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Add the template to selection
transitional_engine
tip
10 days ago, by unC0Rr
Add one more template
transitional_engine
10 days ago, by unC0Rr
Tweak the rest of map templates
transitional_engine
11 days ago, by unC0Rr
* Introduce concept of invizible walls to constrain outline map generation
transitional_engine
12 days ago, by unC0Rr
Add a tool visualizing map templates
transitional_engine
2 weeks ago, by unC0Rr
Merge tip
transitional_engine
3 weeks ago, by unC0Rr
Make AI less annoying
transitional_engine
3 weeks ago, by unC0Rr
Add some progress on rust AI
transitional_engine
3 weeks ago, by unC0Rr
Start on AI implementation in rust
transitional_engine
6 weeks ago, by unC0Rr
- Update corrosion
transitional_engine
3 weeks ago, by unC0Rr
Wrap chat lines into div
default
2 months ago, by unC0Rr
Remove old code
transitional_engine
2 months ago, by unC0Rr
Add templates for different maze styles
transitional_engine
2 months ago, by unC0Rr
Sanitize maze mapgen code a bit
transitional_engine
2 months ago, by unC0Rr
Use rust implementation of maze generator in engine
transitional_engine
3 months ago, by unC0Rr
Add maze land generator ported from pascal engine
transitional_engine
3 months ago, by unC0Rr
Fix test to match new yaml structure
transitional_engine
3 months ago, by unC0Rr
Add install script for tiles
transitional_engine
3 months ago, by unC0Rr
Fix cavern templates
transitional_engine
3 months ago, by unC0Rr
Make outline template generator behave more like old engine
transitional_engine
3 months ago, by unC0Rr
Make Point::with_margin function safe to use
transitional_engine
3 months ago, by unC0Rr
Allow switching between outline and wfc map generators
transitional_engine
3 months ago, by unC0Rr
Make pas2c engine work with hwengine-future
transitional_engine
3 months ago, by unC0Rr
Pass full path to WFC for tile loading
transitional_engine
3 months ago, by unC0Rr
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
3 months ago, by unC0Rr
Merge default
transitional_engine
3 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
3 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
3 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
3 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
3 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
6 months ago, by unC0Rr
Implement key bindings
6 months ago, by unC0Rr
Handle game view resize
6 months ago, by unC0Rr
Improve AI aiming with minigun
7 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
7 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
7 months ago, by unC0Rr
Fix build
7 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
7 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
10 months ago, by unC0Rr
Merge default
transitional_engine
15 months ago, by unC0Rr
Fix type
transitional_engine
15 months ago, by unC0Rr
sndCover now falls back to sndWatchThis OR sndFire.
8 months ago, by spudpiggy
Fixed grammar, and reworded a few sentences to sound better.
8 months ago, by spudpiggy
fix early room deletion
8 months ago, by alfadur
fix room joining
8 months ago, by alfadur
thread server reference through dispatch to ensure rooms can be auto dropped
8 months ago, by alfadur
fix leaving rooms
8 months ago, by alfadur
fix rejoining
8 months ago, by alfadur
add some more buffer space
8 months ago, by alfadur
grow network buffer periodically
8 months ago, by alfadur
fix protocol recovery
8 months ago, by alfadur
merge the kick notice suppression
8 months ago, by nemo
merge the lobby suppression
8 months ago, by nemo
suppress this message too.
1.0.0
8 months ago, by nemo
requested change by andu. filtering out ignored player. lobby notice
1.0.0
8 months ago, by nemo
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
1.0.0
8 months ago, by nemo
a couple more todos
9 months ago, by alfadur
fix connection errors carrying over to new clients
10 months ago, by alfadur
add some more todo!s
10 months ago, by alfadur
fix server build
10 months ago, by alfadur
fix protocol parser life assurance
10 months ago, by alfadur
fix voting rights
10 months ago, by alfadur
Revive cabal build of the game server
10 months ago, by Vekhir
fix for Arch package
10 months ago, by alfadur
Fix server build with modern mtl library
11 months ago, by Vekhir
Modernize engine protocol parser
14 months ago, by unC0Rr
Add some cosmetic/consistency fixes
14 months ago, by unC0Rr
Implement pinging of the server every 30 seconds
14 months ago, by unC0Rr
Adopt more recent versions of dependencies, apply clippy fixes
14 months ago, by unC0Rr
Replace 'var' with 'let' in flag/grave/hat XHTML previews
15 months ago, by Wuzzy
Clean up flag/grave/hats XHTML preview pages
15 months ago, by Wuzzy
Unbreak pas2c build
15 months ago, by unC0Rr
Merge default
transitional_engine
16 months ago, by unC0Rr
add some round() so that the scale factor compiles at least with non-integer values
16 months ago, by nemo
pull in neglected fix
16 months ago, by nemo
Add ExtraDamage icon variant for locales with comma as decimal separator
16 months ago, by Wuzzy
Make use of GetEngineString in Lua scripts
17 months ago, by Wuzzy
CS: Add support for King Mode and PlaceHog
17 months ago, by Wuzzy
Add GetEngineString function to expose some string IDs to Lua
17 months ago, by Wuzzy
CS: Disable game flags incompatible with this script
17 months ago, by Wuzzy
CS: Remove hog switch arrows on continent phase if switching gameflag is used
17 months ago, by Wuzzy
Fix error if passing bad number script param to Battallion/Space Invasion
17 months ago, by Wuzzy
Fix errors if passing bad script param to [Tech]Racer
17 months ago, by Wuzzy
Updated Spanish translation
17 months ago, by martinraul
Fix linking against sdl2-mixer
17 months ago, by unC0Rr
Fix pas2C build fail in uLocale
18 months ago, by Wuzzy
Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
18 months ago, by Wuzzy
Fix off-by-1 error leading to crash
18 months ago, by unC0Rr
Fix pas2c build erroring after parsec added function we already define
18 months ago, by unc0rr
Fix speech bubble not wrapping if contain quote marks (bug 753)
18 months ago, by Wuzzy
Make tardis avoid water during Sudden Death
18 months ago, by Wuzzy
Close Esc menu when chat opens
18 months ago, by Wuzzy
Don't destroy chat when window loses focus (bug 623)
18 months ago, by Wuzzy
Properly close chat after quit command
18 months ago, by Wuzzy
Fix CMake warning for position of cmake version
19 months ago, by Wuzzy
Start PoC of pas2rust conversion routine
20 months ago, by unc0rr
Refactor const names in uScript, no logic change
20 months ago, by unc0rr
workaround for FPC 3.2.2 linking bug
20 months ago, by alfadur
disable videorec by default in vcpkg build
20 months ago, by alfadur
fix vcpkg build
20 months ago, by alfadur
force dllexport for physlayer interface
20 months ago, by alfadur
optimize out allocations in data iterator
20 months ago, by alfadur
add iteration overhead benchmark
20 months ago, by alfadur
use multiple components for iteration benchmark
20 months ago, by alfadur
fix component removal
20 months ago, by alfadur
optimize type mask iteration
20 months ago, by alfadur
add component manipulation benchmark
20 months ago, by alfadur
remove events
21 months ago, by alfadur
add some server todos
21 months ago, by alfadur
separate out DB task
21 months ago, by alfadur
add back server TLS support
21 months ago, by alfadur
add basic ECS benchmark
21 months ago, by alfadur
and this one
21 months ago, by nemo
also these
21 months ago, by nemo
switch server
21 months ago, by nemo
This is yet another (empty) testing commit for the world to admire.
21 months ago, by sheepluva
add a client moderator flag just to commit something
21 months ago, by alfadur
This is an empty commit, for testing purposes.
21 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
21 months ago, by unC0Rr
expand theme definition
22 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
22 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
22 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
22 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
22 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
22 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
22 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
22 months ago, by unC0Rr
Fix some bugs
transitional_engine
22 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
22 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
22 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
22 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
22 months ago, by unC0Rr
Fix mapgen
transitional_engine
22 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
22 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
22 months ago, by unC0Rr
fix typo
22 months ago, by jpr
update credits
23 months ago, by alfadur
update spanish engine translation
23 months ago, by alfadur
merge to trunk
23 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
23 months ago, by nemo
Fixed a memory leak
23 months ago, by Sergey Alirzaev
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
23 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
23 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
23 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
23 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
23 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
23 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
23 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
2022-12-13, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-09, by unC0Rr
Improve performance of CheckGearNear
2022-12-01, by unC0Rr
Optimize hwFloat multiplication a bit
2022-11-30, by unC0Rr
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
2022-11-29, by S.D.
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
2022-10-31, by S.D.
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
2022-10-30, by S.D.
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Make direct messages (/msg) look nicer for the next version clients
draft
2022-10-16, by S.D.
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
2022-10-16, by S.D.
Don't abort ready timer if the game is in Confirm state
draft
2022-10-06, by S.D.
Simplify code
2022-10-06, by unC0Rr
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
draft
2022-10-05, by S.D.
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
2022-09-12, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
2022-09-12, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
2022-09-12, by Jens Petersen
do the actual remove
1.0.0
2022-09-12, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
2022-09-12, by Simon McVittie
merge to trunk
2022-09-07, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
2022-09-07, by nemo
Removed tag 1.0.1-release
1.0.0
2022-09-07, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
2022-09-07, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
2022-09-07, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
2022-09-06, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
Update Wuzzy's e-mail address in credits
2022-04-07, by Wuzzy
limit scope of u128 operations in sqrt
2022-03-15, by alfadur
port sqrt optimization to u128 case
2022-03-14, by alfadur
Fix incorrect calculation of target point in AI drill strike test
2022-03-14, by unC0Rr
1.0.0 merge
2022-02-05, by nemo
avcodec 59+ compatibility
1.0.0
2022-02-05, by LocutusOfBorg
update to mysql_async
2022-02-03, by alfadur
add back client timeouts
2022-02-01, by alfadur
move server network to tokio
2022-02-01, by alfadur
update protocol 📦
2022-01-31, by alfadur
add direct access to gear data
2022-01-28, by alfadur
add type safe power of two sizes
2022-01-27, by alfadur
use grid only for static gears
2022-01-25, by alfadur
fix typo in german lua strings
2021-12-02, by Zaubermaus
make seduction work on sentries
2021-10-16, by alfadur
remove owner from wild sentries
2021-10-16, by alfadur
fix sentry bullet misattribution
2021-10-16, by alfadur
paint sentries in clan colors
2021-10-16, by alfadur
make domesticated sentries not target their owners
2021-10-16, by alfadur
reduce blowtorch radius to avoid grabbing gears behind current🦔
2021-10-16, by alfadur
reduce digging damage frequency
2021-10-16, by alfadur
use array map in timer constructor
2021-09-09, by alfadur
Avoid crashing on physfs failure
2021-09-07, by alfadur
workaround for FPC 3.2.0 ICE
1.0.0
2020-08-10, by alfadur
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
2021-07-14, by unc0rr
Publish join and part commands as well
2021-07-14, by unc0rr
Begin attempt to convert checker into async using tokio
2021-07-10, by unc0rr
eat warnings
2021-07-01, by alfadur
- Update hedgewars-network-protocol library with messages needed for checker
2021-06-30, by unc0rr
Add parser and idempotention tests for server messages
2021-06-30, by unc0rr
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
2021-06-26, by sheepluva
add comment header to function to pretend that I care
2021-06-25, by sheepluva
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
2021-06-25, by sheepluva
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
2021-06-25, by sheepluva
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
2021-06-24, by sheepluva
Extract network protocol into a separate crate
2021-06-23, by unc0rr
Hopefully this is a little more sensible
2021-06-23, by nemo
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
2021-06-22, by sheepluva
update nom
2021-06-22, by alfadur
update mio
2021-06-22, by alfadur
add polled timer
2021-06-21, by alfadur
update glutin
2021-06-20, by alfadur
fix error string
2021-06-20, by alfadur
load haskell directly into Replay
2021-06-20, by alfadur
find excuses to use shiny new 🦀 features
2021-06-19, by alfadur
Add sample ubot plugin written in haskell
2021-06-17, by unc0rr
Update mingpt plugin to include recent chat history in the seed
2021-06-15, by unc0rr
Fix detection of message author in ubot core
2021-06-15, by unc0rr
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
2021-06-12, by unc0rr
Add url bot plugin based on url-bot-rs (only the difference from their repo)
2021-06-12, by unc0rr
Add main module for irc bot which serves as an irc<>rabbitmq relay
2021-06-08, by unc0rr
Use the singular 'they' in code comments, where it makes sense
2021-05-28, by Wuzzy
German announcer messages: Remove gender assumptions
2021-05-28, by Wuzzy
Singular 'they': Update comments in engine locale files
2021-05-28, by Wuzzy
Use 'singular they' instead of 'he'
2021-05-28, by Wuzzy
Hedgewars lobby to IRC proxy
2021-05-26, by sheepluva
bug #823 missing nil checks crasher introduced in r4aa19b21707d
1.0.0
2021-04-13, by nemo
bug #823 missing nil checks crasher introduced in r4aa19b21707d
2021-04-13, by nemo
Add missing column in credits.csv
2021-04-05, by Wuzzy
add const generics to physics step
2021-03-24, by alfadur
Fix build with Qt 5.15+
1.0.0
2020-06-04, by felixonmars
anarchist flags
2021-03-15, by L29Ah
fix framebuffer sizing
2021-01-21, by alfadur
add wgpu support to hwrunner
2021-01-21, by alfadur
move time out of physics
2021-01-07, by alfadur
Add alfadur to credits for Mushroom/Teapot graves
2020-12-13, by Wuzzy
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
2020-12-13, by Wuzzy
Fix crash when spawning vgtSmallDamageTag in Lua
2020-12-13, by Wuzzy
Lua locale check: Disable line length warning
2020-12-07, by Wuzzy
Credit heretic43 for zh_CN translation
2020-12-07, by Wuzzy
Update translation: zh_CN
2020-12-07, by heretic43
implement event cancelation
2020-11-17, by alfadur
fix event registration
2020-11-17, by alfadur
reduce fps
2020-11-16, by alfadur
get texcoords from atlas
2020-11-15, by alfadur
add texturing to gear renderer
2020-11-14, by alfadur
fix triangle count
2020-11-13, by alfadur
start drawing gears
2020-11-13, by alfadur
safetize buffer interface
2020-11-13, by alfadur
safetize texture interface
2020-11-12, by alfadur
allow finding sprites
2020-11-12, by alfadur
restore gear generation
2020-11-11, by alfadur
remove crash from collision
2020-11-11, by alfadur
fix indexing
2020-11-11, by alfadur
trying to build
2020-11-11, by nemo
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
2020-10-22, by unC0Rr
Fix some problems caught by C compiler
2020-10-22, by unC0Rr
Mark global variables in implementation section static
2020-10-22, by unC0Rr
add more const qualifiers to maintain a semblance of activity
2020-10-21, by alfadur
Fix lack of declaration decorations for dynamic arrays in Pas2C
2020-10-20, by unc0rr
AI: Nerf piano rating; AI will now only use it if it expects huge damage
2020-10-12, by Wuzzy
Fix freeze when aiming laser at 90° into sky
2020-10-12, by Wuzzy
Fix minor offset mismatch with wrapping laser
2020-10-12, by Wuzzy
Fix laser sight wrapping sometimes wrapping too often
2020-10-12, by Wuzzy
Disable text highlight for TimeBox "disclaimer" in all languages
2020-10-08, by Wuzzy
AI: Add reuse bonus to SMine (like shotgun)
2020-10-08, by Wuzzy
Fix AI sometimes making weird SMine shots
2020-10-08, by Wuzzy
Fix hammer not digging when hitting hog with 0 health
2020-10-08, by Wuzzy
Fix hog not returning from TimeBox when all land was destroyed
2020-10-08, by Wuzzy
AI: Don't sacrifice final hog with kami or piano
2020-10-07, by Wuzzy
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
2020-09-10, by unC0Rr
fix vcpkg build
2020-09-06, by alfadur
workaround for FPC 3.2.0 ICE
2020-08-10, by alfadur
Display lobby chat in checker
2020-08-09, by unc0rr
add teapot grave
2020-08-01, by alfadur
improve 🍄 shading
2020-07-31, by alfadur
add 🍄 grave
2020-07-31, by alfadur
KeyBindToName: Return HW's internal key name if SDL yields no name
2020-07-20, by Wuzzy
Fix piano spawning vgtNote if slot key without sound was pressed
2020-07-19, by Wuzzy
AI: Add new sine gun test (still WIP)
2020-07-19, by Wuzzy
AI: Don't end ammo tests too early for knife and drill rocket
2020-07-19, by Wuzzy
AI: Fix bad AI collision checks
2020-07-19, by Wuzzy
Fix some incorrect AI collision checks
2020-07-18, by Wuzzy
AI: Update list of gears that trigger activity
2020-07-17, by Wuzzy
Flags preview: Hide CPU flags
2020-07-16, by Wuzzy
make water sentries more resistant to sinking
2020-07-16, by alfadur
don't delete shotgun shot after it has parted
2020-07-12, by alfadur
add collision to land sentries
2020-07-12, by alfadur
world wrap water sentries
2020-07-12, by alfadur
place some generated sentries in water
2020-07-11, by alfadur
improve sentry jumping out
2020-07-11, by alfadur
improve sentry target selection
2020-07-11, by alfadur
port behavior to water sentries
2020-07-11, by alfadur
allow deploying sentries on water
2020-07-11, by alfadur
add sentry deployment step
2020-07-11, by alfadur
prevent sentries from getting stuck in the corners
2020-07-11, by alfadur
fix sentry left jump
2020-07-09, by alfadur
make sentries reload after being hit
2020-07-09, by alfadur
add smoking to damaged sentries
2020-07-09, by alfadur
allow damaging sentries
2020-07-09, by alfadur
improve sentry spawn
2020-07-08, by alfadur
use named constants in FindPlace
2020-07-08, by alfadur
Fix AI sometimes using up all health in resurrector
2020-07-08, by Wuzzy
AI: Laser sight removes upper range cap for shotgun
2020-07-08, by Wuzzy
Update German translation, fix 1 typo
2020-07-08, by Wuzzy
Update locale files
2020-07-08, by Wuzzy
Rename chat size label in frontend
2020-07-08, by Wuzzy
AI: Don't use airstrikes if negative gravity
2020-07-08, by Wuzzy
Teach AI how to use snowball
2020-07-08, by Wuzzy
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2020-07-08, by Gianfranco Costamagna
update server network
2020-07-08, by Jens Petersen
Remove Vamp/Resurrect ammos in gfInvulnerable mode
2020-07-07, by Wuzzy
allow adding teams while round is in progress
2020-07-07, by alfadur
gfInvulnerable: Fix misplaced halo icon
2020-07-07, by Wuzzy
Fix some HUD icon issues in gfInvulnerable
2020-07-07, by Wuzzy
Fix hog sometimes not falling after using resurrector
2020-07-06, by Wuzzy
AI: No longer afraid of heights if invulnerable
2020-07-06, by Wuzzy
AI: Reset remembered gravity on Think and TestAmmos
2020-07-06, by Wuzzy
AI: Teach AI to use low gravity
2020-07-06, by Wuzzy
AI: Add aiGravity and aiGravityf variables
2020-07-06, by Wuzzy
Rename windSpeed variable to aiWindSpeed
2020-07-06, by Wuzzy
AI: 0.01% chance to use kamikaze with "wishes" ;-)
2020-07-06, by Wuzzy
Fix typo
2020-07-06, by Wuzzy
AI: Teach how to use resurrector fast
2020-07-06, by Wuzzy
Teach AI how to use resurrector
2020-07-06, by Wuzzy
Fix chat lines bleeding below screen for large font
2020-07-06, by Wuzzy
Reduce maximum chat size to 400%
2020-07-05, by Wuzzy
Add placeholder icon and text for sentry bot
2020-07-05, by Wuzzy
AI: Switch to amNothing instead of amSkip to unselect weapon
2020-07-05, by Wuzzy
Teach top AI level to track falling with airstrikes
2020-07-05, by Wuzzy
AI: Teach AI that piano can't blast thru solid land
2020-07-05, by Wuzzy
AI: Airborne attacks: Move height of target X to first hit
2020-07-05, by Wuzzy
Follow airplane gear on spawn
2020-07-05, by Wuzzy
AI: Fix starting height of airborne attacks
2020-07-05, by Wuzzy
AI: Improve drill strike prediction
2020-07-05, by Wuzzy
fix hitorder dispatch
2020-07-05, by alfadur
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
2020-07-05, by sheepluva
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
ui-scaling
2020-07-05, by Wuzzy
[backport] Chat scale: Move setting to Video tab
ui-scaling
2020-07-05, by Wuzzy
add basic jumping to sentries
2020-07-05, by alfadur
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
2020-07-05, by Wuzzy
Chat scale: Move setting to Video tab
2020-07-05, by Wuzzy
fix accidential resurrection of removed code of merge 63e2b7b2ec47
2020-07-04, by sheepluva
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
2020-07-04, by sheepluva
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
2020-07-04, by sheepluva
fix chat-scaling being awkward due to font size pt/px confusion
ui-scaling
2020-07-04, by sheepluva
Merge branch 1.0.0 into branch ui-scaling
ui-scaling
2020-07-03, by sheepluva
prevent sentries from getting stuck on mines
2020-06-30, by alfadur
increase sentry vision angle
2020-06-30, by alfadur
don't shoot if the target moves out of range while aiming
2020-06-30, by alfadur
turn away when starting walking on a cliff edge
2020-06-30, by alfadur
draw sentries with direction
2020-06-30, by alfadur
add some target tracking to sentries
2020-06-30, by alfadur
downgrade sentries to miniguns
2020-06-30, by alfadur
add separate hit order for sentries
2020-06-30, by alfadur
Fix airplane line not being drawn in full for very large maps
2020-06-29, by Wuzzy
Fix cursor being too limited left/right if zoomed out too much
2020-06-29, by Wuzzy
Tweak airplane spawn point to avoid appear out of nowhere
2020-06-29, by Wuzzy
Increase X camera limit back to 2048
2020-06-29, by Wuzzy
Enforce camera limits regardless of zoom level
2020-06-29, by Wuzzy
add sentries to ammo config
2020-06-29, by alfadur
limit sentry attacks through land
2020-06-28, by alfadur
prevent sentries from falling off cliffs
2020-06-28, by alfadur
refactor collision tests
2020-06-28, by alfadur
place sentries on start
2020-06-28, by alfadur
add sentries count to game config
2020-06-28, by alfadur
reduce sentry damange
2020-06-27, by alfadur
add aiming timeout to sentry
2020-06-27, by alfadur
add current 🦔 targeting to sentry
2020-06-27, by alfadur
add sentry walking cycle
2020-06-26, by alfadur
add sentry 🤖 stub
2020-06-26, by alfadur
Frontend: Sort ammos like in-game
2020-06-25, by Wuzzy
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
2020-06-25, by Wuzzy
Teach AI to use laser sight
2020-06-25, by Wuzzy
Don't check speed and land for MoreWind check in doFallingGear
2020-06-25, by Wuzzy
Teach AI how to deal with gfMoreWind
2020-06-25, by Wuzzy
remove forced position change from blowtorch
2020-06-24, by alfadur
Fix AI thread erroring out when there are no targets
2020-06-24, by Wuzzy
real collision fix
2020-06-24, by alfadur
remove wiggle throttling in anticipation of a real collision fix 🥁
2020-06-24, by alfadur
Update ChangeLog and CREDITS
2020-06-24, by Wuzzy
workaround for world edge selector on MacOS
2020-06-23, by alfadur
extend double jump activation window
2020-06-22, by alfadur
add 🐼 hat
2020-06-21, by alfadur
make minigun shove cumulative
2020-06-21, by alfadur
fix crosshairs spinning around
2020-06-21, by alfadur
merge blowtorch draft
2020-06-21, by alfadur
use throttled direction for aiming
2020-06-21, by alfadur
throttle wiggling
2020-06-21, by alfadur
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
2020-06-12, by Wuzzy
AI: Add dedicated test for SMine
2020-06-12, by Wuzzy
Teach AI to use seduction
2020-06-12, by Wuzzy
Teach AI to use cleavers
2020-06-09, by Wuzzy
Add missing semicolon (oops!)
2020-06-09, by Wuzzy
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
2020-06-09, by Wuzzy
Teach AI to use air mines
2020-06-08, by Wuzzy
AI: Rewrite TestMolotov
2020-06-08, by Wuzzy
Teach AI to use RC plane (straight line only, no bombs)
2020-06-08, by Wuzzy
Follow piano gear when it's spawned by hedgehog
2020-06-08, by Wuzzy
AI: Tweak piano test
2020-06-08, by Wuzzy
AI: Remove own gear from explosion/shove checks in kami/piano test
2020-06-08, by Wuzzy
Teach AI to use piano strike
2020-06-08, by Wuzzy
Graves preview page: Change grave margin
2020-06-07, by Wuzzy
Add flags and graves preview pages
2020-06-07, by Wuzzy
Teach AI how to use MineStrike (0 secs only)
2020-06-07, by Wuzzy
Teach AI to use drill strike
2020-06-06, by Wuzzy
AI: Refactor bounce handling
2020-06-06, by Wuzzy
Teach AI to set minimum mine bounce for improved aiming
2020-06-06, by Wuzzy
Teach AI to drop mines from safe height
2020-06-06, by Wuzzy
Teach AI to spam extra time if infinite
2020-06-06, by Wuzzy
Merge b988d3be7100
2020-06-06, by Wuzzy
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
2020-06-06, by Wuzzy
Fix many gears not being affected by gfMoreWind on turn end
2020-06-06, by Wuzzy
experimental blowtorching
2020-06-05, by alfadur
remove blowtorching tautology
2020-06-05, by alfadur
Cleaner digit parsing of ammo schemes
2020-06-05, by Wuzzy
Fix camera zooming out too far in pause mode (bug 773)
2020-06-05, by Wuzzy
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
2020-06-05, by Wuzzy
Add missing /sad command help
2020-06-05, by Wuzzy
Add taunt command: /happy
2020-06-05, by Wuzzy
Fix build with Qt 5.15+
2020-06-04, by felixonmars
Add taunt chat command: /bubble (hog holds breath)
2020-05-27, by Wuzzy
Add dynamite impact sound
2020-05-27, by Wuzzy
Add fade-in effect when flake appears at top
2020-05-27, by Wuzzy
Flakes: Only spawn them inside valid area
2020-05-27, by Wuzzy
Make Underwater SD flakes rise
2020-05-27, by Wuzzy
Fade out rising flakes at the top
2020-05-27, by Wuzzy
Fix wrong team health bar height after calling SetClanColor
2020-05-26, by Wuzzy
convert replay to haskell
2020-05-24, by alfadur
fix config loading
2020-05-20, by alfadur
remove stuck test
2020-05-20, by alfadur
convert config from haskell lists
2020-05-20, by alfadur
parse booleans as well
2020-05-20, by alfadur
convert teams from haskell list
2020-05-19, by alfadur
improve escapes handling
2020-05-19, by alfadur
add haskell literal formatter
2020-05-18, by alfadur
add the empty escape
2020-05-18, by alfadur
parse anonymous fields
2020-05-18, by alfadur
add whitespace handling
2020-05-18, by alfadur
add haskell literal parser
2020-05-18, by alfadur
fix editing teams while a game is in progress
2020-05-17, by alfadur
Hats webpage: Fix another incorrect static hat check
2020-05-16, by Wuzzy
Hats webpage: Fix incorrect check for static hat
2020-05-16, by Wuzzy
Hats webpage: Fix "other hats" section listing wrong hats
2020-05-16, by Wuzzy
Hats webpage: Remove protocol from URLs to fix CORS fail
2020-05-16, by Wuzzy
Hats webpage: Many improvements and fixes (2nd try)
2020-05-16, by Wuzzy
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
2020-05-16, by Wuzzy
Hats webpage: Fix URLs
2020-05-16, by Wuzzy
Many improvements and fixes for hats webpage
2020-05-16, by Wuzzy
Add many people to the hat credits
2020-05-12, by Wuzzy
Add SVG source files of chujoii's hats
2020-05-12, by Wuzzy
Fix some typos in hat names in CREDITS
2020-05-12, by Wuzzy
Credit chujoii for a couple of more hats
2020-05-12, by Wuzzy
locutus fixes my ancient build
2020-04-17, by nemo
Add patch to correctly handle libsdl2 from system/cmake
2020-04-17, by LocutusOfBorg
send team colors on round end
2020-04-12, by alfadur
fix in-game team handling
2020-04-12, by alfadur
don't apply voted 🦔 to the in-game teams
2020-04-11, by alfadur
fix phantom rooms
2020-04-10, by alfadur
er... nevermind. back this out. ApplyDamage should pick this up just fine.
2020-03-12, by nemo
poison should ruin a flawless victory. ht Case_Of
2020-03-12, by nemo
remove canhazslicepatterns
2020-03-11, by alfadur
add loading config from hwd to server
2020-03-07, by alfadur
ACF1: Fix PastMole area being too large
2020-02-11, by Wuzzy
Add flags: serbia, montenegro
2020-02-06, by Wuzzy
send 🦔 on round end
2020-01-14, by alfadur
better response grouping
2020-01-14, by alfadur
Fix weapon schemes sometimes not being saved properly
2020-01-11, by Wuzzy
reapply some simplifications
2020-01-11, by alfadur
backout a798e6441a36
2020-01-11, by alfadur
HedgeEditor: Tweak caption colors of help captions
2020-01-07, by Wuzzy
Mention mission bonuses in ASA side mission descriptions
2020-01-07, by Wuzzy
Fix impossible to become mutant after mutant gear got deleted (bug 804)
2020-01-07, by Wuzzy
simplify team handling
2020-01-04, by alfadur
add back em response on joining a game in progress
2019-12-31, by alfadur
send cleared flags on room join
2019-12-30, by alfadur
check the room passwords
2019-12-28, by alfadur
complete checker login handling
2019-12-27, by alfadur
fix official server
2019-12-26, by alfadur
update tls configuration
2019-12-26, by alfadur
remove unused em fn
2019-12-26, by alfadur
update subslice pattern to the new syntax
2019-12-24, by alfadur
restore engine message handler
2019-12-24, by alfadur
disallow mutable rooms outside the server
2019-12-24, by alfadur
restore voting
2019-12-24, by alfadur
disable fall tracing for cheese. it will probably be incorrect.
2019-12-24, by nemo
add a separate interface for modifying room state
2019-12-23, by alfadur
make rooms field private
2019-12-23, by alfadur
lost the anteroom
2019-12-23, by alfadur
move the anteroom out of the server
2019-12-23, by alfadur
disallow mutable clients to leave the server
2019-12-21, by alfadur
some more room handler cleanup
2019-12-21, by alfadur
add ip ban check
2019-12-19, by alfadur
move end_game into server
2019-12-17, by alfadur
hedgeroid/frontlib: update proto and weapons number
hedgeroid
2019-12-08, by sheepluva
hedgeroid: adjust module names (SDL_* -> SDL2_*)
hedgeroid
2019-12-08, by sheepluva
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
hedgeroid
2019-12-07, by sheepluva
hedgeroid: add debug logging to library loading
hedgeroid
2019-12-07, by sheepluva
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
hedgeroid
2019-12-07, by sheepluva
merge 1.0.0 into hedgeroid
hedgeroid
2019-12-06, by sheepluva
Remove parachute early if hog is inside land
2019-11-30, by Wuzzy
oups. forgot "convert" creates a white background by default
2019-11-19, by nemo
Update changelog
2019-11-14, by Wuzzy
CowardMode: Display checkmarks in missions list
2019-11-14, by Wuzzy
ASA moon02: Tweak messages and blue hog face dir
2019-11-14, by Wuzzy
ASA moon02: Disable hog input after victory
2019-11-14, by Wuzzy
Change color of hovered and pressed slider
2019-11-04, by Wuzzy
ClimbHome: Remove uncommented code
2019-11-02, by Wuzzy
ClimbHome: Change misleading Seed assignment to nil value
2019-11-02, by Wuzzy
ASA death02: Don't set hero health if enemy hurts itself
2019-11-01, by Wuzzy
ASA moon01: Fix broken victory condition when eliminating minions
2019-11-01, by Wuzzy
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
2019-11-01, by Wuzzy
Update German translation
2019-10-31, by Wuzzy
Update Frontend+Lua locale files
2019-10-31, by Wuzzy
Big Armory: Add minigun, update mission preview image
2019-10-30, by Wuzzy
Rope Training: Add flower effects when player returns all the way to the start
2019-10-29, by Wuzzy
HedgeEditor: Use localized voicepack names
2019-10-29, by Wuzzy
move start_game into the server
2019-10-28, by alfadur
Refactor Rope Knock Chellenge to use RopeKnocking library
2019-10-28, by Wuzzy
Add RopeKnocking library (generalized ropeknock challenges)
2019-10-28, by Wuzzy
Racer: Force-enable solid land
2019-10-28, by Wuzzy
Racer: Reset mines, air mines, barrels after each turn
2019-10-28, by Wuzzy
move change_master into the server
2019-10-28, by alfadur
Add support for proper rendering of gtPoisonCloud with Timer > 5000
2019-10-26, by Wuzzy
Racer: Allow to set custom turn time in scheme
2019-10-26, by Wuzzy
Set correct turn time in racer.yaml
2019-10-26, by Wuzzy
Racer: Reposition and resize predefined waypoints in scaled drawn maps
2019-10-26, by Wuzzy
refactor some of the room handler
2019-10-26, by alfadur
remove erroneous else conditions to make what is going on clearer, add a comment
2019-10-24, by nemo
forgot this commit.
