Tue, 09 Nov 2010 19:17:53 +0300 | unc0rr | Even more png optimizations | file | diff | annotate |
Tue, 22 Jun 2010 23:08:57 -0400 | nemo | New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway. | file | diff | annotate |
Fri, 26 Mar 2010 15:52:47 +0000 | nemo | Uppercase all theme and map names | file | diff | annotate |