls from bin folder
2008-07-01, by unc0rr
Qt 4.4 needs this in win32
2008-07-01, by unc0rr
Fix resource compilation
2008-07-01, by unc0rr
- Fix previous commit
2008-06-30, by unc0rr
Update hedgewars icon for windows
2008-06-30, by unc0rr
Fix icon compilation in Windows
2008-06-30, by unc0rr
- Fix accidental network breakage
2008-06-27, by unc0rr
Lemonade taunt
2008-06-27, by unc0rr
Wave and Hurrah taunts
2008-06-27, by unc0rr
Hopefully done taunts implementation
2008-06-27, by unc0rr
Further work on taunts
2008-06-27, by unc0rr
Start implementing waves
2008-06-26, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Mention translators on about page
2008-06-25, by unc0rr
Oops, forgot file
2008-06-25, by unc0rr
Add Bulgarian translation
2008-06-25, by unc0rr
Add Slovak translation
2008-06-25, by unc0rr
Add German translation
2008-06-25, by unc0rr
Update Italian translation
2008-06-25, by unc0rr
Make engine compilable without debugging on
2008-06-23, by unc0rr
Complete exit confirmation implementation
2008-06-22, by unc0rr
Start exit confirmation implementation
2008-06-22, by unc0rr
- Decrease default girders number
2008-06-19, by unc0rr
Fix bad sprite when you jump and get hit
2008-06-19, by unc0rr
Hydrant map
2008-06-19, by unc0rr
Update changelog
2008-06-18, by unc0rr
Update russian translation
2008-06-18, by unc0rr
Set version to 0.9.4
0.9.4-release
2008-06-18, by unc0rr
Fix training
2008-06-18, by unc0rr
- Fix firepunch sprite direction when use in high jump
2008-06-18, by unc0rr
Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18, by unc0rr
Damaged hedgehog animation
2008-06-18, by unc0rr
Winners clan hedgehogs smiling with big smile
2008-06-18, by unc0rr
Whip animation
2008-06-18, by unc0rr
Update first aid animation
2008-06-18, by unc0rr
Draw explosion on kamikaze
2008-06-18, by unc0rr
Hedgelove map
2008-06-18, by unc0rr
Some fixes
2008-06-17, by unc0rr
Update copyright information
2008-06-17, by unc0rr
Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17, by unc0rr
Fix Island theme objects placing
2008-06-17, by unc0rr
Implement drowning hedgehog sprite
2008-06-17, by unc0rr
Fix warnings
2008-06-17, by unc0rr
Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17, by unc0rr
In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17, by unc0rr
Fix AI mortar bugs
2008-06-17, by unc0rr
Small grenade physics change
2008-06-17, by unc0rr
Update Polish translation
2008-06-17, by unc0rr
- Update Italian translation
2008-06-17, by unc0rr
- Bots can use mortar
2008-06-16, by unc0rr
- Fix chat state at start
2008-06-12, by unc0rr
Use Kamikaze sound
2008-06-11, by unc0rr
Enable history (bound on ` key)
2008-06-11, by unc0rr
Implement history for chat (27 entries), no key binding yet
2008-06-11, by unc0rr
Fix demo records of rounds restored after saving
2008-06-11, by unc0rr
Get rid of old console
2008-06-11, by unc0rr
Use kamiakze sprite
2008-06-11, by unc0rr
Kamikaze icon in ammo menu
2008-06-10, by unc0rr
Updated Polish translation
2008-06-10, by unc0rr
Kamikaze weapon
2008-06-09, by unc0rr
Prepare for new weapon 'Kamikaze'
2008-06-09, by unc0rr
Ooops, actual fix
2008-06-09, by unc0rr
Fix Baseball, whip, firepunch attacking on slope
2008-06-09, by unc0rr
Don't push attacking hedgehog when using whip or baseball
2008-06-09, by unc0rr
Fix firepunch direction when attacking from high jump
2008-06-09, by unc0rr
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-09, by unc0rr
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-08, by unc0rr
Draw tags a bit higher due to hats introduction
2008-06-06, by unc0rr
Make sprite look as it was intended to
2008-06-06, by unc0rr
Prevent wrong aim direction when using rope after high jump
2008-06-06, by unc0rr
Use new icon in team selecting widget
2008-06-03, by unc0rr
Update polish translation
2008-06-02, by unc0rr
Fix a bug with automatic weapon switching when attacking from rope
2008-06-02, by unc0rr
- Quick hack for hats
2008-06-01, by unc0rr
- Add CMake script for Hats folder
2008-06-01, by unc0rr
Add hats folder
2008-06-01, by unc0rr
Don't let jumping hedgehog to move others
2008-06-01, by unc0rr
Fix hedgehog jump animation after turn end
2008-05-30, by unc0rr
Ammo count == 9 is infinite
2008-05-30, by unc0rr
Update Italian translation
2008-05-29, by unc0rr
Fix mortar clusters spread direction
2008-05-29, by unc0rr
Fix idle animation
2008-05-28, by unc0rr
Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28, by unc0rr
Update ammo menu icons
2008-05-28, by unc0rr
Mortar sprite
2008-05-28, by unc0rr
Aim at high speed when performing rope swinging
2008-05-28, by unc0rr
- Show crosshair while rope swinging
2008-05-28, by unc0rr
Get rid of unused Surface parameter
2008-05-27, by unc0rr
Fix forts mode to take in account clans, not teams
2008-05-27, by unc0rr
Idle hedgehog animation
2008-05-26, by unc0rr
Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26, by unc0rr
Allow aiming while moving
2008-05-26, by unc0rr
Minimum number of hedgehogs in team is 1 now
2008-05-25, by unc0rr
Add nickname to message in more appropriate place
2008-05-25, by unc0rr
Use nick from frontend to prepend chat messages
2008-05-25, by unc0rr
Fix chat behavior
2008-05-24, by unc0rr
- 't' key for entering chat message
2008-05-24, by unc0rr
Preparing to have gsChat gamestate
2008-05-24, by unc0rr
- Start chat implementation: chat strings are on the screen
2008-05-24, by unc0rr
Fix bug with holding switch tool
2008-05-22, by unc0rr
Use firepunch sprite
2008-05-21, by unc0rr
Stub for chat implementation
2008-05-19, by unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-18, by unc0rr
Better rope
2008-05-17, by unc0rr
Update City theme
2008-05-17, by unc0rr
Add City theme by Tiyuri
2008-05-17, by unc0rr
Add theme and map Plane by Tiyuri
2008-05-17, by unc0rr
Fix 'AI may break demos playing' message while loading saves
2008-05-17, by unc0rr
Add Island theme by Tiyuri
2008-05-16, by unc0rr
Add map 'Hedgewars' by Tiyuri
2008-05-16, by unc0rr
Mention Luca Bonora on About page
2008-05-14, by unc0rr
Add italian translation by daimadoshi85
2008-05-14, by unc0rr
Fix some bugs with dropping from parachute
2008-05-14, by unc0rr
Initial support for attacking from rope
2008-05-13, by unc0rr
- Continue preparation for implementing attack from rope and parachute
2008-05-12, by unc0rr
Some preparation work for attacking from rope, parachute and etc.