2019-10-23, by nemo
256x256 png and xpm of hedgehog.svg
2019-10-19, by nemo
merge russian translation fixes
2019-10-15, by nemo
Add utility to convert server-side replay files into hwd binary format
2019-10-12, by unc0rr
Add dynamite fuse sound
2019-10-12, by Wuzzy
Remove executable flag of missions_pt.txt
2019-10-11, by Wuzzy
Remove unicode chars in *.pas files
1.0.0
2019-10-11, by Wuzzy
Remove unicode chars in *.pas files
2019-10-11, by Wuzzy
Fix incorrect dynamite drown check
2019-10-11, by Wuzzy
Fix closing bracket
2019-10-11, by Wuzzy
Dynamite handler: Exit early when drowning
2019-10-11, by Wuzzy
Bump version to 1.0.1-dev, proto number to 60
2019-10-11, by Wuzzy
Add flame-less dynamite sprite for drowning dynamite
2019-10-11, by Wuzzy
Remove outdated TODO
2019-10-11, by Wuzzy
Show message when failing to record demo/video due to /lua
2019-10-11, by Wuzzy
Add hi-res icons in hedgewars.ico
2019-10-11, by Wuzzy
Make digits larger in TurnsLeft.png, add number 9
2019-10-11, by Wuzzy
Update cabal command syntax in .travis.yml
2019-10-11, by Wuzzy
Display invuln icon in gfInvulnerable mode
2019-10-11, by Wuzzy
Mutant: Add message for excess teams
2019-10-10, by Wuzzy
Mention rejoining in message to unregistered players
2019-10-10, by Wuzzy
Fix incorrect key bind description
2019-10-10, by Wuzzy
Backed out changeset 5a934f83d5eb
2019-10-10, by Wuzzy
Exclude some binary files in cpackvars
2019-10-10, by Wuzzy
travis: refresh dependencies, use physfs from my ppa instead of build…
2019-10-10, by LocutusOfBorg
Move 1.0.0-release tag to tip
2019-10-09, by Wuzzy
CMAKE_BUILD_TYPE: Replace MATCHES with STREQUAL
2019-10-09, by Wuzzy
Remove toupper in CMakeLists.txt
2019-10-09, by Wuzzy
Fix incorrect checks for CMAKE_BUILD_TYPE
2019-10-09, by Wuzzy
Fix 2 entries in changelog being incorrectly versioned
2019-10-09, by Wuzzy
Use correct way of including SDL2 header
2019-10-09, by unc0rr
Fix CMAKE_BUILD_TYPE case-sensitivity, project-wide. Also fix
draft
2019-10-08, by raptor
Added tag 1.0.0-release for changeset 88770c206c31
2019-10-07, by Wuzzy
Bump protocol version to 59
1.0.0-release
2019-10-07, by Wuzzy
add smth
2019-10-07, by alfadur
add protocol version
2019-10-07, by alfadur
Make sure AI doesn't skip after collecting ammo. Fixes bug 796
2019-10-07, by Wuzzy
refactor root handler
2019-10-04, by alfadur
add missing file
2019-10-01, by alfadur
refactor the lobby handler
2019-10-01, by alfadur
Frontend: Increase user name length to 40 to keep it consistent with server
2019-09-30, by Wuzzy
Update changelog
2019-09-30, by Wuzzy
Render finger only once in wrap
2019-09-30, by Wuzzy
Remove unneccessary HTML tags in Italian translation
2019-09-29, by Wuzzy
Italian: Add to changelog, credit latest translator
2019-09-29, by Wuzzy
Update and finish Italian frontend translation
2019-09-29, by Pacella
Fix russian translation of word "clan"
2019-09-28, by Grigory Ustinov
Little fix of reference points in russian translation of ru.txt
2019-09-28, by Grigory Ustinov
Remove executable flag of missions_pt.txt
2019-09-28, by Grigory Ustinov
Improve russian tips and fix typos
2019-09-27, by Grigory Ustinov
Update russian localization of ru.txt
2019-09-27, by Grigory Ustinov
Fix syntax error in russian frontend translation (thx to Wuzzy)
2019-09-27, by Grigory Ustinov
Battalion points: Update displayed LastTeam points each turn
2019-09-27, by Wuzzy
Battalion Highland: Fix incorrect health bonus (bug 788)
2019-09-27, by Wuzzy
Update Italian frontend translation
2019-09-27, by Pacella
fix alignments of the component slices
2019-09-26, by alfadur
fix typo
2019-09-26, by alfadur
revert 5fcdc072d706 for now
2019-09-26, by alfadur
Fix error in russian frontend translation file (thx to alfadur)
2019-09-26, by Grigory Ustinov
Update localization of russian tips
2019-09-26, by Grigory Ustinov
Fix URLs in russian tips and one extra quote
2019-09-26, by Grigory Ustinov
Remove all vanished russian translations
2019-09-25, by Grigory Ustinov
Add missing localizations in ru.txt for a new version
2019-09-25, by Grigory Ustinov
Update russian localization of frontend
2019-09-25, by Grigory Ustinov
Ignore chat messages from ignore list nicks in game too
2019-09-19, by S-D-
Official Racer: Fix name of Racer Challenge #12 (was #2)
2019-09-19, by Wuzzy
Disable "pressed in" effect of ToggleButtonWidget
2019-09-18, by Wuzzy
Frontend: Remove ugly border from gameflag button images
2019-09-18, by Wuzzy
Racer: Remove a few ammo types that could break the gameplay
2019-09-18, by Wuzzy
Update Traditional Chinese frontend translation
2019-09-17, by yuenfu
Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog
2019-09-16, by Wuzzy
Racer: Fix weird water splashes after waypoint placement
2019-09-16, by Wuzzy
Set Racer scheme turn time to 90 to match Racer script's
2019-09-16, by Wuzzy
GameServer: Hide saveroom and loadroom command in non-official server
2019-09-15, by Wuzzy
Remove accidental air mines in official racer challenges
2019-09-15, by Wuzzy
Update game schemes in racer.yaml to re-enable invuln in Racer
2019-09-15, by Wuzzy
Update changelog
2019-09-15, by Wuzzy
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
2019-09-15, by Wuzzy
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
2019-09-15, by Wuzzy
Racer, TechRacer: Force-disable several bad game flags
2019-09-15, by Wuzzy
Set crate probability to 0 in Racer game scheme
2019-09-15, by Wuzzy
Racer: Make winners invulnerable
2019-09-15, by Wuzzy
Racer: Fix hog taking damage skipping turn of next team
2019-09-15, by Wuzzy
Racer: Disable other ammos in waypoint placement phase
2019-09-15, by Wuzzy
Racer: Make sure the waypoint placer always has 0 delay
2019-09-15, by Wuzzy
Racer: Clean up comments
2019-09-15, by Wuzzy
save data for blocks with more than a single component
2019-09-06, by alfadur
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
2019-09-04, by unc0rr
add wind to physics processor
2019-09-04, by alfadur
implement iteration with tags
2019-09-03, by alfadur
Fix build
2019-09-01, by unc0rr
Prevent AI from flooding +L/+R messages
2019-09-01, by unc0rr
Set dX sign early so jump calculations always get correct value
2019-09-01, by unc0rr
remove winutils
2019-08-31, by alfadur
allow registering zero-sized types
2019-08-31, by alfadur
Change credits for Hungarian translator
2019-08-31, by Wuzzy
Allow playing Racer without invulnerability
2019-08-30, by S-D-
ignore overflow in point norm computation
2019-08-29, by alfadur
avoid time multiplication when not skipping ticks
2019-08-29, by alfadur
remove velocity check
2019-08-29, by alfadur
add gravity
2019-08-29, by alfadur
update hwphysics motion to use the new system
2019-08-28, by alfadur
allow iterating with gear id
2019-08-28, by alfadur
Merge with Hungarian update commits
2019-08-28, by Wuzzy
For Hungarian update: Update changelog, credits and German translation
2019-08-28, by Wuzzy
Major update to Hungarian translation
2019-08-28, by Timothy Vichra
properly update gear id lookup on block modifications
2019-08-28, by alfadur
Prevent loading already loaded sounds
2019-08-28, by unC0Rr
refill memory when moving out of block
2019-08-28, by alfadur
fix block addition
2019-08-28, by alfadur
add multicomponent iteration test
2019-08-28, by alfadur
Tempoary (!!!) workaround for incorrect key combination description in frontend
2019-08-27, by Wuzzy
fix tupo
2019-08-28, by alfadur
expand iteration implementation to larger tuples
2019-08-28, by alfadur
make sure component slice order corresponds to the type args
2019-08-27, by alfadur
Fix a couple more uses of uninitialized variables
2019-08-27, by unC0Rr
Prevent leaking of thread objects
2019-08-27, by unC0Rr
King Mode: Automatically select teleport in king placement phase
2019-08-27, by Wuzzy
Merge
2019-08-26, by raptor
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
2019-08-26, by raptor
add permenent digest logging
2019-08-26, by alfadur
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
2019-08-26, by nemo
complete basic ecs
2019-08-26, by alfadur
implement moving between blocks
2019-08-26, by alfadur
implement addition to/removal from blocks
2019-08-26, by alfadur
Fix usage of wrong (and uninitialized) variable
2019-08-26, by unC0Rr
Remove last vestiges of GLEW
2019-08-25, by raptor
convert ecs storage to untyped
2019-08-25, by alfadur
fix world test
2019-08-25, by alfadur
reduce casting
2019-08-23, by alfadur
digest with byte arrays
2019-08-23, by alfadur
install win64 builds into ProgramFiles by default
2019-08-23, by alfadur
update windows build to detect when a cross-compiler is necessary
2019-08-22, by alfadur
update .gitignore
2019-08-22, by alfadur
don't build server with vcpkg by default after all
2019-08-21, by alfadur
build everything in vcpkg build by default
2019-08-20, by alfadur
only digest masks for masked land object
2019-08-19, by alfadur
remove per line digest logging
2019-08-19, by alfadur
copy alpha extraction to the other digest computation
2019-08-19, by alfadur
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19, by nemo
fix alpha index
2019-08-19, by alfadur
alpha digest test
2019-08-19, by alfadur
merge
2019-08-19, by nemo
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-17, by Wuzzy
Handle a possible linker error on macOS
2019-08-16, by raptor
update library names
2019-08-16, by alfadur
reduce memory usage of screenshot mirroring
2019-08-16, by alfadur
Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16, by raptor
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-16, by raptor
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
0.9.25
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
0.9.25
2019-08-13, by raptor
Add build/ directory .hgignore
0.9.25
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
0.9.25
2019-08-13, by raptor
Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15, by Wuzzy
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15, by Wuzzy
just to make it build against nightly
2019-08-15, by nemo
Clean up Switch files
2019-08-15, by Wuzzy
Update icons for switch hog
2019-08-15, by Wuzzy
ensure switch sprite color is black
2019-08-15, by alfadur
update switch sprite
2019-08-15, by alfadur
Improve Switch outline, add vector files
2019-08-15, by Wuzzy
Update ChangeLog.txt and CREDITS
2019-08-15, by Wuzzy
replace jungle with ogg
2019-08-15, by alfadur
use different flag for vcpkg debug
2019-08-15, by alfadur
Remove accidental DEBUG flag in Pascal builds
2019-08-14, by Wuzzy
update sdl library name
2019-08-14, by alfadur
remove nopng from vcpkg build
2019-08-14, by alfadur
remove direct libpng dependency on windows
2019-08-14, by alfadur
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
2019-08-13, by raptor
Add build/ directory .hgignore
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
2019-08-13, by raptor
make sure keys.csv is installed
2019-08-12, by alfadur
add background to switch animation
2019-08-12, by alfadur
add crocodile hat
2019-08-09, by alfadur
replace jungle with opus
2019-08-09, by alfadur
start gear data group implementation
2019-08-07, by alfadur
fix check for static gears
2019-08-07, by alfadur
Restrict girder placement in other land objects, too
2019-08-06, by Wuzzy
disallow placing girders over airmines and moving hogs
2019-08-06, by alfadur
add helper to find if a spite intersects gears
2019-08-06, by alfadur
ArgParsers: Remove deprecated command-line arguments
2019-08-06, by Wuzzy
Remember maximized state of game window
2019-08-06, by Wuzzy
Remember maximized state of frontend window
2019-08-06, by Wuzzy
Saucer: Restore dX after "freeze" state
2019-08-05, by Wuzzy
Fix movement stopping when activating saucer after longjump
2019-08-05, by Wuzzy
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
2019-08-05, by sheepluva
Rewrite a few CMake flag descriptions
2019-08-04, by Wuzzy
fix shader uniform access
2019-08-04, by alfadur
fix Bug 750: workaround GL2 function params const-iness issues with pas2c
2019-08-04, by sheepluva
fix condition
2019-08-03, by alfadur
transpose atlas sprites where necessary
2019-08-03, by alfadur
add function to retrieve texture data
2019-08-03, by alfadur
fix buffer sizes
2019-08-03, by alfadur
fix gear lookup allocated on stack
2019-08-03, by alfadur
ship the atlas to the gpu
2019-08-03, by alfadur
add an empty texture constructor
2019-08-03, by alfadur
Move messages queue to hedgewars-engine-messages lib
2019-08-02, by unc0rr
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
2019-07-31, by sheepluva
implement empty gear lookup entries
2019-07-30, by alfadur
add gear lookup to the physics processor
2019-07-30, by alfadur
No longer explode dying hogs that take damage
2019-07-29, by Wuzzy
Remove hardcoded default gamepad bindings
2019-07-28, by Wuzzy
Prevent saving of demo after /lua command was used
2019-07-27, by Wuzzy
Fix incorrect German translation of "scheme" in context of URI scheme
2019-07-26, by Wuzzy
Enable "replay" button after playing a demo or saved game
2019-07-26, by Wuzzy
replace time with milliseconds
2019-07-25, by alfadur
add gear allocator
2019-07-25, by alfadur
use better contact point for inter-gear collision
2019-07-25, by alfadur
Fix bad pixel offsets in CPU flag preview
2019-07-25, by Wuzzy
Default_es: Remove Coward.ogg
2019-07-25, by Wuzzy
add time events
2019-07-25, by alfadur
Mutant: Remove excess teams if a clan has more than one team
2019-07-25, by Wuzzy
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
2019-07-25, by nemo
VideoRec: Stop prerecording when /lua activates
2019-07-22, by Wuzzy
clear intermediate result structures between iterations
2019-07-25, by alfadur
Implement ipc queue which takes care of message ordering and timestamps
2019-07-25, by unC0Rr
Rethink message types a bit
2019-07-25, by unC0Rr
reserve zero gear id
2019-07-25, by alfadur
check dynamic collision arrays first
2019-07-24, by alfadur
update collision grid with position changes
2019-07-24, by alfadur
save full shifts to position updates
2019-07-24, by alfadur
update to stable nom5
2019-07-23, by alfadur
Fix word "Feedback" not being translated in error message
2019-07-22, by Wuzzy
Pagetraining: Move style sheet to CSS files
2019-07-21, by Wuzzy
Frontend: Tweak deco border around teams list
2019-07-18, by Wuzzy
Bans list: Remove vertical header, make horizontal header non-clickable
2019-07-18, by Wuzzy
Move chat box stylesheets to CSS files
2019-07-18, by Wuzzy
Fix multiple timeboxes spawning when hog moves before timebox arrived
2019-07-18, by Wuzzy
CTF: Fix clan not winning if enemy hog was time-travelling
2019-07-18, by Wuzzy
Use minimum size for keybinder category list
2019-07-18, by Wuzzy
Pagevideos: Create header object explicitly
2019-07-18, by Wuzzy
Fix broken stylesheet in keybinder widget
2019-07-18, by Wuzzy
Pagetraining: Fix broken style sheet
2019-07-18, by Wuzzy
Fix broken styling of window size widgets
2019-07-17, by Wuzzy
Fix cursor not being disabled when teleporting hog into water
2019-07-17, by Wuzzy
Racer: Count turn as skipped when computer skipped
2019-07-15, by Wuzzy
Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15, by Wuzzy
Add small plane sound fade-in in weWrap
2019-07-15, by Wuzzy
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
2019-07-15, by Wuzzy
Make planewater.ogg loop seamless (fix awful clicking)
2019-07-15, by Wuzzy
Drawn maps: Update uLandPainted scaling to match the new map bounds
2019-07-15, by Wuzzy
Fix vgtChunk being never deleted if rqPlainSplash is set
2019-07-12, by Wuzzy
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
2019-07-11, by Wuzzy
Give snorkel to air plane pilot in weSea
2019-07-11, by Wuzzy
Update Ukrainian translation
2019-07-11, by Ihor Paliichuk
Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11, by Wuzzy
Remove gtAirAttack when completely out of visible bounds
2019-07-11, by Wuzzy
Cleanup gtAirAttack behaviour in weWrap
2019-07-11, by Wuzzy
Air attack: Add simple appear/disappear effect in weWrap
2019-07-11, by Wuzzy
Make lowest line of Splash image frames transparent to work around scaling issues
2019-07-11, by Wuzzy
Add air plane underwater sound and add water splashes
2019-07-11, by Wuzzy
Air attack: Fix some issues with sound channel
2019-07-11, by Wuzzy
Air attack: Replace smoke with bubbles when underwater
2019-07-11, by Wuzzy
Tweak position of big splashes right or left
2019-07-11, by Wuzzy
Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11, by Wuzzy
Make flames collide with bounce world edge again, properly this time
2019-07-11, by Wuzzy
Remove all placement restrictions of air attack and friends
2019-07-11, by Wuzzy
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
2019-07-11, by Wuzzy
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-09, by Wuzzy
Remove excessive console output of gtAirAttack
2019-07-08, by Wuzzy
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
2019-07-08, by Wuzzy
fix fpnum to f64 conversion
2019-07-08, by alfadur
optimize 64-bit sqrt some more
2019-07-06, by alfadur
Marry C enums, Qt's metaobject system and QML
2019-07-06, by unc0rr
replace overflowing_sub with wrapping_sub
2019-07-05, by alfadur
fix empty polygon iteration
2019-07-05, by alfadur
optimize sqrts
2019-07-05, by alfadur
reduce convertions in signum
2019-07-04, by alfadur
fix u32 conversion sign
2019-07-04, by alfadur
optimize fpnum operations
2019-07-04, by alfadur
King Mode: Fix whole clan being killed when king died
2019-07-02, by Wuzzy
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-07-01, by Wuzzy
Mark Polish translation as complete for next release
2019-06-30, by Wuzzy
Update Polish frontend translation and finish pl.txt
2019-06-30, by KoBeWi
Fix sidFPS not being properly right-aligned (again!)
2019-06-30, by Wuzzy
Display special icon when moving bee cursor over gray wrap area
2019-06-29, by Wuzzy
Bee: Call HomingWrap in pre-homing phase, too
2019-06-29, by Wuzzy
Air mine contour: Lower opacity when not seeking
2019-06-29, by Wuzzy
More logical lamp rules for air mine
2019-06-29, by Wuzzy
Make air mine contour red when chasing
2019-06-29, by Wuzzy
Render contour of air mines when in highly opaque water
2019-06-29, by Wuzzy
WxW: Hide “Please wait ...” panel by default
2019-06-29, by Wuzzy
Update changelog WRT Polish translation
2019-06-29, by Wuzzy
Update Polish translation: Lua 100%, update pl.txt
2019-06-29, by KoBeWi
Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-24, by Wuzzy
Explode hog instantly when taking damage while dying
2019-06-23, by Wuzzy
Update changelog
2019-06-23, by Wuzzy
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
2019-06-23, by Wuzzy
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
2019-06-22, by nemo
48 used to be the limit
2019-06-21, by nemo
fill the atlas with sprites
2019-06-22, by alfadur
Update locale files
2019-06-21, by Wuzzy
Add Scottish Gaelic translation in metadata files
2019-06-21, by GunChleoc
Update Scottish Gaelic translation (frontend)
2019-06-21, by GunChleoc
add a way to reference atlas contents
2019-06-21, by alfadur
fix hammer and rcplane sprite offsets
2019-06-20, by alfadur
add missing GL2 support call
2019-06-20, by alfadur
consistent indentation with rest of unit. was just to help me read this block
2019-06-19, by nemo
Rework EquidistantPoints
2019-06-19, by unc0rr
make airmines less of CPU hogs
2019-06-19, by nemo
Make flames ignore bouncy world edge
2019-06-19, by Wuzzy
uLand.pas: Remove unused variable
2019-06-19, by Wuzzy
weBounce: Fix some weird bouncing behaviour
2019-06-19, by Wuzzy
Lua: Fix incorrect values for capcolDefault, capcolSetting
2019-06-17, by Wuzzy
enable local admins for non-official servers
2019-06-19, by alfadur
break error loop in client removal
2019-06-19, by alfadur
pin removed clients until the output buffer is flushed
2019-06-19, by alfadur
remove a 2015ism
2019-06-19, by alfadur
ACF5: Fix incorrect ammo display on turn start at wave 3
2019-06-17, by Wuzzy
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
2019-06-17, by Wuzzy
Fix air mine spawning inside land if land is almost completely full
2019-06-17, by Wuzzy
Fix mapgen flowers being slightly offset on X axis
2019-06-17, by Wuzzy
ACF10: Show proper messages when everyone dies
2019-06-17, by Wuzzy
ACF: Show "Mission succeeded/failed" in stats screen
2019-06-17, by Wuzzy
ACF5: Tweak hog coordinates to avoid floating
2019-06-17, by Wuzzy
ACF5: Disable inappropriate "boring" taunt at the end
2019-06-16, by Wuzzy
ACF5: In final animation, move camera to empty cage
2019-06-16, by Wuzzy
avoid allocation in hash comparison
2019-06-16, by alfadur
ACF5: Also clear crates around cyborg
2019-06-16, by Wuzzy
Fix mouse wheel scrolling team list when used on team color widget
2019-06-16, by Wuzzy
Set smaller pageStep for all QSliders
2019-06-16, by Wuzzy
Fix mapgen flowers being placed into indestructible map border
2019-06-15, by Wuzzy
Refactor uLand.pas a bit and add constant for border width
2019-06-15, by Wuzzy
Drawn maps: Fix off-by-one errors in land erasing code
2019-06-15, by Wuzzy
Fix sprays being biased to the left on huge maps
2019-06-15, by Wuzzy
Perlin maps: Initialize playWidth and playHeight
2019-06-15, by Wuzzy
Continental supplies: Fix Lua error when first hog of team dies
2019-06-15, by Wuzzy
Continental supplies: Show continent in team bars
2019-06-15, by Wuzzy
Continental supplies: Show selected continent if randomly chosen
2019-06-15, by Wuzzy
Basic Movement Training: Set HealthCaseAmount to 5
2019-06-15, by Wuzzy
Move piano splash a few pixels lower
2019-06-15, by Wuzzy
Remove dead code in uWorld.pas
2019-06-15, by Wuzzy
Fix hog facing direction when landing with parachute
2019-06-15, by Wuzzy
weBounce: Force hedgehogs to stay in playable area
2019-06-15, by Wuzzy
Keep hog facing direction while on parachute
2019-06-15, by Wuzzy
Properly set dx/dy of hedgehog on parachute
2019-06-15, by Wuzzy
Change max hedgehog estimate for drawn map sizes 1-3
2019-06-15, by Wuzzy
Fix world edge positions for drawn maps
2019-06-15, by Wuzzy
Restrict object placement between leftX and rightX
2019-06-15, by Wuzzy
Drawn maps: Erase land outside of land bounds
2019-06-15, by Wuzzy
Fix freezer drawing land outside of indestructible land border in some map types
2019-06-15, by Wuzzy
Fix coloring of map border at top left/right corner being wrong sometimes
2019-06-14, by Wuzzy
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
2019-06-14, by Wuzzy
WxW, Racer: Make bots skip/auto-confirm setup phase
2019-06-14, by Wuzzy
Continental supplies: Bots select random continent
2019-06-14, by Wuzzy
Clear jump and walk msgs after placement
2019-06-13, by Wuzzy
Fix floating hog when switching to moving hog
2019-06-11, by Wuzzy
Frenzy: Change ammo slots to be closer to original slots
2019-06-08, by Wuzzy
Frenzy: Fix incorrect ammo slot numbers in ammo menu
2019-06-08, by Wuzzy
Lua API: Add SetAmmoSlot
2019-06-08, by Wuzzy
CTF/Control: Fix incomplete hedgehog loop bounds
2019-06-07, by Wuzzy
Remove kamikaze and piano strike from CTF and Control
2019-06-07, by Wuzzy
Battalion (King): At end of turn, re-kill all minions without king
2019-06-07, by Wuzzy
End turn immediately when hedgehog health reaches 0
2019-06-07, by Wuzzy
Battalion (King): Kill minions with default boom
2019-06-07, by Wuzzy
Battalion: Handle gfKing properly
2019-06-07, by Wuzzy
use tuple parsers
2019-06-05, by alfadur
fix parser getting stuck
2019-06-04, by alfadur
simplify root parser
2019-06-04, by alfadur
Fix build errors in certain configurations
2019-06-04, by unc0rr
Apply dos2unix to rust sources
2019-06-04, by unc0rr
make custom combinators high order
2019-06-04, by alfadur
parser cleanup
2019-06-04, by alfadur
merge
2019-06-04, by alfadur
fix lists parsing
2019-06-04, by alfadur
Add 'discard' method for lfprng
2019-06-04, by unc0rr
upgrade to nom5 beta2
2019-06-04, by alfadur
consume pongs
2019-06-04, by alfadur
fix callvote parsing
2019-06-04, by alfadur
make greeting argument optional
2019-06-03, by alfadur
fix hash comparison fix
2019-06-03, by alfadur
fix hash comparison
2019-06-03, by alfadur
Fix parachute being drawn behind tags and objects
2019-06-03, by Wuzzy
Ensure the flowers get placed within map bounds
2019-06-03, by Wuzzy
ASA fruit02: Add workaround for incorrect weapon display on turn start
2019-06-03, by Wuzzy
Add some comments in en.txt
2019-06-03, by Wuzzy
Remove some accidental advertisements in de.txt and en.txt
2019-06-03, by Wuzzy
check for account existence before asking passwords
2019-06-03, by alfadur
handle response from IO result handler
2019-06-02, by alfadur
Update German translation
2019-06-02, by Wuzzy
Update Lua locale files
2019-06-02, by Wuzzy
fix land object placement
2019-06-02, by alfadur
use blocking recv in IO thread
2019-06-02, by alfadur
Allow vgtBigExplosion in low quality mode
2019-06-02, by Wuzzy
Move resurrector and seduction distance to uConsts
2019-06-02, by Wuzzy
Don't draw girder/resurrect/seduce circle while hog moves
2019-06-02, by Wuzzy
Homing bee can now be used as secondary ammo
2019-06-02, by Wuzzy
Properly prevent using airstrike or girder in mid-air
2019-06-02, by Wuzzy
Speech bubbles: Fix word-wrapping being used between interpunction
2019-06-01, by Wuzzy
Scenarios: Show "Mission succeeded/failed!" in stats screen
2019-05-31, by Wuzzy
PageEditTeam: Disable sound test button when frontend sounds are disabled
2019-05-31, by Wuzzy
rename length to something different
2019-05-31, by alfadur
Make the HedgeEditor mission output strings collectable by translation scripts
2019-05-31, by Wuzzy
ASA: Use higher quality mission images
2019-05-31, by Wuzzy
ASA fruit02: Use pre-selected barrel positions and fewer barrels
2019-05-31, by Wuzzy
ASA fruit01: Save campaign variable about whether hero joined battle
2019-05-31, by Wuzzy
ASA fruit02: Delete sticky flames
2019-05-31, by Wuzzy
Move Dangerous Ducklings scenario down
2019-05-31, by Wuzzy
ASA cosmos: Don't send team rankings
2019-05-31, by Wuzzy
ASA: Check if hero is still alive before claiming victory
2019-05-31, by Wuzzy
ACF2: Replace isHogAlive with IsHogAlive
2019-05-29, by Wuzzy
Lua: Add IsHogAlive
2019-05-31, by Wuzzy
Copy authentication from the old frontend
2019-05-30, by unC0Rr
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
2019-05-29, by Wuzzy
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
2019-05-28, by Wuzzy
normalize type names
2019-05-28, by alfadur
shuffle server files
2019-05-28, by alfadur
Animate library: Document way to speed up animations for testing purposes
2019-05-28, by Wuzzy
ACF9: Correct the contents of the code comments
2019-05-28, by Wuzzy
Fix stats screen group boxes sometimes having no spacing
2019-05-28, by Wuzzy
Use crown icon in mission panel for King Mode
2019-05-28, by Wuzzy
Change mission panel icons for a couple of game styles
2019-05-28, by Wuzzy
Semi-standardize usage of icons in many mission panels
2019-05-28, by Wuzzy
Add 2 mission panel icons: hedgehog and flags
2019-05-27, by Wuzzy
Background theme detection: Also check if Border.png is present
2019-05-27, by Wuzzy
Backed out changeset 96244def1cc0—It was broken
2019-05-27, by Wuzzy
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
2019-05-26, by Wuzzy
ACF6: More turn time tweaks
2019-05-26, by Wuzzy
ACF6: (Re-)initialize turn properly after cut scenes
2019-05-26, by Wuzzy
Rename sprFirepunch to sprFirePunch
2019-05-26, by Wuzzy
add idle shouryuuken animation
2019-05-26, by alfadur
ACF6: Dismiss enemy teams on victory, just in case
2019-05-26, by Wuzzy
ACF6: Protect goal crate from damage
2019-05-26, by Wuzzy
ACF5: Fix some turn bugs relating to 3rd wave
2019-05-26, by Wuzzy
ACF5: Add appear animation for 3rd wave
2019-05-26, by Wuzzy
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
2019-05-26, by Wuzzy
ACF5: Fix number of turns before 3rd wave appears not always being 7
2019-05-26, by Wuzzy
IsHogLocal: If there's a mission team, only count members in the clan of that team
2019-05-26, by Wuzzy
Refactor definition of "local" clans
2019-05-26, by Wuzzy
scatter bottle pieces
2019-05-25, by alfadur
ACF3: Fix princess-in-cage scene: Princess did not die
2019-05-25, by Wuzzy
ACF3: Simplify infinite shoryuken crate
2019-05-25, by Wuzzy
ACF3: Clean up start up sequences a bit
2019-05-25, by Wuzzy
Add handling of some messages, reuse models from the old frontend
2019-05-24, by unc0rr
Backed out changeset 76003912e31d (whoops)
2019-05-24, by Wuzzy
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
2019-05-24, by Wuzzy
Backed out changeset f764394839b2
2019-05-24, by Wuzzy
Prevent crates from being collected twice
2019-05-24, by Wuzzy
Use "looky" hog sprite for missing hat texture as well
2019-05-24, by Wuzzy
Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-24, by Wuzzy
Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24, by Wuzzy
Add slots for all protocol messages
2019-05-24, by unC0Rr
Add drill rocket animation
2019-05-24, by Wuzzy
Stop fade-out sound instantly when audio muted
2019-05-24, by Wuzzy
don't draw double 🦔 when equipping rc plane
2019-05-23, by alfadur
improve rope rendering
2019-05-23, by alfadur
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
2019-05-23, by Wuzzy
ACF2: Add more isHogAlive checks
2019-05-23, by Wuzzy
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-23, by Wuzzy
Merge alfadur's commits
2019-05-22, by Wuzzy
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
2019-05-22, by Wuzzy
ACF: Add some checks before calling StoppedGear
2019-05-22, by Wuzzy
Fix health case/barrel health texture being sometimes not created
2019-05-22, by Wuzzy
disallow zero rope step
2019-05-22, by alfadur
use contains where possible
2019-05-22, by alfadur
remove RangeContains in favor of standard contains
2019-05-22, by alfadur
add rope layers
2019-05-21, by alfadur
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
2019-05-21, by Wuzzy
Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21, by Wuzzy
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21, by Wuzzy
ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21, by Wuzzy
Disable Sudden Death for all A Classic Fairytale missions
2019-05-21, by Wuzzy
ACF1: Fix pastMoleHeadAnim being played twice
2019-05-21, by Wuzzy
Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-20, by Wuzzy
Update German Lua translations
2019-05-20, by Wuzzy
Scenarios: Drawn games count as mission failure
2019-05-20, by Wuzzy
Speed Shoppa: Set hog dy=0 on victory
2019-05-20, by Wuzzy
Remove Wacky templates #37, #38, #43 from Large land template
2019-05-20, by Wuzzy
Update MaxHedgehogs for template #43
2019-05-20, by Wuzzy
Calculate max. recommended hog count for perlin maps
2019-05-19, by Wuzzy
Give a more accurate hedgehog limit estimate for small drawn maps
2019-05-19, by Wuzzy
Update German translation
2019-05-19, by Wuzzy
Update locale files
2019-05-19, by Wuzzy
Don't abort ready phase for moving camera with keys
2019-05-18, by Wuzzy
Refactor uInputHandler a bit
2019-05-18, by Wuzzy
Control (style): Fix scoring breakage after extra time for real
2019-05-18, by Wuzzy
Update changelog
2019-05-18, by Wuzzy
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Frontend: Tweak some colors in HWBDAY style
2019-05-18, by Wuzzy
Frontend: Highlight button when pressed
2019-05-18, by Wuzzy
Display laser sight icon above wind bar when laser sight utility is active
2019-05-18, by Wuzzy
Add separate hand image for landspray
2019-05-18, by Wuzzy
Add piano icon on mouse cursor when selecting piano strike
2019-05-18, by Wuzzy
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
2019-05-18, by Wuzzy
Show icon above hedgehog for most ammos without hand image
2019-05-17, by Wuzzy
Add utility function to get hog left/right looking dir
2019-05-17, by Wuzzy
Document the flame code a bit
2019-05-17, by Wuzzy
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
2019-05-17, by Wuzzy
Add tiny delay in stInit to fix some turn react problems
2019-05-17, by Wuzzy
Control (style): Adjust score limit according to clans count instead of teams count
2019-05-17, by Wuzzy
Rank tied teams properly in Control, CTF and Mutant
2019-05-17, by Wuzzy
Control (style): Fix scoring breaking after using extra time
2019-05-17, by Wuzzy
Control (style): Remove unused functions
2019-05-17, by Wuzzy
Control (style): Use onSkipTurn
2019-05-17, by Wuzzy
Control (style): Implement proper ranking screen and score graph
2019-05-17, by Wuzzy
Control (style): Mention revival
2019-05-17, by Wuzzy
Control (style): Clean up whitespace and indentations
2019-05-17, by Wuzzy
Control (style): Dump dead code and ancient changelog
2019-05-17, by Wuzzy
fix anchors
2019-05-17, by alfadur
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
2019-05-16, by Wuzzy
Merge antoc27's commits
master_git
2019-05-16, by Wuzzy
CTF_Blizzard: Display scores in stats screen
2019-05-16, by Wuzzy
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
2019-05-16, by Wuzzy
Add Lua callback onHogSwitch
2019-05-16, by Wuzzy
CTF_Blizzard: Warp sound when using teleporter
2019-05-16, by Wuzzy
CTF_Blizzard: Disable sparkles for inactive teleporters
2019-05-16, by Wuzzy
CTF_Blizzard: Tweak messages
2019-05-16, by Wuzzy
CTF_Blizzard: Use onCaseDrop function
2019-05-16, by Wuzzy
Merge pull request #63 from hedgewars/ci-patch-osx-server
2019-05-16, by Anton Malmygin
Update hedgewars-server.cabal
2019-05-16, by Anton Malmygin
Fix Birdy stopping turn after dropping 1st egg
2019-05-16, by Wuzzy
Show icon for resurrectable hog
2019-05-16, by Wuzzy
Show more health-related icons in top right corner
2019-05-16, by Wuzzy
Show vampirism icon when vampirism is active
2019-05-16, by Wuzzy
Make health HUD icon green if hog poisoned
2019-05-16, by Wuzzy
Display current health in top right corner
2019-05-16, by Wuzzy
Fix sndBoring being placed if ending turn during multi-shoot via skip command
2019-05-15, by Wuzzy
Quick games: Add rare "floating flowers" map type
2019-05-15, by Wuzzy
Quick games: Cap max. difficulty for the first 15 games
2019-05-15, by Wuzzy
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
2019-05-15, by Anton Malmygin
Update CMakeLists.txt
2019-05-15, by Anton Malmygin
Merge changes
2019-05-15, by hwmirror
Move build status higher
2019-05-15, by Anton Malmygin
free gear textures to avoid log warnings
2019-05-15, by alfadur
if at all possible, don't regenerate arbitrary number of health textures each tick
2019-05-15, by alfadur
Quick games are more random
2019-05-15, by Wuzzy
Mask sndFlyAway in Space Invasion and Tumbler
2019-05-15, by Wuzzy
Use HaltFatalError for all VideoRec failures
2019-05-15, by Wuzzy
Hide player ranks in training missions
2019-05-15, by Wuzzy
Stats screen: Automatically hide empty sections
2019-05-15, by Wuzzy
fix rope pattern
2019-05-15, by alfadur
Don't use Str2PChar twice in a row
2019-05-14, by Wuzzy
blend land into land objects
2019-05-14, by alfadur
Implement AddFileLogRaw
2019-05-14, by Wuzzy
AVWrapper: Error message when g_pAFrame is broken
2019-05-14, by Wuzzy
make rope styleable
2019-05-14, by alfadur
Fix team select buttons sometimes not having the full width (bug 737)
2019-05-14, by Wuzzy
Don't make table header sections clickable in pagenet, pagevideos
2019-05-14, by Wuzzy
Rope Training, ACF1: Improve visual effects when removing girders
2019-05-14, by Wuzzy
Add taunt sndFlyAway when hog flies off the map
2019-05-14, by Wuzzy
Flying Saucer training: Make Grenade Drop Target a bit easier
2019-05-14, by Wuzzy
Add Flyaway voices for most voicepacks
2019-05-14, by Wuzzy
Don't render health crate and barrel health when drowning
2019-05-14, by Wuzzy
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
2019-05-14, by Wuzzy
Add withDLC for getLocalizedDefaultVoice
2019-05-14, by Wuzzy
Frontend: Select appropriate localized Default voicepack for new teams
2019-05-14, by Wuzzy
Change voicepack fallback to Default_qau
2019-05-13, by Wuzzy
Enable automatic voicepack language selection for all missions
2019-05-13, by Wuzzy
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
2019-05-13, by Wuzzy
Rope Training: Re-display nade help text when trying to throw nade by hand
2019-05-13, by Wuzzy
Space Invasion: Remove incorrect gstWinner
2019-05-13, by Wuzzy
Add winner animation for missions that didn't have it
2019-05-13, by Wuzzy
Set GameOver to true in EndGame (Lua)
2019-05-13, by Wuzzy
Don't remove gstWinner after GameOver
2019-05-13, by Wuzzy
just to get it to build
2019-05-13, by nemo
Fix most CI builds
2019-05-13, by Anton Malmygin
Fix macdeployqt finding with Qt5 on macos
2019-05-13, by Anton Malmygin
Fix clang C compilation
2019-05-12, by Anton Malmygin
remove enum scoping
2019-05-12, by alfadur
Fix Birdy being drawn behind hogs and other gears (bug 453)
2019-05-12, by Wuzzy
Fix laser sight not working when it starts out of map bounds (bug 432)
2019-05-12, by Wuzzy
Credits: Split off wolfmarc and Dragonfly
2019-05-11, by Wuzzy
Fix misspelled name in credits
2019-05-11, by Wuzzy
avoid crashing server in the event loop
2019-05-12, by alfadur
Proof of concept for new net game client
2019-05-11, by unc0rr
Fix Pas2C unable to compile with VIDEOREC
2019-05-11, by Wuzzy
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
2019-05-11, by Wuzzy
Set default SD fallback music for themes: sdmusic.ogg
2019-05-11, by Wuzzy
Change default demo speedup key from S to F
2019-05-11, by Wuzzy
ASA: Display how to skip cut scene in 1st mission
2019-05-10, by Wuzzy
Frontend binds list: Add backjump, change weird screenshot key description
2019-05-10, by Wuzzy
ACF1: Improve backjump explanation
2019-05-10, by Wuzzy
add REPLAY_START support
2019-05-11, by alfadur
Remove unused REPLAY_START cruft from frontend
2019-05-10, by Wuzzy
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
2019-05-10, by Wuzzy
Remove REPLAY_END server message
2019-05-10, by Wuzzy
Teach frontend how to deal with official server replays (/watch)
2019-05-10, by Wuzzy
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
2019-05-07, by Wuzzy
Frontend: Optimize control conflict handling a bit
2019-05-07, by Wuzzy
Frontend: Highlight key conflicts
2019-05-07, by Wuzzy
Display a warning when the same key is used multiple times
2019-05-07, by Wuzzy
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
2019-05-07, by Wuzzy
Add Lua callback: onPreciseLocal
2019-05-07, by Wuzzy
Precise + camera movement keys = move camera at slower
2019-05-07, by Wuzzy
Fix incorrect handling of slow/precise volume change when it's not your turn
2019-05-07, by Wuzzy
hwengine: Add missing default binds for camera movement and team chat
2019-05-07, by Wuzzy
Pas2C: Fix path concatenation in uVideoRec
2019-05-06, by Wuzzy
Switch to SDL's mutex for critical section handling
2019-05-06, by Wuzzy
fix broken messages on lobby join
2019-05-06, by alfadur
Pas2C: Add a couple of missing symbols
2019-05-06, by Wuzzy
Port code to pas2c dialect
2019-05-06, by unc0rr
pagevideos: Prevent renaming video if file name prefix is already used
2019-05-06, by Wuzzy
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
2019-05-06, by Wuzzy
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
2019-05-05, by Wuzzy
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
2019-05-05, by Wuzzy
Re-style QHeaderView colors
2019-05-05, by Wuzzy
Frontend: Normalize appearance/style of all tables
2019-05-05, by Wuzzy
Frontend style: Improve scroll bar coloring
2019-05-05, by Wuzzy
Frontend: Rounded scroll bar corners
2019-05-05, by Wuzzy
Frontend: Add explicit style for QProgressBar
2019-05-05, by Wuzzy
VideoRec: Replace "File of" syntax to make Pas2C happy
2019-05-05, by Wuzzy
Some fixes to make Pas2C happy again
2019-05-04, by Wuzzy
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
2019-05-04, by Wuzzy
ACF5, ACF9: Clear mines around cyborg when it appears
2019-05-04, by Wuzzy
Frontend controls: Add menu key
2019-05-04, by Wuzzy
Frontend controls: Remove hash key
2019-05-04, by Wuzzy
Frontend controls: Don't show "QWERTY" for F13-F15
2019-05-04, by Wuzzy
fix getting settings directory on windows
2019-05-01, by alfadur
add visual notification on room joins
2019-05-01, by alfadur
fix accepting on wrong server socket
2019-05-01, by alfadur
Merge alfadur's commits
2019-05-01, by Wuzzy
Sdlkeys.cpp: Move delete key
2019-05-01, by Wuzzy
Frontend: Refactor detection of keyboard keys in sdlkeys[]
2019-05-01, by Wuzzy
upgrade to QSslSocket
2019-05-01, by alfadur
add argument flag for tls connections
2019-05-01, by alfadur
Update German locale
2019-04-30, by Wuzzy
Update English frontend locale
2019-04-30, by Wuzzy
Update locale files
2019-04-30, by Wuzzy
Refactor decimal separator to make Pas2C happy
2019-04-30, by Wuzzy
Fix Pas2C failing to include SysUtils
2019-04-30, by Wuzzy
Backed out changeset 13589d529899
2019-04-30, by nemo
Force-enable NOVIDEOREC when building PAS2C due to bug 722
2019-04-30, by Wuzzy
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
2019-04-30, by Wuzzy
Use Qt style "Windows", remove optional dependency on qtstyleplugins
2019-04-30, by Wuzzy
Add explicit custom scroll bar style
2019-04-30, by Wuzzy
Implement external events approach to input user actions into engine.
2019-04-29, by unc0rr
Don't save "!MULTI" pseudo-key into team files
2019-04-29, by Wuzzy
Fix crash when pressing key bind reset button in settings
2019-04-29, by Wuzzy
sdlkeys.cpp: Remove keys without physical representation
2019-04-29, by Wuzzy
Frontend: Make "missing key name" warning more generic
2019-04-29, by Wuzzy
Match key names in sdlkeys with SDL-pretty printed names (for localization)
2019-04-29, by Wuzzy
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
2019-04-29, by Wuzzy
don't redirect to self
2019-04-28, by alfadur
Show key combinations in controls config menu (read-only)
2019-04-27, by Wuzzy
Add support for 4th and 5th mouse button
2019-04-27, by Wuzzy
Move Hedgewars key IDs to CSV file
2019-04-27, by Wuzzy
Make key ID generation algorithm more useful
2019-04-27, by Wuzzy
Fix some minor problems with new frontend code
2019-04-26, by unc0rr
Limit room name change rate
2019-04-26, by unc0rr
Merge
2019-04-25, by Wuzzy
Prevent entering “/”, “\” and “:” in team and scheme names.
2019-04-25, by Wuzzy
accept redirect messages
2019-04-25, by alfadur
Escape HTML chars in stats screen
2019-04-25, by Wuzzy
Frontend: Force plain text mode for many message windows
2019-04-25, by Wuzzy
add redirect message
2019-04-25, by alfadur
Merge alfadur's Opus commit and more
2019-04-25, by Wuzzy
Fix some Qt<->SDL key mappings
2019-04-25, by Wuzzy
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
2019-04-25, by Wuzzy
enable sdl_mixer opus support if possible
2019-04-24, by alfadur
allow running plaintext and tls servers in parallel
2019-04-24, by alfadur
Change init theme to Nature
2019-04-23, by Wuzzy
Change theme to Nature if changing from background-only or hidden theme to a generated map type
2019-04-23, by Wuzzy
Change color of fallback border/land texture in Planes theme to brown
2019-04-23, by Wuzzy
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
2019-04-23, by Wuzzy
Space Invasion: Fix missing arg in math.min
2019-04-20, by Wuzzy
Space Invasion: Fix possibility to go over shield limit with param
2019-04-20, by Wuzzy
Space Invasion: Fix minor visual glitches of shield
2019-04-20, by Wuzzy
Update changelog WRT sounds
2019-04-20, by Wuzzy
Remove redundant PoisonCough/PoisonMoan sound files
2019-04-20, by Wuzzy
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
2019-04-20, by Wuzzy
Poison taunts: Fall back to Default voice if missing
2019-04-20, by Wuzzy
Update changelog WRT translations
2019-04-19, by Wuzzy
Don't include Arabic in release (RTL support is broken)
2019-04-19, by Wuzzy
Add yuenfu to credits for Chinese translation
2019-04-19, by Wuzzy
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
2019-04-19, by yuenfu
Add Chinese (zh_TW) translation for campaigns and missions
2019-04-19, by yuenfu
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
2019-04-19, by Wuzzy
SimpleMission: Fix Lua error spam when a goal fails
2019-04-19, by Wuzzy
Add integerSqrt and integerHypotenuse to Utils lib
2019-04-19, by Wuzzy
Select appropriate schemes when taking room control (bug 461)
2019-04-19, by Wuzzy
Fix camera jumping around in touchscreen mode
2019-04-18, by Wuzzy
Refactor mouse movement handling
2019-04-18, by Wuzzy
add support for multiple ping probes
2019-04-16, by alfadur
Fix some typos and minor grammar issues in main menu tips
2019-04-15, by Wuzzy
Remove outdated main menu tip
2019-04-15, by Wuzzy
Add extra button in main menu for opening credits page
2019-04-15, by Wuzzy
add client timeouts
2019-04-15, by alfadur
fix info response
2019-04-13, by alfadur
don't show incompatible rooms
2019-04-13, by alfadur
fix client ingame flag
2019-04-13, by alfadur
restore setup sending on room join
2019-04-13, by alfadur
fix room exiting
2019-04-12, by alfadur
add missing room joined message
2019-04-12, by alfadur
start by actually handling client messages
2019-04-12, by alfadur
add parser error handling
2019-04-12, by alfadur
a bit more option error handling
2019-04-12, by alfadur
I was out of date again...
2019-04-12, by nemo
ugly hacked in argument for port to remove unc0rr's excuse
2019-04-12, by nemo
improve lobby joining
2019-04-12, by alfadur
fix room master change
2019-04-11, by alfadur
implement stats message
2019-04-11, by alfadur
implement maxteams and teamchat messages
2019-04-11, by alfadur
implement follow message
2019-04-11, by alfadur
implement info, registered only & super power messages
2019-04-11, by alfadur
implement watch message apart from replay deserializing
2019-04-10, by alfadur
implememg global&delegate messages
2019-04-10, by alfadur
implement server vars
2019-04-10, by alfadur
add typed protocol flags
2019-04-10, by alfadur
fix lobby joining
2019-04-10, by alfadur
move room saves to IO thread
2019-04-09, by alfadur
add a thread for internal server IO and implement account checking with it
2019-04-09, by alfadur
Fix bugs when entering speech bubble commands during hog placement phase
2019-04-09, by Wuzzy
move parser tests into test module
2019-04-09, by alfadur
ACF5: Fix Lua error when not hitting traitor in first turn
2019-04-08, by Wuzzy
port server parser to nom 5
2019-04-08, by alfadur
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
2019-04-08, by Wuzzy
WxW: Play taunt if crate spawns between turns
2019-04-08, by Wuzzy
WxW: Don't register wall touch if not gstHHDriven
2019-04-08, by Wuzzy
WxW: Hide crate radar when no active hog
2019-04-08, by Wuzzy
WxW: If walls are disabled, spawn crate between turns
2019-04-08, by Wuzzy
Battalion: Properly spawn crate between turns
2019-04-08, by Wuzzy
New callback: onCaseDrop (called when engine MIGHT drop a crate)
2019-04-08, by Wuzzy
Clean up Sudden Death messages and animations in Battalion
2019-04-08, by Wuzzy
Don't show hog health in gfInvulnerable mode
2019-04-08, by Wuzzy
Fix map preview not matching actual map
2019-04-08, by Wuzzy
Computer hog no longer walks into player-placed mines if >= 90% duds
2019-04-08, by Wuzzy
Fix floating pixels if wielding and rotating cleaver
2019-04-08, by Wuzzy
Update changelog
2019-04-07, by Wuzzy
Fix health crate health display not respecting Karma value properly
2019-04-07, by Wuzzy
Update health crate tooltips in missions with fake health crates
2019-04-07, by Wuzzy
Hide health of fake health crates
2019-04-07, by Wuzzy
Don't show SMine timer if drowning
2019-04-07, by Wuzzy
Fix coloring of mine timers
2019-04-07, by Wuzzy
Fix missing escaping of colon in engine locale files
2019-04-07, by Wuzzy
Add support for decimal point of displayed mine timer
2019-04-07, by Wuzzy
Renew crate health display when health changed
2019-04-07, by Wuzzy
Don't render barrel health after loading savegame
2019-04-07, by Wuzzy
Don't explose mine timer in game if random (using Karma value)
2019-04-07, by Wuzzy
HedgeEditor: Remove gear info tags
2019-04-07, by Wuzzy
Render mine timer if gear info is active
2019-04-07, by Wuzzy
Add key to display extra gear info tags
2019-04-07, by Wuzzy
Fix air mine not colliding with crates initially (bug 679)
2019-04-03, by Wuzzy
Fix uninitialized alpha values of rendered text
2019-04-02, by Wuzzy
Flip meaning of "inverted" color images
2019-04-02, by Wuzzy
Refactor IsTooDarkToRead to fix pas2c crash
2019-04-02, by Wuzzy
Fix target marker rendering issues in weWrap
2019-04-02, by Wuzzy
optimize atlas pruning
2019-04-02, by alfadur
Fix air attack placement in HedgeEditor/Construction Mode
2019-04-02, by Wuzzy
Fix team bar height depending on NameTex
2019-04-02, by Wuzzy
Fix inconsistencies in guest nick name generation
2019-04-02, by Wuzzy
Properly right-align sidFPS
2019-04-02, by Wuzzy
Make team bars 1 pixel higher
2019-04-02, by Wuzzy
Make dark clan colors visible in stats screen
2019-04-01, by Wuzzy
Invert colors if clan color is very dark
2019-04-01, by Wuzzy
Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01, by Wuzzy
Nemo is right, it's better to set hedgehog pos in uGearsList
2019-04-01, by Wuzzy
Hedgehogs: Move setting of random pos to chAddHH
2019-04-01, by Wuzzy
Fix right limit of piano placement in bounce world edge
2019-04-01, by Wuzzy
Update German translation
2019-04-01, by Wuzzy
Update locale files
2019-04-01, by Wuzzy
add gear renderer module
2019-03-28, by alfadur
fix atlas.insert_set
2019-03-28, by alfadur
fix atlas.insert for real this time
2019-03-28, by alfadur
actually atlas tests were also broken
2019-03-27, by alfadur
fix atlas.insert
2019-03-27, by alfadur
Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
2019-03-27, by nemo
finetune atlas proptest
2019-03-26, by alfadur
proptest atlas, find 🐛🐜🦋
2019-03-26, by alfadur
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
2019-03-26, by nemo
save more of the atlas
2019-03-25, by alfadur
add blending to map
2019-03-24, by alfadur
move projection matrix into camera
2019-03-24, by alfadur
rescue the atlas
2019-03-23, by alfadur
add random falling stuff
2019-03-23, by alfadur
merge
2019-03-22, by alfadur
a bit of cleanup
2019-03-22, by alfadur
Allow to move camera around
2019-03-22, by unc0rr
Detect and handle resize
2019-03-22, by unc0rr
center camera on land
2019-03-22, by alfadur
collapse mapgen back
2019-03-22, by alfadur
fix zoom
2019-03-22, by alfadur
fix texture initialization
2019-03-22, by alfadur
reeneble render from frontend
2019-03-22, by alfadur
init gl in frontend interface
2019-03-22, by alfadur
make world renderer optional + fmt
2019-03-22, by alfadur
move camera into engine
2019-03-22, by alfadur
update module structure
2019-03-22, by alfadur
add basic map rendering with gl
2019-03-22, by fkaa
allow fp! take denominator tokens
2019-03-21, by alfadur
remove one of the 2 tint inlines
2019-03-06, by nemo
remove random order. should let scheme override
2019-03-05, by nemo
give frozen hogs a break
2019-02-13, by nemo
fix some warnings
2019-02-07, by alfadur
fix client removal
2019-02-07, by alfadur
fix official server build & bump dependencies
2019-02-07, by alfadur
remove lobby room
2019-02-07, by alfadur
add server anteroom
2019-02-07, by alfadur
add data structure for extending slabs
2019-02-07, by alfadur
reconnect some message handlers
2019-02-06, by alfadur
Server action refactoring part N of N
2019-02-06, by alfadur
Server action refactoring part C of N
2019-02-06, by alfadur
Server action refactoring part B of N
2019-02-06, by alfadur
Server action refactoring part A of N
2019-02-06, by alfadur
Server action refactoring part 9 of N
2019-02-06, by alfadur
revert bc267f6b29d7
2019-02-05, by alfadur
use literal bans by default
2019-02-05, by alfadur
Server action refactoring part 8 of N
2019-02-05, by alfadur
Prevent displaying "Volume: 0%" when not exactly 0
2019-02-05, by Wuzzy
Fix precise volume change being a bit buggy
2019-02-05, by Wuzzy
Properly enforce zoom bounds again when changing zoom
2019-02-05, by Wuzzy
Precise+zoom/volume change makes changes in smaller steps
2019-02-05, by Wuzzy
Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05, by Wuzzy
Add setting to set default/initial zoom
2019-02-05, by Wuzzy
Server action refactoring part 7 of N
2019-02-05, by alfadur
Server action refactoring part 6 of N
2019-02-05, by alfadur
Server action refactoring part 5 of N
2019-02-04, by alfadur
Server action refactoring part 4 of N
2019-02-04, by alfadur
Server action refactoring part 3 of N
2019-02-04, by alfadur
Server action refactoring part 2 of N
2019-02-02, by alfadur
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
2019-01-25, by Wuzzy
Fix AI trying to use tardis during multishoot
2019-01-23, by Wuzzy
Play "Flawless" voice when completing the rope or saucer training perfectly
2019-01-22, by Wuzzy
remove unused macro branches
2019-01-23, by alfadur
Shorten text of buttons to load/edit drawn map and make them look nicer
2019-01-22, by Wuzzy
ACF8: Make sure leader looks left at mission start
2019-01-22, by Wuzzy
match literals in fp macro
2019-01-22, by alfadur
Don't render AI hog thinking bubble in cut scenes
2019-01-22, by Wuzzy
ACF8: Fix princess scene failing to initialize
2019-01-22, by Wuzzy
ACF: Dump unused campaign vars, use fallback values
2019-01-22, by Wuzzy
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22, by Wuzzy
HedgeEditor: Force-set AirMinesNum to 0
2019-01-22, by Wuzzy
HedgeEditor: More efficient gear info tag handling
2019-01-22, by Wuzzy
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-22, by Wuzzy
Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21, by Wuzzy
Move finger rendering to RenderHHGuiExtras
2019-01-21, by Wuzzy
Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21, by Wuzzy
Don't show ammo caption for every repeat rope attach
2019-01-21, by Wuzzy
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21, by Wuzzy
Portal mission: Don't allow enemies to walk
2019-01-21, by Wuzzy
Portal mission: Delay first speech until turn start
2019-01-21, by Wuzzy
More spawn height tweaking in missions
2019-01-21, by Wuzzy
Tweak hog spawn height and facing direction in challenges
2019-01-21, by Wuzzy
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21, by Wuzzy
Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21, by Wuzzy
Simplify code for SetClanColor
2019-01-21, by Wuzzy
Some polishing for ASA fruit02
2019-01-21, by Wuzzy
ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21, by Wuzzy
SetClanColor: Accept negative color argument to select user color
2019-01-21, by Wuzzy
Fix SetClanColor causing crashes and rendering bugs
2019-01-21, by Wuzzy
SetAmmoDelay: Unselect weapon if neccessary
2019-01-21, by Wuzzy
ACF5: Register is as "spare traitor" if player walks too far away
2019-01-21, by Wuzzy
Switch to typographical apostrophe in German translation
2019-01-21, by Wuzzy
Update German translation
2019-01-21, by Wuzzy
Update hedgewars_en.ts
2019-01-21, by Wuzzy
Update locale files
2019-01-21, by Wuzzy
Remove black pixels at corners of DrawRoundRect rectangles
2019-01-20, by Wuzzy
Add CowardMode team setting
2019-01-19, by Wuzzy
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-18, by Wuzzy
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
2019-01-18, by Wuzzy
Clean up code a bit in LibavInteraction
2019-01-18, by Wuzzy
Show error message in frontend if video encoding failed in engine
2019-01-17, by Wuzzy
Initialize newGameTicks/newRealTicks
2019-01-17, by Wuzzy
make stuff const
2019-01-17, by alfadur
ASA fruit01: Add hog appear effect
2019-01-17, by Wuzzy
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
2019-01-17, by Wuzzy
ASA death01: Tweak mines and barrels a bit
2019-01-17, by Wuzzy
ASA death01: Optimize hog spawn positions, animate professor teleportation
2019-01-17, by Wuzzy
Clear hog gear message less agressively in ACF3
2019-01-17, by Wuzzy
Update changelog
2019-01-17, by Wuzzy
ACF5: Disable utilities until the traitor has been dealt with
2019-01-16, by Wuzzy
Lua: Fix SetAmmoDelay not working properly when called after initialization
2019-01-16, by Wuzzy
Fix DismissTeam not clearing the team properly
2019-01-16, by Wuzzy
Make passive teams no longer mess with game stats
2019-01-16, by Wuzzy
Update clan passive status when team died / got resurrected
2019-01-16, by Wuzzy
ASA ice01: Clear hero's gear message when entering no-fly zone
2019-01-16, by Wuzzy
ASA desert01: Make smugglers smarter
2019-01-16, by Wuzzy
ASA desert01: Enable skip all the time
2019-01-16, by Wuzzy
Make use of passive teams in various campaign missions
2019-01-16, by Wuzzy
Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-16, by Wuzzy
pagegamestats: Fix time number rendering
2019-01-16, by Wuzzy
ASA desert01: Fix third battle sometimes stopping instantly
2019-01-16, by Wuzzy
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
2019-01-16, by Wuzzy
ASA death01: Fix precise key not getting cleared
2019-01-16, by Wuzzy
ASA desert01: Clear hero gear message when battle starts
2019-01-16, by Wuzzy
Clear gear message in AnimSwitchHog
2019-01-16, by Wuzzy
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
2019-01-16, by Wuzzy
Remove unused variable from hwform.h
2019-01-16, by Wuzzy
Campaign: Try to auto-select an open mission after selecting team or campaign
2019-01-16, by Wuzzy
Campaign: Select next unfinished mission after completing one
2019-01-16, by Wuzzy
Frontend: Don't reset campaign mission selection to top of list after each play
2019-01-16, by Wuzzy
Make game engine load the user's locale correctly (bug 688)
2019-01-16, by Wuzzy
Refactor hwengine: Rename cLocale to cLanguage
2019-01-16, by Wuzzy
Make hog kill stat stuff consistent WRT SD water rise
2019-01-15, by Wuzzy
Fix hog taunts counting SD water rise drowns as team kills (bug 691)
2019-01-15, by Wuzzy
Comment all important variables in uStats
2019-01-15, by Wuzzy
Target practice: Change target radar color to red
2019-01-15, by Wuzzy
Highlight next target for most target practices
2019-01-15, by Wuzzy
ACF5: Delete circles vgears after wave3 appeared
2019-01-14, by Wuzzy
Keep track of accuracy record in target practice challenges
2019-01-14, by Wuzzy
Remove "loser" messages in challenges
2019-01-14, by Wuzzy
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
2019-01-14, by nemo
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
2019-01-14, by nemo
Rename the special "none" key in frontend
2019-01-14, by Wuzzy
branch merge
2019-01-14, by nemo
ai improvements are release branch safe
0.9.25
2019-01-14, by nemo
Reverse order of visual gears linked list
2019-01-14, by Wuzzy
Update changelog for campaign updates
2019-01-14, by Wuzzy
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14, by Wuzzy
ASA: Tweak spawning height of hedgehogs
2019-01-14, by Wuzzy
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14, by Wuzzy
Fix crosshair sometimes not getting removed
2019-01-14, by Wuzzy
Outsource commonly used words in siPointType to QTfrontend
2019-01-14, by Wuzzy
ASA moon02: Add finishing times in ranking
2019-01-14, by Wuzzy
ASA: Show current time and personal best in moon02
2019-01-14, by Wuzzy
ASA desert02: Show escape record in-game
2019-01-14, by Wuzzy
Tweak bounce effects of some gears
2019-01-14, by Wuzzy
Fix "unused variable" warning (valOK)
2019-01-14, by Wuzzy
Remove a bunch of dead out-commented code
2019-01-14, by Wuzzy
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14, by Wuzzy
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-14, by Wuzzy
Fix airplane line being drawn in front of many HUD elements
2019-01-13, by Wuzzy
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13, by Wuzzy
Tweak height limit of air attack in bounce edge maps
2019-01-13, by Wuzzy
Disallow placement of piano beyond bounce world edge
2019-01-13, by Wuzzy
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13, by Wuzzy
Don't try to spawn air mines beyond the bounce world edge
2019-01-13, by Wuzzy
Bounce off gears at bouncy world edge only if they move towards it
2019-01-13, by Wuzzy
Frontend: Tweak button padding once more
2019-01-13, by Wuzzy
Mention zoom key in movement training
2019-01-12, by Wuzzy
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12, by Wuzzy
Frontend: More button padding tweaking
2019-01-12, by Wuzzy
TS: Restore 2 of the "specialist" letters
2019-01-12, by Wuzzy
merge release branch
2019-01-11, by nemo
tabs to spaces
0.9.25
2019-01-11, by nemo
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
2019-01-11, by nemo
couple more use after frees for gear deletion.
