Sun, 18 Nov 2012 01:00:26 +0400 Merge physfslayer branch into default. Have fun!
unc0rr [Sun, 18 Nov 2012 01:00:26 +0400] rev 8057
Merge physfslayer branch into default. Have fun!
Sun, 18 Nov 2012 01:06:01 +0400 Close this branch physfslayer
unc0rr [Sun, 18 Nov 2012 01:06:01 +0400] rev 8056
Close this branch
Sun, 18 Nov 2012 00:58:57 +0400 - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
unc0rr [Sun, 18 Nov 2012 00:58:57 +0400] rev 8055
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) - QuaZIP no more. RIP.
Sat, 17 Nov 2012 20:27:49 -0500 oops
nemo [Sat, 17 Nov 2012 20:27:49 -0500] rev 8054
oops
Wed, 14 Nov 2012 00:23:29 +0100 oops webgl
koda [Wed, 14 Nov 2012 00:23:29 +0100] rev 8053
oops
Sun, 18 Nov 2012 00:37:23 +0400 Mount .hwt files found in Data folder physfslayer
unc0rr [Sun, 18 Nov 2012 00:37:23 +0400] rev 8052
Mount .hwt files found in Data folder
Sat, 17 Nov 2012 09:03:47 -0500 oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
nemo [Sat, 17 Nov 2012 09:03:47 -0500] rev 8051
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
Tue, 13 Nov 2012 23:56:50 +0100 link main on osx webgl
koda [Tue, 13 Nov 2012 23:56:50 +0100] rev 8050
link main on osx
Sat, 17 Nov 2012 22:45:30 +0400 Get rid of DataManager::findFileForRead physfslayer
unc0rr [Sat, 17 Nov 2012 22:45:30 +0400] rev 8049
Get rid of DataManager::findFileForRead
Fri, 16 Nov 2012 06:14:18 +0100 Backed out changeset 5d00c28059e3 - enable the feedback button again
koda [Fri, 16 Nov 2012 06:14:18 +0100] rev 8048
Backed out changeset 5d00c28059e3 - enable the feedback button again
Tue, 13 Nov 2012 23:39:49 +0100 cleanup headers, remove -I . from rtl lib to save a few warnings webgl
koda [Tue, 13 Nov 2012 23:39:49 +0100] rev 8047
cleanup headers, remove -I . from rtl lib to save a few warnings
Sat, 17 Nov 2012 22:07:17 +0400 Use (undocumented) Mix_LoadMUS_RW to load music physfslayer
unc0rr [Sat, 17 Nov 2012 22:07:17 +0400] rev 8046
Use (undocumented) Mix_LoadMUS_RW to load music
Fri, 16 Nov 2012 05:54:01 +0100 mutatis mutandis
koda [Fri, 16 Nov 2012 05:54:01 +0100] rev 8045
mutatis mutandis
Tue, 13 Nov 2012 22:24:30 +0100 some CMake cleanup webgl
koda [Tue, 13 Nov 2012 22:24:30 +0100] rev 8044
some CMake cleanup
Sat, 17 Nov 2012 00:41:30 +0400 We need custom script loading function in lua now physfslayer
unc0rr [Sat, 17 Nov 2012 00:41:30 +0400] rev 8043
We need custom script loading function in lua now
Thu, 15 Nov 2012 22:43:44 +0100 up android target api (but this commit is actually just to test buildbot: desync
Xeli [Thu, 15 Nov 2012 22:43:44 +0100] rev 8042
up android target api (but this commit is actually just to test buildbot: desync
Tue, 13 Nov 2012 13:57:29 -0500 fix build webgl
nemo [Tue, 13 Nov 2012 13:57:29 -0500] rev 8041
fix build
Sat, 17 Nov 2012 00:15:30 +0400 Keeping bruteforce physfslayer
unc0rr [Sat, 17 Nov 2012 00:15:30 +0400] rev 8040
Keeping bruteforce
Thu, 15 Nov 2012 16:46:46 +0100 another tweak tomake --stats-only work on headless servers
Xeli [Thu, 15 Nov 2012 16:46:46 +0100] rev 8039
another tweak tomake --stats-only work on headless servers
Sun, 11 Nov 2012 22:29:58 +0100 and install it too webgl
koda [Sun, 11 Nov 2012 22:29:58 +0100] rev 8038
and install it too