2008-05-12, by unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11, by unc0rr
Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-11, by unc0rr
Implement whip weapon
2008-05-10, by unc0rr
Initial implementation of mortar
2008-05-10, by unc0rr
Use default ammostore string size for weapons number instead of predefined const
2008-05-10, by unc0rr
Remove temporary debug messages
2008-05-09, by unc0rr
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-09, by unc0rr
Remove recently added debug, as cluster bomb issue is fixed
2008-05-08, by unc0rr
It looks like fix for cluster bomb issue...
2008-05-08, by unc0rr
- Small optimization to hwFloat
2008-05-08, by unc0rr
Fix handling '/skip' command during net game
2008-05-08, by unc0rr
- Small optimization in hwFloat
2008-05-08, by unc0rr
- Some changes in clusters initialization
2008-05-08, by unc0rr
Now really fix issue with mines on top of cases
2008-05-08, by unc0rr
Fix mines on top of the case issue also
2008-05-08, by unc0rr
Fix collecting cases after teleportation
2008-05-08, by unc0rr
Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08, by unc0rr
Set radius for clusters of clusterbomb
2008-05-08, by unc0rr
Fix bug with demos and saves after restoring round from save
2008-05-07, by unc0rr
Fix potential queue error in rare cases
2008-05-07, by unc0rr
Use constant generated by cmake for version string
2008-05-06, by unc0rr
Double increase collision array size
2008-05-06, by unc0rr
More verbose video parameters setting
2008-05-06, by unc0rr
- Better error handling when creating the window
2008-05-04, by unc0rr
Implement LIST command
2008-05-04, by unc0rr
Finish conversion
2008-05-04, by unc0rr
Modify protocol implementation functions interface (convertation not yet finished)
2008-05-04, by unc0rr
Fix attack direction when perform somersault
2008-05-02, by unc0rr
- Add comment
2008-05-01, by unc0rr
Handle QUIT of the master: disconnect all roommates
2008-05-01, by unc0rr
'In room' state stub
2008-05-01, by unc0rr
Handle password parameter on JOIN
2008-05-01, by unc0rr
- Remove old hwserv code
2008-05-01, by unc0rr
- Fixed some bugs
2008-05-01, by unc0rr
- Some improvements in core
2008-04-30, by unc0rr
Better QUIT handling imlementation - reduces function return values count
2008-04-30, by unc0rr
Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30, by unc0rr
- Improve server core
2008-04-30, by unc0rr
Some work on newhwserv
2008-04-30, by unc0rr
Fix version number on about page
0.9.3-release
2008-04-27, by unc0rr
Temporarily disable screenshots as they cause segfault
2008-04-27, by unc0rr
Repair cheese and volcano maps
2008-04-27, by unc0rr
Fix training
2008-04-27, by unc0rr
- Some debug info
2008-04-27, by unc0rr
Update copyright info in source files headers
2008-04-27, by unc0rr
Update version and protocol number
2008-04-27, by unc0rr
Update README and ChangeLog
2008-04-27, by unc0rr
Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27, by unc0rr
Fix Snow theme
2008-04-27, by unc0rr
- Fix baseball bat
2008-04-27, by unc0rr
Try new approach for netserver
2008-04-26, by unc0rr
Desert Eagle and Shotgun shot animations
2008-04-26, by unc0rr
Fix jumping hedgehog sprite
2008-04-25, by unc0rr
- Fix warning
2008-04-25, by unc0rr
One more sound
2008-04-25, by unc0rr
Mention Tyuri in copyrights and on About page
2008-04-25, by unc0rr
- Fix sounds when the turn is skipped
2008-04-25, by unc0rr
Use more sounds
2008-04-25, by unc0rr
- New statistics
2008-04-24, by unc0rr
Hedgehog death animation
2008-04-24, by unc0rr
- Use more sounds
2008-04-24, by unc0rr
- Some more sounds
2008-04-24, by unc0rr
- Fix introduced bug with hh physics
2008-04-24, by unc0rr
Use some more sounds
2008-04-24, by unc0rr
Merge some more sounds
2008-04-24, by unc0rr
Fix hedgehog-on-rope animation
2008-04-22, by unc0rr
Fix shotgun disappering when shooting
2008-04-22, by unc0rr
Add doc desribing use cases of voice sounds
2008-04-22, by unc0rr
Remove old themes
2008-04-22, by unc0rr
Repair round statistics
2008-04-22, by unc0rr
Oops
2008-04-22, by unc0rr
- Fix braindead shotgun shot arithmetics
2008-04-22, by unc0rr
- Fix too long delay between shotgun and deagle shots
2008-04-21, by unc0rr
Animate baseball bat attack
2008-04-21, by unc0rr
Teleport animation
2008-04-20, by unc0rr
Handle the case when the room is already created by someone else
2008-04-19, by unc0rr
Introduce function to atomically change both lists
2008-04-19, by unc0rr
Remove deprecated files
2008-04-19, by unc0rr
Start work on standalone server in Haskell
2008-04-18, by unc0rr
Fix a warning
2008-04-18, by unc0rr
Use blowtorch sprites
2008-04-17, by unc0rr
Fix bug with handling keys while it is AI's turn
2008-04-15, by unc0rr
Add sprite for pickhammer
2008-04-13, by unc0rr
Also, repair weapon count show in ammo menu
2008-04-13, by unc0rr
Repair weapon name show in ammo menu
2008-04-13, by unc0rr
