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project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m
Sat, 01 Oct 2011 02:40:26 +0200
koda
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
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Sat, 24 Sep 2011 00:54:47 +0200
koda
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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Sun, 28 Aug 2011 17:37:40 +0200
koda
savedgamesviewcontroller refactor, added icons to supportviewcontroller
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Tue, 23 Aug 2011 09:23:45 +0200
koda
ok this makes no sense now, remove 'enhanced' option from ios
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Tue, 23 Aug 2011 03:46:17 +0200
koda
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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Sun, 24 Jul 2011 19:14:56 +0200
koda
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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Sun, 03 Jul 2011 02:33:17 +0200
koda
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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