Fri, 26 Mar 2010 15:55:20 +0000 |
nemo |
Remove doubled call of freeEverything
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Thu, 25 Mar 2010 23:02:55 +0000 |
koda |
testing ftw
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Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
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Wed, 24 Mar 2010 14:03:03 +0000 |
smxx |
Engine:
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Tue, 23 Mar 2010 19:06:43 +0000 |
nemo |
Free land object SDL surfaces.
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Tue, 23 Mar 2010 16:53:45 +0000 |
unc0rr |
wtf
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Mon, 22 Mar 2010 20:19:06 +0000 |
nemo |
I can't read.
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Mon, 22 Mar 2010 18:02:39 +0000 |
nemo |
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
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Mon, 22 Mar 2010 17:59:59 +0000 |
nemo |
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
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Mon, 22 Mar 2010 17:48:19 +0000 |
unc0rr |
Clean Augean stables
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Mon, 22 Mar 2010 11:52:16 +0000 |
nemo |
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
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Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
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Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
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Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
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Thu, 18 Mar 2010 23:25:32 +0000 |
koda |
move the buttons a little
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