hedgewars/uConsts.pas
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-25 unc0rr One more sound
2008-04-25 unc0rr Use more sounds
2008-04-24 unc0rr - New statistics
2008-04-24 unc0rr Hedgehog death animation
2008-04-24 unc0rr - Use more sounds
2008-04-24 unc0rr - Some more sounds
2008-04-24 unc0rr - Fix introduced bug with hh physics
2008-04-24 unc0rr Use some more sounds
2008-04-24 unc0rr Merge some more sounds
2008-04-20 unc0rr Teleport animation
2008-04-17 unc0rr Use blowtorch sprites
2008-04-13 unc0rr Add sprite for pickhammer
2008-04-13 unc0rr Also, repair weapon count show in ammo menu
2008-04-13 unc0rr Repair weapon name show in ammo menu
2008-04-05 unc0rr - Use baseball-in-hand sprite
2008-04-01 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01 unc0rr Use 'first blood' sound
2008-03-25 unc0rr Use hedgehog with air attack weapon sprite
2008-03-25 unc0rr Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-24 unc0rr Use 'rope gun' sprite
2008-03-14 unc0rr Use sounds 'stupid' and 'missed'
2008-03-07 unc0rr Flakes concept, still need some development
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07 unc0rr - 'Incoming!' shout when the plane appears
2008-03-07 unc0rr - Your hedgehogs says you: "Yes, sir"
2008-03-07 unc0rr - Commit voice sounds by Stephen Alexander
2008-03-04 unc0rr - Massive images update by Tiyuri
2008-02-05 unc0rr - New command 'set weapon'
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28 unc0rr - Some optimizations
2008-01-27 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27 unc0rr Now land texture renders properly
2008-01-26 unc0rr Enable back fps counter
2008-01-26 unc0rr - Start conveting pngs to have alpha-channel
2008-01-26 unc0rr Enable water waves back
2008-01-25 unc0rr Now show sprites too
2008-01-18 unc0rr New animated switching sign
2007-12-30 unc0rr The rest of stuff converted to sprites
2007-12-30 unc0rr Convert some stuff to sprites
2007-10-20 unc0rr New game flag for non-destroyable land
2007-09-30 unc0rr - Add 'Mission Fail' trigger type
2007-09-29 unc0rr - Fix some warnings
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-10 unc0rr Basic gtTarget support
2007-08-16 unc0rr - Small fixes
2007-07-21 unc0rr Small fixes
2007-07-15 unc0rr UFO Sound
2007-07-15 unc0rr Desert Eagle sound
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-02 unc0rr Convert teams list to array
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-03 unc0rr - Fix some bugs
2007-05-26 unc0rr Teleported hedgehog picks up cases
2007-05-26 unc0rr Tags with current damage
2007-05-24 unc0rr Teleportation tool
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-07 unc0rr Bots know shotgun behavior better
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