Tue, 07 Feb 2012 18:56:49 +0100 | Xeli | prevent the cursor from being shown on the mobile version, and close the menu on tap when the tap is not on the ammo menu | file | diff | annotate |
Mon, 06 Feb 2012 22:40:09 +0100 | Xeli | the buttons actually work now! | file | diff | annotate |
Sun, 05 Feb 2012 15:55:15 +0100 | Xeli | some refactoring + you can now tap on the ammo menu to select a weapon | file | diff | annotate |
Tue, 17 Jan 2012 09:01:31 -0500 | lovelacer | A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent. | file | diff | annotate |
Sat, 12 Nov 2011 19:00:31 +0100 | koda | iOS works again (also native touch interface \o/) | file | diff | annotate |
Sat, 12 Nov 2011 14:45:36 +0100 | Xeli | added lines to avoid compiler hints, is this really the way we want to do it though? ;/ | file | diff | annotate |
Mon, 26 Sep 2011 01:32:48 +0200 | koda | changed Game arguments to accept data path on 9th array element (like planned) | file | diff | annotate |