project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m
Sat, 01 Oct 2011 02:40:26 +0200 koda ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
Sat, 24 Sep 2011 00:54:47 +0200 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
Sun, 28 Aug 2011 17:37:40 +0200 koda savedgamesviewcontroller refactor, added icons to supportviewcontroller
Tue, 23 Aug 2011 09:23:45 +0200 koda ok this makes no sense now, remove 'enhanced' option from ios
Tue, 23 Aug 2011 03:46:17 +0200 koda FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
Sun, 24 Jul 2011 19:14:56 +0200 koda rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
Sun, 03 Jul 2011 02:33:17 +0200 koda ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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