hedgewars/uVariables.pas
Sat, 04 Feb 2012 16:22:46 +0100 Xeli Rewrote the Ammomenu:
Sun, 29 Jan 2012 02:45:12 +0100 koda rotation ftw!!! (engine part)
Sat, 28 Jan 2012 23:10:39 +0100 koda minor cleanup, gather AMSlotSize in uConsts
Mon, 28 Nov 2011 17:41:35 -0500 nemo remove placeholder values that snuck in in the merge
Fri, 25 Nov 2011 23:22:35 +0300 unc0rr Help parser a bit
Thu, 24 Nov 2011 16:18:45 +0100 koda GSoC 2011: Android port - merged mainstream
Fri, 18 Nov 2011 00:32:52 +0100 koda yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
less more (0) -100 -30 -10 -7 tip