Get rid of DXOutText call
2008-04-13, by unc0rr
Get rid if deprecated Surface parameter of Draw* calls
2008-04-13, by unc0rr
Fix warnings
2008-04-13, by unc0rr
Fix broken logic for the new parachute feature
2008-04-13, by unc0rr
Remove tailing spaces in some places
2008-04-12, by unc0rr
- Fix hedgehog moveing direction after being shot by shotgun
2008-04-12, by unc0rr
- Small formatting changes
2008-04-12, by unc0rr
Automatically use parachute when vertical speed is high enough
2008-04-12, by unc0rr
- Use baseball-in-hand sprite
2008-04-05, by unc0rr
Test commit (set svn:eol-style to native)
2008-04-02, by unc0rr
Update some copyright info
2008-04-02, by unc0rr
- Fix counting damage given to mines
2008-04-01, by unc0rr
- Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01, by unc0rr
Use 'first blood' sound
2008-04-01, by unc0rr
Fix tunnel drawing (specially for desert eagle)
2008-04-01, by unc0rr
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-29, by unc0rr
By Tiyuri:
2008-03-25, by unc0rr
Use hedgehog with air attack weapon sprite
2008-03-25, by unc0rr
- Use hedgehog jumping sprite
2008-03-25, by unc0rr
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-25, by unc0rr
Use 'rope gun' sprite
2008-03-24, by unc0rr
Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-24, by unc0rr
Fix fall without damage trick, which could be performed with not attached rope
2008-03-23, by unc0rr
Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-23, by unc0rr
Fix drill bug
2008-03-21, by unc0rr
Fix accessing to freed memory
2008-03-21, by unc0rr
Sprites update by Tiyuri
2008-03-20, by unc0rr
Use sounds 'stupid' and 'missed'
2008-03-14, by unc0rr
Start implementing better statistics implementation (does nothing yet)
2008-03-14, by unc0rr
Fix potentional syncronizing bug
2008-03-14, by unc0rr
Fix memory corrupt due to wrong parameter in sizeof()
2008-03-13, by unc0rr
Forgot to svn add file :P
2008-03-11, by unc0rr
Snow theme and some sprites update by Tiyuri
2008-03-10, by unc0rr
Fix hedgehogs switching hang
2008-03-09, by unc0rr
Fix arithmetics
2008-03-08, by unc0rr
2 frames demo flake
2008-03-07, by unc0rr
Finish flakes implementation
2008-03-07, by unc0rr
Flakes concept, still need some development
2008-03-07, by unc0rr
Oops, forgot a file
2008-03-07, by unc0rr
- Use cloud as 'visual gear'
2008-03-07, by unc0rr
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07, by unc0rr
- 'Incoming!' shout when the plane appears
2008-03-07, by unc0rr
- Your hedgehogs says you: "Yes, sir"
2008-03-07, by unc0rr
- Commit voice sounds by Stephen Alexander
2008-03-07, by unc0rr
Fix teleportation bug spotted by Tiyuri
2008-03-07, by unc0rr
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-05, by unc0rr
Tiyuri
2008-03-04, by unc0rr
Set svn:eol-style to native
2008-03-04, by unc0rr
Oops, forgot to svn add theme contents
2008-03-04, by unc0rr
- Massive images update by Tiyuri
2008-03-04, by unc0rr
Polish translation by Maciej Mroziński
2008-02-27, by unc0rr
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25, by unc0rr
Make high jump behaviour like in worms (back somersault)
2008-02-25, by unc0rr
- More accurate rope collision detection
2008-02-24, by unc0rr
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-22, by unc0rr
- Bring back usual console look
2008-02-21, by unc0rr
Some bugfixing
2008-02-21, by unc0rr
Start console OpenGL reincarnation
2008-02-21, by unc0rr
- Handle new command in game record and net
2008-02-05, by unc0rr
- New command 'set weapon'
2008-02-05, by unc0rr
Full support for out-of-source build
2008-02-03, by unc0rr
First steps to support out-of-source build
2008-02-02, by unc0rr
- Store sky color in theme cfg file
2008-02-01, by unc0rr
Hopefully finish freebsd port
2008-01-31, by unc0rr
Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-30, by unc0rr
Solve problem with crosshairs
2008-01-28, by unc0rr
Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28, by unc0rr
- Some optimizations
2008-01-28, by unc0rr
Add alpha-channel to maps
2008-01-28, by unc0rr
- Reanimate Volcano theme
2008-01-28, by unc0rr
Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28, by unc0rr
- Enable back console (doesn't render yet)
2008-01-28, by unc0rr
- Add alpha-channel to all sprites left
2008-01-27, by unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27, by unc0rr
Store Land surface in memory:
2008-01-27, by unc0rr
Introduce UpdateLandTexture function to update just parts of surface
2008-01-27, by unc0rr
- Update land texture after explosions
2008-01-27, by unc0rr
Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27, by unc0rr
Now game looks almost like it did before switching to OpenGL
2008-01-27, by unc0rr
Add alpha-channel to horizont sprites
2008-01-27, by unc0rr
More sprites are visible
2008-01-27, by unc0rr
Now hedgehogs are seen on map :)
2008-01-27, by unc0rr
