Sat, 17 Jan 2009 14:35:20 +0000 |
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RC Plane
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Wed, 14 Jan 2009 16:36:16 +0000 |
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Mostly fix voicepack usage
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Mon, 12 Jan 2009 18:50:49 +0000 |
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Reorganize rope code, adjust some constants
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Mon, 12 Jan 2009 14:43:56 +0000 |
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Fix yet another ballgun bug
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Sat, 10 Jan 2009 15:45:15 +0000 |
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Cake makes a step after turn. This fixes cake stucking in air
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Sat, 10 Jan 2009 15:36:28 +0000 |
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Fix rope bug which allowed hedgehog to go into land
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Sat, 10 Jan 2009 15:27:21 +0000 |
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Drill rocket patch
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Sat, 10 Jan 2009 12:47:54 +0000 |
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Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
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Sat, 10 Jan 2009 12:44:26 +0000 |
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Some debug stuff for ballgun bug
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Fri, 09 Jan 2009 11:55:05 +0000 |
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- Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
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Thu, 08 Jan 2009 15:49:38 +0000 |
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Update changelog
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Thu, 08 Jan 2009 15:42:36 +0000 |
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Ballsgun
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Tue, 06 Jan 2009 17:37:18 +0000 |
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- Refactor drill rocket
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Tue, 06 Jan 2009 14:18:09 +0000 |
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Adjust flame parameters to produce more damage
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Sun, 04 Jan 2009 14:24:44 +0000 |
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More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
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Fri, 02 Jan 2009 21:39:51 +0000 |
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Drill rocket
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Sun, 28 Dec 2008 20:57:51 +0000 |
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- Hellish bomb now spreads fire
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Sun, 28 Dec 2008 15:58:40 +0000 |
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Fix rope animation
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Sun, 28 Dec 2008 15:57:10 +0000 |
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The best final fix for rope stucking in the ground bug
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Sun, 28 Dec 2008 15:42:55 +0000 |
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Bring back old rope behaviour when changing its length (that's more correct physical model)
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Fri, 26 Dec 2008 19:34:05 +0000 |
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Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
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Tue, 23 Dec 2008 20:44:32 +0000 |
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- Fix wrond hedgehog speed calculation when using rope and changing rope length
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Sun, 21 Dec 2008 18:26:28 +0000 |
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- Fix blowtorch regression
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Sun, 14 Dec 2008 13:48:29 +0000 |
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Filter messages to blowtorch. Fixes long tunnels
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Thu, 04 Dec 2008 21:59:25 +0000 |
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More stable blowtorch:
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Sat, 22 Nov 2008 14:39:14 +0000 |
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Quick and dirty napalm implementation
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Fri, 21 Nov 2008 15:58:36 +0000 |
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- Convert small damage tag to visual gears
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Thu, 20 Nov 2008 15:48:50 +0000 |
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Some reformatting
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Mon, 17 Nov 2008 20:35:11 +0000 |
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Tune blowtorch a bit
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Sun, 16 Nov 2008 18:16:34 +0000 |
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Modify melon pieces spread a bit
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Fri, 14 Nov 2008 16:44:39 +0000 |
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More verbose gear delete debuglog message
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Tue, 28 Oct 2008 22:22:26 +0000 |
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That const is better...
