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Skip collision on X for barrels that aren't knocked over
2010-05-17, by nemo
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
2010-05-17, by nemo
portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
2010-05-17, by sheepluva
remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
2010-05-17, by sheepluva
Change to just set timer to 0
2010-05-17, by nemo
Fix for artillery mode weapon use
2010-05-17, by nemo
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