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update changelog
2018-10-27, by alfadur
and finally make the bat hit moving gears for completeness
2018-10-27, by alfadur
make whip hit moving gears
2018-10-27, by alfadur
make kamikaze hit moving gears as well
2018-10-27, by alfadur
make firepunch hit moving gears (airmines are not amused)
2018-10-27, by alfadur
prevent firepunch from hitting the same gear multiple times
2018-10-27, by alfadur
Draw mission panel behind ammo menu tooltip
2018-10-27, by Wuzzy
Tweak commenting in uWorld render routine
2018-10-27, by Wuzzy
Update changelog
2018-10-27, by alfadur
No firepunch hit sound for sticky mines
2018-10-27, by Wuzzy
Add credits for shoryuken_hit.ogg
2018-10-27, by Wuzzy
Tweak firepunch sound that Wuzzy found
2018-10-27, by alfadur
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
2018-10-27, by Wuzzy
add some japanese tips as well
2018-10-27, by alfadur
Fix resurrector handling turn time manually, use correct ammoprop instead
2018-10-26, by Wuzzy
Display "0 remaining" if multi-shoot weapon has been used up
2018-10-26, by Wuzzy
Fix seduction not stopping if hog took damage before attack was complete
2018-10-26, by Wuzzy
complete ja.txt
2018-10-26, by alfadur
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
2018-10-26, by Wuzzy
Tweak error messages of /callvote kick
2018-10-26, by Wuzzy
Fix lack of message and segfault when number texture creation fails
2018-10-26, by unc0rr
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
2018-10-26, by Wuzzy
Add separate sound symbols for case impact and extra damage
2018-10-26, by Wuzzy
CS: Highlight "Available weapon specials:" as well
2018-10-26, by Wuzzy
Continental supplies: Highlight "Special weapons:" line in mission panel
2018-10-26, by Wuzzy
Add sound for landspray
2018-10-26, by Wuzzy
Add ice beam idle sound
2018-10-26, by Wuzzy
Add flamethrower sound
2018-10-26, by Wuzzy
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