Now land texture renders properly
2008-01-27, by unc0rr
Enable back fps counter
2008-01-26, by unc0rr
- Start conveting pngs to have alpha-channel
2008-01-26, by unc0rr
Enable water waves back
2008-01-26, by unc0rr
Respect alpha channel
2008-01-25, by unc0rr
Now show sprites too
2008-01-25, by unc0rr
Some further work on switching to OpenGL rendering
2008-01-25, by unc0rr
Start conversion to OpenGL rendering
2008-01-25, by unc0rr
Some changelog fixes
0.9.2-release
2008-01-22, by unc0rr
manual added
2008-01-22, by displacer
Update README
2008-01-22, by unc0rr
gcc 4.3 fixes
2008-01-22, by displacer
Add misc files from my working copy
2008-01-21, by unc0rr
delimiter changed
2008-01-21, by displacer
hhnum regression fix
2008-01-21, by displacer
Perform small optimization of sqrt
2008-01-20, by unc0rr
- Remove debug
2008-01-20, by unc0rr
Some debug stuff
2008-01-20, by unc0rr
More verbose awareness message
2008-01-20, by unc0rr
Oops, this is right fix for assert
2008-01-20, by unc0rr
- Small cleanup
2008-01-20, by unc0rr
name fix
2008-01-20, by displacer
Ignore many files, created by build system
2008-01-20, by unc0rr
Fix infinity.png not to stretch
2008-01-20, by unc0rr
More changelog fix
2008-01-20, by unc0rr
Some fixes
2008-01-20, by unc0rr
Fix version number
2008-01-20, by unc0rr
Update changelog
2008-01-20, by unc0rr
Translation fixes
2008-01-20, by unc0rr
missing header
2008-01-20, by displacer
tr()s everywhere
2008-01-20, by displacer
More translation updates
2008-01-20, by unc0rr
strange tr()
2008-01-20, by displacer
Fix all issues with make package_source on my system
2008-01-20, by unc0rr
Update russian translations
2008-01-20, by unc0rr
can not save Default weapon set
2008-01-20, by displacer
delete weapon set should work fine now
2008-01-20, by displacer
Switch back to SelWeaponWidgets everywhere
2008-01-20, by unc0rr
- Use shotgun training as more attractive than the second one with bazooka
2008-01-20, by unc0rr
Oops, forgot file
2008-01-20, by unc0rr
- Add 'Delete' button to demos and saves pages
2008-01-20, by unc0rr
- Fix layout on options page
2008-01-20, by unc0rr
delete weapon button added
2008-01-20, by displacer
edit weapons is really edit now
2008-01-20, by displacer
New infinity picture
2008-01-20, by unc0rr
Last template for now
2008-01-19, by unc0rr
And... one more
2008-01-19, by unc0rr
LandTemplates++
2008-01-19, by unc0rr
+1 land template
2008-01-19, by unc0rr
One more crazy land template
2008-01-19, by unc0rr
One more land template (pretty good IMO)
2008-01-19, by unc0rr
Use new ammo icon for switching tool
2008-01-18, by unc0rr
New animated switching sign
2008-01-18, by unc0rr
Try to fix SDL problem
2008-01-17, by unc0rr
missing header fix
2008-01-15, by displacer
There is weapon scheme combo also on pageSimpleGame
2008-01-14, by unc0rr
Make team health bar surface transparent
2008-01-14, by unc0rr
weapon names transmitted over network
2008-01-12, by displacer
"Default" weapon is now default :)
2008-01-12, by displacer
- Fix undefinite function result
2008-01-11, by unc0rr
- Revert previous debug things
2008-01-11, by unc0rr
Fix previous commit
2008-01-11, by unc0rr
Some debug stuff
2008-01-11, by unc0rr
pre-alpha network weapons selection
2008-01-11, by displacer
working multiplayer weapons combo
2008-01-09, by displacer
update weapons combo fixed
2008-01-09, by displacer
working save weapons to file
2008-01-08, by displacer
prepare weapons combo
2008-01-07, by displacer
code size reduse
2008-01-07, by displacer
Better tags switching sequence
2007-12-30, by unc0rr
Finally, get rid of large stupid StoreSurface
2007-12-30, by unc0rr
The rest of stuff converted to sprites
2007-12-30, by unc0rr
Convert some stuff to sprites
2007-12-30, by unc0rr
Header cleanup in hwform.cpp
2007-12-26, by unc0rr
- Header cleanup in game.cpp
2007-12-26, by unc0rr
Teleport ammo picture added
2007-12-26, by unc0rr
some copy/paste code removed
2007-12-20, by displacer
select default and save weapons added
2007-12-20, by displacer
Some misc fixes
2007-12-19, by unc0rr
working weapons select
2007-12-19, by displacer
. is needed for cmake
2007-12-19, by displacer
Qt 4.3 version only style define
2007-12-19, by displacer
Move map view also when we have no window focus
2007-12-17, by unc0rr
Save some vertical pixels using fewer margin in HWMapContainer
2007-12-17, by unc0rr
Fix AI breaking demos and saves in some cases
2007-12-16, by unc0rr
Remake widgets layout on PageNetServer
2007-12-16, by unc0rr
Save and restore window size
2007-12-16, by unc0rr
- Save after save now works
2007-12-16, by unc0rr
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15, by unc0rr
Actually pass host and port values to NetConnect method
2007-12-15, by unc0rr
Fix project and translate more entries
2007-12-15, by unc0rr
Update translation
2007-12-15, by unc0rr
- Share much code between models