2019-01-11, by nemo
Make sure to render crosshair above render
2019-01-11, by Wuzzy
Render contour of flying saucer is in (mostly) opaque
2019-01-11, by Wuzzy
Frontend: Increase padding of small push buttons
2019-01-11, by Wuzzy
Restore map scaling of Tunnels script
2019-01-10, by Wuzzy
Force MapFeatureSize=12 in TechRacer
2019-01-10, by Wuzzy
Fix Racer ghost not resetting properly after a skip (bug 565)
2019-01-10, by Wuzzy
Fix dy hardcoded value in kamikaze test
2019-01-10, by unc0rr
Fix broken kamikaze logic when target position is close to attacker
2019-01-10, by unc0rr
Don't say "first blood" in games with only 1 clan
2019-01-10, by Wuzzy
Fix wind bar animation not looping properly
2019-01-10, by Wuzzy
Prevent wind bar from overflowing with high wind values
2019-01-10, by Wuzzy
Tweak appear/disappear animation of touch widgets
2019-01-10, by Wuzzy
Minor touch refactor
2019-01-10, by Wuzzy
Swap 2 targets in grenade training to make the start a bit easier
2019-01-10, by Wuzzy
Update grenade training to support bounciness in Touch
2019-01-10, by Wuzzy
Add button to set bounciness in touch interface
2019-01-10, by Wuzzy
Use player team's control scheme for all teams if there's a mission team
2019-01-10, by Wuzzy
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-10, by Wuzzy
Restructure changelog
2019-01-10, by Wuzzy
Fix double water splash if flying saucer drowns (bug 681)
2019-01-10, by Wuzzy
Remove default keybinding for unselecting weapon
2019-01-09, by Wuzzy
Allow to leave a control unused (no key binding)
2019-01-09, by Wuzzy
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09, by nemo
Add control (default: X) to unselect current weapon
2019-01-09, by Wuzzy
Send and display owner name of own teams in online games (fixes bug 468)
2019-01-09, by Wuzzy
Suppress “<team> is gone message on game end
2019-01-08, by Wuzzy
Pagetraining: Make sure the translator comment will be collected
2019-01-06, by Wuzzy
Make turn timer gray when finishing target practice
2019-01-06, by Wuzzy
Display team records in training menu
2019-01-06, by Wuzzy
BRW: Fix Lua error after using timebox
2019-01-05, by Wuzzy
TS: Scale health with the “initial health” setting from game scheme
2019-01-05, by Wuzzy
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05, by Wuzzy
TS: Improve configurability by game scheme
2019-01-05, by Wuzzy
TS: Simplify mission panel, fix bad string concatenation
2019-01-05, by Wuzzy
TS: Add script param to set specialists for all teams at once
2019-01-05, by Wuzzy
Document TS script param syntax, change some letters
2019-01-05, by Wuzzy
Clean up indents and comments in The_Specialists.lua
2019-01-05, by Wuzzy
Allow customising the teams
2019-01-05, by nemo
ASA ice02: Clean up some subtle weirdness on timeout
2019-01-03, by Wuzzy
Fix bee targeting fail across wrap world edge
2019-01-03, by Wuzzy
Fix force-locked schemes getting unlocked when changing map types (bug 378)
2019-01-03, by Wuzzy
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02, by Wuzzy
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02, by nemo
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02, by nemo
Initialize mission completion status on frontend load
2019-01-02, by Wuzzy
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
0.9.25
2019-01-01, by nemo
- Bots activate extra time if needed
2019-01-01, by unc0rr
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
2019-01-01, by unc0rr
Implement letter repeat check
2018-12-28, by unc0rr
Server action refactoring part 1 of N
2018-12-28, by alfadur
Start chat_sanitizer package inspired by chat bot on pokerth server
2018-12-27, by unc0rr
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
2018-12-21, by Wuzzy
ASA cosmos: Remove unneccary message when hero dies after moon was reached
2018-12-21, by Wuzzy
Simplify some mission strings
2018-12-21, by Wuzzy
Update German translation
2018-12-21, by Wuzzy
Update locale files
2018-12-21, by Wuzzy
Localization: Also collect first line of credits.csv
2018-12-21, by Wuzzy
Reduce skipping craziness in ASA fruit02 a bit
2018-12-21, by Wuzzy
Minor refactor in single missions
2018-12-21, by Wuzzy
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
2018-12-21, by Wuzzy
Merge nemo's VideoRec commit
2018-12-21, by Wuzzy
Fix 2 team name mistakes in missions
2018-12-21, by Wuzzy
Update mission description for Bazooka Battlefield
2018-12-21, by Wuzzy
ASA desert01: Fix mission ending when all smugglers are dead
2018-12-21, by Wuzzy
ASA death01: Use unique team names for professor teams
2018-12-21, by Wuzzy
Update ASA campaign to use player chosen team identity
2018-12-21, by Wuzzy
ACF: Consistent cannibals flag/voice, change Princess flag
2018-12-21, by Wuzzy
Use player team name in ACF campaign
2018-12-21, by Wuzzy
Refactor ACF missions, store team names in variables
2018-12-21, by Wuzzy
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-20, by Wuzzy
Use player's team identity for SimpleMission-based mission
2018-12-20, by Wuzzy
Use player-chosen team identity for most challenges and scenarios
2018-12-20, by Wuzzy
Check team name collision and make them unique, if neccessary
2018-12-20, by Wuzzy
Use player-chosen team identity for training and a few challenges
2018-12-19, by Wuzzy
Lua: AddTeam / AddMissionTeam now return team index
2018-12-19, by Wuzzy
Remove unused vars in uTeams
2018-12-19, by Wuzzy
Lua API: Add functions to add team selected in campaign/mission page
2018-12-19, by Wuzzy
remove if disabled in main config
2018-12-19, by nemo
Keep track of singleplayer high scores in challenges
2018-12-19, by Wuzzy
Add fallback preview image for scenarios
2018-12-19, by Wuzzy
Add image for challenges
2018-12-19, by Wuzzy
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
2018-12-19, by Wuzzy
Tweak training menu spacing
2018-12-19, by Wuzzy
Save and restore last campaign/training team selection in settings.ini
2018-12-18, by Wuzzy
Sync team comboboxes in campaign and training page
2018-12-18, by Wuzzy
Training page: Don't change selection after changing team or playing
2018-12-18, by Wuzzy
Update training page after completing a training
2018-12-18, by Wuzzy
Fix victory check of a few scenarios
2018-12-18, by Wuzzy
Add Lua callback: onGameResult
2018-12-18, by Wuzzy
Report mission victory for most missions
2018-12-18, by Wuzzy
Add Lua functions to save/get mission variables
2018-12-18, by Wuzzy
Add team selection in training page and basic check mark support
2018-12-18, by Wuzzy
Attempt to allow building video recording in pas2c mode, currently fails parsing
2018-12-16, by unc0rr
if a script is set, feature size can generate different maps
2018-12-16, by nemo
Same with ShoppaMap
2018-12-16, by nemo
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
2018-12-16, by nemo
Apply rustfmt to all files
2018-12-16, by unc0rr
Start database interaction implementation
2018-12-16, by unc0rr
Rope training: Simplify final challenge, remove mines
2018-12-15, by Wuzzy
Rope training: Show hint after destroying barrels
2018-12-15, by Wuzzy
Make various stunts in flying saucer training easier
2018-12-15, by Wuzzy
Movement training: Show damage message only after passing certain point
2018-12-15, by Wuzzy
Show mission panel key as permanent caption in movement training
2018-12-15, by Wuzzy
Fix incorrect text for sidNoEndTurn in en.txt
2018-12-14, by Wuzzy
Add language-neutral version of Trainings.png
2018-12-14, by Wuzzy
Update changelog
2018-12-14, by Wuzzy
Backed out changeset f791c46b47a4
2018-12-14, by Wuzzy
Update changelog and README
2018-12-14, by Wuzzy
Start first turn in ACF5 even faster
2018-12-14, by Wuzzy
ACF3: Fix weapons being disabled in first turn
2018-12-14, by Wuzzy
Faster switch to correct hog in ACF5
2018-12-14, by Wuzzy
Fix incorrect message in ASA death01
2018-12-14, by Wuzzy
Set internal version to 1.0.0-dev
2018-12-14, by Wuzzy
Append -dev to version string if built in non-release mode
2018-12-14, by Wuzzy
Fix minor mistake in credits
2018-12-14, by Wuzzy
Colorize people names in About screen
2018-12-14, by Wuzzy
Merge recent Rust changes
2018-12-14, by Wuzzy
Add nicknames in credits
2018-12-14, by Wuzzy
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
2018-12-13, by unc0rr
Add more maps and theme credits in credits.csv
2018-12-13, by Wuzzy
Clean up CREDITS file, move more credits to credits.csv
2018-12-13, by Wuzzy
Merge
2018-12-13, by Wuzzy
Some minor credits typo fixes
2018-12-13, by Wuzzy
Make captions in credits translatable, too
2018-12-13, by Wuzzy
Add row type column in credits.csv
2018-12-13, by Wuzzy
Make about dialog in frontend translatable
2018-12-13, by Wuzzy
Restructure credits
2018-12-13, by Wuzzy
Point to CREDITS file
2018-12-13, by Wuzzy
Move credits to RFC-4180-conforming CSV file
2018-12-13, by Wuzzy
pull in nicer fix
2018-12-13, by nemo
This seems to be all that was needed for bug #719
0.9.25
2018-12-13, by nemo
Backed out changeset 1ffa8bfc5c58
0.9.25
2018-12-13, by nemo
merge in 0.9.25 fixes
2018-12-13, by nemo
Disable screenshoting in pas2c due to unimplemented function. bug #719
0.9.25
2018-12-13, by nemo
dumbest pas2c fix ever?
2018-12-13, by nemo
might as well render preview using smallest size to speed it up
2018-12-13, by nemo
Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
2018-12-13, by Wuzzy
Allow scaling hand drawn maps
2018-12-12, by nemo
Move rust server into rust folder
2018-12-10, by unc0rr
Frenzy: More consistent ready time setting
2018-12-10, by Wuzzy
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
2018-12-10, by Wuzzy
Remove debugging code
2018-12-10, by Wuzzy
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10, by Wuzzy
Also play countdown warning sounds with low initial turn time
2018-12-10, by Wuzzy
Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-10, by Wuzzy
Shorter turn reaction delay
2018-12-10, by Wuzzy
Also show SD warning 3 and 7 rounds before SD
2018-12-10, by Wuzzy
Show Sudden Death warning messages only once per round
2018-12-10, by Wuzzy
Tweak damage tag delay
2018-12-10, by Wuzzy
Fix "first blood" taunt being repeated if same hog got hurt again
2018-12-10, by Wuzzy
Properly disable SD in That Sinking Feeling
2018-12-10, by Wuzzy
Fix poison damage not working in first round
2018-12-10, by Wuzzy
Remove incorrectly used Delay parameter in many scripts
2018-12-10, by Wuzzy
Longer delays between turns for better readability
2018-12-10, by Wuzzy
End turn immediately if king of own team was killed
2018-12-10, by Wuzzy
Fix some King Mode bugs causing minions not always being properly killed
2018-12-10, by Wuzzy
Hide most HUD elements in cinematic mode
2018-12-09, by Wuzzy
Fix fail to parse protocol number from engine
2018-12-09, by unc0rr
Colorize switching arrows, pointing arrow and target cross in clan color
2018-12-09, by Wuzzy
Lua API: SetTurnTimePaused/GetTurnTimePaused
2018-12-09, by Wuzzy
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
2018-12-09, by Wuzzy
pull file io out of server handler
2018-12-09, by alfadur
Add Hmm.ogg for Default_ru
2018-12-09, by Wuzzy
Add more fallback sounds
2018-12-09, by Wuzzy
Remove weird fallbacks for sndHmm
2018-12-08, by Wuzzy
Make better re-use of some mission strings
2018-12-08, by Wuzzy
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
0.9.25
2018-12-08, by Wuzzy
Clarify the buttons in pagenet
2018-12-08, by Wuzzy
Update description of the "training" menu to be more accurate
2018-12-08, by Wuzzy
Fix minor grammar fail
2018-12-08, by Wuzzy
Modify texts in first 2 ACF missions to be compatible with Touch
2018-12-08, by Wuzzy
Add tutorial texts for Touch interface
2018-12-08, by Wuzzy
Add reminder to call /restart_server with "yes"
2018-12-08, by Wuzzy
/registered_only now tells in chat whether the state is on or off
2018-12-08, by Wuzzy
Fix incomplete syntax help of /callvote
2018-12-08, by Wuzzy
Add chat command "/help room" to show room help in game
2018-12-08, by Wuzzy
Bump protocol number to 58 (1.0.0-dev)
2018-12-08, by Wuzzy
pull 0.9.25 changes into default
2018-12-07, by nemo
try again 🙃
2018-12-07, by alfadur
dispose of server mods
2018-12-07, by alfadur
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
2018-12-07, by unC0Rr
Allow to instantiate HWEngine with different library binaries
2018-12-07, by unC0Rr
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
2018-12-07, by unC0Rr
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
2018-12-07, by unC0Rr
Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
0.9.25
2018-12-05, by nemo
Add log note just in case pas2c does anything odd.
0.9.25
2018-12-05, by nemo
Explain those weird hexcodes in uGearsHedgehog
0.9.25
2018-12-05, by Wuzzy
make pas2c function without haskell aborting if locale is C
0.9.25
2018-12-05, by nemo
Fix cluster bomb target practice counting clusters as "shots"
0.9.25
2018-12-05, by Wuzzy
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
0.9.25
2018-12-04, by Wuzzy
0.9.25 release branch
0.9.25
2018-12-03, by nemo
close 0.9.23
0.9.23
2018-12-03, by nemo
close 0.9.22
0.9.22
2018-12-03, by nemo
Added tag 0.9.25-release for changeset 5e28098fb593
2018-12-03, by Wuzzy
Fix stray tab character
0.9.25-release
2018-12-02, by unc0rr
Make sad Pas2C happy again (add missing parenthesis around a "not")
2018-12-01, by Wuzzy
Apply Pas2C fix suggested by unC0Rr
2018-12-01, by Wuzzy
Bump protocol number to 57
2018-12-01, by Wuzzy
Fix some incorrect German translations
2018-12-01, by Wuzzy
- Ban more stuff from src tarball
2018-12-01, by unc0rr
Make server aware of new protocol versions
2018-12-01, by unc0rr
Remove unused constand sidEverAfter
2018-12-01, by Wuzzy
Never enable switcher while in the "Place your King" round
2018-12-01, by Wuzzy
recruit some newly stabilized functions
2018-11-30, by alfadur
Don't reduce InitialHealth below 1
2018-11-30, by Wuzzy
Construction Mode: Update team labels more reliably
2018-11-29, by Wuzzy
Fix freezer failing to freeze gears with negative coordinate
2018-11-29, by Wuzzy
Do not call AddCI when air mine is frozen without creating land
2018-11-29, by Wuzzy
HedgeEditor: No info tag for frozen sticky/air mines
2018-11-29, by Wuzzy
Frozen air mines: Don't erase land if gstNoGravity state is off
2018-11-29, by Wuzzy
Pixel-perfect removal of exploding frozen air mines
2018-11-29, by Wuzzy
kill stray icicle pixel
2018-11-29, by nemo
fix bounds check, make out of bounds air mines fall since there's no land to check them into
2018-11-29, by nemo
Remove airmines on solid land too
2018-11-29, by nemo
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
2018-11-29, by Wuzzy
add frozen airmines to collision array to make them shovable by blowtorch
2018-11-29, by alfadur
😢
2018-11-29, by alfadur
make blowtorch hit moving gears
2018-11-29, by alfadur
add render module 🦔
2018-11-28, by alfadur
??
2018-11-28, by alfadur
Improve randomly chosen translation + снова тест
2018-11-28, by unc0rr
Fix punctuation + тест юникода в сообщении коммита
2018-11-28, by unc0rr
Merge with master branch
2018-11-28, by Grigory Ustinov
sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
2018-11-28, by Grigory Ustinov
sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/ежей/ёжиков/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
2018-11-27, by Grigory Ustinov
Update changelog
2018-11-28, by Wuzzy
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
2018-11-28, by Wuzzy
CS: Don't start sabotage damage before ready phase ends
2018-11-28, by Wuzzy
Fix some typos in appdata file
2018-11-27, by Wuzzy
Fix German typo in frontend command-line help
2018-11-27, by Wuzzy
Use that enum consistently in main.cpp
2018-11-27, by Wuzzy
Fix gameServer dependency documentation
2018-11-27, by Wuzzy
Prettier splash screen
2018-11-27, by Wuzzy
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
2018-11-27, by Wuzzy
fix typo
2018-11-27, by alfadur
Remove all vanished translations from hedgewars_ru.ts
2018-11-27, by Grigory Ustinov
Update russian frontend translation
2018-11-27, by Grigory Ustinov
Fix critical syntax error in hedgewars_ru.ts
2018-11-27, by Wuzzy
Merge with master branch
2018-11-27, by Grigory Ustinov
Very slightly inheritance of russian frontend translation
2018-11-27, by Grigory Ustinov
sed -i 's/комманд/команд/' *
2018-11-27, by Grigory Ustinov
Update russian frontend translation
2018-11-27, by Grigory Ustinov
Slightly correct russian translations in ru.txt
2018-11-27, by Grigory Ustinov
Update appdata file
2018-11-27, by Wuzzy
Update locale files in HedgewarsMobile
2018-11-27, by Wuzzy
Swap a few weapons in ammo menu to get a nice 6×10 grid
2018-11-27, by Wuzzy
Remove dead code in uTouch
2018-11-26, by Wuzzy
Touch: Parse pause command when tapping pause button instead of toggling pause directly
2018-11-26, by Wuzzy
Backed out changeset 8d2983ff939b
2018-11-26, by Wuzzy
Touch: Remove pause button in net games
2018-11-26, by Wuzzy
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
2018-11-26, by Wuzzy
Touch: Fix chat rendered on top of turn timer
2018-11-26, by Wuzzy
Add status indicators (low grav / extra dmg) in touch interface
2018-11-26, by Wuzzy
Pass opengl context to engine
2018-11-26, by unC0Rr
Lua API: Change PLATFORM to INTERFACE
2018-11-26, by Wuzzy
Highlander: Fix hogs receiving air strikes in maps with border
2018-11-26, by Wuzzy
add hwphysics to engine
2018-11-26, by alfadur
Add advance_simulation() function to engine lib, some WIP on frontend
2018-11-25, by unc0rr
add gfx setup ffi
2018-11-25, by alfadur
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
2018-11-25, by Wuzzy
Format team.* code
2018-11-24, by unc0rr
Prepare to have possibility to pass opengl context to engine
2018-11-24, by unc0rr
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
2018-11-24, by Wuzzy
Fix build
2018-11-24, by unc0rr
Cut dependency on yaml for non-official server builds
2018-11-24, by unC0Rr
topY too
2018-11-23, by nemo
these need casting too, but overall switching type is a win.
2018-11-23, by nemo
more uninitialised values
2018-11-23, by nemo
uninitialised values
2018-11-23, by nemo
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23, by nemo
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-23, by unc0rr
Backed out changeset 084af6d2685f
2018-11-22, by Wuzzy
Add a few translator comments to some not-so-obvious strings
2018-11-22, by Wuzzy
Slightly correct russian translations in ru.txt (typos and sense)
2018-11-22, by Grigory Ustinov
fix casing
2018-11-22, by alfadur
Update russian translation in ru.txt
2018-11-22, by Grigory Ustinov
It was bad idea to store QByteArray referencing memory on stack
2018-11-22, by unC0Rr
Support new message format in frontend
2018-11-22, by unC0Rr
Send seed to engine to receive random map previews
2018-11-22, by unC0Rr
- Move EngineInstance into a separate module
2018-11-22, by unC0Rr
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
2018-11-22, by unC0Rr
prevent qtmain from not being linked in on windows
2018-11-22, by alfadur
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
2018-11-21, by Wuzzy
prevent SDL2main from being linked in on windows
2018-11-21, by alfadur
add cfg for mutant
2018-11-21, by nemo
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
2018-11-21, by nemo
oops
2018-11-21, by nemo
flag crates since waste of time for mutant.
2018-11-21, by nemo
force-disable video recording if C build is enabled.
2018-11-21, by nemo
silence warning
2018-11-21, by nemo
Use question mark approach also in IPC::read
2018-11-21, by unC0Rr
IPC implementation
2018-11-21, by unC0Rr
Update russian frontend translation
2018-11-21, by Grigory Ustinov
Clean up 0.9.25 changelog a bit
2018-11-20, by Wuzzy
Fix fpcrtl_strcompare broken in previous commit
2018-11-20, by unc0rr
No, it doesn't seem legit
2018-11-20, by unc0rr
Start outlining ipc subsystem
2018-11-20, by unC0Rr
Parse and render more messages
2018-11-20, by unC0Rr
Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
2018-11-20, by Wuzzy
Don't aggressively delete air mines in Racer
2018-11-19, by Wuzzy
Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
2018-11-19, by unc0rr
Handle NULL pchar in pchar2astr
2018-11-19, by unc0rr
Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
2018-11-19, by unc0rr
as much as howling hedgehogs is hilarious, it might be confusing at first
2018-11-19, by alfadur
merge
2018-11-19, by alfadur
Show extra seconds when collecting a crate in Teamwork
2018-11-19, by Wuzzy
Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
2018-11-19, by Wuzzy
Remove some chatslang from missions
2018-11-19, by Wuzzy
Update russian frontend translation
2018-11-19, by Grigory Ustinov
Merge with master branch
2018-11-19, by Grigory Ustinov
Adapt russian translations and fix misprint
2018-11-19, by Grigory Ustinov
Edit russian translations in desktop file
2018-11-19, by Grigory Ustinov
Mark non-translatable russian translations with comments, disable unfinished flag
2018-11-19, by Grigory Ustinov
Update Travis to use Ubuntu bionic (18.04 LTS)
2018-11-19, by Wuzzy
was a wrong copy apparently
2018-11-19, by alfadur
corrected parsing joined with unC0Rr's corrected generating finally gives the right result
2018-11-19, by alfadur
On a second though, the actual error seems to be elsewhere, so still can use proper indexing
2018-11-19, by alfadur
seems like it's either this or swap indexing order everywhere
2018-11-19, by alfadur
Fix typo in German translation of ACF1
2018-11-19, by Wuzzy
ACF1: Set hero's gear position when skipping first cut scene
2018-11-19, by Wuzzy
Turn accidental globals to locals in Lua libraries
2018-11-19, by Wuzzy
Get rid of table.maxn in all Lua code
2018-11-19, by Wuzzy
Update changelog
2018-11-18, by Wuzzy
Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
2018-11-18, by unc0rr
fpc likes brackets
2018-11-18, by nemo
AI is bazooka genius
2018-11-18, by unc0rr
Display game scheme settings in Pas2C, too
2018-11-18, by Wuzzy
Shorten German translation in de.txt a bit
2018-11-18, by Wuzzy
Remove duplicate translation of "Congratulations!" in ru.lua
2018-11-18, by Wuzzy
Remove invalid translation in pt_PT.txt (missing parameter %1)
2018-11-18, by Wuzzy
Make sure all engine locale files start with either digit, semicolon or are empty
2018-11-18, by Wuzzy
verify impact before explosion rating, since the offsets might cause water splashes
2018-11-17, by nemo
Fix desync bomb
2018-11-17, by unc0rr
Increase width for key binding drop-down list
2018-11-16, by Wuzzy
oops
2018-11-16, by nemo
lua comment handling is seriously WTF, but let's at least allow some partial single line
2018-11-16, by nemo
Translate the few remaining missing strings in gd.txt
2018-11-16, by GunChleoc
Implement more of parsing, start implementation of engine messages rendering
2018-11-16, by unC0Rr
more seems to work better?
2018-11-15, by nemo
adding X offset seems to improve chance of drownings
2018-11-15, by nemo
Parse some synced messages, tests
2018-11-14, by unC0Rr
Recognize timestamps
2018-11-14, by unC0Rr
Rearrange code
2018-11-14, by unC0Rr
fix polygon closure
2018-11-14, by alfadur
2018ize everything
2018-11-13, by alfadur
Start working on engine messages parser
2018-11-13, by unC0Rr
Move engine messages into separate lib for reuse
2018-11-13, by unc0rr
reset airmine timer on stun recovery
2018-11-13, by alfadur
stun airmines on explosions as well
2018-11-13, by alfadur
add sparkles to stunned airmines
2018-11-13, by alfadur
update kamikaze collision cache after portalling
2018-11-13, by alfadur
stun airmines on shove
2018-11-13, by alfadur
make engine windows checks work for 64bit builds
2018-11-12, by alfadur
Verify and update russian translations for refreshed strings in 04:XX / part 2
2018-11-12, by Grigory Ustinov
Fix birdy appearance/disappearance animation
2018-11-11, by unc0rr
Remove all traces of dead code related to amStructure/gtStructure
2018-11-10, by Wuzzy
Remove unused/out-commented "Structure" strings in engine locale files
2018-11-10, by Wuzzy
Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
2018-11-10, by Wuzzy
Credit GunChleoc for Scottish Gaelic translation update
2018-11-10, by Wuzzy
Big update for Scottish Gaelic translation
2018-11-10, by GunChleoc
Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
2018-11-09, by Wuzzy
Backed out changeset b15014125f67
2018-11-09, by Wuzzy
Fix Pas2C implementation of Val failing to parse hexadecimal
2018-11-09, by Wuzzy
pass hwrunner gl context into engine
2018-11-09, by alfadur
add standalone engine runner
2018-11-09, by alfadur
some exorcism
2018-11-09, by alfadur
Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
2018-11-09, by Wuzzy
fix 03:60
2018-11-09, by alfadur
Verify and update russian translations for refreshed strings in 04:XX / part 1
2018-11-09, by Grigory Ustinov
Merge with master branch
2018-11-09, by Grigory Ustinov
Verify and update russian translations for refreshed strings
2018-11-09, by Grigory Ustinov
Update russian translations in ru.txt
2018-11-09, by Grigory Ustinov
generalize adding data to World
2018-11-09, by alfadur
split hwphysics into modules
2018-11-09, by alfadur
Update Ukrainian localization
2018-11-08, by Igor Paliychuk
A bit of rethinking of game messages and command
2018-11-08, by unc0rr
add some texture transforms
2018-11-08, by alfadur
Blame is about 30% faster than grep
2018-11-08, by nemo
add the code too
2018-11-08, by nemo
Add russian translations for chat command help in ru.txt
2018-11-08, by Grigory Ustinov
Add russian translations in ru.txt (generally 02:00)
2018-11-08, by Grigory Ustinov
implement basic land bordering
2018-11-08, by alfadur
Start outlining some core engine stuff
2018-11-08, by unc0rr
Pas2C: Fix data types of Trunc and Ceil
2018-11-07, by Wuzzy
oups getter should have it too
2018-11-07, by nemo
- Move hedgewars-engine into lib-hedgewars-engine
2018-11-07, by unc0rr
ignore whitespace/case by default to reduce false positives
2018-11-07, by nemo
fix texturing and add a theme loading option to land_dump
2018-11-07, by alfadur
requires bash
2018-11-07, by nemo
Some minor fixes in de.txt
2018-11-07, by Wuzzy
Add nemo's script to check for outdated engine translations with some adaptations
2018-11-07, by Wuzzy
implement basic land texturing
2018-11-07, by alfadur
Introduce FIX_STRINGA, use it fpcrtl_pos
2018-11-07, by unc0rr
Add TODO in ru.txt for reviewing all 04:XX strings
2018-11-07, by Wuzzy
Add Russian translations in ru.txt
2018-11-07, by Grigory Ustinov
fix mapgen
2018-11-07, by alfadur
save edges_count
2018-11-07, by alfadur
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
2018-11-07, by unC0Rr
Make hedgewars-engine crate produce shared library, implement some basics
2018-11-07, by unC0Rr
Fix some warnings here and there, remove unwelcomed code
2018-11-07, by unC0Rr
start loading theme textures
2018-11-07, by alfadur
make fill point asserts persistent
2018-11-07, by alfadur
a bit more simplification without an apparent performance gain
2018-11-06, by alfadur
seems like about 25% speedup in land filling
2018-11-06, by alfadur
workaround for the freepascal bug courtesy of koda
2018-11-06, by nemo
add more point operators
2018-11-06, by alfadur
Update frontend russian translation
2018-11-06, by Grigory Ustinov
pull land into collision detector
2018-11-06, by alfadur
Start working on frontend to rust engine rewrite
2018-11-06, by unC0Rr
fix tangents
2018-11-06, by alfadur
fix ray construction
2018-11-06, by alfadur
Bezierize land outline
2018-11-06, by unc0rr
Implement BeizerCurveSegments, no tests
2018-11-05, by unc0rr
merge
2018-11-05, by alfadur
collapse rectangle types back together with consistent usage of size
2018-11-05, by alfadur
wtf
2018-11-05, by nemo
separate rectangle types based on right/bottom edge inclusivity
2018-11-05, by alfadur
actually there is a way to preserve mutable polygon iterator
2018-11-05, by alfadur
fix polygons getting unclosed on mirroring
2018-11-05, by alfadur
merge
2018-11-05, by alfadur
organize landgen a bit more
2018-11-05, by alfadur
- Fix land_dump always skipping bezierize step
2018-11-04, by unc0rr
yaml crate is having problems with unaligned arrays
2018-11-04, by alfadur
add command arguments to use a template from file into land_dump
2018-11-04, by alfadur
add a higher level map generation lib to load yaml templates into somewhere
2018-11-04, by alfadur
resolve some clippy complaints
2018-11-04, by alfadur
- Add distance-divider option to land_dump
2018-11-04, by unc0rr
polygonize OutlinePoints
2018-11-04, by alfadur
fix compile errors
2018-11-03, by alfadur
Implement non-overflowing calculations for high values
2018-11-03, by unc0rr
land_dump app for testing templated landgen
2018-11-03, by unc0rr
Fix portal color being switchable after losing control
2018-11-03, by Wuzzy
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
2018-11-03, by Wuzzy
GameServer: Print syntax help if calling /maxteams without argument
2018-11-03, by Wuzzy
GameServer: Turn some messages into warnings
2018-11-03, by Wuzzy
probably should reuse it everywhere then
2018-11-03, by alfadur
should have been just norm
2018-11-03, by alfadur
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
2018-11-03, by unc0rr
fix normal offset for split points and make directions more consistent
2018-11-03, by alfadur
reorder split rectangles
2018-11-03, by alfadur
simplify normal direction check for bounds distances
2018-11-03, by alfadur
import some clarity into border distance computation
2018-11-03, by alfadur
fix typos
2018-11-03, by alfadur
a bit more simplification
2018-11-03, by alfadur
swap coordinate system
2018-11-03, by alfadur
a bit of simplification
2018-11-03, by alfadur
typofix
2018-11-03, by alfadur
Fix another typo
2018-11-03, by unc0rr
Fix typo
2018-11-03, by unc0rr
mark the center in the theme editor
2018-11-03, by alfadur
fix play area rect
2018-11-03, by alfadur
Finish porting FindPoint()
2018-11-02, by unc0rr
add an existing template to the theme editor
2018-11-02, by alfadur
add basic land template to theme editor
2018-11-02, by alfadur
fix some compile errors
2018-11-02, by alfadur
add some more rectangle convenience methods
2018-11-02, by alfadur
Move flip and mirror to outline methods
2018-11-02, by unc0rr
add polygons
2018-11-02, by alfadur
fix infinite loop in landgen
2018-11-02, by alfadur
add more rectangle methods
2018-11-02, by alfadur
Add grenka to credits for Russian translation
2018-11-02, by Wuzzy
update theme editor
2018-11-02, by alfadur
Add some useful translation checker scripts for Lua
2018-11-02, by Wuzzy
component-wise division is actually useful sometimes
2018-11-02, by alfadur
Shortened translations of map types in Russian
2018-11-02, by Grigory Ustinov
Merge unC0Rr's FindPoint() stuff
2018-11-02, by Wuzzy
Update translations in ru.lua
2018-11-02, by Grigory Ustinov
Update Russian frontend translation
2018-11-02, by Grigory Ustinov
Fix mistakes in russian translation of tips
2018-11-02, by Grigory Ustinov
Update Russian frontend translations
2018-11-02, by Grigory Ustinov
Start convertion of FindPoint()
2018-11-02, by unC0Rr
Typecast the ASCII ESC char
2018-11-02, by Wuzzy
abs(hwRound()) is nonsense
2018-11-02, by unC0Rr
- Add methods to work with Rect as box
2018-11-02, by unC0Rr
Refactor tests, add fn center() for Line
2018-11-02, by unC0Rr
Introduce OutlineSegmentsIterator, some refactoring
2018-11-02, by unC0Rr
Remove pointless string assignment in PlaySoundV
2018-11-02, by Wuzzy
Fix ambigious abs in uGearsHandlersMess
2018-11-02, by Wuzzy
Fix bad "not" in uTeams (made pas2c angry)
2018-11-02, by Wuzzy
Use hexadecimal number to represent ASCII ESC
2018-11-02, by Wuzzy
Add Official racer challenge #17
2018-11-02, by Wuzzy
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
2018-11-02, by Wuzzy
Rework lib structure, no code changes
2018-11-02, by unC0Rr
Update LastVoice when switching to fallback voice
2018-11-02, by Wuzzy
wrestle with borrow checker
2018-11-02, by alfadur
Commit broken code for divide_edges in hope for salvation
2018-11-02, by unc0rr
fix overflow check in airmine handling
2018-11-02, by alfadur
Also ban special symbols block
2018-11-01, by unc0rr
Fix game window width/height setting being broken when using Arabic locale
2018-11-01, by Wuzzy
Slightly correct russian translation of word utility
2018-11-01, by Grigory Ustinov
Update russian translation
2018-11-01, by Grigory Ustinov
Adapt russian translation for modern gaming language
2018-11-01, by Grigory Ustinov
start a physics engine to try out this data oriented thing everyone seems to be talking about
2018-11-01, by alfadur
Fix too long Polish translation of fps
2018-11-01, by KoBeWi
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
2018-11-01, by Wuzzy
Add missing translation in pl.lua
2018-11-01, by KoBeWi
prevent minigun bullet land impacts from pushing hedgehogs
2018-11-01, by alfadur
update theme editor to use new land generator implementation
2018-11-01, by alfadur
Fix taunts playing too fast after a shot
2018-11-01, by Wuzzy
merge
2018-11-01, by alfadur
Implement OutlinePoints for land generators, some ground work for template based landgen
2018-10-31, by unc0rr
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
2018-10-29, by unc0rr
add missions_ja.txt
2018-10-31, by alfadur
check for teamgone before activating switcher
2018-10-31, by nemo
Fix various string errors in Lua locale files
2018-10-31, by Wuzzy
japanese translation fixes
2018-10-31, by alfadur
bump server dependencies
2018-10-31, by alfadur
Fix critical Lua syntax errors in lt.lua
2018-10-31, by Wuzzy
Update Polish translation
2018-10-31, by KoBeWi
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
2018-10-31, by Wuzzy
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
2018-10-31, by Wuzzy
Stop using dsUnknown, replace with concrete damage sources
2018-10-31, by Wuzzy
Merge
2018-10-30, by Wuzzy
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
2018-10-30, by Wuzzy
Play another voice as fallback if sndRevenge could not be found
2018-10-30, by Wuzzy
Refactor fallback taunt code
2018-10-28, by Wuzzy
Add taunts: Leavemealone, Cutitout (when attacked many times)
2018-10-28, by Wuzzy
Add revenge taunt
2018-10-28, by Wuzzy
fix theme editor
2018-10-30, by alfadur
extract size struct for common usage
2018-10-30, by alfadur
add circle filling to land2d
2018-10-30, by alfadur
make theme editor render some random map lines
2018-10-30, by alfadur
hide get_next back
2018-10-29, by alfadur
start a theme editor as an excuse to see land generator in action
2018-10-29, by alfadur
make useful stuff public
2018-10-29, by alfadur
Start land generators implementation
2018-10-28, by unc0rr
Remove some dead code
2018-10-28, by unc0rr
Play sndStupid on round draw instead of sndNutter
2018-10-28, by Wuzzy
Chance to play sndNutter if player sacrifices hog and misses
2018-10-28, by Wuzzy
Only play sndThisOneIsMine if crate drops close to hog
2018-10-28, by Wuzzy
Shorten some Ohdear/Solong sounds to match the death animation
2018-10-27, by Wuzzy
Don't play sndDrat or sndBugger on self-kill
2018-10-27, by Wuzzy
New taunt: Runaway, when something is about to blow up near current hog
2018-10-27, by Wuzzy
Use sndWatchThis for molotov attack
2018-10-27, by Wuzzy
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
2018-10-27, by Wuzzy
Add 3 taunts: Amazing, Brilliant, Excellent
2018-10-27, by Wuzzy
Add 7 new taunts
2018-10-27, by Wuzzy
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
2018-10-27, by Wuzzy
Add Grenade taunt when grenade close to hog is about to blow up
2018-10-27, by Wuzzy
update changelog
2018-10-27, by alfadur
and finally make the bat hit moving gears for completeness
2018-10-27, by alfadur
make whip hit moving gears
2018-10-27, by alfadur
make kamikaze hit moving gears as well
2018-10-27, by alfadur
make firepunch hit moving gears (airmines are not amused)
2018-10-27, by alfadur
prevent firepunch from hitting the same gear multiple times
2018-10-27, by alfadur
Draw mission panel behind ammo menu tooltip
2018-10-27, by Wuzzy
Tweak commenting in uWorld render routine
2018-10-27, by Wuzzy
Update changelog
2018-10-27, by alfadur
No firepunch hit sound for sticky mines
2018-10-27, by Wuzzy
Add credits for shoryuken_hit.ogg
2018-10-27, by Wuzzy
Tweak firepunch sound that Wuzzy found
2018-10-27, by alfadur
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
2018-10-27, by Wuzzy
add some japanese tips as well
2018-10-27, by alfadur
Fix resurrector handling turn time manually, use correct ammoprop instead
2018-10-26, by Wuzzy
Display "0 remaining" if multi-shoot weapon has been used up
2018-10-26, by Wuzzy
Fix seduction not stopping if hog took damage before attack was complete
2018-10-26, by Wuzzy
complete ja.txt
2018-10-26, by alfadur
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
2018-10-26, by Wuzzy
Tweak error messages of /callvote kick
2018-10-26, by Wuzzy
Fix lack of message and segfault when number texture creation fails
2018-10-26, by unc0rr
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
2018-10-26, by Wuzzy
Add separate sound symbols for case impact and extra damage
2018-10-26, by Wuzzy
CS: Highlight "Available weapon specials:" as well
2018-10-26, by Wuzzy
Continental supplies: Highlight "Special weapons:" line in mission panel
2018-10-26, by Wuzzy
Add sound for landspray
2018-10-26, by Wuzzy
Add ice beam idle sound
2018-10-26, by Wuzzy
Add flamethrower sound
2018-10-26, by Wuzzy
Prettify the menu arrows in WxW
2018-10-26, by Wuzzy
Use colon after "Disclaimer" in timebox/portalgun descriptinons
2018-10-26, by Wuzzy
Allow to escape | and : character in engine translation files
2018-10-26, by Wuzzy
Engine translation: With '::' can now suppress colons for highlighting
2018-10-26, by Wuzzy
If u play Piano, you can now hear the notes if sound effects OR music is enabled
2018-10-26, by Wuzzy
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
2018-10-26, by Wuzzy
Add PlayMusicSound/StopMusicSound to Lua API
2018-10-26, by Wuzzy
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
2018-10-26, by Wuzzy
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
2018-10-25, by Wuzzy
Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
2018-10-25, by unc0rr
some more ja.txt fixes
2018-10-25, by alfadur
additional descriptions for ja.txt
2018-10-25, by alfadur
Remove double space at end of chat messages from server
2018-10-25, by Wuzzy
Frontend: Make sure special nicks always show up in square brackets
2018-10-25, by Wuzzy
Add a new king death message
2018-10-25, by Wuzzy
Allow duplicate placeholders in engine strings
2018-10-25, by Wuzzy
more ja.txt fixes
2018-10-25, by alfadur
Add script to check engine locale files for problems
2018-10-25, by Wuzzy
Remove string with duplicate placeholder in sk.txt
2018-10-25, by Wuzzy
Fix incorrect string number for Slovak strings for King death
2018-10-25, by Wuzzy
Support CJK fonts for sidFPS as well
2018-10-25, by Wuzzy
Add CJK font support for sidAmmoCount
2018-10-25, by Wuzzy
fix some of Wuzzy's rage
2018-10-25, by alfadur
some ja.txt corrections
2018-10-25, by alfadur
update ja.txt
2018-10-25, by alfadur
Also report chat and added rooms in log
2018-10-24, by unc0rr
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
2018-10-24, by Wuzzy
Finish hedgewars-checker implementation
2018-10-24, by unc0rr
disable basic comment support 'cause lua is nuts
2018-10-24, by nemo
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
2018-10-24, by unc0rr
Start checker implementation in rust
2018-10-23, by unc0rr
Fix silly loop
2018-10-23, by unc0rr
Add --protocol option to engine
2018-10-20, by unc0rr
change draw_thick_line iteration order to benchmark winner
2018-10-19, by alfadur
Change Land2D::fill() arguments a bit
2018-10-19, by unc0rr
Fix ArcPoints never finishing
2018-10-19, by unc0rr
revert 2354264ab0b0
2018-10-19, by alfadur
apply some codegolfing for dubious reasons
2018-10-18, by alfadur
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
2018-10-18, by unc0rr
Don't generate unnecessary duplication in case of equal coordinates
2018-10-18, by unc0rr
Add EquidistantPoints iterator to help iterating over all points of circles
2018-10-18, by unc0rr
Implement ArcPoints iterator for circles
2018-10-18, by unc0rr
put back land2d.map accidentally replaced by testing code
2018-10-18, by alfadur
fix fppoint.max_norm
2018-10-18, by alfadur
move point struct into integral-geometry and use it to refactor a bit
2018-10-18, by alfadur
Improve test a bit
2018-10-17, by unc0rr
Make use of LinePoints in Land2D::draw_line
2018-10-17, by unc0rr
Introduce integral-geometry crate, implement LinePoints iterator
2018-10-17, by unc0rr
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
2018-10-17, by unc0rr
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
2018-10-17, by Wuzzy
add left scalar operations to fpnum
2018-10-17, by alfadur
Implement Land2D::change_round()
2018-10-16, by unc0rr
Implement get_unchecked* functions for Vec2D
2018-10-16, by unc0rr
add opassign implementations
2018-10-16, by alfadur
make methods public
2018-10-16, by alfadur
add scalar operations
2018-10-16, by alfadur
fix test
2018-10-16, by alfadur
add more fpnum functions
2018-10-16, by alfadur
Implement Land2D::fill() + tests
2018-10-15, by unc0rr
Add basic windows build script
2018-10-15, by alfadur
fix library names in engine
2018-10-15, by alfadur
Make parameters meaning more obvious
2018-10-15, by unc0rr
tag both as overloadable - seems to satisfy clang 3.4
2018-10-15, by nemo
fix path to ppas.bat to avoid confusing nmake
2018-10-15, by alfadur
add back accidentally removed sections
2018-10-15, by nemo
Start land2d library implementation: draw_line() method
2018-10-14, by unc0rr
Add get_mut() to Vec2D
2018-10-14, by unc0rr
Simplify Vec2D::new() a bit
2018-10-14, by unc0rr
remove old sdl headers and libs in support of recent deletionism spirit
2018-10-14, by alfadur
.. or rather move calling conventions to proper position
2018-10-14, by alfadur
set proper sdl calling convention for vcpkg builds
2018-10-14, by alfadur
Implement vec2d library to use for land arrays in the future
2018-10-14, by unc0rr
fix frontend compatibility issues
2018-10-14, by alfadur
use correct compiler flags
2018-10-14, by alfadur
Start work on landgen rust lib
2018-10-14, by unc0rr
Remove more dead code from uLandOutline
2018-10-14, by unc0rr
don't use -Wextra when building with vcpkg
2018-10-14, by alfadur
add extra rule for negative integers
2018-10-14, by alfadur
Implement Iterator trait for LaggedFibonacciPRNG
2018-10-14, by unc0rr
Remove some dead code from template-based land gen
2018-10-14, by unc0rr
reorder params, deleted obsolete *_passes
2018-10-14, by nemo
fix return name and bound type
2018-10-14, by alfadur
remove extra begin
2018-10-14, by alfadur
add missing .
