2013-06-05 |
unc0rr |
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
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2013-05-30 |
unc0rr |
++protocol_number;
0.9.19
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2013-03-26 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
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2013-01-18 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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2013-01-17 |
unc0rr |
- Pass unknown chat commands to server
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2012-10-28 |
unc0rr |
Choose first unused color for added team (addresses issue 431) + other small changes
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2012-10-17 |
unc0rr |
Fix most of server warnings
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2012-05-01 |
unc0rr |
Hopefully this change doesn't break anything
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2011-12-29 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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2011-11-14 |
unc0rr |
Make server know release version
0.9.17
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2011-10-23 |
unc0rr |
Case-insensitive comparison of nicks
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2011-09-27 |
unc0rr |
Introduce EngineInteraction module
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2011-09-12 |
unc0rr |
Add 0.9.16 and 0.9.17-dev version info to server
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2011-06-20 |
unc0rr |
Implement testing for illegal characters
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2011-03-28 |
unc0rr |
Hide last two octets of IP address from usual users
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2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-27 |
nemo |
replace removed command
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2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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2011-02-06 |
unc0rr |
- Take into account hlint suggestions
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2011-02-05 |
unc0rr |
Fix build of official server
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2011-02-02 |
unc0rr |
Merge server refactor into default
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2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
0.9.15
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2010-12-26 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
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2011-01-27 |
unc0rr |
io = liftIO
server_refactor
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2011-01-27 |
unc0rr |
Reimplement one more Action
server_refactor
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2011-01-24 |
unc0rr |
Fix typo in version information
server_refactor
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2011-01-24 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
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2010-12-19 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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2011-01-10 |
unc0rr |
Convert function to a map
server_refactor
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