Thu, 25 Apr 2019 21:24:27 +0200 |
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Frontend: Force plain text mode for many message windows
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Fri, 19 Apr 2019 04:48:30 +0200 |
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Select appropriate schemes when taking room control (bug 461)
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Fri, 11 Jan 2019 01:44:04 +0100 |
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Frontend: Increase padding of small push buttons
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Sat, 05 Jan 2019 22:05:20 +0100 |
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Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Thu, 03 Jan 2019 17:57:31 +0100 |
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Fix force-locked schemes getting unlocked when changing map types (bug 378)
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Thu, 22 Mar 2018 13:29:07 +0100 |
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Set plain text mode for gamecfg labels (scheme, style)
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Thu, 22 Mar 2018 13:18:45 +0100 |
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Display style name correctly if host selects a style you don't have
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Sun, 18 Mar 2018 00:24:15 +0100 |
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Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
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Fri, 16 Mar 2018 19:05:11 +0100 |
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Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
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Wed, 14 Mar 2018 15:19:08 +0100 |
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Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
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Tue, 06 Feb 2018 04:07:35 +0100 |
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Fix various typos in translatable strings
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Wed, 01 Nov 2017 00:03:18 +0100 |
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Fix frontend not sending script param if empty
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Tue, 31 Oct 2017 18:30:53 +0100 |
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Fix host not re-sending ammo scheme after editing an existing ammo scheme
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Thu, 28 Apr 2016 18:32:50 +0200 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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Mon, 18 Apr 2016 19:53:48 +0200 |
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Increase size of many drop-down lists
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