Wed, 27 Sep 2017 19:13:28 +0200 ASA, Spacetrip: Fix not properly recognizing crate collection
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 19:13:28 +0200] rev 12558
ASA, Spacetrip: Fix not properly recognizing crate collection
Wed, 27 Sep 2017 18:43:28 +0200 ASA: Update mission texts properly after watching dialog
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 18:43:28 +0200] rev 12557
ASA: Update mission texts properly after watching dialog
Wed, 27 Sep 2017 18:18:35 +0200 ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 18:18:35 +0200] rev 12556
ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wed, 27 Sep 2017 15:45:42 +0200 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 15:45:42 +0200] rev 12555
ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wed, 27 Sep 2017 06:38:51 +0200 ACF: Use skull grave for cannibal teams (for real)
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 06:38:51 +0200] rev 12554
ACF: Use skull grave for cannibal teams (for real) There was a typo. “Skull” is invalid, it must be “skull”
Wed, 27 Sep 2017 06:17:41 +0200 Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wuzzy <almikes@aol.com> [Wed, 27 Sep 2017 06:17:41 +0200] rev 12553
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot After accepting cyborgs offer, combat should normally start after walking past the tree. This sometimes didn't work, the mission did not advance and you could never win, even after defeating the Stronglings.
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