2007-12-15, by unc0rr
UDP server list model
2007-12-15, by unc0rr
Abstract HWForm from custom PageNet implementation
2007-12-15, by unc0rr
Start move from custom widgets to custom models
2007-12-15, by unc0rr
Fully implement www server list via model
2007-12-15, by unc0rr
"QT" is "Qt" really
2007-12-15, by unc0rr
- Parse new XML from www (now valid)
2007-12-15, by unc0rr
Unregister server in servers list when the game is started
2007-12-14, by unc0rr
- Simplify net game objects relationship
2007-12-14, by unc0rr
- Fix some stupid object casts
2007-12-14, by unc0rr
Make use of server port option
2007-12-14, by unc0rr
Basic concept for net server options page (subject to change)
2007-12-13, by unc0rr
Fix network game bug caused by recent protocol changes
2007-12-13, by unc0rr
- Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13, by unc0rr
Finish asking host/port dialog implementation
2007-12-13, by unc0rr
Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13, by unc0rr
- Fix for hedgehogs switching
2007-12-13, by unc0rr
Don't spam traffic in network game
2007-12-13, by unc0rr
Update copyright header
2007-12-13, by unc0rr
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13, by unc0rr
Use list instead of array (no limit for network packets amount)
2007-12-13, by unc0rr
Move nick edit to PageOptions
2007-12-13, by unc0rr
Some work on network widgets
2007-12-13, by unc0rr
Extract IP from XML
2007-12-12, by unc0rr
some more layout tune
2007-12-10, by displacer
sizeHint for items Widget
2007-12-10, by displacer
zero weapons count is allowed
2007-12-10, by displacer
forget file
2007-12-10, by displacer
first buggy infinity state for weapons
2007-12-10, by displacer
some layout tune
2007-12-10, by displacer
Fix some bugs
2007-12-09, by unc0rr
Fix bad behavior when quickly click Connect button more than once
2007-12-09, by unc0rr
- Switch between local and internet game
2007-12-09, by unc0rr
Register in www works
2007-12-09, by unc0rr
Fix some bugs
2007-12-09, by unc0rr
Half implement registration in servers list
2007-12-09, by unc0rr
Half implement possibility for different backends of servers list
2007-12-09, by unc0rr
back to black colored weapons
2007-12-06, by displacer
mask applied
2007-12-06, by displacer
more icons at weapon select
2007-12-06, by displacer
Oops, forgot to save file before commiting
2007-12-02, by unc0rr
Button for renaming demo and save files
2007-12-02, by unc0rr
's' key to speed up demo playing
2007-12-02, by unc0rr
Sample WWW server list class
2007-12-01, by unc0rr
weaponItem added
2007-11-30, by displacer
Respect omen on about page
2007-10-26, by unc0rr
- New training (not finished yet)
2007-10-21, by unc0rr
New game flag for non-destroyable land
2007-10-20, by unc0rr
Add theme and map by omen (with fixes by me)
2007-10-20, by unc0rr
- Update protocol doc
2007-10-07, by unc0rr
Add doc, describing protocol details (in russian)
2007-10-07, by unc0rr
Better Net page
2007-10-07, by unc0rr
Use same team colors everywhere
2007-09-30, by unc0rr
- Add 'Mission Fail' trigger type
2007-09-30, by unc0rr
- Fix some warnings
2007-09-29, by unc0rr
Add 'Successful finish' trigger
2007-09-27, by unc0rr
abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-24, by displacer
Fix warnings
2007-09-22, by unc0rr
- Training format change
2007-09-22, by unc0rr
Quite good targets sequence
2007-09-22, by unc0rr
Oops, fix compile
2007-09-22, by unc0rr
Now trainings can have custom ammostore
2007-09-22, by unc0rr
Add ammostores in frontend, should help further ammostores implemetation
2007-09-22, by unc0rr
- Make hwengine protocol more obvious
2007-09-22, by unc0rr
Let hedgehog position be taken from config, still more work is needed
2007-09-21, by unc0rr
- Use current screen color depth in engine
2007-09-21, by unc0rr
Add CurrentHedgehog variable which simplifies code
2007-09-21, by unc0rr
Special game mode allowing the only clan on map for training mode
2007-09-20, by unc0rr
Select weapon scheme page
2007-09-18, by unc0rr
Fix THandle -> TThreadID
2007-09-18, by unc0rr
new files added
2007-09-18, by displacer
kdevelop project add, initial weapons scheme button
2007-09-18, by displacer
First step to store trainings in files
2007-09-18, by unc0rr
Triggers PoC: targets are spawned right after the previous damaged
2007-09-15, by unc0rr
- Fix some triggers bugs
2007-09-15, by unc0rr
Triggers proof-of-concept
2007-09-14, by unc0rr
Sorry, this is not needed
2007-09-11, by unc0rr
Fix win32 packages
2007-09-11, by unc0rr
Basic gtTarget support
2007-09-10, by unc0rr
Start implementing triggers in engine
2007-09-09, by unc0rr
Better stub for Training mode
2007-09-08, by unc0rr
More work on Training mode
2007-09-06, by unc0rr
Prepare to new page 'Training'
2007-09-06, by unc0rr
Rename PageLocalGame -> PageSimpleGame due to future changes
2007-09-06, by unc0rr
Some stuff to get good results from make 'package_source'
