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fixed app name
hedgeroid
2011-07-05, by Xeli
Add fudge factors for the collision check on portal exit
2011-07-08, by nemo
Added build scripts to the hgignore files, these are generated by cmake
hedgeroid
2011-07-05, by Xeli
merge french translation
2011-07-07, by nemo
merge
hedgeroid
2011-07-05, by Xeli
Updated Czech translation
2011-07-07, by karibikCZ
Added download functionality and changed some icons
hedgeroid
2011-07-05, by Xeli
This seems to be a much better place
2011-07-07, by unc0rr
Removed DataPackage and added eclipse specific meta files to ignore
hedgeroid
2011-07-05, by Xeli
This should improve performance on singlecore computers
2011-07-05, by unc0rr
removed the extra DataPackage apk, the main app will download it itself
hedgeroid
2011-07-05, by Xeli
little code cleanup (but please test)
2011-07-04, by koda
Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share
hedgeroid
2011-07-05, by Xeli
(fix issue 126) moved initial nickname popup to the netconnection page
2011-07-04, by koda
Changed package name from org.hedgewars to org.hedgewars.mobile
hedgeroid
2011-07-01, by Xeli
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
2011-07-04, by unc0rr
updated path to Data folder to match where DataPacakage put it *temporarily*
hedgeroid
2011-07-01, by Xeli
oops
2011-07-03, by nemo
merge
hedgeroid
2011-07-01, by Xeli
separate landpixels/land despeckling results to avoid desyncing on blurry land due to extra despeckling passes. right now, this does mean landpixels edge-of-block recheck is not done
2011-07-03, by nemo
Added *.properties in Android project dirs to hgignore
hedgeroid
2011-06-29, by Xeli
Altered switch behavior on 'The Specialists'.
2011-07-03, by mikade
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
2011-06-29, by Xeli
Based on some user complaints on forum, try to reduce impact of teams on small displays.
2011-07-03, by nemo
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