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Tue, 28 Oct 2008 20:58:25 +0000 |
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Well, okay, better fix
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Tue, 28 Oct 2008 20:56:02 +0000 |
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Fix using freed memory (could be the cause of queue error problem and other bugs)
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Tue, 28 Oct 2008 18:42:21 +0000 |
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Repair flame dependancy on wind
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Sun, 26 Oct 2008 14:37:50 +0000 |
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Fix some problems with water rising
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Mon, 20 Oct 2008 21:15:28 +0000 |
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Fix seduction sound
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Thu, 16 Oct 2008 16:57:51 +0000 |
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Use seduction sound
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Wed, 15 Oct 2008 17:00:35 +0000 |
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Small rope optimization
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Sun, 12 Oct 2008 16:31:23 +0000 |
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Fix water rising too fast
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Mon, 29 Sep 2008 09:33:44 +0000 |
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- Fix water rise
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Sun, 28 Sep 2008 22:49:38 +0000 |
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Try to adjust flame parameters
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Sun, 28 Sep 2008 22:39:07 +0000 |
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Start flames rework
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Tue, 23 Sep 2008 06:27:53 +0000 |
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Seduction animation
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Mon, 22 Sep 2008 22:14:01 +0000 |
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- Update Italian translation
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Fri, 19 Sep 2008 20:41:53 +0000 |
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Use new sounds
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Fri, 19 Sep 2008 14:18:33 +0000 |
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Fix mortar
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Thu, 18 Sep 2008 16:16:41 +0000 |
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Add Hellish bomb weapon
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Thu, 18 Sep 2008 14:44:44 +0000 |
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Add watermelon sprite
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Thu, 18 Sep 2008 13:39:05 +0000 |
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Add watermelon weapon (without proper sprites yet)
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Wed, 17 Sep 2008 17:33:44 +0000 |
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- Continue seduction implementation
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Wed, 13 Aug 2008 16:52:04 +0000 |
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Some adjusting... it still doesn't solve problem fully
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Wed, 13 Aug 2008 16:26:44 +0000 |
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One more consts adjusting to solve rope stucking problem
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Tue, 12 Aug 2008 19:41:16 +0000 |
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Fix pickhammer and kamikaze
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Thu, 07 Aug 2008 07:21:18 +0000 |
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- Fix grenade sound
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Wed, 30 Jul 2008 12:20:14 +0000 |
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Last try to get rope not to get stuck in the ground
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Mon, 28 Jul 2008 13:53:50 +0000 |
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- Fix warnings
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Sun, 27 Jul 2008 23:01:41 +0000 |
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- Fix problem when clouds number is 0
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Sun, 27 Jul 2008 21:01:11 +0000 |
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- Airplane is higher
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Sun, 27 Jul 2008 20:03:07 +0000 |
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Play Ow1.ogg and Ow4.ogg when hedgehog falls
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Sun, 27 Jul 2008 19:37:24 +0000 |
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Add ability to resize engine's window
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Sun, 27 Jul 2008 14:28:45 +0000 |
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Play sound before cake explodes
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Sun, 27 Jul 2008 14:05:17 +0000 |
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Finish cake implementation
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Sun, 27 Jul 2008 13:44:04 +0000 |
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- Cake sits down before exploding
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Sun, 27 Jul 2008 13:32:44 +0000 |
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Animate falling and waking up cake
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Sun, 27 Jul 2008 12:57:15 +0000 |
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- Animate cake walking
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Fri, 25 Jul 2008 22:28:22 +0000 |
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Show cake rotated correct angle
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Fri, 25 Jul 2008 14:01:28 +0000 |
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Cake explodes on /attack
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Fri, 25 Jul 2008 13:52:35 +0000 |
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First implementation of the Cake weapon
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Fri, 25 Jul 2008 10:56:05 +0000 |
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Stubs for spider weapon
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Mon, 07 Jul 2008 13:06:25 +0000 |
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Update copyright headers a bit
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Fri, 04 Jul 2008 21:20:17 +0000 |
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Update explosion graphics
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Fri, 04 Jul 2008 19:25:00 +0000 |
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Better ?? implementation of explosion
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Fri, 04 Jul 2008 14:40:52 +0000 |
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Testing explosion particles implementation
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Mon, 23 Jun 2008 12:25:59 +0000 |
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Make engine compilable without debugging on
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Wed, 18 Jun 2008 20:43:34 +0000 |
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- Fix firepunch sprite direction when use in high jump
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Wed, 11 Jun 2008 22:19:14 +0000 |
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Use Kamikaze sound
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Wed, 11 Jun 2008 15:42:53 +0000 |
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Use kamiakze sprite
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Mon, 09 Jun 2008 20:34:45 +0000 |
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Kamikaze weapon
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Mon, 09 Jun 2008 15:02:49 +0000 |
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Don't push attacking hedgehog when using whip or baseball
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Mon, 09 Jun 2008 14:57:54 +0000 |
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Fix firepunch direction when attacking from high jump
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Fri, 06 Jun 2008 14:40:29 +0000 |
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Prevent wrong aim direction when using rope after high jump
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Thu, 29 May 2008 18:27:20 +0000 |
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Fix mortar clusters spread direction
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Sat, 24 May 2008 17:34:06 +0000 |
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- Start chat implementation: chat strings are on the screen
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Sat, 17 May 2008 22:21:45 +0000 |
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Better rope
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Wed, 14 May 2008 14:13:18 +0000 |
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Fix some bugs with dropping from parachute
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Mon, 12 May 2008 19:49:36 +0000 |
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- Continue preparation for implementing attack from rope and parachute
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Mon, 12 May 2008 15:00:20 +0000 |
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Some preparation work for attacking from rope, parachute and etc.
