2017-04-13 Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 18:48:06 +0200] rev 12248
Add buttons to randomize hats and hog names only
2017-04-13 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:58:32 +0200] rev 12247
Fix non-matching team name when generating random teams
2017-04-13 Use smaller play sound icon in team editor
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:42:57 +0200] rev 12246
Use smaller play sound icon in team editor
2017-04-13 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:26:37 +0200] rev 12245
Allow to randomize team name, flag, grave, voice and fort seperately
2017-04-13 Refactor team name generator
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 15:18:07 +0200] rev 12244
Refactor team name generator
2017-04-13 Update changelog regarding team updates
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 06:39:01 +0200] rev 12243
Update changelog regarding team updates
2017-04-13 Randomize forts and graves in new teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 06:25:41 +0200] rev 12242
Randomize forts and graves in new teams
2017-04-13 Add 4 teams on first start of Hedgewars
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 05:44:23 +0200] rev 12241
Add 4 teams on first start of Hedgewars
2017-04-12 Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 23:05:18 +0200] rev 12240
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
2017-04-12 Use standard units and abbreviations in frontend
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 22:04:32 +0200] rev 12239
Use standard units and abbreviations in frontend Replaces things like “fps”, “Kbps”, “m” (for minute), etc.
2017-04-12 Clariy home button in DLC
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 21:34:02 +0200] rev 12238
Clariy home button in DLC
2017-04-12 Make framerate drop-down list translatable
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 21:23:02 +0200] rev 12237
Make framerate drop-down list translatable
2017-04-12 Apply minimal padding to all text buttons in frontend
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 20:14:17 +0200] rev 12236
Apply minimal padding to all text buttons in frontend
2017-04-12 Redraw audio icon in settings menu be more HW style-like
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 19:46:59 +0200] rev 12235
Redraw audio icon in settings menu be more HW style-like
2017-04-12 Add home button to DLC page
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 19:35:44 +0200] rev 12234
Add home button to DLC page
2017-04-11 Don't place air mines in Shoppa
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 00:23:10 +0200] rev 12233
Don't place air mines in Shoppa Rationale: Many players prefer Shoppa without air mines
2017-04-11 Add a few more maps to the WxW Shoppa map list
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 07:00:22 +0200] rev 12232
Add a few more maps to the WxW Shoppa map list
2017-04-11 Change voices in Big Armory, remove duplicate countdown sounds
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 05:31:40 +0200] rev 12231
Change voices in Big Armory, remove duplicate countdown sounds
2017-04-11 Add scenario: Big Armory
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 05:29:44 +0200] rev 12230
Add scenario: Big Armory
2017-04-11 Clean up mission strings of Teamwork scenario
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:48:58 +0200] rev 12229
Clean up mission strings of Teamwork scenario
2017-04-11 Add scenario: Teamwork 2
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:46:01 +0200] rev 12228
Add scenario: Teamwork 2 Credits to Arkhnen, but I heavily reworked it so it properly works in Hedgewars.
2017-04-11 Fix bad mission texts in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:14:21 +0200] rev 12227
Fix bad mission texts in A Space Adventure
2017-04-11 Display mines timer in all missions with non-default timer
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 03:44:56 +0200] rev 12226
Display mines timer in all missions with non-default timer
2017-04-11 Set infinite turn time in RC Plane Challenge
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:48:38 +0200] rev 12225
Set infinite turn time in RC Plane Challenge
2017-04-11 Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:44:59 +0200] rev 12224
Disable Sudden Death consistently in all missions which don't require it
2017-04-11 Give infinite flying saucers in Space Adventure main menu
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:11:49 +0200] rev 12223
Give infinite flying saucers in Space Adventure main menu
2017-04-11 Add infinite skipping in fruit03 mission
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:09:01 +0200] rev 12222
Add infinite skipping in fruit03 mission
2017-04-10 New icon for video button to follow the Hedgewars style guide
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 00:17:42 +0200] rev 12221
New icon for video button to follow the Hedgewars style guide
2017-04-10 Use the same link color consistently in frontend
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 23:32:03 +0200] rev 12220
Use the same link color consistently in frontend
2017-04-10 Make entire top part of about screen translatable
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 23:10:56 +0200] rev 12219
Make entire top part of about screen translatable
2017-04-10 Make library list in about screen translatable
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 22:43:55 +0200] rev 12218
Make library list in about screen translatable
2017-04-10 Prevent frontend from starting game w/ >48 hogs
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 21:42:53 +0200] rev 12217
Prevent frontend from starting game w/ >48 hogs This is because the engine does not support >48 hogs (another bug), but at least this commit a common crash with useless/confusing error message.
