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Add nil check in fake crate spawn for if crate fails to spawn
2015-10-03, by nemo
- GameController framework added to project (required by last version of SDL)
ios-revival
2015-09-28, by antonc27
- Bitcode disabled (for Xcode 7)
ios-revival
2015-09-28, by antonc27
Scan from right too. Not sure this is actually helpful, so committing separately.
2015-09-25, by nemo
This should probably fix feedback that hogs weren't spawning on left side of map.
2015-09-25, by nemo
fp complained about this line being too long
2015-09-23, by sheepluva
- 'Shoppa Pro' ammo set added to iOS front-end
ios-revival
2015-09-20, by antonc27
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
ios-revival
2015-09-20, by antonc27
- 'Construction Mode' ammo set and game parameters added to iOS front-end
ios-revival
2015-09-20, by antonc27
- 'Highlander' ammo set added to iOS front-end
ios-revival
2015-09-20, by antonc27
- 'One of everything' ammo set added to iOS front-end
ios-revival
2015-09-20, by antonc27
tweak tips a little (loosely based on Wuzzy's suggestions)
2015-09-19, by sheepluva
- Fix for getting the correct fort name in FortsViewController
ios-revival
2015-09-18, by antonc27
- Added functionality to select one hat for all hogs at team settings
ios-revival
2015-09-18, by antonc27
- Fix for consequent selection of same hat for all hogs in settings
ios-revival
2015-09-18, by antonc27
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