2018-10-14, by alfadur
Convert uLandTemplates into yaml file
2018-10-14, by unc0rr
one more merge
2018-10-14, by nemo
merge
2018-10-14, by alfadur
merge
2018-10-14, by alfadur
improve stability for checks
2018-10-13, by alfadur
Make converter for uLandTemplates into yaml
2018-10-13, by unc0rr
fix offsets
2018-10-13, by alfadur
Fix overflow in CheckGearNear
2018-10-13, by alfadur
add fpnum literal macro
2018-10-13, by alfadur
Implement lagged Fibonacci PRNG in rust, compatible with hwengine
2018-10-13, by unc0rr
inline more operators in fpnum
2018-10-13, by unc0rr
delegate cmp to rustlib
2018-10-13, by alfadur
Add some more tests
2018-10-13, by unc0rr
delegate cmp to rustlib
2018-10-13, by alfadur
Reimplement hwFloat library in rust for future use
2018-10-12, by unc0rr
Drop internal PhysFS, bump PhysFS requirement to 3.0.0
2018-10-12, by Wuzzy
- Fix insert() for strings in pas2c
2018-10-11, by unc0rr
forgot a line
2018-10-10, by alfadur
update frontend japanese translation
2018-10-10, by alfadur
drop the error checked StrToInt as non-critical - pas2c did not implement it.
2018-10-09, by nemo
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
2018-10-09, by nemo
bunch more of those shortstring/ansistrings
2018-10-09, by nemo
make explicit for pas2c some string casts that fpc was probably doing automatically
2018-10-09, by nemo
Update German translation
2018-10-07, by Wuzzy
Update locale files
2018-10-07, by Wuzzy
ASA, ice02: Change time strings for consistency with other time strings
2018-10-06, by Wuzzy
No-op when entering /clan command with no argument
2018-10-06, by Wuzzy
merge
2018-10-05, by alfadur
Make sure AddChatString is only fed with shortstrings
2018-10-06, by Wuzzy
Windows 1809 GetUserProfileDirectory failure workaround
2018-10-06, by alfadur
Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
2018-10-05, by Wuzzy
add debug output for physfs init failure
2018-10-06, by alfadur
formatA expects ansistring params
2018-10-05, by nemo
this should probably exit -1 - pas2c was complaining about uninitialised var
2018-10-05, by nemo
silly tmp var for sake of pas2c
2018-10-05, by nemo
Fix pas2c build dependencies
2018-10-05, by unc0rr
Fix pas2c build a bit more
2018-10-05, by unc0rr
Precalculate cMaxHogHealth
2018-10-05, by Wuzzy
Merge unC0Rr's pas2c fix
2018-10-05, by Wuzzy
Fix previous patch, add support for High(Longword)
2018-10-05, by unc0rr
Backed out changeset aed7ee68305a
2018-10-05, by Wuzzy
Fix pas2c not having support for High(LongInt) in init expressions
2018-10-05, by unc0rr
Pas2C: Implement rendering of High() similiar to that of Low()
2018-10-05, by Wuzzy
Update Big Armory preview image
2018-10-05, by Wuzzy
Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
2018-10-05, by Wuzzy
Don't load game scheme from file if name collides with default scheme
2018-10-05, by Wuzzy
Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
2018-10-05, by Wuzzy
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
2018-10-05, by Wuzzy
Remove unused doStepDuck gear handler
2018-10-05, by Wuzzy
Remove usage of creeper from all schemes and styles
2018-10-05, by Wuzzy
Restructure 0.9.25 changelog, add highlights section
2018-10-05, by Wuzzy
Document the /quit chat command from server
2018-10-05, by Wuzzy
Simplify /quit chat command
2018-10-05, by Wuzzy
gameServer: Add user warning if got chat command not suitable for current state (lobby/room); fix protocol errors
2018-10-05, by Wuzzy
Catch empty chat commands in engine and frontend
2018-10-05, by Wuzzy
Clean up frontend chat command auto-complete
2018-10-05, by Wuzzy
Backed out changeset 5f6208031658 (fixes 652)
2018-10-04, by Wuzzy
Merge Racer/TechRacer tie handling
2018-10-04, by Wuzzy
Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
2018-10-04, by Wuzzy
Fix speech bubble chat commands also applying to bots
2018-10-04, by Wuzzy
merge
2018-10-04, by alfadur
Fix another pas2c hiccup in uLandObjects
2018-10-04, by Wuzzy
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
2018-10-04, by Wuzzy
..and for logging in handler
2018-10-04, by alfadur
Add missing base case for lobby handler
2018-10-04, by alfadur
gameServer: Remove broken and undocumented /part chat command
2018-10-04, by Wuzzy
Ignore message-type chat commands (/hsa, /clan, etc.) w/ empty arg list
2018-10-04, by Wuzzy
Rename chat command /team to /clan (but keep /team as alias for now)
2018-10-04, by Wuzzy
Teach engine to properly display clan message received from the net
2018-10-04, by Wuzzy
gameServer: Handle empty chat command (partially)
2018-10-04, by Wuzzy
gameServer: Always report command name if getting an incorrect command
2018-10-04, by Wuzzy
gameServer: remove duplicate VOTE/FORCE command handling
2018-10-04, by Wuzzy
Display error when entering invalid chat command in offline game
2018-10-03, by Wuzzy
Make frontend forward server error and warning messages to engine
2018-10-03, by Wuzzy
Pas2C: Add preprocess files to .hgignore
2018-10-02, by Wuzzy
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
2018-10-02, by Wuzzy
IFNDEF custom exception handlung away in pas2c builds
2018-10-02, by Wuzzy
Resolve ambiguity of <> in Pas2C.hs
2018-10-02, by Wuzzy
Add help button in main menu (opens Hedgewars Wiki in browser)
2018-09-30, by Wuzzy
Fix frontend displayed value of Sudden Death timeout being off-by-one
2018-09-30, by Wuzzy
ASA, desert02: Add achievement for escaping with all crates collected and no damage taken
2018-09-29, by Wuzzy
ASA, ice02: Display current flying time next to team bar
2018-09-29, by Wuzzy
ASA, ice02: Fix recorded time being 6 seconds more than reality
2018-09-29, by Wuzzy
ASA: ice02: Render green rings as double rings
2018-09-29, by Wuzzy
Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
2018-09-29, by Wuzzy
Move campaign mission images to share/ instead of hardcoding them into frontend
2018-09-29, by Wuzzy
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
2018-09-27, by Wuzzy
Update changelog
2018-09-27, by Wuzzy
On victory, center camera on a winning hedgehog
2018-09-26, by Wuzzy
merge
2018-09-24, by nemo
make it build
2018-09-24, by nemo
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
2018-09-20, by Wuzzy
Fix hedgehog being able to make walk/jump sounds before it was placed
2018-09-19, by Wuzzy
Ignore gmTimer after attack or hog is no longer controlled
2018-09-19, by Wuzzy
Clear gmSwitch before activating switcher
2018-09-19, by Wuzzy
use locale rules for the challenge hashes
2018-09-18, by nemo
restore old land hashes which in theory should not have changed in .24
2018-09-18, by nemo
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
2018-09-18, by nemo
Merge nemo's hash change commit
2018-09-18, by Wuzzy
Add exit hint after Basic Movement Training
2018-09-18, by Wuzzy
Easier back jumps in Basic Movement Training (fixes bug 692)
2018-09-17, by Wuzzy
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
2018-09-16, by nemo
Update hedgewars_en.ts
2018-09-16, by Wuzzy
Update German translation
2018-09-16, by Wuzzy
Update translation files
2018-09-16, by Wuzzy
Fix SetAmmoTexts not working in stats-only mode
2018-09-15, by unc0rr
Fix SetAmmoTexts not working in stats-only mode
0.9.24
2018-09-15, by unc0rr
Fix some syntax errors in internal Lua syntax documentation
2018-09-15, by Wuzzy
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
2018-09-15, by Wuzzy
cleanup crate imports
2018-09-14, by alfadur
remove stabilized edition annotations
2018-09-13, by alfadur
Fix engine crash when using lasersight outside the world bounds
2018-09-12, by alfadur
Only show bullet hits for shovable gears
2018-09-11, by alfadur
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
2018-09-11, by alfadur
Revert sinegun brokenness to previous levels
2018-09-11, by alfadur
Make rendering work
qmlfrontend
2018-09-11, by unc0rr
Allow to change volume during pause
2018-09-11, by Wuzzy
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
2018-09-11, by Wuzzy
Make sure scripts don't break w/ only 1 clan
2018-09-11, by Wuzzy
Add funny message in stats screen when everyone wins
2018-09-11, by Wuzzy
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
2018-09-09, by Wuzzy
rescue the stream on handshake failure
2018-09-10, by alfadur
improve error handling for TLS handshake
2018-09-10, by alfadur
port some legacy protocol support
2018-09-09, by alfadur
use openssl for password message handling
2018-09-07, by alfadur
Add TLS support
2018-09-06, by alfadur
Add missing roundDraw check in TechRacer
2018-09-05, by Wuzzy
Add official server feature to cargo
2018-09-05, by alfadur
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
2018-09-05, by Wuzzy
Bump dependencies
2018-09-05, by alfadur
Add tie handling for Racer and TechRacer
2018-09-05, by Wuzzy
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
2018-09-05, by Wuzzy
Don't write TurnTimeLeft deprecation warning if setter function was used
2018-09-04, by Wuzzy
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
2018-09-04, by Wuzzy
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
2018-09-04, by Wuzzy
Fix turn reaction not working properly after turn
2018-09-04, by Wuzzy
Say sndNutter on round draw
2018-09-04, by Wuzzy
Remove some bad/inappropriate messages for round draw and crate drop
2018-09-04, by Wuzzy
Fix player rankings getting confused if a clan was revived
2018-09-04, by Wuzzy
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
2018-09-04, by Wuzzy
Rework rankings of losing clans: Rank them in the reverse order they died
2018-09-04, by Wuzzy
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
2018-09-03, by Wuzzy
Fix stats screwing up in Rope Knock Challenge if you lose
2018-09-03, by Wuzzy
Add missing nil check in AfterAttack (oops!)
2018-09-03, by Wuzzy
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
2018-09-03, by Wuzzy
Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
2018-09-03, by Wuzzy
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
2018-09-03, by Wuzzy
Use translation template for speech bubble command
2018-09-03, by Wuzzy
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
2018-09-03, by Wuzzy
Don't start retreat time if hog has lost control in the meantime
2018-09-03, by Wuzzy
Don't play timer countdown sounds if in ready phase
2018-09-03, by Wuzzy
Call GetGlobals after entering Lua command with /lua
2018-09-03, by Wuzzy
Dangerous Ducklings: Enter retreat mode after kill
2018-09-03, by Wuzzy
Fix buggy behaviour when setting TurnTimeLeft through Retreat
2018-09-03, by Wuzzy
Change chat text color for Lua warnings to yellow
2018-09-02, by Wuzzy
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
2018-09-02, by Wuzzy
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
2018-09-02, by Wuzzy
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
2018-09-02, by Wuzzy
Highlander: Remove odd infinite girder ammo in crates
2018-09-02, by Wuzzy
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
2018-09-02, by Wuzzy
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
2018-09-02, by Wuzzy
Check for victory before stTurnReact. Fixes 382
2018-09-01, by Wuzzy
ASA, desert01: Fix display error when destroying device crate
2018-09-01, by Wuzzy
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
2018-09-01, by Wuzzy
Prevent pause/synchronizing/AFK mode text being rendered at the same time
2018-09-01, by Wuzzy
Add frontend tip introducing /help
2018-09-01, by Wuzzy
Translate "heads" and "tails" of gameServer
2018-09-01, by Wuzzy
Display error when using /maxteams if not room master
2018-09-01, by Wuzzy
Make guest rejection error translatable
2018-08-31, by Wuzzy
Add command help for /save, /delete, /saveroom and /loadroom
2018-08-31, by Wuzzy
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
2018-08-31, by Wuzzy
Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
2018-08-31, by Wuzzy
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
2018-08-31, by Wuzzy
Don't load locale Lua script if LOCALE == "en"
2018-08-31, by Wuzzy
Add description of hwengine command-line arguments in --help
2018-08-31, by Wuzzy
Critical error if loading a script has failed
2018-08-31, by Wuzzy
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
2018-08-31, by Wuzzy
BRW: Add utilities and air weapons properly
2018-08-31, by Wuzzy
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
2018-08-31, by Wuzzy
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
2018-08-31, by Wuzzy
BRW now allows weapon scheme customization
2018-08-30, by Wuzzy
Change button image for Tag Team
2018-08-29, by Wuzzy
Add missing server dependencies to Travis metadata
2018-08-29, by Wuzzy
Write down system requirements
2018-08-28, by Wuzzy
Fix typo in gameServer
2018-08-28, by Wuzzy
move everything test related into test cfg
2018-08-28, by alfadur
Space Invasion: Add hilarious loser face to losers
2018-08-28, by Wuzzy
Space Invasion: Continue playing rounds in case the teams are tied at the end
2018-08-28, by Wuzzy
Space Invasion: refactor variables into a large table for everything
2018-08-28, by Wuzzy
Add hogs per team named constant that absolutely no one asked for
2018-08-27, by alfadur
Remove frontend code dealing with unused team variables
2018-08-26, by Wuzzy
Replace now-outdated descriptions of amDuck with dummy texts
2018-08-26, by Wuzzy
GameServer: Use consistent formatting of clan chat (compared with engine)
2018-08-26, by Wuzzy
Change empty string check in gameServer
2018-08-26, by Wuzzy
/greeting chat commands now clears greeting if called w/o arguments
2018-08-26, by Wuzzy
Add a couple of more useful server messages
2018-08-26, by Wuzzy
Don't translate greeting message
2018-08-25, by Wuzzy
Don't translate response to /rnd command
2018-08-25, by Wuzzy
Add error message for /callvote map if no maps are available
2018-08-25, by Wuzzy
Hide /watch command if OFFICIAL_SERVER is not set
2018-08-25, by Wuzzy
Properly scale Start button size in pagenetgame just like in pagemultiplayer
2018-08-25, by Wuzzy
Add a few helpful error messages from server when kicking failed
2018-08-25, by Wuzzy
GameServer: Refactor fake nick names into Consts
2018-08-25, by Wuzzy
Fix some formatting problems with /me
2018-08-25, by Wuzzy
Tweak response messages to /super_power and /registered_only
2018-08-25, by Wuzzy
Fix translatability of "unknown command" server message
2018-08-25, by Wuzzy
Make frontend translate server messages properly
2018-08-25, by Wuzzy
Use plain text mode in video description label to avoid HTML trouble
2018-08-25, by Wuzzy
Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
0.9.24
2018-08-22, by Wuzzy
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
2018-08-22, by Wuzzy
Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
0.9.24
2018-08-22, by Wuzzy
Clean up more visual gears stuff in scripts
2018-08-21, by Wuzzy
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
2018-08-21, by Wuzzy
Remove calls to GetVisualGearValues where it's not needed
2018-08-21, by Wuzzy
Animate: Remove follow arg from AnimVisualGear
2018-08-21, by Wuzzy
use 0s instead of nils to try to protect script assumptions
0.9.24
2018-08-21, by nemo
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
0.9.24
2018-08-21, by nemo
Remove unused shockwave code in Space Invasion
2018-08-21, by Wuzzy
Make decorational visual gears in Space Invasion non-critical
2018-08-21, by Wuzzy
Update German translation
2018-08-21, by Wuzzy
Update locale files
2018-08-21, by Wuzzy
Merge unC0Rr's checker update
2018-08-21, by Wuzzy
Add a few translator comments for frontend strings
2018-08-21, by Wuzzy
Consistently rename "team chat" to "clan chat" (except chat command)
2018-08-21, by Wuzzy
Make engine chat syntax translatable
2018-08-21, by Wuzzy
Fix some string/translation inconsistencies in strings related to leaving
2018-08-21, by Wuzzy
- Add checker dependencies to hedgewars-server.cabal
2018-08-20, by unc0rr
and melon for Mutant
2018-08-19, by nemo
stray line
2018-08-17, by nemo
more wrapping
2018-08-17, by nemo
basic AI bazooka wrapping.
2018-08-17, by nemo
Return https
2018-08-16, by alfadur
Rust 2018 conversion
2018-08-16, by alfadur
Move common sprite tint values into Utils Lua library
2018-08-14, by Wuzzy
Use new script variable cMaxTurnTime in scripts for consistency
2018-08-14, by Wuzzy
Prevent wrapping of turn time when using extra time
2018-08-14, by Wuzzy
Update list of supported GameFlags in HedgeEditor
2018-08-14, by Wuzzy
HedgeEditor should be fairly stable by now
2018-08-14, by Wuzzy
Fix repeating sun in Hoggywood theme
2018-08-14, by Wuzzy
Close hwengine properly when you got kicked by room host
2018-08-13, by Wuzzy
Improve “Connection refused” error message
2018-08-13, by Wuzzy
Tweak some connection failure messages
2018-08-13, by Wuzzy
Don't make pseudo player names like [server] clickable in chat
2018-08-12, by Wuzzy
Fix duplicate/confusing wave messages in ASA fruit01
2018-08-11, by Wuzzy
Oops, add forgotten begin/end in uTeams
2018-08-11, by Wuzzy
Merge nemo's TODO fix
2018-08-11, by Wuzzy
More straightforward TotalRoundsPre counting if there's only 1 clan
2018-08-11, by Wuzzy
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
2018-08-11, by Wuzzy
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
2018-08-11, by Wuzzy
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
2018-08-09, by Wuzzy
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
2018-08-09, by Wuzzy
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
2018-08-09, by Wuzzy
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
2018-08-09, by Wuzzy
remove todo
2018-08-10, by nemo
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
2018-08-08, by Wuzzy
Use capcolDefault in Lua scripts
2018-08-08, by Wuzzy
Refactor text color variable names, export 2 color values to Lua
2018-08-08, by Wuzzy
Use light gray color for volume change, just like for the auto camera msgs
2018-08-08, by Wuzzy
Use full string for sidFuel and avoid string concatenation
2018-08-08, by Wuzzy
Make ammo count in ammo menu translatable, and replace “x” with “×”
2018-08-08, by Wuzzy
Fix slightly misplaced ammo count in ammo menu if count > 9
2018-08-08, by Wuzzy
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
2018-08-08, by Wuzzy
Replicate target sprite properly in world wrap
2018-08-08, by Wuzzy
Replicate gear GUI overlays in world wrap
2018-08-08, by Wuzzy
Make sure gear fuel and alt weapon overlays are always drawn on top
2018-08-08, by Wuzzy
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
2018-08-07, by Wuzzy
Fix hard-to-read text on campaign and training page in frontend at October 31
2018-08-07, by Wuzzy
Update outdated and broken holiday stylesheets
2018-08-07, by Wuzzy
Fix resurrection animation appearing at wrong position for some missions and styles
2018-08-07, by Wuzzy
Report spawning visual gear in onGearResurrect
2018-08-07, by Wuzzy
Add setting to disable audio dampening if losing window focus
2018-08-07, by Wuzzy
Move max. number of crate spawns into variable
2018-08-07, by Wuzzy
Fix visible seam between Sky.png and SkyL.png of Olympics theme
2018-08-07, by Wuzzy
Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
2018-08-07, by Wuzzy
Fix drill rocket exploding when digging at bounce/wrap world edge
2018-08-07, by Wuzzy
Fix bee target practice removing target selection after first shot
2018-08-07, by Wuzzy
Backed out changeset 0c797469d16d
2018-08-07, by Wuzzy
Update target cursor after shooting targetable ammo with gfMultiWeapon
2018-08-07, by Wuzzy
Use gfMultiWeapon in target practice missions
2018-08-07, by Wuzzy
Suppress "X remaining" caption in multishoot with gfMultiWeapon
2018-08-07, by Wuzzy
Add comments for most hwengine constants
2018-08-07, by Wuzzy
Show correct health increase when hog health cap is reached
2018-08-06, by Wuzzy
Remove fake magic number in MIME info metadata file
2018-08-06, by Wuzzy
Remove fake magic number in MIME info metadata file
0.9.24
2018-08-06, by Wuzzy
Fix cake walking through land when reaching wrap world edge
2018-08-06, by Wuzzy
Remove unused variables of creeper handler
2018-08-06, by Wuzzy
Fix description of gfSolidLand in scheme editor
2018-08-06, by Wuzzy
Fix hog turning around when blowtorching through wrap world edge
2018-08-06, by Wuzzy
Fix projectiles reacing incorrectly with land just behind the wrap world edge
2018-08-06, by Wuzzy
Add bounce effect to cake when it touches bounce edge
2018-08-06, by Wuzzy
Fix cake rotation angle after bounce from bounce edge
2018-08-06, by Wuzzy
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
2018-08-03, by Wuzzy
fix path
2018-08-03, by nemo
hijack the duck for an attempted resurrection of the creeper. initial pass.
2018-08-02, by nemo
Fix hammer/pickhammer not digging land with gfSolidLand on
2018-08-02, by Wuzzy
Backed out changeset 0d920e370a78
2018-08-02, by Wuzzy
Fix hammer shoving gears into indestructible land
2018-08-02, by Wuzzy
Include HWP of Big Armory in CMakeLists
2018-08-02, by Wuzzy
Fix broken Big Armory mission map
2018-08-02, by Wuzzy
Whoops. Fix NoPointX typo in HedgeEditor
2018-08-02, by Wuzzy
Remove bad king death message
2018-08-02, by Wuzzy
Cap hedgehog health to prevent overflow bugs
2018-08-02, by Wuzzy
Use the new NoPointX global in HedgeEditor
2018-08-02, by Wuzzy
Add Lua globals: AMMO_INFINITE and NoPointX
2018-08-02, by Wuzzy
Use proper infinite fuel feature in flying saucer training
2018-08-02, by Wuzzy
Add support for infinite fly time of jetpack and Birdy
2018-08-02, by Wuzzy
Add variable to make state of sound system clear
0.9.24
2018-07-16, by Wuzzy
Fix cursor teleporting to center after leaving game with video recording
0.9.24
2018-07-17, by Wuzzy
Whoops. Syntax error in uVideoRec
0.9.24
2018-07-17, by Wuzzy
Fix video recorder not working if sound disabled (fixes bug 200)
0.9.24
2018-07-17, by Wuzzy
Fix SimpleMission failure to init GameFlags correctly
0.9.24
2018-08-01, by Wuzzy
Fix SimpleMission failure to init GameFlags correctly
2018-08-01, by Wuzzy
Load default clan colors from settings file
2018-08-01, by Wuzzy
HedgeEditor: Use default clan color in AddTeam in mission export
2018-08-01, by Wuzzy
Make ASA fruit02 use of default clan colors
2018-08-01, by Wuzzy
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
2018-08-01, by Wuzzy
Lua: Allow to use negative value for AddTeam to select a default clan color
2018-08-01, by Wuzzy
Clean up Tumbler captions a bit
2018-07-31, by Wuzzy
Refactor colors and caption type in Space Invasion
2018-07-31, by Wuzzy
Space Invasion: Delete dead code and ancient outdated comments
2018-07-31, by Wuzzy
Change default clan color for brown for improved contrast
2018-07-31, by Wuzzy
Lua API: Add IsHogHidden
2018-07-31, by Wuzzy
Lua: Add GetVampiric, GetLaserSight
2018-07-31, by Wuzzy
Update Polish translation
2018-07-30, by KoBeWi
ASA, final mission: Redraw map and mask to make borders more distingushable
2018-07-30, by Wuzzy
Make laser sight work properly through wrap world edge
2018-07-30, by Wuzzy
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
2018-07-30, by Wuzzy
and fix index
2018-07-29, by nemo
oh. and indent that loop
2018-07-29, by nemo
add wrap check
2018-07-29, by nemo
merge of 0.9.24 - hopefully correctly this time
2018-07-28, by nemo
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
2018-07-28, by Wuzzy
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
2018-07-27, by Wuzzy
sdlkeys is in source not binary, no .in folder. Locutus brought to our attention.
