Mon, 28 May 2018 19:50:15 -0400 |
alfadur |
ensure shotgun works with portals and make it hit airmines
|
file |
diff |
annotate
|
Sun, 27 May 2018 20:32:06 -0400 |
nemo |
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
|
file |
diff |
annotate
|
Sun, 27 May 2018 13:10:32 -0400 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
|
file |
diff |
annotate
|
Sat, 26 May 2018 10:54:17 -0400 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
|
file |
diff |
annotate
|
Thu, 24 May 2018 13:04:56 -0400 |
nemo |
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
|
file |
diff |
annotate
|
Thu, 24 May 2018 09:51:11 -0400 |
nemo |
zero damage on air mine too
|
file |
diff |
annotate
|
Wed, 23 May 2018 20:45:42 -0400 |
nemo |
Allow freezing airmines because whyyy not
|
file |
diff |
annotate
|
Thu, 03 May 2018 14:44:17 -0400 |
alfadur |
fix trace when bullets skip on water
|
file |
diff |
annotate
|
Wed, 02 May 2018 15:29:21 -0400 |
nemo |
real droplet fix - default density is fine - also add back in the underwater bullet trails
|
file |
diff |
annotate
|
Tue, 24 Apr 2018 19:10:19 +0200 |
Wuzzy |
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
|
file |
diff |
annotate
|
Fri, 13 Apr 2018 20:35:35 +0200 |
alfadur |
Stop minigun sound when gtMinigun is destroyed
|
file |
diff |
annotate
|
Fri, 13 Apr 2018 00:17:30 +0200 |
alfadur |
Fix bullet trails overlapping when the pass through wrap or bounce world edge
|
file |
diff |
annotate
|
Thu, 12 Apr 2018 01:51:38 +0200 |
alfadur |
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
|
file |
diff |
annotate
|
Tue, 27 Mar 2018 13:45:58 -0400 |
nemo |
might as well put this after the last mining
|
file |
diff |
annotate
|
Sat, 24 Mar 2018 19:05:46 -0400 |
nemo |
oops
|
file |
diff |
annotate
|
Sat, 24 Mar 2018 11:07:44 -0400 |
nemo |
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
|
file |
diff |
annotate
|
Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
|
file |
diff |
annotate
|
Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 01:46:51 +0100 |
Wuzzy |
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 01:28:15 +0100 |
Wuzzy |
Reduce number of minigun bullets from 71 to 70
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 00:54:00 +0100 |
alfadur |
Fix minigun not pausing the turn timer properly
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 23:34:46 +0100 |
alfadur |
Improve appearance of bullet trails, slight fade out at beginning
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 19:45:21 +0100 |
alfadur |
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
|
file |
diff |
annotate
|
Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
|
file |
diff |
annotate
|
Thu, 22 Feb 2018 20:10:22 -0500 |
nemo |
Enemy hogs should at least try to get to you in low gravity
|
file |
diff |
annotate
|
Mon, 12 Feb 2018 23:23:07 +0100 |
Wuzzy |
Show remaining ammo when using Birdy egg or RC Plane bomb
|
file |
diff |
annotate
|
Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
|
file |
diff |
annotate
|
Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
|
file |
diff |
annotate
|
Wed, 15 Nov 2017 17:07:46 -0500 |
nemo |
remove the annoying ????
|
file |
diff |
annotate
|
Thu, 09 Nov 2017 09:56:35 -0500 |
alfadur |
animation tweak
|
file |
diff |
annotate
|
Fri, 03 Nov 2017 13:40:30 +0100 |
Wuzzy |
Remove unused uCommands from uGearsHandlersMess
|
file |
diff |
annotate
|
Fri, 03 Nov 2017 04:14:33 +0100 |
Wuzzy |
Fix desync when dropping weapon from parachute or jetpack
|
file |
diff |
annotate
|
Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
|
file |
diff |
annotate
|
Mon, 30 Oct 2017 22:16:37 +0100 |
Wuzzy |
Backed out changeset c162995831d8
|
file |
diff |
annotate
|
Mon, 30 Oct 2017 22:06:43 +0100 |
Wuzzy |
Backed out changeset 058a5d373e4a
|
file |
diff |
annotate
|
Mon, 30 Oct 2017 21:59:25 +0100 |
Wuzzy |
Backed out changeset d08afea02908
|
file |
diff |
annotate
|
Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
|
file |
diff |
annotate
|
Wed, 25 Oct 2017 23:47:07 +0200 |
Wuzzy |
Make gtDuck use DirAngle instead of Angle for rotation
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 23:43:36 +0200 |
Wuzzy |
Use Gear^.Boom to calculate cake party faces
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 23:26:34 +0200 |
Wuzzy |
Fix cake party face not working across wrap world border
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 22:45:35 +0200 |
Wuzzy |
Make air mines follow hedgehogs across wrap world edge
|
file |
diff |
annotate
|
Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
|
file |
diff |
annotate
|
Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
|
file |
diff |
annotate
|
Fri, 20 Oct 2017 14:17:56 +0200 |
Wuzzy |
Fix bubbles drawn on the wrong side when hog drowns and faces right
|
file |
diff |
annotate
|
Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
|
file |
diff |
annotate
|
Fri, 13 Oct 2017 17:09:45 +0200 |
Wuzzy |
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
|
file |
diff |
annotate
|
Wed, 11 Oct 2017 17:05:35 -0400 |
nemo |
wind blowing around mines off-turn was too annoying.
|
file |
diff |
annotate
|
Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
|
file |
diff |
annotate
|
Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
|
file |
diff |
annotate
|
Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
|
file |
diff |
annotate
|
Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
|
file |
diff |
annotate
|
Fri, 06 Oct 2017 14:03:13 +0200 |
Wuzzy |
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
|
file |
diff |
annotate
|
Wed, 04 Oct 2017 18:34:02 +0200 |
Wuzzy |
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
|
file |
diff |
annotate
|
Wed, 04 Oct 2017 15:37:42 +0200 |
Wuzzy |
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
|
file |
diff |
annotate
|
Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
|
file |
diff |
annotate
|
Thu, 28 Sep 2017 01:15:25 +0200 |
Wuzzy |
Don't play “missed” taunt if a target has been hit
|
file |
diff |
annotate
|
Fri, 28 Apr 2017 17:56:36 +0200 |
alfadur |
Fix bullets being reflected too early on bouncy world edge border while digging land
|
file |
diff |
annotate
|
Sat, 22 Apr 2017 23:06:47 +0200 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
|
file |
diff |
annotate
|
Sat, 22 Apr 2017 18:12:58 +0200 |
Wuzzy |
Make sticky mines fall off the map when frozen
|
file |
diff |
annotate
|