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hedgewars/uSound.pas
2009-10-17
koda
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-10-16
koda
fix for faders
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2009-10-16
koda
THE fix for openalbridge
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2009-10-14
koda
Smaxx patch for fixing all sound related issues on any system
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2009-10-11
koda
fix build and partially moves messages to errlib
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2009-10-10
koda
fix that nasty "Pascal Internal Error" when compiling
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2009-10-10
unc0rr
Oops, fix build
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2009-10-08
unc0rr
Fix integer->SmallInt
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2009-09-22
koda
Smaxx's patch fixing openal sound issues with poor card drivers
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2009-09-22
koda
converts some gl calls to gles
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2009-08-19
koda
improved fix for right click on mac
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2009-08-19
koda
restored volumen control (hoorray)
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2009-08-12
unc0rr
Don't spam debug log
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2009-07-15
koda
sound for mortar
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2009-07-12
koda
corrects a wrong binding
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2009-07-12
koda
updates licence and fix a memory leak (which was consuming iphone memory)
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2009-07-07
nemo
typo :(
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2009-07-06
nemo
don't link for windows, for now
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2009-07-06
koda
same as before
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2009-07-06
koda
once again, trying to restore windows compatibility from nemo's experiments
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2009-07-03
koda
reworked progress structure
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2009-06-30
koda
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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2009-06-30
koda
-Smaxx's porting of the library to MSVC compilers
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2009-06-29
koda
-openalbridge headers cleaned
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2009-06-29
koda
- fade in/out functions merged, but kept binary compatibility
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2009-06-29
koda
initial bugfix for volume setup
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2009-06-28
nemo
koda/Smaxx changes to openal for crossplatform building
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2009-06-25
nemo
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
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2009-06-24
unc0rr
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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2009-06-24
unc0rr
koda's OpenAL conversion:
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