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Sat, 10 May 2008 16:26:53 +0000 |
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Implement whip weapon
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Sat, 10 May 2008 14:46:02 +0000 |
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Initial implementation of mortar
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Thu, 08 May 2008 21:27:59 +0000 |
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It looks like fix for cluster bomb issue...
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Thu, 08 May 2008 18:02:52 +0000 |
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- Some changes in clusters initialization
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Thu, 08 May 2008 14:54:48 +0000 |
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Now really fix issue with mines on top of cases
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Thu, 08 May 2008 14:22:19 +0000 |
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Fix mines on top of the case issue also
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Thu, 08 May 2008 14:06:44 +0000 |
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Fix collecting cases after teleportation
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Thu, 08 May 2008 13:55:14 +0000 |
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Fix issue with hedgehog on top of the hedgehog with pickhammer
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Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Sat, 26 Apr 2008 14:35:01 +0000 |
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Desert Eagle and Shotgun shot animations
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Mon, 21 Apr 2008 16:51:14 +0000 |
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Animate baseball bat attack
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Sun, 20 Apr 2008 10:39:08 +0000 |
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Teleport animation
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Sun, 13 Apr 2008 16:14:13 +0000 |
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Add sprite for pickhammer
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Sun, 23 Mar 2008 18:08:00 +0000 |
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Fix fall without damage trick, which could be performed with not attached rope
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Sun, 23 Mar 2008 18:03:07 +0000 |
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Fix bug allowing to make stacks of hedgehogs with teleport
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Fri, 21 Mar 2008 20:34:48 +0000 |
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Fix accessing to freed memory
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Fri, 14 Mar 2008 16:51:24 +0000 |
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Fix potentional syncronizing bug
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Sun, 09 Mar 2008 12:33:54 +0000 |
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Fix hedgehogs switching hang
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Fri, 07 Mar 2008 18:10:03 +0000 |
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- Use cloud as 'visual gear'
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Fri, 07 Mar 2008 14:47:03 +0000 |
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- 'Incoming!' shout when the plane appears
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Fri, 07 Mar 2008 13:16:11 +0000 |
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Fix teleportation bug spotted by Tiyuri
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Sun, 24 Feb 2008 20:00:31 +0000 |
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- More accurate rope collision detection
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Mon, 28 Jan 2008 19:05:29 +0000 |
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Convert the rest of rotated sprites to be rotated by OpenGL
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Sun, 27 Jan 2008 16:49:11 +0000 |
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Now game looks almost like it did before switching to OpenGL
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Sun, 27 Jan 2008 15:02:12 +0000 |
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More sprites are visible
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Sun, 30 Dec 2007 16:40:12 +0000 |
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Finally, get rid of large stupid StoreSurface
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Thu, 13 Dec 2007 16:10:58 +0000 |
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- Fix for hedgehogs switching
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Fri, 21 Sep 2007 18:55:44 +0000 |
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Add CurrentHedgehog variable which simplifies code
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Thu, 20 Sep 2007 20:00:10 +0000 |
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Special game mode allowing the only clan on map for training mode
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Mon, 10 Sep 2007 20:00:58 +0000 |
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Basic gtTarget support
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Sat, 18 Aug 2007 20:53:49 +0000 |
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Fix some warnings
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Thu, 16 Aug 2007 07:05:29 +0000 |
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- Small fixes
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