0.9.24
2018-07-27, by nemo
Fix /hta, /hsa and /hya commands not writing message in chat
2018-07-27, by Wuzzy
Fix /hta, /hsa and /hya commands not writing message in chat
0.9.24
2018-07-27, by Wuzzy
TechRacer: Print selected map in debug output
2018-07-26, by Wuzzy
TechRacer: Make most variables local
2018-07-26, by Wuzzy
Clean up messy indentations in TechRacer script
2018-07-26, by Wuzzy
TechRacer: Delete dead code
2018-07-26, by Wuzzy
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
2018-07-26, by Wuzzy
Prevent saving weapon scheme if name was already taken
0.9.24
2018-07-26, by Wuzzy
Prevent saving game schemes if name was already been taken
0.9.24
2018-07-26, by Wuzzy
Prevent saving weapon scheme if name was already taken
2018-07-26, by Wuzzy
Prevent saving game schemes if name was already been taken
2018-07-26, by Wuzzy
Fix a couple of PNG images with known invalid color profiles
2018-07-24, by Wuzzy
Fix a couple of PNG images with known invalid color profiles
0.9.24
2018-07-24, by Wuzzy
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
0.9.24
2018-07-24, by Wuzzy
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
2018-07-24, by Wuzzy
Update frontend translation files
0.9.24
2018-07-24, by Wuzzy
Fix changelog typos
0.9.24
2018-07-24, by Wuzzy
Fix hwengine crash when using >1 controllers
0.9.24
2018-07-16, by Wuzzy
Add more sane default controls for controller
0.9.24
2018-07-24, by Wuzzy
Fix broken controller/joystick button and axis events
0.9.24
2018-07-24, by Wuzzy
Detect Qt style after parameter parsing
0.9.24
2018-07-24, by Wuzzy
Fix SDLInteraction strings not being translated
0.9.24
2018-07-24, by Wuzzy
Refactor storage of joystick SDL key names
0.9.24
2018-07-24, by Wuzzy
Make frontend detect controllers again
0.9.24
2018-07-24, by Wuzzy
Update and change license information of Droplet sounds, now it's CC BY 3.0
0.9.24
2018-07-24, by Wuzzy
Update and change license information of Droplet sounds, now it's CC BY 3.0
2018-07-24, by Wuzzy
Fix deprecation warnings in libphyslayer
2018-07-22, by Wuzzy
Fix warnings about unused params in C code
2018-07-22, by Wuzzy
Update German translation
2018-07-21, by Wuzzy
Update Lua/frontend locale files
2018-07-21, by Wuzzy
Merge alfadur's server commits with timer cycle key commits
2018-07-21, by Wuzzy
Add control to cycle through timer/bounciness values
2018-07-21, by Wuzzy
Move hardcoded bounciness values to uConsts
2018-07-20, by Wuzzy
catchup merge on all of alfadur's cool server changes
2018-07-20, by nemo
Fix map voting verification
2018-07-21, by alfadur
Implement room config export
2018-07-21, by alfadur
Implement save/delete commands
2018-07-20, by alfadur
Add more sane default controls for controller
2018-07-20, by Wuzzy
Fix broken controller/joystick button and axis events
2018-07-20, by Wuzzy
Detect Qt style after parameter parsing
2018-07-20, by Wuzzy
Fix SDLInteraction strings not being translated
2018-07-20, by Wuzzy
Refactor storage of joystick SDL key names
2018-07-20, by Wuzzy
Make frontend detect controllers again
2018-07-19, by Wuzzy
Implement map voting
2018-07-20, by alfadur
clean up room lookups
2018-07-19, by alfadur
Fix engine crash when trying to delete cameraFile but it doesn't exist
2018-07-19, by Wuzzy
Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
2018-07-19, by Wuzzy
Document and clean up tools directory a bit
2018-07-19, by Wuzzy
Improve some replies for chat commands on server
2018-07-18, by Wuzzy
Refactor server chat command help, also add admin commands to help
2018-07-18, by Wuzzy
Add /help command for lobby and rooms too
2018-07-18, by Wuzzy
Remove and replace old googlecode references
2018-07-18, by Wuzzy
Switch from http:// to https:// URLs where possible
2018-07-18, by Wuzzy
Keep hedgehog limit in sync
2018-07-18, by alfadur
Increase hedgehog limit to 64
2018-07-18, by Wuzzy
Server: Replace hardcoded hog-related numbers with consts
2018-07-17, by Wuzzy
Bazooka/Grende training: Hide mission panel on pressing attack key
2018-07-17, by Wuzzy
Update server dependencies in INSTALL.md
2018-07-17, by Wuzzy
Clarify/rewrite a few OutError messages
2018-07-17, by Wuzzy
Fix frontend showing 2 errors on engine fatal error (exit code 52)
2018-07-17, by Wuzzy
Clarify the wording of a few checkFails messages
2018-07-17, by Wuzzy
Propagate fatal errors to OutError if checkFails called
2018-07-17, by Wuzzy
Add hidden bazooka training achievement for 100% accuracy
2018-07-17, by Wuzzy
Standardize hidden mission achievement in new Lua library "Achievements"
2018-07-17, by Wuzzy
indulge clippy
2018-07-17, by alfadur
Add proper exit codes when halt-ing hwengine due to error
2018-07-17, by Wuzzy
Fix cursor teleporting to center after leaving game with video recording
2018-07-17, by Wuzzy
Whoops. Syntax error in uVideoRec
2018-07-17, by Wuzzy
Fix video recorder not working if sound disabled (fixes bug 200)
2018-07-17, by Wuzzy
Add variable to make state of sound system clear
2018-07-16, by Wuzzy
Add room flags
2018-07-17, by alfadur
Something down in the food chain already uses bitflags, so might as well switch to them
2018-07-16, by alfadur
Assorted chat fixes
2018-07-16, by alfadur
Fix hwengine crash when using >1 controllers
2018-07-16, by Wuzzy
Always use SDL_Map(A)RGB in SDL_FillRect for color
2018-07-16, by Wuzzy
When hwengine crashes w/ error 217, write backtrace in log, too
2018-07-16, by Wuzzy
Fix hwengine --help returning with exit code 51
2018-07-15, by Wuzzy
Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
2018-07-15, by Wuzzy
Better packing for clients
2018-07-13, by alfadur
Merge gameServer2 changes
2018-07-12, by Wuzzy
Send proper failure error message when image loading has failed
2018-07-12, by Wuzzy
merge
2018-07-11, by nemo
Make sure TotalRounds increases to 0 on first real turn
2018-07-11, by Wuzzy
ACF5: Fix Tribe not being in same clan as Natives
2018-07-11, by Wuzzy
Simplify turn handling in ASA death01
2018-07-11, by Wuzzy
ACF7: Fix princess being in wrong clan
2018-07-11, by Wuzzy
Fix aihDoesntMatter still being attacked with air attack
2018-07-11, by Wuzzy
ASA death01: Put PAotH into correct clan
2018-07-11, by Wuzzy
Fix aihDoesntMatter not applying to hammer and shover
2018-07-11, by Wuzzy
ACF3: Fix initial ammo being locked
2018-07-11, by Wuzzy
ACF3: Tweak princess spawn position
2018-07-11, by Wuzzy
ACF3: Move princess to her own team, fix clan color
2018-07-11, by Wuzzy
Add subtle dust flakes for Cheese and CrazyMission themes
2018-07-10, by Wuzzy
New SD water texture for CrazyMission theme
2018-07-10, by Wuzzy
Refactor collision mask checks, remove hardcoded numbers
2018-07-10, by Wuzzy
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
2018-07-10, by Wuzzy
Prevent manual hiding of some special mission panels
2018-07-10, by Wuzzy
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
2018-07-10, by Wuzzy
Update mission texts with regards to mission panel key
2018-07-10, by Wuzzy
Add dedicated key to display mission panel: M
2018-07-10, by Wuzzy
Tweak chat command replies for /lua command
2018-07-10, by Wuzzy
Add /help chat command for engine
2018-07-10, by Wuzzy
Optimize test string generation
2018-07-09, by alfadur
fix tests
2018-07-09, by alfadur
complete newseed voting
2018-07-09, by alfadur
merge
2018-07-09, by alfadur
Highlander: Fix all hogs getting teleport after hog placement phase
2018-07-08, by Wuzzy
Fix GetAmmo getting wrong ammo count
2018-07-08, by Wuzzy
New Lua API function: GetAmmo, to get ammo config
2018-07-08, by Wuzzy
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
2018-07-08, by Wuzzy
Fix TotalRounds still being -1 in first real turn after hog placement phase
2018-07-07, by Wuzzy
Highlander: Localize global variable
2018-07-07, by Wuzzy
Highlander: Clean up code style, indents and delete useless old comments
2018-07-07, by Wuzzy
Space Invasion: Improve how round score is displayed
2018-07-07, by Wuzzy
Mostly implement voting
2018-07-07, by alfadur
Space Invasion: Localize most global variables
2018-07-07, by Wuzzy
Fix rare Lua error message spam in Space Invasion
2018-07-07, by Wuzzy
Implement greetings & fixed rooms
2018-07-06, by alfadur
Add an extra test for Rnd's distribution
2018-07-06, by Marcin Mielniczuk
Send the rnd reply to the room only.
2018-07-06, by Marcin Mielniczuk
Implement server-side logic for Rnd
2018-07-06, by Marcin Mielniczuk
Fix team remove synchronization
2018-07-04, by alfadur
Check for client's existence before handling messages
2018-07-04, by alfadur
Fix scheme config parsing
2018-07-04, by alfadur
Fix AddTeam message serialization
2018-07-04, by alfadur
add missing message tests
2018-07-04, by alfadur
update nom
2018-07-04, by alfadur
update proptest
2018-07-03, by alfadur
merge
2018-07-03, by alfadur
Update rand and log to the latest versions
2018-07-03, by Marcin Mielniczuk
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
2018-07-02, by nemo
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
2018-07-02, by Marcin Mielniczuk
Fix cmd parsing & update tests
2018-07-02, by alfadur
Implement parsing for rnd and add a little documentation
2018-06-29, by Marcin Mielniczuk
Undo enabling the `unreachable-pub` lint.
2018-06-28, by Marcin Mielniczuk
stabilization
2018-06-28, by alfadur
Fix spectators joining midgame
2018-06-27, by alfadur
Send more data on room joining
2018-06-27, by alfadur
Additional round cleanup
2018-06-27, by alfadur
neglected dep update from r87a6cad20c90:
2018-06-26, by nemo
Send teams&flags on entering a room
2018-06-27, by alfadur
Implement game start & engine messages
2018-06-27, by alfadur
Implement game config messages
2018-06-26, by alfadur
Enable all lints from the rust-2018-idioms suite.
2018-06-24, by marmistrz
Just to be kind to vim which is failing at sniffing
2018-06-21, by nemo
implementation of team related messages
2018-06-21, by alfadur
Store saved room in yaml
2018-06-21, by unc0rr
let's keep track of the racer room config
2018-06-19, by nemo
partial room implementation
2018-06-18, by alfadur
rework of prior
2018-06-14, by alfadur
handle edge polling properly
2018-06-14, by alfadur
Merge default to ios-develop
ios-develop
2018-06-10, by antonc27
Merge ios-develop into default
2018-06-10, by antonc27
Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d
ios-develop
2018-06-10, by antonc27
More fallback styling for hat preview webpage
2018-05-31, by Wuzzy
Add <noscript> fallback for hats preview webpage
2018-05-31, by Wuzzy
bullet bubbles
2018-05-29, by alfadur
ensure shotgun works with portals and make it hit airmines
2018-05-28, by alfadur
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
2018-05-27, by nemo
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-27, by nemo
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-26, by nemo
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24, by nemo
zero damage on air mine too
2018-05-24, by nemo
Remove unused variable in uLandObjects
2018-05-24, by Wuzzy
Feedback dialog: Disable "send system information" checkbox by default
2018-05-24, by Wuzzy
Allow freezing airmines because whyyy not
2018-05-23, by nemo
theme object tweak
2018-05-22, by alfadur
Checksum girders and masks too
2018-05-22, by alfadur
merge this in too
2018-05-18, by nemo
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
0.9.24
2018-05-18, by nemo
0.9.24 merge of physfs tweak
2018-05-17, by nemo
Make wrapping a lua and its sidecar actually work.
0.9.24
2018-05-17, by nemo
example theme objects for the new theming features
2018-05-16, by alfadur
new theme object features
2018-05-16, by alfadur
adjust label, update ChangeLog
ui-scaling
2018-05-16, by sheepluva
add chat size to misc settings. persist in settings.ini
ui-scaling
2018-05-16, by sheepluva
WIP: make chat resizing faster
ui-scaling
2018-05-16, by sheepluva
whoops, I initialized my new var incorrectly
ui-scaling
2018-05-15, by sheepluva
fix some accidental code corruption caused by my last commit
ui-scaling
2018-05-15, by sheepluva
WIP: allow changing chat size
ui-scaling
2018-05-15, by sheepluva
Fix win32 package creation
2018-05-07, by unC0Rr
Merge default
2018-05-06, by Wuzzy
Update frontend translation: Japanese
2018-05-06, by alfadur
fix trace when bullets skip on water
2018-05-03, by alfadur
Make EnableSwitchHog() more robust against failure, return gear UID
2018-05-04, by Wuzzy
Continental supplies: No more hacky switch hog for North America
2018-05-04, by Wuzzy
Lua API: Add EnableSwitchHog to manually enable hog switching
2018-05-04, by Wuzzy
Continental supplies: Upside-Down World special now works in cave maps as well
2018-05-04, by Wuzzy
Update German Lua translation
2018-05-04, by Wuzzy
Fix changelog mistake
2018-05-03, by Wuzzy
CS: Fix display of ammo caption for weapon specials
2018-05-03, by Wuzzy
Fix GetAmmoTimer implementation, swap arguments
2018-05-03, by Wuzzy
Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
2018-05-03, by Wuzzy
Lua API: GetAmmoTimer, to get the player-set timer for an ammo
2018-05-03, by Wuzzy
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
2018-05-03, by Wuzzy
Rename SVG hats to be consistent with PNG versions
2018-05-03, by Wuzzy
Simplify and shrink 5 SVG hats
2018-05-03, by Wuzzy
Update copyright years
2018-05-03, by Wuzzy
Update Taiwanese translation
2018-05-03, by kompowiec
Update ChangeLog for Continental supplies
2018-05-03, by Wuzzy
Continental supplies: Bouncy boomerang does not spawn crate when drowning
2018-05-03, by Wuzzy
Continental supplies: Mention that vamp increases Medicine effectiveness
2018-05-03, by Wuzzy
Continental supplies: Fix “Boring” sound being played after continent select
2018-05-03, by Wuzzy
Continental supplies: Update pickhammer icon
2018-05-03, by Wuzzy
Massive Continental supplies update
2018-05-03, by Wuzzy
Updated Continental supplies
2018-05-03, by Vatten
Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
2018-05-02, by unc0rr
real droplet fix - default density is fine - also add back in the underwater bullet trails
2018-05-02, by nemo
Minor improvements in tutorial mission texts to make stuff clearer
2018-05-02, by Wuzzy
Update German translation for previous English typo fixes
2018-05-02, by Wuzzy
Fix a couple of English typos
2018-05-02, by Wuzzy
Fix more German typos in Hedgewars files
2018-05-02, by Wuzzy
Fix a couple of German typos in de.lua
2018-05-02, by Wuzzy
reduce minigun splash droplets a little
2018-05-01, by nemo
Update of french frontend localisation
2018-05-01, by Case_Of
Seed reset seems fine when moved out of the loader. Also bump protocol
2018-04-29, by nemo
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
2018-04-29, by nemo
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
2018-04-29, by nemo
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
0.9.24
2018-04-27, by nemo
Fix hog being unable to walk after using sniper rifle without firing both shots
2018-04-26, by Wuzzy
Pas2C: Add support for char + ansistring (for real this time)
2018-04-24, by Wuzzy
Change KeyBindToName to shortstring
2018-04-24, by Wuzzy
Pas2C: Add support for char + ansistring
2018-04-24, by Wuzzy
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
2018-04-24, by Wuzzy
New Lua call: Retreat, to force turn into Retreat time
2018-04-21, by Wuzzy
Fix incorrect check for iPhone macro in hwconsts.h
2018-04-19, by Wuzzy
Fix outdated Qt CMake dependency for OS X
2018-04-19, by Wuzzy
Added tag 0.9.24.1-release for changeset afc089c39556
2018-04-18, by Wuzzy
Removed tag 0.9.24.1-release
0.9.24.1-release
2018-04-18, by Wuzzy
Update changelog
2018-04-18, by Wuzzy
Added tag 0.9.24.1-release for changeset ea98a45452e5
2018-04-18, by nemo
Removed tag 0.9.24.1-release
2018-04-18, by nemo
bump cpack .24 to .24.1, make the moc filter broader
2018-04-18, by nemo
Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
2018-04-18, by nemo
fix/workaround for fullscreen crash in 0.9.24
2018-04-17, by alfadur
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
2018-04-17, by nemo
Fix crash when firing portal gun at low quality graphics
2018-04-17, by Wuzzy
Added tag 0.9.24-release for changeset a4e7e62f2c0d
2018-04-17, by Wuzzy
Install platforms dir too
0.9.24-release
2018-04-15, by unc0rr
enable stretchLastSection
2018-04-13, by nemo
wuzzy is a spoilsport
2018-04-13, by nemo
Stop minigun sound when gtMinigun is destroyed
2018-04-13, by alfadur
QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
2018-04-13, by nemo
Fix bullet trails overlapping when the pass through wrap or bounce world edge
2018-04-13, by alfadur
Use QDir::Files to read ammo schemes
2018-04-12, by Wuzzy
Don't let hedgehogs moan if they take 0 Sudden Death damage
2018-04-12, by Wuzzy
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
2018-04-12, by alfadur
Update changelog
2018-04-12, by Wuzzy
merge with 0.9.23, pulling in unc0rr's desync fix
2018-04-11, by nemo
cleanup whitespaces, add braces to for loops
2018-04-08, by sheepluva
I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
2018-04-08, by alfadur
Quick Game: ignore hidden themes
2018-04-07, by sheepluva
Fix segfault on game halt (if no logfile)
2018-04-07, by sheepluva
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
2018-04-06, by nemo
Remove “mission accomplished” victory message, might be confusing
2018-04-04, by Wuzzy
Show simple drop-down icon next to key binder widget
2018-04-04, by Wuzzy
Update changelog
2018-04-04, by Wuzzy
Update locale files
2018-04-04, by Wuzzy
Improve error message a bit
2018-03-30, by unc0rr
oups
2018-03-30, by nemo
add title manipulation
2018-03-30, by nemo
Bump protocol version, update sources in preparation for .24 release
2018-03-30, by unc0rr
simple optimised svg of the low detail hedgehog for use in .desktop files and such
2018-03-30, by nemo
Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
2018-03-30, by Wuzzy
Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
2018-03-30, by Wuzzy
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
2018-03-30, by Wuzzy
Fix Qt5 in .travis.yml for Ubuntu (hopefully)
2018-03-30, by Wuzzy
Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
2018-03-30, by nemo
Update .travis.yml to include Qt5 stuff
2018-03-28, by Wuzzy
Add greno4ka to credits for Russian translation contribution
2018-03-28, by Wuzzy
Slightly update russian localization
2018-03-28, by greno4ka
Remove useless libghc-stm-dev from build
2018-03-28, by LocutusOfBorg
CMake for server: Pass -dynamic flag to ghc
2018-03-28, by Wuzzy
CMake: Rework Haskell package detection, use ghc-pkg to detect packages
2018-03-28, by Wuzzy
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
2018-03-28, by Wuzzy
Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
2018-03-28, by Wuzzy
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
2018-03-27, by Wuzzy
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
2018-03-27, by Wuzzy
Videos frontend page: Locale-aware text formatting
2018-03-27, by Wuzzy
might as well put this after the last mining
2018-03-27, by nemo
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
2018-03-27, by Wuzzy
ThemeFilterProxyModel: Fix filter function containing a path with no return value
2018-03-27, by Wuzzy
Flying portal balls now spawn a few spark effects
2018-03-26, by Wuzzy
oops
2018-03-24, by nemo
Update German Lua translation
2018-03-24, by Wuzzy
ShoppaMap: Can change map complexity with slider, remove script param “pad”
2018-03-24, by Wuzzy
ShoppaMap: Delete unused/dead code
2018-03-24, by Wuzzy
TechRacer: Remove script parameter “helpDisabled”
2018-03-24, by Wuzzy
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
2018-03-24, by nemo
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
2018-03-24, by Wuzzy
Change how locale is loaded in frontend, and fix some bugs
2018-03-24, by Wuzzy
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
2018-03-23, by Wuzzy
Add new game flag gfSwitchHog, enable hog switching at turn start
2018-03-23, by Wuzzy
Change appearance of Art theme in Sudden Death
2018-03-22, by Wuzzy
Lua API: Add Explode function
2018-03-22, by Wuzzy
Improve Sudden Death theming of Eyes and Deepspace
2018-03-22, by Wuzzy
Fix some artifacts in contour of horizont.png of Planes theme
2018-03-22, by Wuzzy
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
2018-03-22, by Wuzzy
If delegating room control, reset map of new master, if map is missing
2018-03-22, by Wuzzy
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
2018-03-22, by Wuzzy
Set plain text mode for gamecfg labels (scheme, style)
2018-03-22, by Wuzzy
Display style name correctly if host selects a style you don't have
2018-03-22, by Wuzzy
Change CrazyMission preview, change portal map theme to Hell
2018-03-22, by Wuzzy
Fix initial map preview being broken when joining room, part 2
2018-03-21, by Wuzzy
Partially fix wrong preview when joining host room with missing map
2018-03-21, by Wuzzy
Add some isNull checks for some strings in mapContainer
2018-03-21, by Wuzzy
Fix incorrect preview when selecting image map the first time in session
2018-03-20, by Wuzzy
Fix theme chooser failing to filter themes by name
2018-03-19, by Wuzzy
Force proper map and theme reset when host delegates to you if you don't have the map or theme
2018-03-19, by Wuzzy
Map container: Add question mark in front of missing theme name
2018-03-19, by Wuzzy
Tweak map preview background colors
2018-03-19, by Wuzzy
Fix map type combo box being disabled for good when you select image or mission map
2018-03-19, by Wuzzy
Check existance of theme icon before loading it
2018-03-19, by Wuzzy
Shorten and wrap map name properly when viewing room as non-master
2018-03-19, by Wuzzy
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
2018-03-18, by Wuzzy
Show error icon when selected theme is missing
2018-03-18, by Wuzzy
Add IsHiddenRole to ThemeModel for hidden themes
2018-03-18, by Wuzzy
ThemeModel: Filter themes based on IsDlcRole rather than string-based
2018-03-18, by Wuzzy
Online room: Display error image in preview when host selects a map you don't have
2018-03-18, by Wuzzy
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop
Hedgewars-iOS-2.1
2018-03-18, by antonc27
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
2018-03-18, by Wuzzy
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
2018-03-17, by Wuzzy
- New AppIcon (no more black background!)
ios-develop
2018-03-17, by antonc27
- Migrate AppIcons to xcassets
ios-develop
2018-03-17, by antonc27
Fix crasher
2018-03-17, by unC0Rr
- Missing languages
ios-develop
2018-03-17, by antonc27
- Use two-letter language descriptor for localisations
ios-develop
2018-03-17, by antonc27
Show sidNoEndTurn text for most weapons when in inf attack mode
2018-03-17, by Wuzzy
Draw map page: Fix pen size being changed after loading a map
2018-03-17, by Wuzzy
Fix speech bubble briefly rendering at (0,0) after spawning
2018-03-17, by Wuzzy
Remove ugly empty rectangle in empty active teams list for real
2018-03-17, by Wuzzy
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
2018-03-17, by Wuzzy
Remove “Upload to YouTube” functionality which has been broken for years
2018-03-17, by Wuzzy
Various minor frontend CSS tweaks
2018-03-17, by Wuzzy
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
2018-03-16, by Wuzzy
- Hide 'Campaign' button (not ready on iOS...)
ios-develop
2018-03-16, by antonc27
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
2018-03-16, by Wuzzy
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
2018-03-16, by Wuzzy
Make video metadata strings translatable in frontend
2018-03-16, by Wuzzy
- Fix archiving (?)
ios-develop
2018-03-16, by antonc27
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
2018-03-15, by antonc27
- Do not delete Beach theme (it's official one now)
ios-develop
2018-03-15, by antonc27
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
2018-03-15, by Wuzzy
Remove Qt SVG and Qt OpenGL as hard dependencies
2018-03-15, by Wuzzy
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
2018-03-15, by Wuzzy
Mutant: Fix graph title on game draw
2018-03-15, by Wuzzy
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
2018-03-15, by Wuzzy
Fix broken stats chart bounding box
2018-03-15, by Wuzzy
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
2018-03-15, by Wuzzy
Clear drawn maps in TechRacer
2018-03-15, by Wuzzy
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-15, by Wuzzy
Take radius into account when drawing gtGenericFaller
2018-03-15, by Wuzzy
Add default directory DrawnMaps to put hand-drawn maps into
2018-03-14, by Wuzzy
Merge unC0Rr's broken preview fix
2018-03-14, by Wuzzy
Update frontend translations
2018-03-14, by Wuzzy
Drawn map menu: Add spin box to change brush size by hand
2018-03-14, by Wuzzy
Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
2018-03-14, by unc0rr
Add images for radio buttons, add hover and pressed images for checkboxes
2018-03-14, by Wuzzy
Fix weird scaling of draw map widget
2018-03-14, by Wuzzy
Drawn map page: Move save and load buttons, fix points label overlap
2018-03-14, by Wuzzy
Drawn map page: Enable antialiasing, turn eraser cursor red
2018-03-14, by Wuzzy
Fix cursor circle being too large in drawn map editor
2018-03-14, by Wuzzy
Backed out changeset 3a110dcb6e87 (Qt color chooser)
2018-03-14, by Wuzzy
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
2018-03-14, by nemo
Add voicepack: Russian_pl (by mtg90pl)
2018-03-14, by Wuzzy
- Fix missions path, still needs refactoring...
ios-develop
2018-03-14, by antonc27
Fix frontend from messing with legacy schemes.ini, just read it, never write
2018-03-14, by Wuzzy
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
2018-03-14, by Wuzzy
Game scheme handling: Use QFile instead of QSettings for increased efficiency
2018-03-14, by Wuzzy
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
2018-03-14, by Wuzzy
Remove old Qt4 workaround for missing language name of Scottish Gaelic
2018-03-14, by Wuzzy
Force color dialog to use Qt style. Fixes some issues
2018-03-14, by Wuzzy
- Fix missions regression: presentation of list is good, still problem with path during launching
ios-develop
2018-03-14, by antonc27
- Fix missions regression: refactoring, WIP
ios-develop
2018-03-14, by antonc27
Update German Lua translation
2018-03-14, by Wuzzy
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
2018-03-13, by Wuzzy
Merge qt5transition into default
2018-03-13, by unc0rr
Movement training: Tweak some sprite visuals
2018-03-13, by Wuzzy
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
qt5transition
2018-03-13, by unc0rr
Movement Training: Make the use of the mission panel clearer and harder to overlook
2018-03-13, by Wuzzy
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
2018-03-13, by Wuzzy
Rope Training: Place the second-last target at a more reasonable position
2018-03-13, by Wuzzy
Frontend: Fix built-in Qt translations not loaded properly
qt5transition
2018-03-13, by Wuzzy
Update INSTALL.md about new Qt5 dependency
qt5transition
2018-03-13, by Wuzzy
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
qt5transition
2018-03-13, by Wuzzy
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
qt5transition
2018-03-13, by nemo
seems to help styling some - some CSS tweaks may still be needed - lobby for example
qt5transition
2018-03-13, by nemo
Update .hgignore to ignore new Qt's moc_ and qrc_ files
qt5transition
2018-03-13, by Wuzzy
Also update default binds for SDL2 keypad names
qt5transition
2018-03-13, by Wuzzy
these changed, presumably in SDL2 - might want to review all the others
qt5transition
2018-03-12, by nemo
Use visible team count instead of total team count to determine rendered team bar height
2018-03-12, by Wuzzy
Remove rubber duck from BRW, RW and most weapon schemes for now
2018-03-12, by Wuzzy
Use onSkipTurn in scripts to detect turn skips
2018-03-12, by Wuzzy
Lua API: Add onSkipTurn callback, called when hog skips
2018-03-12, by Wuzzy
Lua API: Add SkipTurn() to replace ParseCommand("skip")
2018-03-12, by Wuzzy
ACF7: Add one pick hammer in crate
2018-03-12, by Wuzzy
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
2018-03-12, by alfadur
- Remember user settings on app update
ios-develop
2018-03-11, by antonc27
- Some not-so-important pretty formatting
ios-develop
2018-03-11, by antonc27
Bazooka/Grenade Training: Make weapon selection detection future-proof
2018-03-11, by Wuzzy
Merge from 0.9.23
ios-develop
2018-03-11, by antonc27
Change minigun sound once again, lower pitch
2018-03-11, by alfadur
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
2018-03-11, by Wuzzy
Add new minigun sound
2018-03-11, by alfadur
Update Qt and Lua translation files
2018-03-11, by Wuzzy
Fix disabled button rendering
qt5transition
2018-03-10, by unc0rr
- Fix insane width of lines in health graphic
qt5transition
2018-03-10, by unc0rr
uLocale: Fix broken Format function
2018-03-10, by Wuzzy
Make a few more engine strings translatable
2018-03-10, by Wuzzy
ClimeHome: Show messages when cake is nearby and when reaching home
2018-03-10, by Wuzzy
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
2018-03-10, by Wuzzy
Reduce number of minigun bullets from 71 to 70
2018-03-10, by Wuzzy
Fix minigun not pausing the turn timer properly
2018-03-10, by alfadur
Improve appearance of bullet trails, slight fade out at beginning
2018-03-09, by alfadur
When using seduction, only show “CENSORED” text in English locale
2018-03-09, by Wuzzy
Nerf minigun in Default ammo scheme
2018-03-09, by Wuzzy
Fix minigun bullet impact image being drawn over hog sometimes
2018-03-09, by alfadur
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
2018-03-09, by alfadur
ACF8: Fix invisible cyborg sometimes blocking the way
2018-03-09, by Wuzzy
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
2018-03-09, by Wuzzy
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
2018-03-09, by Wuzzy
ACF6: Change mines, remove mines placed at unfair positions
2018-03-09, by Wuzzy
ACF3: Fix cannibals sometimes doing nothing for a full turn
2018-03-09, by Wuzzy
ACF1: Hide Cannibals team before it appears
2018-03-09, by Wuzzy
Hide team bar if all hedgehogs in it are hidden or dead
2018-03-09, by Wuzzy
ACF: Only use standard team colors
2018-03-09, by Wuzzy
ACF7: Fix incorrect hog name used in speech bubble
2018-03-09, by Wuzzy
Update German Lua translation
2018-03-09, by Wuzzy
Merge unC0Rr's control fixes
2018-03-09, by Wuzzy
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
2018-03-09, by Wuzzy
ACF7: Fix incorrect hog name mentioned in 2nd mission text
2018-03-08, by Wuzzy
AI: Don't use tardis when in multishoot and not inf attack
2018-03-08, by Wuzzy
Fix new binds system for real
2018-03-08, by unc0rr
This should fix crash with custom bindings
2018-03-08, by unc0rr
Update Slovak translation
2018-03-08, by jose1711
Racer: Draw waypoint outline around cursor while in placement phase
2018-03-08, by Wuzzy
Merge server stuff from alfadur
2018-03-08, by Wuzzy
HedgeEditor: Show waypoint preview
2018-03-08, by Wuzzy
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
2018-03-08, by Wuzzy
HedgeEditor: Clean up messy HWP overwrites
2018-03-08, by Wuzzy
Racer: No longer play Incoming or Missed sound
2018-03-08, by Wuzzy
Construction Mode: Fix annoying Incoming voice and other sound issues
2018-03-08, by Wuzzy
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
2018-03-08, by Wuzzy
Lua API: Add SetSoundMask to disable playing certain sounds
2018-03-08, by Wuzzy
ACF2: Make all Weaklings on worst CPU level
2018-03-08, by Wuzzy
separated the server logic from all the async io mess.
2018-03-08, by alfadur
ACF: Reduce computer hog levels in missions 2 and 6.