2007-08-24, by unc0rr
Oops, forgot file
2007-08-22, by unc0rr
Update translation
2007-08-20, by unc0rr
Better 'Load' page
2007-08-20, by unc0rr
Working 'Load' page
2007-08-20, by unc0rr
- Some changes to make build process clear
2007-08-20, by unc0rr
By default, turn 'alt damage show' option off
2007-08-20, by unc0rr
New palette of team colors
2007-08-20, by unc0rr
Fix some warnings
2007-08-18, by unc0rr
One more security fix (check size of QList before using QList::operator[])
2007-08-18, by unc0rr
- Update copyright header
2007-08-18, by unc0rr
- Highlight more undefined behavior of net protocol
2007-08-18, by unc0rr
gcc 4.3 related patch - missing header added :)
2007-08-16, by displacer
hedgehogs num bug fixed
2007-08-16, by displacer
improved bad message show
2007-08-16, by displacer
Highlight some bad behavior of network server/clients
2007-08-16, by unc0rr
- Small fixes
2007-08-16, by unc0rr
Small fixes
2007-07-21, by unc0rr
Save some memory
2007-07-21, by unc0rr
Fix some bug, finish playlist implementation
2007-07-21, by unc0rr
Finalize basic playlists implementation
2007-07-20, by unc0rr
Initial playlists support
2007-07-20, by unc0rr
- Simplify build system files
2007-07-20, by unc0rr
Improve land generator
2007-07-15, by unc0rr
UFO Sound
2007-07-15, by unc0rr
Desert Eagle sound
2007-07-15, by unc0rr
Fix bug when hedgehog moves not right after it is kicked
2007-07-14, by unc0rr
- TeamHealthSorter refactored to know about clans
2007-07-13, by unc0rr
Bots aims not directly at the center of enemy hedgehog
2007-07-13, by unc0rr
Get possible screen resolutions from SDL library
2007-07-12, by unc0rr
Only bots of 1-3 level use AirAttack weapon
2007-07-12, by unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-08, by unc0rr
Fix hedgehogs switching
2007-07-03, by unc0rr
Fix warnings
2007-07-03, by unc0rr
Clan-based hedgehogs switching
2007-07-03, by unc0rr
- Introduce clans (teams with same color)
2007-07-03, by unc0rr
Fix regression introduced by previous commit
2007-07-03, by unc0rr
Convert teams list to array
2007-07-02, by unc0rr
Proto change: set color in addteam command
2007-07-02, by unc0rr
Fix some warnings
2007-07-02, by unc0rr
Fix AI jumping to wrong direction on the turn start
2007-07-01, by unc0rr
- Better randomness of placing hedgehogs on the land
2007-07-01, by unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
2007-06-17, by unc0rr
Small fixes
2007-06-11, by unc0rr
- Many fixes related to hh switcher
2007-06-11, by unc0rr
Ability to choose which info is shown above hedgehogs
2007-06-07, by unc0rr
- Various small fixes
2007-06-06, by unc0rr
Fix typo
2007-06-04, by unc0rr
- Fix some stupid bugs in collisions detecting code
2007-06-04, by unc0rr
"Setup" button instead of "New team", exclude playing teams from setup
2007-06-03, by displacer
- Fix some bugs
2007-06-03, by unc0rr
Save saves in Save directory
2007-05-30, by unc0rr
Update easter egg image
2007-05-30, by unc0rr
Fix the color of tag with damage by shotgun shot
2007-05-29, by unc0rr
Easter egg (with stub image, will paint later)
2007-05-29, by unc0rr
Option for alternative damage tags
2007-05-27, by unc0rr
Fix collision with current hedgehog
2007-05-27, by unc0rr
- One more land template
2007-05-27, by unc0rr
- Check for incoming buffer overflow
2007-05-27, by unc0rr
Teleported hedgehog picks up cases
2007-05-26, by unc0rr
One more land template
2007-05-26, by unc0rr
num hedgehogs while new team addition (dirty) fixed
2007-05-26, by displacer
Tags with current damage
2007-05-26, by unc0rr
- Fix some collision bugs
2007-05-24, by unc0rr
Teleportation tool
2007-05-24, by unc0rr
- Fix desert eagle
2007-05-24, by unc0rr
- Fix bug with desert damaging current hedgehog
2007-05-22, by unc0rr
- Don't kick cases by moving hedgehog
2007-05-21, by unc0rr
Fix using parachute while staying on the ground
2007-05-21, by unc0rr
- Remove deprecated code
2007-05-18, by unc0rr
Fix firepunch regression
2007-05-18, by unc0rr
Moving hedgehog could get another hedgehog moving forward
2007-05-14, by unc0rr
Simplify reading from file ;)
2007-05-10, by unc0rr
- Further work on new collisions implementation
2007-05-09, by unc0rr
New loading progress sprite code
2007-05-07, by unc0rr
Bots know shotgun behavior better
2007-05-07, by unc0rr
Now really fix compilation
2007-05-06, by unc0rr
Fix compilation on 64bit arch
2007-05-06, by unc0rr
- A good implementation of shotgun
2007-05-05, by unc0rr
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-04, by unc0rr
Fix collision info artifacts in Land array when two objects intersect
2007-05-02, by unc0rr
Mines also collide
2007-05-02, by unc0rr
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-05-02, by unc0rr
Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19, by unc0rr
Use freepascal's routines to manipulate threads
2007-03-19, by unc0rr
Oops, sorry...