Sat, 17 Nov 2012 00:10:46 +0400 Oops, didn't realize FindLua.cmake is our own module physfslayer
unc0rr [Sat, 17 Nov 2012 00:10:46 +0400] rev 8037
Oops, didn't realize FindLua.cmake is our own module
Thu, 15 Nov 2012 13:58:49 +0400 Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
unc0rr [Thu, 15 Nov 2012 13:58:49 +0400] rev 8036
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
Sun, 11 Nov 2012 19:11:47 +0100 comments and runtime list of files to convert and compile webgl
koda [Sun, 11 Nov 2012 19:11:47 +0100] rev 8035
comments and runtime list of files to convert and compile
Sat, 17 Nov 2012 00:01:06 +0400 Implement reader in C ffs physfslayer
unc0rr [Sat, 17 Nov 2012 00:01:06 +0400] rev 8034
Implement reader in C ffs
Thu, 15 Nov 2012 13:57:29 +0400 Pretend AI knows how to use drill rocket (actually has no idea of drilling)
unc0rr [Thu, 15 Nov 2012 13:57:29 +0400] rev 8033
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
Sun, 11 Nov 2012 17:58:36 +0100 finally hwengine in c links without errors webgl
koda [Sun, 11 Nov 2012 17:58:36 +0100] rev 8032
finally hwengine in c links without errors
Fri, 16 Nov 2012 00:46:33 +0400 Script loading via physfs which doesn't work: physfslayer
unc0rr [Fri, 16 Nov 2012 00:46:33 +0400] rev 8031
Script loading via physfs which doesn't work: - Some scripts just refuse to load for no obvious reason - Some scripts load fine when you set BUFSIZE to a large value, like 64k, but don't load with small values Error messages in both cases don't seem to have relation to lua file contents
Wed, 14 Nov 2012 23:23:56 -0500 Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo [Wed, 14 Nov 2012 23:23:56 -0500] rev 8030
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
Sun, 11 Nov 2012 17:52:49 +0100 cmake linking for engine in c webgl
koda [Sun, 11 Nov 2012 17:52:49 +0100] rev 8029
cmake linking for engine in c
Wed, 14 Nov 2012 23:27:33 +0400 Engine loads fine with basic config physfslayer
unc0rr [Wed, 14 Nov 2012 23:27:33 +0400] rev 8028
Engine loads fine with basic config
Wed, 14 Nov 2012 22:27:05 -0500 make stats-only mode work headless. also skip a few things to save time/memory.
nemo [Wed, 14 Nov 2012 22:27:05 -0500] rev 8027
make stats-only mode work headless. also skip a few things to save time/memory.
Sun, 11 Nov 2012 17:15:19 +0100 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
koda [Sun, 11 Nov 2012 17:15:19 +0100] rev 8026
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
Wed, 14 Nov 2012 22:45:36 +0400 Get rid of Pathz and UserPathz physfslayer
unc0rr [Wed, 14 Nov 2012 22:45:36 +0400] rev 8025
Get rid of Pathz and UserPathz
Wed, 14 Nov 2012 22:08:40 -0500 oops
nemo [Wed, 14 Nov 2012 22:08:40 -0500] rev 8024
oops
Sun, 11 Nov 2012 16:53:16 +0100 better clang search webgl
koda [Sun, 11 Nov 2012 16:53:16 +0100] rev 8023
better clang search
Wed, 14 Nov 2012 00:41:29 +0400 - Add physfsrwops library physfslayer
unc0rr [Wed, 14 Nov 2012 00:41:29 +0400] rev 8022
- Add physfsrwops library - Load images via physfs (crashes)
Wed, 14 Nov 2012 14:31:17 +0400 Don't accept in-room flags when not in room
unc0rr [Wed, 14 Nov 2012 14:31:17 +0400] rev 8021
Don't accept in-room flags when not in room