2018-03-08, by Wuzzy
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
2018-03-08, by Wuzzy
CTF_Blizzard: Dump dead code / out-commented code
2018-03-08, by Wuzzy
CTF: Write hog with most captures in stats screen
2018-03-08, by Wuzzy
CTF: Say "clan" instead of "team" in mission panel
2018-03-08, by Wuzzy
CTF: Show team scores and score graph in stats screen
2018-03-08, by Wuzzy
CTF: Don't disable home flag after capture
2018-03-08, by Wuzzy
CTF: Allow to be played with more than 2 clans
2018-03-08, by Wuzzy
CTF: Drop flag when carrier uses piano strike
2018-03-08, by Wuzzy
Capture the Flag: Fix many Lua errors when playing with >2 clans
2018-03-08, by Wuzzy
Mutant: Faster excess hog removal
2018-03-08, by Wuzzy
uCommandHandlers: Remove unused variable
2018-03-08, by Wuzzy
CTF: Dumb out-commented code
2018-03-08, by Wuzzy
Slightly simplify Mutant mission panel
2018-03-08, by Wuzzy
CTF: Fix Lua errors when using kamikaze or tardis
2018-03-08, by Wuzzy
CTF: Remove tardis and resurrector
2018-03-08, by Wuzzy
Control: Remove tardis and resurrector
2018-03-08, by Wuzzy
German translation: “Grundlagentraining” → “Grundausbildung”
2018-03-08, by Wuzzy
SimpleMission: Set GameFlags more cleanly
2018-03-08, by Wuzzy
Fix artillery being broken in some missions
2018-03-08, by Wuzzy
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
2018-03-07, by Wuzzy
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
2018-03-07, by Wuzzy
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
2018-03-07, by Wuzzy
Update German frontend and Minigun translation
2018-03-07, by Wuzzy
Rope training: Fix confused order of retract/extend controls
2018-03-07, by Wuzzy
Rope Knock Challenge: Remove trailing space of name "doomy "
2018-03-07, by Wuzzy
Death02: Add Delay=600
2018-03-07, by Wuzzy
Update German Lua translation
2018-03-07, by Wuzzy
Use mktemp in update_lua_locale_files.sh
2018-03-07, by Wuzzy
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
2018-03-07, by Wuzzy
Lua: Rename global variable “L” to “LOCALE”
2018-03-07, by Wuzzy
Sort all core missions in training menu more logically
2018-03-07, by Wuzzy
Frontend: Lead first-time player to training page on start
2018-03-07, by Wuzzy
the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
2018-03-06, by nemo
Update README about the Hedgewars training
2018-03-06, by Wuzzy
Remove unused, unfinished and outdated boot camp mission
2018-03-06, by Wuzzy
Complete overhaul of Basic Rope Training
2018-03-06, by Wuzzy
Change misleading server error message about nicknames
2018-03-05, by Wuzzy
Capitalize default hog names and server name
2018-03-05, by Wuzzy
More user-friendly server messages
2018-03-05, by Wuzzy
Fix frontend error dialog always displaying "failed" as last engine message after engine crash
2018-03-05, by Wuzzy
Having chat mode as game state was a mistake
2018-03-04, by unc0rr
Remove dead code from basic bazooka training
2018-03-02, by Wuzzy
Completely redo Basic Grenade Training
2018-03-02, by Wuzzy
Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
2018-03-02, by Wuzzy
Complete redo of Basic Bazooka Training
2018-02-28, by Wuzzy
Add "Turning Around" to movement training
2018-02-26, by Wuzzy
Some minor convenience improvements in Basic Flying Saucer Training
2018-02-26, by Wuzzy
Add Basic Movement Training
2018-02-26, by Wuzzy
falling hogs using rope were ignoring a few things (for example taking damage from rubber)
2018-02-25, by nemo
Much smaller TBinds type
2018-02-25, by unc0rr
Change team colors in rope knock challenge to standard color scheme
2018-02-24, by Wuzzy
RC Plane Challenge: Switch to using fake crates only
2018-02-24, by Wuzzy
Display score next to team bar in singleplayer challenges
2018-02-24, by Wuzzy
Remove false credit of hwmap2lua.sh
2018-02-23, by Wuzzy
Add szczur's script to convert .hwmap to Lua code
2018-02-23, by Wuzzy
Lua API: Fix SetWind not updating flake direction
2018-02-23, by Wuzzy
Fix incorrect wind bar in some missions
2018-02-23, by Wuzzy
Convert The Great Escape to SimpleMission format
2018-02-23, by Wuzzy
Convert Nobody Laugh to SimpleMission format
2018-02-23, by Wuzzy
Enemy hogs should at least try to get to you in low gravity
2018-02-22, by nemo
Convert Newton and the Hammock to SimpleMission format
2018-02-22, by Wuzzy
Convert Big Armory mission to SimpleMission format
2018-02-22, by Wuzzy
SimpleMission: Check regular victory at turn and or start
2018-02-22, by Wuzzy
SimpleMission: Add support for failure texts in the stats screen
2018-02-22, by Wuzzy
SimpleMission: Check regular victory before anything else
2018-02-21, by Wuzzy
New SD flakes for Bath: skull and bones in bubble
2018-02-21, by Wuzzy
Rewrite most mission texts to actually *explain* the goal
2018-02-21, by Wuzzy
2 new scenarios: Bazooka Battlefield, Tentacle Terror
2018-02-21, by Wuzzy
Add SimpleMission lua library for easier mission creation
2018-02-21, by Wuzzy
Fix SD flakes attributes not set properly when SD flake count = normal flake count
2018-02-21, by Wuzzy
Improve/fix messaging when multiple teams win
2018-02-21, by Wuzzy
Remove "Click to resume" from quit menu as visual clutter
2018-02-21, by Wuzzy
InputHandler: Shorten "Escape" to "Esc"
2018-02-21, by Wuzzy
Fix quit menu showing incorrect key when using non-default bindings
2018-02-21, by Wuzzy
Engine: Allow to use up to 9 placeholders in Format and FormatA
2018-02-21, by Wuzzy
uInputManager: Add functions to get SDL key name
2018-02-20, by Wuzzy
Fix a few German typos of main menu
2018-02-20, by Wuzzy
VideoRec: Fix many effects not being recorded
2018-02-20, by Wuzzy
Fix volume caption not being shown when hitting mute key
2018-02-20, by Wuzzy
Lua API: Remove empty functions CampaignLock and CampaignUnlock
2018-02-20, by Wuzzy
Expose 5 land flags to Lua for use with SetGearCollisionMask
2018-02-20, by Wuzzy
Fix inconsistent name of SetGearAIHints
2018-02-20, by Wuzzy
Portal mission: Fix health crate spawning inside land
2018-02-19, by Wuzzy
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
2018-02-19, by Wuzzy
Display cursor coordinates in HedgeEditor
2018-02-19, by Wuzzy
Lua library Animate: StoppedGear now returns true if gear does not exist
2018-02-19, by Wuzzy
Fix onEndTurn being called in multishoot
2018-02-17, by Wuzzy
Battalion, Points Mode: Show points next to team bars
2018-02-17, by Wuzzy
Battalion: Use AmmoTypeMax for ammo type iterations
2018-02-17, by Wuzzy
Play a few more taunts in Space Invasion
2018-02-17, by Wuzzy
Racer/TechRacer: Show best times next to team bars
2018-02-17, by Wuzzy
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
2018-02-17, by Wuzzy
Add Space Invasion game scheme with sane default configuration
2018-02-17, by Wuzzy
Racer and TechRacer: Move cameera to first waypoint in Ready phase
2018-02-16, by Wuzzy
ClimbHome: Show best team heights next to team name
2018-02-16, by Wuzzy
Construction Mode: Show clan power next to all teams
2018-02-16, by Wuzzy
Restore 5 hats to their previous full animated form
2018-02-16, by Wuzzy
Lua API: Add functons: GetTeamIndex and GetTeamClan
2018-02-16, by Wuzzy
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
2018-02-16, by Wuzzy
Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-02-16, by Wuzzy
Manually fix some clipping / simplify issues with a few hats
2018-02-16, by Wuzzy
Resize hats with size 32×1024 to 64×512 for consistency
2018-02-16, by Wuzzy
Crop non-team hats without “real” animation to static format (32×32)
2018-02-16, by Wuzzy
Simplify 5 team hats to static format
2018-02-16, by Wuzzy
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
2018-02-15, by Wuzzy
Implement very basic stats screen for TropyRace
2018-02-15, by Wuzzy
TrophyRace: Hide mission panel when player shoots rope
2018-02-15, by Wuzzy
Simplify the status update panel in Trophy Race a lot
2018-02-15, by Wuzzy
TrophyRace: Show fastest team times (instead of clan times)
2018-02-15, by Wuzzy
TrophyRace: Show current racing time at top
2018-02-15, by Wuzzy
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
2018-02-15, by Wuzzy
Scheme editor: Slightly fade disabled game modifiers into gray
2018-02-15, by Wuzzy
Fix some hats “dancing on the head” by making them static
2018-02-15, by Wuzzy
Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
2018-02-15, by Wuzzy
Change icon for King Mode
2018-02-15, by Wuzzy
Fix a few typos in German translation
2018-02-14, by Wuzzy
Fix some consistency issues with change hog tags control
2018-02-14, by Wuzzy
Flip Switch/Precise key combintions with change hog tags
2018-02-14, by Wuzzy
Switch + Change hog tags now turns on and off all tags
2018-02-14, by Wuzzy
Toggle hog tag translucency with Precise + Change hog tags key
2018-02-14, by Wuzzy
Add separate control for changing hedgehog tags
2018-02-14, by Wuzzy
Rename AFK Mode to “Auto Skip” (bug 78)
2018-02-14, by Wuzzy
Rewrite introduction in README
2018-02-14, by Wuzzy
Update README about the team chat key
2018-02-14, by Wuzzy
Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
2018-02-14, by Wuzzy
Fix preview image for Sticks map
2018-02-14, by Wuzzy
Redo SD water and SD clouds of most themes and apply sd-tint
2018-02-14, by Wuzzy
Make team chat its own control and use [U] key by default
2018-02-12, by Wuzzy
Show remaining ammo when using Birdy egg or RC Plane bomb
2018-02-12, by Wuzzy
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
2018-02-12, by Wuzzy
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
2018-02-12, by Wuzzy
Battalion (mode=king): Kill the team when the king died instea of dismissing
2018-02-12, by Wuzzy
Battalion: Reduce amount of SD messages
2018-02-12, by Wuzzy
Tweak some misleading Battalion texts
2018-02-12, by Wuzzy
Battalion: Move crate pickup animation to crate
2018-02-12, by Wuzzy
Battalion: Use official onEndTurn callback
2018-02-12, by Wuzzy
Battalion: Add more health change effects
2018-02-12, by Wuzzy
Battalion: Clean up and remove dead code
2018-02-12, by Wuzzy
Battalion: Standardize the crate pickup message
2018-02-12, by Wuzzy
Clean up Battalion error stuff
2018-02-12, by Wuzzy
Add custom weapon icons for Continental supplies
2018-02-12, by Wuzzy
HedgeEditor: Tweak caption colors
2018-02-11, by Wuzzy
Construction Mode: Fix cursor icon being displayed on teleport
2018-02-11, by Wuzzy
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
2018-02-11, by Wuzzy
Construction Mode: Show selected object at cursor and crate preview
2018-02-11, by Wuzzy
Construction Mode: Fix annoying extra messages when using object placer
2018-02-11, by Wuzzy
Fix incorrect round counting in fruit03, too
2018-02-11, by Wuzzy
Fix Killing the Specialists recording the turn count way too low
2018-02-11, by Wuzzy
Construction Mode: Spawn particles over generators, tweak other particles
2018-02-11, by Wuzzy
Construction Mode: Show message when respawning hog
2018-02-10, by Wuzzy
Racer: Make waypoints dark in bright themes like Bath
2018-02-10, by Wuzzy
Make first waypoint flash TechRacer, before hog starts racing
2018-02-10, by Wuzzy
Racer: Make first waypoint flash and highlight last waypoint while placing
2018-02-10, by Wuzzy
Racer, TechRacer: Fade out waypoints at the end
2018-02-10, by Wuzzy
Racer, TechRacer: Change waypoint opacity on victory or failure
2018-02-10, by Wuzzy
Increase opacity of Racer/TechRacer waypoints
2018-02-10, by Wuzzy
Disable crate drops in HedgeEditor scheme
2018-02-10, by Wuzzy
Remove some "invalid" crate drops from Construction Mode weapon scheme
2018-02-10, by Wuzzy
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
2018-02-10, by Wuzzy
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
2018-02-10, by Wuzzy
Construction Mode: Hide power tag when it's nobody's turn
2018-02-10, by Wuzzy
Add minigun to scripts. Also add a few missing ammos to BRW and RW
2018-02-10, by Wuzzy
Construction Mode: Now amSwitch amount can be changed in weapon scheme
2018-02-10, by Wuzzy
Always remove mine strike in Construction Mode
2018-02-10, by Wuzzy
Construction Mode: Change message color
2018-02-10, by Wuzzy
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
2018-02-10, by Wuzzy
Refactor Construction Mode to NOT use localized strings as identifiers
2018-02-10, by Wuzzy
Improve internal Construction Mode code documentation
2018-02-10, by Wuzzy
Localize various Construction Mode vars
2018-02-10, by Wuzzy
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
2018-02-10, by Wuzzy
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
2018-02-09, by Wuzzy
Construction Mode: Each team remembers its selections now
2018-02-09, by Wuzzy
More Construction Mode refactoring
2018-02-09, by Wuzzy
Construction Mode: Remember previous selection of pIndex
2018-02-09, by Wuzzy
Construction Mode: Sort structure types roughly by importance and convenience
2018-02-09, by Wuzzy
Add a few key shortcuts in Costruction Mode
2018-02-09, by Wuzzy
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
2018-02-09, by Wuzzy
Add healing visual effect + heal msg in scripts
2018-02-09, by Wuzzy
Lua API: Add HealHog to heal hog with visual effects + message
2018-02-09, by Wuzzy
Show subtle heal effect for healing hogs in health reset mode
2018-02-09, by Wuzzy
Refactor health gain effects and message into util fuction HHHeal
2018-02-09, by Wuzzy
Killing The Specialists: Fix health boost division
2018-02-09, by Wuzzy
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
2018-02-09, by Wuzzy
2 minor spelling/grammar fixes
2018-02-09, by Wuzzy
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
2018-02-09, by Wuzzy
Lua API: Add SpawnSupplyCrate
2018-02-09, by Wuzzy
Lua API: Add GetTeamName
2018-02-09, by Wuzzy
Lua API: Add GetWind function to get current wind
2018-02-08, by Wuzzy
Lua API: Add SetVampiric and SetLaserSight
2018-02-08, by Wuzzy
Add callback: onEndTurn
2018-02-08, by Wuzzy
Change hats exclusion rule in hats_js_anim.xhtml
2018-02-08, by Wuzzy
Fix broken preview of team hats in frontend
2018-02-08, by Wuzzy
Add missing beginWriteArray in scheme model code
2018-02-08, by Wuzzy
Fix failure to read game scheme (.hwg) files
2018-02-08, by Wuzzy
Fix how scheme files behave
2018-02-08, by KoBeWi
Keep game/weapon schemes in separate files
2018-02-08, by KoBeWi
Add Polish voicepack (Default_pl) by mtg90pl
2018-02-08, by mtg90pl
Fix timebox being usable in SD w/ damage=0
2018-02-08, by Wuzzy
Fix TotalRounds counting rounds a couple of turns too late
2018-02-07, by Wuzzy
Refactor Sudden Death starting into own function
2018-02-07, by Wuzzy
Add the flag of Scotland (uk_scotland)
2018-02-07, by Wuzzy
Fix green color channel on themes with sd-tint (#566)
2018-02-07, by Wuzzy
Add theme fallback music settings
2018-02-07, by Wuzzy
Remove unused variable in uGearsHandlersMess
2018-02-07, by Wuzzy
ClimbHome, Sniper Rifle training: Unselect weapon after victory
2018-02-07, by Wuzzy
Calling SetWeapon with amNothing now unselects weapon
2018-02-07, by Wuzzy
Change weapon icons of mudball and air mine
2018-02-07, by Wuzzy
Lua API: Add WriteLnToChat
2018-02-07, by Wuzzy
ASA, Hard Flying: Show personal best at mission start
2018-02-07, by Wuzzy
Precise Shooting mission: Fix Lua errors when enemy dies after hero
2018-02-07, by Wuzzy
Start changelog for 0.9.24
2018-02-06, by Wuzzy
ASA: Fruit03: Show collected ammo
2018-02-06, by Wuzzy
ACF3: Explode princess when skipping 12turn course failanim
2018-02-06, by Wuzzy
Show # of turns left in the 12-turn parcour segment of ACF3
2018-02-06, by Wuzzy
String cleanup: Double/triple exclamation marks
2018-02-06, by Wuzzy
Fix various story flaws in mission descriptions of ACF campaign
2018-02-06, by Wuzzy
Fix some minor formatting and grammar flaws in script strings
2018-02-06, by Wuzzy
Fix various typos in translatable strings
2018-02-06, by Wuzzy
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
2018-02-06, by Wuzzy
Machinegun. also tweaked ignore
2018-01-31, by alfadur
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
2018-01-24, by unc0rr
Configure for Qt5
qt5transition
2018-01-24, by unc0rr
Add assert on LoadingText texture value
0.9.23
2018-01-17, by unc0rr
Proper rejoin desyncs fix now
0.9.23
2018-01-17, by unc0rr
The ultimate fix for rejoin desyncs
0.9.23
2018-01-16, by unc0rr
Fix for freebsd
qmlfrontend
2018-01-14, by unc0rr
add a mask to the sand hog
2018-01-15, by nemo
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
2018-01-10, by unc0rr
merge
2018-01-10, by koda
Apply horrible workaround to build relocatable executables
0.9.23
2018-01-10, by koda
Set cmake RPATH policy to OLD
0.9.23
2018-01-10, by koda
fix crosshair rendering in GL2 mode
2018-01-07, by sheepluva
also put GL2 fixes into default
2018-01-07, by sheepluva
Fix referencing missing item
qmlfrontend
2018-01-07, by unc0rr
- ResizeWindow function to pass engine new window size
qmlfrontend
2018-01-07, by unc0rr
whoops, I ruined the path of the unC0Rr
qmlfrontend
2018-01-06, by sheepluva
fix issues and my past sins with GL2
qmlfrontend
2018-01-06, by sheepluva
Fix missing default values
qmlfrontend
2018-01-05, by unc0rr
apparently this is GLES2 only
2018-01-05, by nemo
Fix missing includes for GL2 build
qmlfrontend
2018-01-05, by unc0rr
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
2018-01-05, by unc0rr
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
2018-01-02, by unc0rr
pick up unc0rr's preview fix
2018-01-02, by nemo
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
2018-01-02, by unC0Rr
- Present stats page always on main thread
ios-develop
2017-12-30, by antonc27
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
2017-12-30, by antonc27
- Fix ammos menu crash
ios-develop
2017-12-29, by antonc27
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
2017-12-29, by antonc27
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
2017-12-29, by antonc27
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
2017-12-29, by antonc27
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
2017-12-29, by antonc27
- Fix ifdef (why this even worked before ??)
ios-develop
2017-12-29, by antonc27
merge into default too
2017-12-28, by nemo
dependency fixes
0.9.23
2017-12-28, by astro
Make playing a game possible
qmlfrontend
2017-12-27, by unc0rr
these images should have been RGBA to stay consistent with all the others
2017-12-26, by nemo
Recreate uFLRunQueue in Qt, render previews
qmlfrontend
2017-12-26, by unc0rr
Preview rendering seems to work now
qmlfrontend
2017-12-25, by unc0rr
And more refactoring...
qmlfrontend
2017-12-24, by unc0rr
More refactoring in attempt to move away from frontlib
qmlfrontend
2017-12-24, by unc0rr
Start hacking new frontend
qmlfrontend
2017-12-22, by unc0rr
Start removing flib functionality
qmlfrontend
2017-12-17, by unc0rr
Merge default. This branch is up-to-date and code is working.
qmlfrontend
2017-12-17, by unc0rr
Add new qmlfrontend project template
2017-12-16, by unc0rr
Improve this code a bit more
2017-12-16, by unc0rr
Quick dirty fix for building
2017-12-06, by unc0rr
bump proto
2017-12-05, by nemo
0.9.23 branch
0.9.23
2017-12-05, by nemo
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
2017-12-04, by nemo
er. should be true I think? also... maybe this should be somewhere else
2017-11-29, by nemo
This is a desyncing change. But... We might need a new release anyway. ☹
2017-11-29, by nemo
Fix chat input key being sometimes registered twice
2017-11-29, by alfadur
At the very least we should match the gameserver length which seems to be 40, not 60
2017-11-25, by nemo
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
2017-11-25, by nemo
init priority and scale
2017-11-25, by nemo
hate SDL blit...
2017-11-23, by nemo
infinite attack resets flags so probably should skip this
2017-11-22, by nemo
Update checker a bit
2017-11-19, by unc0rr
Added tag 0.9.23-release for changeset 8610462e3d33
2017-11-17, by Wuzzy
alt damage should default to false
2017-11-17, by nemo
remove the annoying ????
2017-11-15, by nemo
Remove 2 unused number tags in Construction Mode GUI
0.9.23-release
2017-11-13, by Wuzzy
- More files to ignore
2017-11-13, by unc0rr
Bump protocol version and add new version info to game server
2017-11-13, by unc0rr
Update translations mentioned in changelog
2017-11-12, by Wuzzy
Finalize translation of pl.lua
2017-11-12, by KoBeWi
Backed out changeset 575c0de98505
2017-11-12, by Wuzzy
Fix grammar fail in cosmos.lua (string freeze compliant)
2017-11-12, by Wuzzy
Update pl.lua (>99% complete)
2017-11-12, by KoBeWi
animation tweak
2017-11-09, by alfadur
Fix incorrect check for cake gear type in ClimbHome
2017-11-08, by Wuzzy
remove some more test redundancy and restore a missing and important nil check
2017-11-08, by nemo
just merging if statements
2017-11-08, by nemo
- Update .pro file
2017-11-06, by unc0rr
Remove unused uCommands from uGearsHandlersMess
2017-11-03, by Wuzzy
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
2017-11-03, by Wuzzy
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
2017-11-03, by Wuzzy
Fix desync when dropping weapon from parachute or jetpack
2017-11-03, by Wuzzy
Backed out changeset 28210d2a9a36 (fixes bug 553)
2017-11-03, by Wuzzy
initialise previousGameState to something valid and not gsSuspend
2017-11-01, by nemo
Add Lua problems to the troubleshooting section of INSTALL.md
2017-11-01, by Wuzzy
travis: Install qt4 with a brew tap
2017-11-01, by koda
Don't send taunt message for automatically happening taunt animation
2017-11-01, by unc0rr
Remove newlines at end of Gravity mission panel
2017-11-01, by Wuzzy
Fix frontend not sending script param if empty
2017-11-01, by Wuzzy
Fix Battialion script showing “Round 0” at start
2017-10-31, by Wuzzy
Fix host not re-sending ammo scheme after editing an existing ammo scheme
2017-10-31, by Wuzzy
Update Polish tips and mission map descriptions
2017-10-31, by KoBeWi
Update changelog regarding wrap world edge bugs
2017-10-31, by Wuzzy
Add Polish translation for campaigns and new missions
2017-10-31, by KoBeWi
Update pl.txt translation file
2017-10-30, by KoBeWi
Backed out changeset c162995831d8
2017-10-30, by Wuzzy
Backed out changeset 058a5d373e4a
2017-10-30, by Wuzzy
Backed out changeset d08afea02908
2017-10-30, by Wuzzy
Minor pl.txt update
2017-10-30, by KoBeWi
Update and complete Polish frontend translation
2017-10-30, by KoBeWi
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
2017-10-30, by Wuzzy
Update Polish translation (frontend, 3 strings missing)
2017-10-30, by KoBeWi
Fix broken cancel button on the login window (bug 373)
2017-10-29, by Wuzzy
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
2017-10-29, by Wuzzy
ACF3: Mention mines time in a sequence where it has been forgotten
2017-10-29, by Wuzzy
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
2017-10-29, by Wuzzy
Fix some German translations in ClimbHome and ACF
2017-10-29, by Wuzzy
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
2017-10-29, by Wuzzy
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-28, by Wuzzy
HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
2017-10-28, by Wuzzy
HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
2017-10-28, by Wuzzy
Fix ammo menu, placement and camera movement keys not working in ammo menu
2017-10-28, by Wuzzy
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
2017-10-28, by Wuzzy
Update cabal file
2017-10-27, by unc0rr
Fix bad LuaGoals comparison for pas2c builds
2017-10-27, by Wuzzy
Update small preview image of Basketball and BasketballField maps
2017-10-27, by Wuzzy
ACF7: Fix two weird thinking bubbles which should be speech bubbles
2017-10-27, by Wuzzy
ACF7: Fix no animation starting for some possible scenes
2017-10-27, by Wuzzy
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
2017-10-27, by Wuzzy
ACF7: Fix possible Lua error spam in intro sequence
2017-10-27, by Wuzzy
Fix some German typos and change a translation word (Ziele → Zielscheiben)
2017-10-27, by Wuzzy
Disable hog control after winning target practice challenge
2017-10-27, by Wuzzy
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
2017-10-26, by Wuzzy
Animate library: Add new parameter maxMoveTime to AnimMove
2017-10-26, by Wuzzy
Slightly update russian localization
2017-10-26, by unc0rr
ACF7: Set correct hog position after skipping start anim
2017-10-26, by Wuzzy
ACF2: Mention that both hogs must survive
2017-10-26, by Wuzzy
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
2017-10-26, by Wuzzy
Change SD music for Halloween and Hoggywood themes (old tracks)
2017-10-26, by Wuzzy
Fix German typo in de.lua
2017-10-26, by Wuzzy
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
2017-10-26, by Wuzzy
Add sparkle's name to Rope Knock Challenge
2017-10-26, by Wuzzy
Update credits for Fruit.ogg
2017-10-26, by Wuzzy
Complete music credits for Jungle.ogg by alfadur
2017-10-26, by Wuzzy
oops
2017-10-25, by nemo
jungle music
2017-10-25, by alfadur
checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
2017-10-25, by nemo
Make gtDuck use DirAngle instead of Angle for rotation
2017-10-25, by Wuzzy
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
2017-10-25, by Wuzzy
one more pattern
2017-10-25, by nemo
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
2017-10-25, by unc0rr
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
2017-10-24, by nemo
w is in pixels, so presumably this needs to be *4
2017-10-24, by nemo
use pitch for surfaces, land_width x2 since 16 bit
2017-10-24, by nemo
Modernize Cargo.toml a bit
2017-10-24, by unc0rr
Remove silly toUtf8 which caused bug with default team name
2017-10-24, by unc0rr
Add a few random team names and fix typos
2017-10-24, by Wuzzy
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
2017-10-24, by nemo
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
2017-10-24, by nemo
Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
2017-10-24, by Wuzzy
Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
2017-10-24, by Wuzzy
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
2017-10-24, by Wuzzy
Lua API: Fix Goals text being cut off at ca. 255 characters
2017-10-24, by Wuzzy
More changelog updates
2017-10-24, by Wuzzy
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
2017-10-24, by Wuzzy
Use Gear^.Boom to calculate cake party faces
2017-10-23, by Wuzzy
Fix cake party face not working across wrap world border
2017-10-23, by Wuzzy
Make air mines follow hedgehogs across wrap world edge
2017-10-23, by Wuzzy
Make GearsNear and CheckGearNear check gears across wrap world edge
2017-10-23, by Wuzzy
Add KoBeWi to credits
2017-10-23, by Wuzzy
Update changelog
2017-10-23, by Wuzzy
HedgeEditor: Fix broken napalm/mine strike/drill strike
2017-10-23, by Wuzzy
Rope Knock Challenge: Don't count hog kills after hero hurt itself
2017-10-23, by Wuzzy
Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
2017-10-23, by Wuzzy
Fix bee homing incorrectly when target is across wrap world edge
2017-10-22, by Wuzzy
Wrap around target coordinates when clicking on other side of wrap-around world edge
2017-10-22, by Wuzzy
Move CalcWorldWrap to uUtils.pas
2017-10-21, by Wuzzy
Add Wuzzy to credits
2017-10-21, by Wuzzy
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
2017-10-21, by Wuzzy
add copherneue
2017-10-21, by nemo
Fix division by 0 in sniper rifle training
2017-10-21, by Wuzzy
Sniper rifle training: Fix missing victory sound, also disable controls at the end
2017-10-21, by Wuzzy
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
2017-10-21, by Wuzzy
Sniper rifle training: Fix general camera weirdness
2017-10-21, by Wuzzy
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
2017-10-21, by Wuzzy
Fix small German typo
2017-10-21, by Wuzzy
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
2017-10-21, by Wuzzy
Fix PhysFS 3.0.0 deprecation warnings for error reporting
2017-10-21, by Wuzzy
Fix compiler getting nervous about C++11 dependency
2017-10-20, by Wuzzy
Update hedgewars_de.ts translation
2017-10-20, by Wuzzy
Run lupdate
2017-10-20, by Wuzzy
Update Big Armory mission image (duck position)
2017-10-20, by Wuzzy
Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-20, by Wuzzy
Fix a few German typos and weird grammar
2017-10-20, by Wuzzy
Update German Lua and campaign translations
2017-10-20, by Wuzzy
Run update_lua_locale_files.sh
2017-10-20, by Wuzzy
Turn loc_gen.txt into an executable Shell script
2017-10-20, by Wuzzy
Fix bubbles drawn on the wrong side when hog drowns and faces right
2017-10-20, by Wuzzy
Increase chance for AI to use tardis over skip
2017-10-20, by Wuzzy
AI player checks if it can use tardis before selecting it
2017-10-20, by Wuzzy
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
2017-10-18, by nemo
AI hogs use timebox instead of skip if clueless what to do
2017-10-18, by Wuzzy
AI doesn't use extra damage/vampirism/invulnerable again if already active
2017-10-18, by Wuzzy
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-18, by Wuzzy
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
2017-10-18, by Wuzzy
Fix rubber duck not being used in Highlander
2017-10-18, by Wuzzy
Also drop air mine and rubber duck from Construction Mode crates
2017-10-16, by Wuzzy
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
2017-10-15, by Wuzzy
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
2017-10-15, by Wuzzy
Fix failure to update all cloud layers properly when entering Sudden Death
2017-10-13, by Wuzzy
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
2017-10-13, by nemo
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
2017-10-13, by Wuzzy
Explain TropyRace's knockout rule in the mission panel
2017-10-12, by Wuzzy
QTfrontend: Fix flickering and bad offset of control config popup
2017-10-12, by Wuzzy
Add missing variable in uWorld.pas in videorec builds
2017-10-12, by Wuzzy
Fix incorrect hints about molotov cocktail insta-booming barrels
2017-10-12, by Wuzzy
Rope: Keep rope selected if sliding on ground and secondary weapon selected
2017-10-11, by Wuzzy
Remove unused variable in uWorld.pas
2017-10-11, by Wuzzy
wind blowing around mines off-turn was too annoying.
2017-10-11, by nemo
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
2017-10-11, by Wuzzy
Fix rope angle possible to go below 0° if having secondary weapon selected
2017-10-11, by Wuzzy
Fix faulty stats screen translation in English locale
2017-10-11, by Wuzzy
Don't let player save ammo scheme with pre-installed name, even case-insensitively
2017-10-11, by Wuzzy
Fix "at least 2 teams" warning not updated when net team is added/removed
2017-10-11, by Wuzzy
Fix cursor still being visible after using piano strike
2017-10-11, by Wuzzy
Change DLC icon (thanks, nemo!)