2007-03-17, by unc0rr
- Get rid of operator := to have GPC support
2007-03-17, by unc0rr
merge fixes from branch
2007-03-15, by displacer
merged new team from branch
2007-03-15, by displacer
- Fix most of the warnings in hwengine
2007-03-11, by unc0rr
Use right way of finding and using Qt4 in CMake
2007-02-26, by unc0rr
- Fix warning
2007-02-24, by unc0rr
disable start game button with teams num < 2
2007-02-24, by displacer
Blow torch icon
2007-02-23, by unc0rr
Fix for NSIS .lnk workaround
2007-02-23, by unc0rr
Fix "/capture" command
2007-02-23, by unc0rr
Fix run with DEBUGFILE turned off
2007-02-23, by unc0rr
Engine debug file off
2007-02-23, by unc0rr
- Change proto version to 4
2007-02-23, by unc0rr
form size increased (network chat is now fit into window initially)
2007-02-23, by displacer
removed purged ethereal theme entry
2007-02-23, by displacer
network bots are now displayed in teamselect widget
2007-02-23, by displacer
correct team info in frames (displaying bots difficulty fixed)
2007-02-23, by displacer
connect to removed signal fixed (console warning)
2007-02-23, by displacer
GPL headers added
2007-02-21, by displacer
change Displacer's mailbox
2007-02-21, by displacer
users should compile and configure package under user account :)
2007-02-21, by displacer
moc warnings removed
2007-02-21, by displacer
check for noexecstack linker compatibility (MacOS linker)
2007-02-21, by displacer
Small cleanup + fix showing wrong page at startup
2007-02-21, by unc0rr
Remove unneeded file
2007-02-21, by unc0rr
Remove unused theme
2007-02-21, by unc0rr
- Remove unneeded files
2007-02-21, by unc0rr
Small cleanup, faster compilation as a result
2007-02-21, by unc0rr
Update instructions
2007-02-21, by unc0rr
removed LocalCFG signal
2007-02-20, by displacer
some debug messages removed
2007-02-20, by displacer
- Proper fix to get network byte order
2007-02-20, by unc0rr
frewetype warning is now printed to console
2007-02-20, by displacer
chatWidget with nicks ready
2007-02-20, by displacer
vertical size fix for chatwidget
2007-02-20, by displacer
fixes last commit problems
2007-02-20, by displacer
resizing and grid problems
2007-02-20, by displacer
chatWidget with layout
2007-02-20, by displacer
QTextBrowser instead of QLabel+QScrollArea
2007-02-20, by unc0rr
Do not use SDL_Net's to/from network byte order conversion functions
2007-02-20, by unc0rr
Fix build
2007-02-19, by unc0rr
Don't let text file to confuse a terminal
2007-02-19, by unc0rr
Follow standarts
2007-02-19, by unc0rr
hedgehogs num bugfix for netgame
2007-02-19, by displacer
Fix parachute having crosshair
2007-02-18, by unc0rr
simple net cha added
2007-02-18, by displacer
problems with widget sizes for net chat
2007-02-18, by displacer
Fix regression with binds layouting
2007-02-18, by unc0rr
Added forgotten files to build system
2007-02-18, by unc0rr
- Fix creating net server in Windows issue
2007-02-18, by unc0rr
waiting state for net Go button
2007-02-18, by displacer
New net team icon
2007-02-17, by unc0rr
Better Sync animation :)
2007-02-15, by unc0rr
Now really proper fix
2007-02-14, by unc0rr
forts mode initial state added
2007-02-14, by displacer
fort, grave and difficulty information for net team
2007-02-14, by displacer
- Fix bad fix from previous revision .)
2007-02-14, by unc0rr
Fix hedgehog stopping after picking up bonus box
2007-02-13, by unc0rr
Better local game page layout
2007-02-13, by unc0rr
Fix bugs:
2007-02-13, by unc0rr
Fix AI using shotgun and Desert Eagle
2007-02-12, by unc0rr
Follow bombs and mines thrown by plane
2007-02-12, by unc0rr
Fix runtime warning
2007-02-11, by unc0rr
Better AI behavior
2007-02-11, by unc0rr
Many small improvements
2007-02-11, by unc0rr
AI thinks in separate thread
2007-02-11, by unc0rr
Delphi mode off
2007-02-11, by unc0rr
- Two more land templates
2007-02-11, by unc0rr
Small performance optimization
2007-02-11, by unc0rr
One more land template + some templates tuning
2007-02-11, by unc0rr
Fix bug with unexpected jumping after use of air attack or construction tool
2007-02-10, by unc0rr
New widgets layout on PageOptions
2007-02-10, by unc0rr
- Enable 'norsk' theme
2007-02-10, by unc0rr
- Better AI thinking behavior
2007-02-10, by unc0rr
Disable cheat trick with hjump
2007-02-10, by unc0rr
Better construction tool
2007-02-10, by unc0rr
Tune pickhammer
2007-02-09, by unc0rr
- Remake net game page
2007-02-09, by unc0rr
netserver and netonnectedclient splited to different files
2007-02-08, by displacer
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
2007-02-08, by displacer
update net servers when going to net page
2007-02-08, by displacer
randomly chosen ports
2007-02-08, by displacer
update button for udp servers list
2007-02-08, by displacer
- Bind also 9th slot
2007-02-08, by unc0rr
binded to port
2007-02-07, by displacer
udp server detecting experimental version (added files)
2007-02-07, by displacer
udp server detecting experimental version
2007-02-07, by displacer
Increased number of construction tools in ammo case
2007-02-07, by unc0rr
Add two files to package
2007-02-07, by unc0rr
Construction tool
2007-02-07, by unc0rr
Airplane can fly from right to left
2007-02-07, by unc0rr
lost connection to server warning message
2007-02-07, by displacer
segfault after endgame fixed?!
