hedgewars/uScript.pas
Thu, 28 Sep 2017 18:36:24 +0200 Wuzzy Lua API: Add ReadyTimeLeft variable
Tue, 26 Sep 2017 16:07:44 +0200 Wuzzy New Lua API function: GetTeamStats, to get team stats
Fri, 22 Sep 2017 18:45:51 -0400 nemo mix it up some more. also had screwed up -- inside quotes
Fri, 22 Sep 2017 18:07:11 -0400 nemo should be harder to dodge than a xor
Wed, 20 Sep 2017 13:15:17 -0400 nemo ranges for alnum were silly. also lets not fail to same value
Wed, 20 Sep 2017 11:00:43 -0400 nemo Data is not part of the path
Tue, 12 Sep 2017 16:14:40 -0400 nemo Try to prevent the script safety checking from totally screwing up localisation. Also untested.
Tue, 12 Sep 2017 08:32:01 -0400 nemo This should be ok right?
Mon, 11 Sep 2017 14:28:58 -0400 nemo Totally untested. Trying to ensure scripts loaded more or less match.
Fri, 28 Apr 2017 02:18:21 +0200 Wuzzy Lua: Fix SwitchHog breaking the ammo menu of the new hog
Tue, 23 Feb 2016 13:45:49 +0300 unc0rr Dump best time ghost on console 0.9.22
Thu, 27 Apr 2017 19:09:01 +0200 Wuzzy Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wed, 26 Apr 2017 01:51:51 +0200 Wuzzy Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Mon, 24 Apr 2017 09:59:10 -0400 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Sat, 22 Apr 2017 18:36:57 +0200 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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