2017-10-10, by Wuzzy
Mark custom maps/forts/scripts with circle icon instead of icon
2017-10-10, by Wuzzy
Mark custom forts with asterisk in team editor
2017-10-10, by Wuzzy
Lua API: Remove BorderColor variable from onGameInit
2017-10-10, by Wuzzy
Construction Mode: Fix Lua error spam when using time box with filters on map
2017-10-10, by Wuzzy
Fix hog holding nothing in hand when choosing napalm or piano strike
2017-10-10, by Wuzzy
Eliminate some possible spoilers in stats screen of ASA: fruit02
2017-10-10, by Wuzzy
Fix player being able to switch to dying hog
2017-10-09, by Wuzzy
Remove spaces from grave names
2017-10-08, by Wuzzy
Add 7 graves
2017-10-08, by Wuzzy
No longer jiggle sticky mines if using portable portal device
2017-10-08, by Wuzzy
Update German and English locale files
2017-10-08, by Wuzzy
Improve error messages when feedback or DLC fail to reach Internet
2017-10-08, by alfadur
Update Italian translation (it.lua)
2017-10-08, by Enrico
Fix short sound breakdown shortly after using time box
2017-10-08, by Wuzzy
Fix team getting inf. ammo when stockpiling >= 100 ammo
2017-10-08, by Wuzzy
Fix possibility to accidentally destroy team by entering an already existing team name
2017-10-08, by Wuzzy
Fix old team name not being removed after renaming team in frontend
2017-10-07, by Wuzzy
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
2017-10-07, by nemo
Make sure new teams start with an unique name
2017-10-07, by Wuzzy
Names of new or copied game schemes are now unique
2017-10-07, by Wuzzy
Rework weapon scheme handling in frontend and fix a couple of bugs
2017-10-07, by Wuzzy
Fix molotov cocktails bouncing off vertically off rubber
2017-10-07, by Wuzzy
Fix argument bug in default name of copy of copy of ammo scheme
2017-10-06, by Wuzzy
Strip invalid PNG profiles from PNGs
2017-10-06, by Wuzzy
Fix splash screen on Windows
2017-10-06, by alfadur
Less stupid resetPosition comment in uCursor.pas
2017-10-06, by Wuzzy
Fix camera going crazy when starting game with mouse centered
2017-10-06, by Wuzzy
Use https links in README files
2017-10-06, by Wuzzy
(Hopefully) fix game camera being shifted on Windows 10
2017-10-06, by alfadur
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
2017-10-06, by Wuzzy
ClimbHome: Fix final team scoring 0 if hog took damage
2017-10-05, by Wuzzy
ClimbHome: Make sure hog faces left on turn start
2017-10-05, by Wuzzy
Climb Home: Fix game getting stuck when player reaches home
2017-10-05, by Wuzzy
Add test case for testing that mines don't move for a very long time
2017-10-05, by Wuzzy
Destroy rope when attempting to shoot it through wrap / bouncy world edge
2017-10-05, by Wuzzy
Fix cursor often jumping to center when putting target while moving cursor
2017-10-05, by Wuzzy
Show selected weapon again when using it in inf attack mode
2017-10-05, by Wuzzy
Remove ScriptParam from HedgeEditor
2017-10-04, by Wuzzy
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
2017-10-04, by Wuzzy
Clean up internal HedgeEditor TODO list
2017-10-04, by Wuzzy
Add translator comment for "toggle team bars"
2017-10-04, by Wuzzy
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
2017-10-04, by Wuzzy
Add README files to explain the tests directory
2017-10-04, by Wuzzy
Put Testing dir into .hgignore and .gitignore
2017-10-04, by Wuzzy
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
2017-10-04, by Wuzzy
Add test case to test if cake explodes in time when stuck in tight space
2017-10-04, by Wuzzy
Remove broken “Play again” button in stats page after an online game
2017-10-03, by Wuzzy
Relicense my contributions from WTFPL to CC-0
2017-10-03, by Wuzzy
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
2017-10-03, by Wuzzy
Update German translation (especially de.txt)
2017-10-02, by Wuzzy
fine. I will
2017-10-02, by nemo
Reduce number of initial teams: 4 human, 2 AI teams
2017-10-02, by Wuzzy
Create 5 human teams + 5 AI teams on first start
2017-10-02, by Wuzzy
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
2017-10-02, by Wuzzy
Add a bunch of announcer messages in English
2017-10-02, by Wuzzy
Use generic team names for non-themed random teams; add a bunch of more random team names
2017-10-02, by Wuzzy
Nobody Laugh mission: Set bot level to maximum
2017-10-01, by Wuzzy
Battalion: Only show collected ammo to local player
2017-10-01, by Wuzzy
Change some HedgeEditor menu icons
2017-10-01, by Wuzzy
Change Highlander.cfg to select Default by default
2017-10-01, by Wuzzy
ACF6: Set correct position of native after skipping
2017-10-01, by Wuzzy
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
2017-10-01, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
2017-09-30, by Wuzzy
fix some fpc hints
2017-09-30, by sheepluva
Fix broken format string in de.lua, breaking Tumbler script
2017-09-30, by Wuzzy
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
2017-09-30, by Wuzzy
fix copypasta fail that caused segfaults (esp. in pas2c)
2017-09-30, by sheepluva
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
2017-09-30, by Wuzzy
ASA, moon01: Fix various turn-based and gameplaying bugs
2017-09-30, by Wuzzy
ASA, moon01: Move escape dialog into a proper animation dialogue
2017-09-30, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
ACF7: Don't make princess disappear instantly after victory
2017-09-30, by Wuzzy
workaround to fix pas2c mistyping a constant as bool
2017-09-30, by sheepluva
ACF5: Fix position of Fiery Water when skipping start anim.
2017-09-30, by Wuzzy
ACF5: Spare traitor's life with skip instead of precise
2017-09-30, by Wuzzy
ASA, fruit01: Change choice keys
2017-09-30, by Wuzzy
ASA, fruit01: Show mission text when reaching launch pad with enemies
2017-09-30, by Wuzzy
ASA, fruit01: Improve mission texts and choice dialog handling
2017-09-30, by Wuzzy
ACF1: Change rope challenge confirm key to [Attack]
2017-09-30, by Wuzzy
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
2017-09-30, by Wuzzy
ACF1: Force player to press jump to confirm difficulty dialog
2017-09-30, by Wuzzy
ASA, ice01: Fix turn ready caption
2017-09-30, by Wuzzy
make hellfire test a bit less seed-sensitive
2017-09-30, by sheepluva
ASA, moon01: Fix minions sometimes taking double turns
2017-09-30, by Wuzzy
pas2c happiness initiative 2017, continued
2017-09-30, by sheepluva
change return codes to avoid overlap with fpc ones
2017-09-29, by sheepluva
ASA, Spacetrip: Fix guards taking 2 turns in succession
2017-09-29, by Wuzzy
make PHYSFS_setBuffer() known to pas2c
2017-09-29, by sheepluva
fix some things that annoy pas2c and whitespaces
2017-09-29, by sheepluva
Merge sheepluva's changes
2017-09-29, by Wuzzy
A Space Adventure: Add outro sequence / epilogue in the final mission
2017-09-29, by Wuzzy
don't use colorkey for land spray
2017-09-29, by sheepluva
rename ifTransparent to ifColorKey
2017-09-29, by sheepluva
currently irrelevant sdl call adjustment
2017-09-29, by sheepluva
ASA, ice01: Fix losing turn early in game
2017-09-29, by Wuzzy
ASA, desert01: Fix smugglers sometimes getting multiple turns
2017-09-29, by Wuzzy
Fix rope detection in ASA desert01
2017-09-29, by Wuzzy
Use Default voice in A Space Adventure campaign
2017-09-29, by Wuzzy
Change graves of teams in missions for greater variety
2017-09-29, by Wuzzy
ACF1: Fix graphical deagle shot glitch after shooting final target
2017-09-29, by Wuzzy
ASA, fruit02: Minor refactor
2017-09-29, by Wuzzy
ASA, fruit02: Fail mission if player let wrong hog collect device part
2017-09-29, by Wuzzy
ASA, fruit02: End turn when reaching surface
2017-09-28, by Wuzzy
Separate crates in ASA final mission
2017-09-28, by Wuzzy
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
2017-09-28, by Wuzzy
Fix stats screen caption showing only one winner if multiple teams have won
2017-09-28, by Wuzzy
ASA fruit03: Fix skipping not adding to turn time in next turn
2017-09-28, by Wuzzy
A Space Adventure: Remove or shorten intro sequences of side missions
2017-09-28, by Wuzzy
Lua API: Add ReadyTimeLeft variable
2017-09-28, by Wuzzy
ASA: Improve displaying of mission panels all over the place
2017-09-28, by Wuzzy
Fix typo in Polish translation
2017-09-28, by Wuzzy
ASA: Explain team abbreviations + update changelog
2017-09-28, by Wuzzy
ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
2017-09-28, by Wuzzy
Fix team colors of most teams in A Space Adventure to denote correct ally status
2017-09-28, by Wuzzy
ACF8: Fix mission panel being shown after victory (if the leader fled)
2017-09-28, by Wuzzy
ACF7: Mention mines time
2017-09-28, by Wuzzy
Don't play “missed” taunt if a target has been hit
2017-09-28, by Wuzzy
ASA: Fix 2 important fruit planet mission unlocking bugs
2017-09-28, by Wuzzy
ASA, Spacetrip: Fix stats screen messages when running out of fuel
2017-09-28, by Wuzzy
ASA, death02: Use GetAmmoName for the enemy hog names
2017-09-27, by Wuzzy
ASA,desert03: Fix no victory after destroying all targets
2017-09-27, by Wuzzy
ASA, desert03: Change box appearance, don't lose as long there are still flames in game
2017-09-27, by Wuzzy
ASA, Spacetrip: Reset turn time on successful Moon landing
2017-09-27, by Wuzzy
ASA, Spacetrip: Drop weapons on player when landing on moon by rope
2017-09-27, by Wuzzy
Update ChangeLog for ASA, increase spacetrip turn time to 20s
2017-09-27, by Wuzzy
ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
2017-09-27, by Wuzzy
ASA, Spacetrip: Fix not properly recognizing crate collection
2017-09-27, by Wuzzy
ASA: Update mission texts properly after watching dialog
2017-09-27, by Wuzzy
ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
2017-09-27, by Wuzzy
ACF: Replace TurnTimeLeft=0 with EndTurn(true)
2017-09-27, by Wuzzy
ACF: Use skull grave for cannibal teams (for real)
2017-09-27, by Wuzzy
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
2017-09-27, by Wuzzy
Infinite skips in ACF5
2017-09-27, by Wuzzy
ACF2: Convert to EndTurn
2017-09-27, by Wuzzy
ACF2: Remove restart option when cooperating with cyborg
2017-09-27, by Wuzzy
Disable SD in ACF6 and ASA: The first stop
2017-09-27, by Wuzzy
ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
2017-09-27, by Wuzzy
ACF2: Fix weird skip ammos
2017-09-27, by Wuzzy
Shorten a mission text in ACF, mission 2
2017-09-27, by Wuzzy
ACF1: Fix various problems with the parachute section
2017-09-27, by Wuzzy
Improve the mission texts in ACF, mission 1
2017-09-27, by Wuzzy
ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
2017-09-26, by Wuzzy
ACF, mission 3: Put in 3 girders per girder crate
2017-09-26, by Wuzzy
ACF, epilogue: Play default epilogue if campaign var is not found in team
2017-09-26, by Wuzzy
Add ca. 10 announcer messages
2017-09-26, by Wuzzy
Use correct kill counts for the remaining ASA missions as well
2017-09-26, by Wuzzy
Show correct kill counts in all ASA missions (fixes #147)
2017-09-26, by Wuzzy
ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
2017-09-26, by Wuzzy
New Lua API function: GetTeamStats, to get team stats
2017-09-26, by Wuzzy
ASA, the final battle: Fix mission panel not appearing if you watched the dialog
2017-09-26, by Wuzzy
ASA, death01: Slightly change professor's response if he got killed on the moon
2017-09-26, by Wuzzy
ASA, The first stop: Take possibility into account that whole team can be wiped out
2017-09-26, by Wuzzy
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
2017-09-26, by Wuzzy
ASA: Reset checkpoint after completing checkpointed mission
2017-09-26, by Wuzzy
ASA, a frozen adventure: Retain bazooka on checkpoint 2
2017-09-26, by Wuzzy
Improve and fix poor messaging in ASA: A frozen adventure
2017-09-26, by Wuzzy
ASA, Getting to the device: Add fake crate for the device part with proper collect message
2017-09-26, by Wuzzy
Remove infinite teleport from ASA: Searching in the dust
2017-09-25, by Wuzzy
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
2017-09-25, by Wuzzy
ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
2017-09-25, by Wuzzy
ASA: Inform the player about a checkpoint reset
2017-09-25, by Wuzzy
ASA: Reset mission checkpoints when going to Spacetrip
2017-09-25, by Wuzzy
Fix ASA: A frozen adventure not working when starting from checkpoint
2017-09-25, by Wuzzy
Remove checkpoints in ASA: Searching in the dust
2017-09-25, by Wuzzy
Remove checkpoints in ASA: Getting to the device
2017-09-25, by Wuzzy
ASA, Spacetrip: Improve messages when running out of fuel
2017-09-25, by Wuzzy
ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
2017-09-25, by Wuzzy
ASA, Spacetrip mission: Fix poor detection of crate collection
2017-09-25, by Wuzzy
Fix first ASA mission rapidly skipping turns on failure
2017-09-25, by Wuzzy
Fix hard-to-read blue team color in ASA campaign
2017-09-25, by Wuzzy
Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
2017-09-25, by Wuzzy
Fix crate types in A Space Adventure and some user missions
2017-09-25, by Wuzzy
Fix crate types (weapon/utility) in A Classic Fairytale missions
2017-09-25, by Wuzzy
ACF mission 6: Fix incorrect crate types (weapon vs utility)
2017-09-25, by Wuzzy
Fix mines not working in first turn in ACF, mission 6 (bug 180)
2017-09-25, by Wuzzy
Remove explicit (and redundant) SD message in ACF mission 6
2017-09-25, by Wuzzy
ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
2017-09-25, by Wuzzy
Remove white stripes in flags of armenia, ireland, turkey
2017-09-24, by Wuzzy
Write documentation to explain those files in Data/Names
2017-09-23, by Wuzzy
Randomized teams now can have any random hats (not just from types.ini)
2017-09-23, by Wuzzy
Clean up name .cfg files, remove implicit defaults
2017-09-23, by Wuzzy
More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
2017-09-23, by Wuzzy
Chance that clicking the random hats button produces a set of equal hats
2017-09-23, by Wuzzy
Use completely random hats when clicking on "Random hats" button in team editor
2017-09-23, by Wuzzy
Fix random teams rarely being empty
2017-09-23, by Wuzzy
Stop PhysFS from complaining when a random name .cfg file is missing
2017-09-23, by Wuzzy
Add random female hedgehog names
2017-09-23, by Wuzzy
Add more random team names and hats
2017-09-23, by Wuzzy
Add a bunch of random team names
2017-09-23, by Wuzzy
Add many random hedgehog names for more variety
2017-09-23, by Wuzzy
mix it up some more. also had screwed up -- inside quotes
2017-09-22, by nemo
should be harder to dodge than a xor
2017-09-22, by nemo
Fix charging sound continuing to play on hog damage (#236)
2017-09-22, by Wuzzy
Fix the key for toggling team bars being incorrectly described in the settings page
2017-09-22, by Wuzzy
Backed out changeset c19e5ece5b3f
2017-09-22, by Wuzzy
Upddate changelog for previous commit
2017-09-22, by Wuzzy
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
2017-09-22, by Wuzzy
Fix more typos in de.txt
2017-09-22, by Wuzzy
Add some German announcer messages (mostly by Topf)
2017-09-22, by Wuzzy
Unstretch and recolor 5 poorly made flags
2017-09-22, by Wuzzy
Fix a couple of German typos
2017-09-22, by Wuzzy
Use misc icon for description group box in videos page
2017-09-22, by Wuzzy
Add folder icon for main menu
2017-09-22, by Wuzzy
Change game scheme icon in options menu
2017-09-22, by Wuzzy
Make string “Check now” in Apple build translatable
2017-09-21, by Wuzzy
Tweak the network and lag icons to be closer to Hedgewars style
2017-09-21, by Wuzzy
Change icon for frontend group box in options menu
2017-09-21, by Wuzzy
Fix typo in German translation of hedgewars.desktop
2017-09-21, by Wuzzy
Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
2017-09-21, by Wuzzy
Rewrite missing IP/nick warning of the ban dialog
2017-09-21, by Wuzzy
Provide translator context for a few less obvious engine strings
2017-09-21, by Wuzzy
Simplify error messages in record play page and fix poor grammar.
2017-09-21, by Wuzzy
Fix typo: “Youtube” instead of “YouTube”
2017-09-21, by Wuzzy
Add translator comments for demo replay page error message
2017-09-21, by Wuzzy
Clarify the default license of media files in CREDITS file
2017-09-21, by Wuzzy
Allow skipping in two ASA missions
2017-09-21, by Wuzzy
Disable Sudden Death for a couple of ASA missions
2017-09-21, by Wuzzy
Use new turn ending method in moon02.lua
2017-09-21, by Wuzzy
Fix incorrect crate messages when collecting crates in ACF mission 1
2017-09-21, by Wuzzy
Fix vgtAmmo showing air attack icon if frame is amNothing
2017-09-21, by Wuzzy
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
2017-09-21, by Wuzzy
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
2017-09-21, by Wuzzy
Fix ammo tooltip icon being white
2017-09-21, by Wuzzy
Increase maximum event string message count to 255
2017-09-20, by Wuzzy
Update Italian translation
2017-09-20, by Enrico
ranges for alnum were silly. also lets not fail to same value
2017-09-20, by nemo
Data is not part of the path
2017-09-20, by nemo
Try to prevent the script safety checking from totally screwing up localisation. Also untested.
2017-09-12, by nemo
this probably isn't helpful
2017-09-12, by nemo
This should be ok right?
2017-09-12, by nemo
Totally untested. Trying to ensure scripts loaded more or less match.
2017-09-11, by nemo
fix buffered read going into inf recursion loop
2017-09-05, by sheepluva
fix physfs using inflateCopy() (not part of miniz)
2017-09-05, by sheepluva
PHYSFS: fix off-by-one error
2017-09-03, by sheepluva
remove the collision addition for hogs again.
2017-09-01, by nemo
block spawning on ice slopes
2017-08-10, by alfadur
So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
2017-08-09, by nemo
Add checkins so that spawning on top of things is possible too
2017-08-09, by nemo
trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
2017-08-09, by nemo
don't spawn things on ice. it's too unpredictable what'll happen to them
2017-08-09, by nemo
while we're tweaking this phrase, "with" feels awkward
2017-07-30, by nemo
cleanup/fix .hgignore
2017-07-29, by sheepluva
bug #238 install the .desktop file too
2017-07-28, by Worldblender
use gender neutral language
2017-07-28, by Worldblender
Add .git, remove glob from things that aren't globs.
2017-07-18, by nemo
- Add .gitignore (duplicated from .hgignore)
2017-07-17, by antonc27
- Fix fpc download link for travis iOS build
2017-07-14, by antonc27
Merge pull request #48 from LocutusOfBorg/trusty
2017-07-14, by Anton Malmygin
travis: move to trusty environment
2017-07-10, by Gianfranco Costamagna
french language updates
2017-03-17, by tariqbenezza
- Bump iOS version
2017-07-13, by antonc27
fix issue 199: video recording crashed when trying to freeEverything twice
2017-07-09, by sheepluva
update finnish
2017-07-02, by Janne Uusitupa
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
2017-06-15, by nemo
Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
2017-06-15, by Wuzzy
HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
2017-05-18, by Wuzzy
Complete and update German Lua translation (de.lua)
2017-05-18, by Wuzzy
Sort strings in de.lua alphabetically
2017-05-18, by Wuzzy
Fix even more bad/broken loc()'s in scripts (hopefully the last one)
2017-05-17, by Wuzzy
Fix 3 more incorrect uses of loc() in scripts
2017-05-16, by Wuzzy
Fix various loc() syntax errors in scripts
2017-05-16, by Wuzzy
Add Anachron into credits for the Battalion style
2017-05-14, by Wuzzy
Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
2017-05-14, by Wuzzy
Battalion: Extend weapon tooltips for modified weapons
2017-05-14, by Wuzzy
Battalion: Make mutated hog names translatable
2017-05-14, by Wuzzy
Update readme link in Battalion script
2017-05-14, by Wuzzy
Show Battalion mission panel for the default time
2017-05-14, by Wuzzy
Battalion: Rename “Air-General” to “Air General”
2017-05-14, by Wuzzy
Battalion: Don't show SD count at start (it's shown in each round anyway)
2017-05-14, by Wuzzy
Rewrite all Battalion strings to be more translator-friendly
2017-05-14, by Wuzzy
Remove IceGun from default Highlander weaponset
2017-05-14, by sheepluva
Added tag 0.9.23-alpha for changeset 8cc070640fd1
2017-05-14, by sheepluva
New Game-Style: Battalion (version 0.33)
2017-05-14, by sheepluva
Lua refactor: Replace ParseCommand('setweap… with SetWeapon
2017-05-12, by Wuzzy
Remove the buggy /finish chat command
2017-05-12, by Wuzzy
Add many, many English announcer messages for crate drops
2017-05-08, by Wuzzy
Add a few (adapted) announcer messages suggested by Star and Moon
2017-05-07, by Wuzzy
Fix skipping in Racer causing the next team to be skipped, too
0.9.23-alpha
2017-05-04, by Wuzzy
Stop telling the player to build a track in Racer when it is already built
2017-05-04, by Wuzzy
Fix in-game mission name display of Newton and the Hammock
2017-05-04, by Wuzzy
No more chat slang in Dangerous Ducklings
2017-05-04, by Wuzzy
Fix incomplete German mission translation of The Great Escape
2017-05-04, by Wuzzy
Fix fail to detect base package when built with ghc 8
2017-05-04, by unc0rr
Update racer scripts
0.9.22
2017-05-01, by unc0rr
Racer maps #18 and #19
0.9.22
2016-02-05, by unC0Rr
Racer challenge map #17
0.9.22
2015-04-14, by unC0Rr
Fix overlapping crates in ACF mission 8
2017-05-04, by Wuzzy
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
2017-05-04, by Wuzzy
Update Molotov Cocktail help: Mention insta-explosion on barrels
2017-05-04, by Wuzzy
Add 15 main menu tips
2017-05-04, by Wuzzy
Update de.txt and hedgewars_de.ts
2017-05-03, by Wuzzy
Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
2017-05-03, by Wuzzy
Make the Mr Mine message in ClimbHome translatable
2017-05-03, by Wuzzy
Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
2017-05-02, by Wuzzy
Add note in Diver scenario that jetpack only has 50% fuel
2017-05-02, by Wuzzy
Mention overwritten fuel in ammo description of UFO in TechRacer
2017-05-02, by Wuzzy
Add big fat developer warning to all racing scripts about compability
2017-05-01, by Wuzzy
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
2017-04-30, by sheepluva
fix build. sorry 'bout that.
2017-04-30, by sheepluva
whoops, temp file was committed...
2017-04-30, by sheepluva
merge
2017-04-29, by sheepluva
cmake: Fix SDL2 header version detection
2017-04-29, by sheepluva
Update ChangeLog.txt, mostly for campaign bugfixes
2017-04-28, by Wuzzy
ACF, mission 3: Add mission strings to remind the player of the main goal
2017-04-28, by Wuzzy
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
2017-04-28, by Wuzzy
ACF, mission 3: Fix player not losing properly after killing princess
2017-04-28, by Wuzzy
Delete unused code in ACF mission 3
2017-04-28, by Wuzzy
Fix bullets being reflected too early on bouncy world edge border while digging land
2017-04-28, by alfadur
Make hogs keep their hat when holding the baseball bat
2017-04-28, by alfadur
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
2017-04-28, by Wuzzy
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
2017-04-28, by Wuzzy
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
2017-04-28, by Wuzzy
ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
2017-04-28, by Wuzzy
Lua: Fix SwitchHog breaking the ammo menu of the new hog
2017-04-28, by Wuzzy
Time achievement for ClimbHome
0.9.22
2016-04-01, by unC0Rr
Declare achievements alongwith EndGame call, since it would skip SendStats
0.9.22
2016-03-28, by unc0rr
Achievement for ClimbHome
0.9.22
2016-03-24, by unC0Rr
Don't dump ghost points if map isn't detected
0.9.22
2016-03-01, by unc0rr
Dump best time ghost on console
0.9.22
2016-02-23, by unc0rr
Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
2017-04-28, by Wuzzy
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
2017-04-27, by Wuzzy
Set infinite skip in ACF: United We Stand
2017-04-27, by Wuzzy
Fix Lua fail in Long Live the Queen mission on victory
2017-04-27, by Wuzzy
Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
2017-04-27, by Wuzzy
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
2017-04-27, by Wuzzy
Remove outdated/unused debug output
2017-04-27, by Wuzzy
Refactor hardcoded ammo IDs in The Great Escape
2017-04-27, by Wuzzy
HedgeEditor: Fix blow torch / pick hammer in wrong crate type
2017-04-27, by Wuzzy
Fix broken HedgeEditor export of utility and ammo crates
2017-04-27, by Wuzzy
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
2017-04-27, by Wuzzy
Mention inf attack rule in Diver, also fix the in-game mission name
2017-04-27, by Wuzzy
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
2017-04-27, by Wuzzy
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
2017-04-27, by Wuzzy
Mention important game modifiers in Spooky Tree and Nobody Laugh
2017-04-27, by Wuzzy
fly saint flyy
2017-04-26, by nemo
Decode chat slang in en.txt (“GL HF”)
2017-04-27, by Wuzzy
Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
2017-04-27, by Wuzzy
Fix Ammo/Utility crate confusion in portal mission
2017-04-27, by Wuzzy
Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
2017-04-26, by Wuzzy
Set fixed wind in bazooka training. Fixed impossible first target when bad wind
2017-04-26, by Wuzzy
Standardize the secret achievements strings in Lua scripts
2017-04-26, by Wuzzy
Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
2017-04-26, by Wuzzy
Disable resurrection message for respawning with heResurrectalbe
2017-04-26, by Wuzzy
Mutant: Fix “Boring” taunt being played when becoming the mutant
2017-04-26, by Wuzzy
Highlander: Fix crate collect sound playing when hog didn't get anything
2017-04-26, by Wuzzy
HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
2017-04-26, by Wuzzy
HedgeEditor: Make sprTargetBee the first selected sprite
2017-04-26, by Wuzzy
Refactor Frenzy script
2017-04-26, by Wuzzy
Construction Mode: Mention teleportation restriction in tooltip
2017-04-26, by Wuzzy
Show traditional winning animation in Mutant again
2017-04-26, by Wuzzy
Use the traditional winning sequence in Space Invasion again (killing off the losers)
2017-04-26, by Wuzzy
Add back the missing winning animation for Racer and TechRecer
2017-04-26, by Wuzzy
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
2017-04-26, by Wuzzy
Fix caption of stats screen not being reset on clear()
2017-04-26, by Wuzzy
Update more HWPs: Knockball, Racer, Construction Mode
2017-04-26, by Wuzzy
HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
2017-04-26, by Wuzzy
Add dud mine to missions.png and use it in HedgeEditor
2017-04-25, by Wuzzy
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
2017-04-25, by Wuzzy
Update and simplify Construction Mode sidecar HWP
2017-04-25, by Wuzzy
Fix install failure of Ammos_base.png for QTfrontend
2017-04-25, by Wuzzy
turn hwp Ammos overrides into overlays. untested.
2017-04-25, by nemo
Add Octopus fort
2017-04-25, by Wuzzy
Fix sndBoring being played when force-ending turn due to victory
2017-04-25, by Wuzzy
Clarify how the weapons restocking works in Highlander
2017-04-25, by Wuzzy
Backed out changeset 82951b9b3c2f
2017-04-25, by Wuzzy
Fix rubber duck description (it no longer drops *straight down*)
2017-04-24, by Wuzzy
Drop rubber duck like dynamite
2017-04-24, by Wuzzy
Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
2017-04-24, by Wuzzy
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
2017-04-24, by nemo
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
2017-04-24, by Wuzzy
Jungle Theme: allow flower object to go across gaps
2017-04-23, by sheepluva
Art theme: fix alpha in landtex
2017-04-23, by sheepluva
clean up flake falling/rising code. this should fix issue #157
2017-04-23, by sheepluva
fix fort mode's edge adjustments getting lost with weWrap. issue #181
2017-04-23, by sheepluva
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
2017-04-23, by Wuzzy
Fix broken ammo preview caused by previous commit
2017-04-23, by Wuzzy
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
2017-04-22, by Wuzzy
Lock ammo scheme of TechRacer (is ignored anyway)
2017-04-22, by Wuzzy
Fix sniper rifle disabling laser sight utility after shooting
2017-04-22, by Wuzzy
fix campaign missions not showing up for me
2017-04-22, by sheepluva
Backed out changeset 071a05275798
2017-04-22, by Wuzzy
Fix warning caused in uGearsHedgehog.pas
2017-04-22, by Wuzzy
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
2017-04-22, by Wuzzy
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
2017-04-22, by Wuzzy
Make sticky mines fall off the map when frozen
2017-04-22, by Wuzzy
Freezer allows to freeze sticky mines (currently only disables them)
2017-04-22, by Wuzzy
Stretch teamselwidget across whole page in local multiplayer page
2017-04-22, by Wuzzy
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
2017-04-22, by Wuzzy
Only select from default graves and forts for new themes
2017-04-21, by Wuzzy
Add DLC filtering in DataManager.cpp and namegen.cpp
2017-04-21, by Wuzzy
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
2017-04-20, by nemo
Make health gain message translatable
2017-04-20, by Wuzzy
Take sacrifices into account for the “Stupid” taunt
2017-04-20, by Wuzzy
Call hog stupid for selfkilling
2017-04-19, by Wuzzy
Call hedgehogs stupid for poisoning themselves
2017-04-19, by Wuzzy
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
2017-04-19, by Wuzzy
Fix incorrect Mutant score message color
2017-04-19, by Wuzzy
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
2017-04-19, by Wuzzy
New Lua call: EndTurn to end turn
2017-04-19, by Wuzzy
travis: Exclude gcc for the macOS target
2017-04-19, by koda
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
2017-04-19, by Wuzzy
Add a few announcer messages suggested by Star and Moon
2017-04-18, by Wuzzy
Change water speed range for better precision
2017-04-18, by KoBeWi
Fix broken sprites on animated water edges
2017-04-18, by KoBeWi
Update some music credits, fix Beach theme credits
2017-04-18, by Wuzzy
Credit most theme and map authors in credits.txt
2017-04-18, by Wuzzy
Add 3 forts: Lonely_Island, Olympic, Snail
2017-04-18, by Wuzzy
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
2017-04-17, by sheepluva
Backed out changeset 8e9603088f99
2017-04-17, by Wuzzy
Remove redundant main menu tips
2017-04-17, by Wuzzy
Mention missing controls for rope and landspray, explain cleaver damage
2017-04-17, by Wuzzy
Block left entrance in ACF, mission 6
2017-04-16, by Wuzzy
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
2017-04-16, by Wuzzy
Restore old barrels and mines in ACF: Dragon's Lair
2017-04-16, by Wuzzy
Update sniper rifle challenge preview image because the theme changed
2017-04-16, by Wuzzy
Show mines timer in ACF, Dragon's Lair
2017-04-16, by Wuzzy
Replace some HTTP links with HTTPS links
2017-04-16, by Wuzzy
Fix broken URL in pagenetserver
2017-04-16, by Wuzzy
Update changelog regarding translations and rubber duck
2017-04-16, by Wuzzy
Swap the preview of missions 2 and 3 in A Classic Fairytale
2017-04-16, by Wuzzy
Allow the diaogues in ACF missions 8 and 10 to be translated
2017-04-16, by Wuzzy
Use format strings everywhere in A Classic Fairytale (for translators)
2017-04-16, by Wuzzy
Remove incorrect help about restarting mission in ACF mission 6
2017-04-16, by Wuzzy
Refactor ACF mission 6
2017-04-15, by Wuzzy
Add two main menu tips regarding mission panel
2017-04-15, by Wuzzy
Fix broken "whats this" help in misc options tab
2017-04-15, by Wuzzy
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
2017-04-15, by Wuzzy
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
2017-04-15, by Wuzzy
Delete the now unused fort mode icons
2017-04-15, by Wuzzy
Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
2017-04-15, by Wuzzy
Replace initial health icon in game scheme editor
2017-04-15, by Wuzzy
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
2017-04-15, by Wuzzy
Use videos icon in videos page
2017-04-14, by Wuzzy
Use palette icon for user color settings group box
2017-04-14, by Wuzzy
Team editor: Disable flag widget when selecting CPU team
2017-04-13, by Wuzzy
Move random team button of of team members box
2017-04-13, by Wuzzy
Add buttons to randomize hats and hog names only
2017-04-13, by Wuzzy
Fix non-matching team name when generating random teams
2017-04-13, by Wuzzy
Use smaller play sound icon in team editor
2017-04-13, by Wuzzy
Allow to randomize team name, flag, grave, voice and fort seperately
2017-04-13, by Wuzzy
Refactor team name generator
2017-04-13, by Wuzzy
Update changelog regarding team updates
2017-04-13, by Wuzzy
Randomize forts and graves in new teams
2017-04-13, by Wuzzy
Add 4 teams on first start of Hedgewars
2017-04-13, by Wuzzy
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
2017-04-12, by Wuzzy
Use standard units and abbreviations in frontend
2017-04-12, by Wuzzy
Clariy home button in DLC
2017-04-12, by Wuzzy
Make framerate drop-down list translatable
2017-04-12, by Wuzzy
Apply minimal padding to all text buttons in frontend
2017-04-12, by Wuzzy
Redraw audio icon in settings menu be more HW style-like
2017-04-12, by Wuzzy
Add home button to DLC page
2017-04-12, by Wuzzy
Don't place air mines in Shoppa
2017-04-12, by Wuzzy
Add a few more maps to the WxW Shoppa map list
2017-04-11, by Wuzzy
Change voices in Big Armory, remove duplicate countdown sounds
2017-04-11, by Wuzzy
Add scenario: Big Armory
2017-04-11, by Wuzzy
Clean up mission strings of Teamwork scenario
2017-04-11, by Wuzzy
Add scenario: Teamwork 2
2017-04-11, by Wuzzy
Fix bad mission texts in A Space Adventure
2017-04-11, by Wuzzy
Display mines timer in all missions with non-default timer
2017-04-11, by Wuzzy
Set infinite turn time in RC Plane Challenge
2017-04-11, by Wuzzy
Disable Sudden Death consistently in all missions which don't require it
2017-04-11, by Wuzzy
Give infinite flying saucers in Space Adventure main menu
2017-04-11, by Wuzzy
Add infinite skipping in fruit03 mission
2017-04-11, by Wuzzy
New icon for video button to follow the Hedgewars style guide
2017-04-11, by Wuzzy
Use the same link color consistently in frontend
2017-04-10, by Wuzzy
Make entire top part of about screen translatable
2017-04-10, by Wuzzy
Make library list in about screen translatable
2017-04-10, by Wuzzy
Prevent frontend from starting game w/ >48 hogs
2017-04-10, by Wuzzy
Fix crash when trying to open ammo menu with current team hog gear = nil
2017-04-10, by Wuzzy
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