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- More smooth hedgehogs physics
2006-07-03, by unc0rr
Basic save support in engine
2006-06-29, by unc0rr
- Changed falling damage scoring
2006-06-28, by unc0rr
- Many AI improvements
2006-06-23, by unc0rr
Show the bot thinking, when he does it after attack
2006-06-20, by unc0rr
Collision-related stuff
2006-06-20, by unc0rr
- 2 more Land templates
2006-06-20, by unc0rr
Many AI improvements, bots do think in separate thread
2006-06-20, by unc0rr
- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
2006-06-20, by unc0rr
- Start AI rewrite
2006-06-14, by unc0rr
Scroll added to team control widget
2006-02-24, by displacer
No more hedgehogs hung in air
2006-02-05, by unc0rr
colors added to teamselwidget
2006-02-05, by displacer
vector removed & teamselwidget moved to constructor
2006-02-05, by displacer
Fixed compile (second try)
2006-02-04, by unc0rr
Fixed compile
2006-02-04, by unc0rr
- Fixed compiling .)
2006-02-01, by unc0rr
- Replaced water sprite
2006-01-25, by unc0rr
Send run parameters by cmd line, game parameters by IPC... breaks network game
2006-01-21, by unc0rr
- Fixed game loading
2006-01-20, by unc0rr
- Fixed bubble theme object
2006-01-19, by unc0rr
- Rename frontend to hedgewars and compile it to engine directory
2006-01-15, by unc0rr
- Get rid of hwserv and runhelper
2006-01-15, by unc0rr
TeamSelect widget alpha added
2006-01-15, by displacer
- Teams health bars sorting
2006-01-15, by unc0rr
- New /skip command
2006-01-12, by unc0rr
Show team health bars, without sorting yet
2006-01-12, by unc0rr
- Fixed dynamit sprite
2006-01-11, by unc0rr
DefaultTeam is now default to play with single and network game
2006-01-10, by displacer
added default team on loading
2006-01-10, by displacer
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