Sun, 11 Nov 2012 16:44:40 +0100 merge xymeng pas2c webgl
koda [Sun, 11 Nov 2012 16:44:40 +0100] rev 8020
merge xymeng pas2c
Tue, 13 Nov 2012 23:21:46 +0400 merge with default physfslayer
unc0rr [Tue, 13 Nov 2012 23:21:46 +0400] rev 8019
merge with default
Sun, 11 Nov 2012 15:14:18 +0100 merge with latest default webgl
koda [Sun, 11 Nov 2012 15:14:18 +0100] rev 8018
merge with latest default
Tue, 13 Nov 2012 13:50:04 +0400 Some tweaks to AI
unc0rr [Tue, 13 Nov 2012 13:50:04 +0400] rev 8017
Some tweaks to AI
Sun, 11 Nov 2012 08:45:51 -0500 fix demo playback
nemo [Sun, 11 Nov 2012 08:45:51 -0500] rev 8016
fix demo playback
Thu, 08 Nov 2012 18:05:05 -0500 couple of nots
nemo [Thu, 08 Nov 2012 18:05:05 -0500] rev 8015
couple of nots
Thu, 08 Nov 2012 15:57:01 -0500 merge
nemo [Thu, 08 Nov 2012 15:57:01 -0500] rev 8014
merge
Thu, 08 Nov 2012 17:18:49 +0400 Various tweaks to recent AI change
unc0rr [Thu, 08 Nov 2012 17:18:49 +0400] rev 8013
Various tweaks to recent AI change
Thu, 08 Nov 2012 15:54:11 -0500 this wasn't needed IMO
nemo [Thu, 08 Nov 2012 15:54:11 -0500] rev 8012
this wasn't needed IMO
Wed, 07 Nov 2012 23:04:29 -0500 objects too
nemo [Wed, 07 Nov 2012 23:04:29 -0500] rev 8011
objects too
Wed, 07 Nov 2012 21:47:00 -0500 something bender asked for. allow a mask without a map
nemo [Wed, 07 Nov 2012 21:47:00 -0500] rev 8010
something bender asked for. allow a mask without a map
Wed, 07 Nov 2012 18:46:00 -0500 oups
nemo [Wed, 07 Nov 2012 18:46:00 -0500] rev 8009
oups
Sun, 11 Nov 2012 14:59:22 +0100 search for more clang names webgl
koda [Sun, 11 Nov 2012 14:59:22 +0100] rev 8008
search for more clang names
Wed, 07 Nov 2012 15:37:02 -0500 Make FindPlace more flexible on large maps.
nemo [Wed, 07 Nov 2012 15:37:02 -0500] rev 8007
Make FindPlace more flexible on large maps.
Fri, 09 Nov 2012 23:11:53 +0100 no globs, sources not yet generated webgl
koda [Fri, 09 Nov 2012 23:11:53 +0100] rev 8006
no globs, sources not yet generated
Wed, 07 Nov 2012 23:08:02 +0400 merge
unc0rr [Wed, 07 Nov 2012 23:08:02 +0400] rev 8005
merge
Fri, 09 Nov 2012 22:56:34 +0100 correct includes and clang detection webgl
koda [Fri, 09 Nov 2012 22:56:34 +0100] rev 8004
correct includes and clang detection
Wed, 07 Nov 2012 14:02:10 -0500 LongInt Land width/height, mouse coords
nemo [Wed, 07 Nov 2012 14:02:10 -0500] rev 8003
LongInt Land width/height, mouse coords
Wed, 07 Nov 2012 23:02:18 +0400 More strictness on room bans
unc0rr [Wed, 07 Nov 2012 23:02:18 +0400] rev 8002
More strictness on room bans
Fri, 09 Nov 2012 12:29:24 -0500 Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case... webgl
nemo [Fri, 09 Nov 2012 12:29:24 -0500] rev 8001
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
Wed, 07 Nov 2012 13:24:01 -0500 strip BOM
nemo [Wed, 07 Nov 2012 13:24:01 -0500] rev 8000
strip BOM
Fri, 09 Nov 2012 14:40:40 +0000 add a few cmakefiles for c engine and rtl webgl
koda [Fri, 09 Nov 2012 14:40:40 +0000] rev 7999
add a few cmakefiles for c engine and rtl
Wed, 07 Nov 2012 12:54:40 -0500 Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
nemo [Wed, 07 Nov 2012 12:54:40 -0500] rev 7998
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
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