Tue, 18 Apr 2017 22:27:25 +0200 |
KoBeWi |
Change water speed range for better precision
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Tue, 18 Apr 2017 22:19:19 +0200 |
KoBeWi |
Fix broken sprites on animated water edges
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Sat, 08 Apr 2017 17:21:22 +0200 |
KoBeWi |
Fix bad water flow animation
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Sat, 08 Apr 2017 17:17:28 +0200 |
KoBeWi |
Water can now be animated
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Sun, 15 Jan 2017 12:50:27 -0500 |
alfadur |
code changes to make the new bat animation work
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Tue, 17 May 2016 23:29:49 +0300 |
unc0rr |
Merge default
qmlfrontend
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Sun, 15 May 2016 23:59:24 +0200 |
sheepluva |
implement Trim() in uUtils
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Sun, 15 May 2016 23:11:14 +0200 |
sheepluva |
drop SysUtils inclusion from 5 files where it is not needed anymore
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Tue, 03 May 2016 20:18:25 +0300 |
unc0rr |
ansistring, not Ansistring
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Tue, 03 May 2016 19:17:30 +0300 |
unc0rr |
I heard we switched to physfs
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Mon, 02 May 2016 23:03:42 -0400 |
koda |
Avoid using an undeclared variable
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Mon, 16 Nov 2015 22:57:24 +0300 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
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Sat, 14 Nov 2015 03:22:20 +0100 |
koda |
Drop all GLUT references
sdl2transition
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Sat, 07 Nov 2015 16:15:27 +0100 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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Fri, 11 Sep 2015 21:42:55 +0200 |
sheepluva |
merge
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