2007-02-07, by displacer
One more land template
2007-02-06, by unc0rr
final bugfixes :)
2007-02-06, by displacer
Better templates, giving more different lands
2007-02-06, by unc0rr
Add file to package
2007-02-06, by unc0rr
some colors and network protocol fixes
2007-02-06, by displacer
Ooops, forgot this :)
2007-02-06, by unc0rr
more correct network hhnum
2007-02-06, by displacer
Store translations in Data/Locale directory
2007-02-06, by unc0rr
Fix net game ;)
2007-02-05, by unc0rr
return after rungame
2007-02-05, by displacer
- Fix net game bug
2007-02-05, by unc0rr
- Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05, by unc0rr
Update copyright information
2007-02-05, by unc0rr
- Fix getting negative coordinates of cursor
2007-02-05, by unc0rr
some debug messages disabled
2007-02-04, by displacer
memory leak fixed (tanks unC0Rr)
2007-02-04, by displacer
Fix IPCSocket issues
2007-02-04, by unc0rr
repeated start now allowed
2007-02-04, by displacer
initial colors assign fix
2007-02-04, by displacer
- Better gears placing
2007-02-04, by unc0rr
color change in slave network client is now disabled
2007-02-04, by displacer
adding the same command twice bug fixed for net game
2007-02-04, by displacer
some disconnect and remove teams bugfixes
2007-02-04, by displacer
colors changing config fully working (still need disabling in slaves)
2007-02-03, by displacer
fix fo make things working
2007-02-03, by displacer
small memory leak fixed
2007-02-03, by displacer
additional error checking
2007-02-03, by displacer
3 method ;) of predicting colors
2007-02-02, by displacer
Support unicode input for chat
2007-02-01, by unc0rr
empty ChangeLog, just to not forget to make it for future release
2007-01-28, by unc0rr
AI works properly
2007-01-28, by unc0rr
- UFO smokes
2007-01-28, by unc0rr
network team add can be denied by server
2007-01-27, by displacer
network colors (alpha)
2007-01-27, by displacer
integer -> LongInt
2007-01-27, by unc0rr
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-27, by unc0rr
AI compiles, but doesn't work
2007-01-26, by unc0rr
Make SHA really work
2007-01-26, by unc0rr
Check land digest
2007-01-26, by unc0rr
Show rope
2007-01-26, by unc0rr
- New land generator feature: islands in the sky
2007-01-26, by unc0rr
- Better land generator
2007-01-24, by unc0rr
more accurate selection colors for teamselect widget
2007-01-24, by displacer
hedgehogs num modification now allowed to chief client only
2007-01-24, by displacer
- Show sample line
2007-01-23, by unc0rr
- Two more templates
2007-01-23, by unc0rr
- New land templates
2007-01-23, by unc0rr
- New Land Generator
2007-01-23, by unc0rr
- Fix Blow Torch and Air Attack
2007-01-22, by unc0rr
network teams hedgehogs nums modifications now working from chief client
2007-01-21, by displacer
Small fixes to bring engine to life
2007-01-21, by unc0rr
network to local teams map, addteams from server before team config bug, fixed some segfaults
2007-01-21, by displacer
initial hedgehogs num fixed
2007-01-21, by displacer
first buggy hedgehogs num net change
2007-01-21, by displacer
Fixed-point arithmetics in engine.
2007-01-21, by unc0rr
more correct net disconnection
2007-01-18, by displacer
disable widgets if we are slave network client
2007-01-18, by displacer
equal team names huge bug fixed for multiple clients
2007-01-17, by displacer
more correct remove net teams
2007-01-17, by displacer
Another float debug
2007-01-16, by unc0rr
Some fixes, revert debug code
2007-01-16, by unc0rr
Get further with debug
2007-01-15, by unc0rr
More detailed debug
2007-01-15, by unc0rr
Rope debug stuff
2007-01-15, by unc0rr
- Store more team specific values in HWTeam
2007-01-15, by unc0rr
net game image
2007-01-15, by displacer
Run game message added, team and config info provided for net game
2007-01-15, by displacer
multiple teams now available per host (still alpha)
2007-01-14, by displacer
- Fix not debug build
2007-01-14, by unc0rr
Team level at new place on team config page
2007-01-14, by unc0rr
CONFIG_PARAM for storing config
2007-01-14, by displacer
protocol changes
2007-01-14, by displacer
- New team level icons
2007-01-14, by unc0rr
isChiefClient is now correct :)
2007-01-14, by displacer
Selecting map works in net game
2007-01-14, by unc0rr
Fix infinite loop
2007-01-14, by unc0rr
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14, by unc0rr
Oops, I should be more careful
2007-01-14, by unc0rr
Connect signal and slot directly for AddTeam event
2007-01-14, by unc0rr
Small fixes
2007-01-14, by unc0rr
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