2017-04-10 Fix crash when trying to open ammo menu with current team hog gear = nil
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 20:56:01 +0200] rev 12216
Fix crash when trying to open ammo menu with current team hog gear = nil Also fixes crash in A Classic Fairytale, mission 2 when rightclicking at Brainiac intro sequence (#142)
2017-04-10 Fix caption not updating if adding caption with same text but different color
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 19:08:00 +0200] rev 12215
Fix caption not updating if adding caption with same text but different color
2017-04-10 Increase duck cost in Construction Mode to 40
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 18:42:50 +0200] rev 12214
Increase duck cost in Construction Mode to 40
2017-04-10 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
nemo [Mon, 10 Apr 2017 12:06:43 -0400] rev 12213
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
2017-04-10 merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
nemo [Mon, 10 Apr 2017 09:05:16 -0400] rev 12212
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
2017-04-10 Fix dynamite sparks appearing underwater
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 14:34:32 +0200] rev 12211
Fix dynamite sparks appearing underwater
2017-04-10 Render gear timers in front of water
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 14:15:00 +0200] rev 12210
Render gear timers in front of water
2017-04-10 Fix syntax error in uGearsUtils
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 13:51:07 +0200] rev 12209
Fix syntax error in uGearsUtils
2017-04-10 Play different bounce sound for rubber duck
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 13:30:44 +0200] rev 12208
Play different bounce sound for rubber duck
2017-04-09 Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Wuzzy <almikes@aol.com> [Sun, 09 Apr 2017 20:54:33 +0200] rev 12207
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
2017-04-08 Fix free rubber ducks in Highlander
Wuzzy <almikes@aol.com> [Sun, 09 Apr 2017 00:51:26 +0200] rev 12206
Fix free rubber ducks in Highlander
2016-05-12 Fix duck issues with Sea edge swimming
Wuzzy <almikes@aol.com> [Fri, 13 May 2016 01:19:28 +0200] rev 12205
Fix duck issues with Sea edge swimming
2016-05-12 Don't play duck drop sound when duck spawns in water
Wuzzy <almikes@aol.com> [Fri, 13 May 2016 00:17:05 +0200] rev 12204
Don't play duck drop sound when duck spawns in water
2016-05-12 Make duck rise to surface when spawning underwater
Wuzzy <almikes@aol.com> [Fri, 13 May 2016 00:08:09 +0200] rev 12203
Make duck rise to surface when spawning underwater
2016-05-12 Add a few comments for rubber duck
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 19:45:26 +0200] rev 12202
Add a few comments for rubber duck
2016-05-12 Put duck speed factor into gear variable
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 19:33:30 +0200] rev 12201
Put duck speed factor into gear variable
2016-05-12 Fix rubber duck speed when hitting sea edge initially
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 19:22:53 +0200] rev 12200
Fix rubber duck speed when hitting sea edge initially
2016-05-12 Fix rubber duck not bouncing off diagonal rubber
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 18:16:09 +0200] rev 12199
Fix rubber duck not bouncing off diagonal rubber
2016-05-12 Render rubber duck timer when <6s
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 17:23:06 +0200] rev 12198
Render rubber duck timer when <6s
2016-05-12 Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 16:56:23 +0200] rev 12197
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
2016-05-12 Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Wuzzy <almikes@aol.com> [Thu, 12 May 2016 16:20:17 +0200] rev 12196
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2017-04-08 Add rubber duck images for real
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 21:48:39 +0200] rev 12195
Add rubber duck images for real
2017-04-08 Add sounds for rubberduck drop, destruction and water collision
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 21:48:25 +0200] rev 12194
Add sounds for rubberduck drop, destruction and water collision
2017-04-08 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 21:43:48 +0200] rev 12193
Add ammotype amDuck for rubber duck Still needs some tweaking (eject position, ammo menu slot)
2017-04-08 Add gear gtDuck: rubber duck
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 18:36:12 +0200] rev 12192
Add gear gtDuck: rubber duck Properties: - Falls straight down - Swims on water and follows wind direction - Follows Sea world edge - Explodes on collision or after 9s - Timer resets when hitting water
2017-04-08 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 18:26:25 +0200] rev 12191
Update changelog: Water anim., translations
2017-04-08 Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com> [Sat, 08 Apr 2017 17:21:22 +0200] rev 12190
Fix bad water flow animation
2017-04-08 Water can now be animated
KoBeWi <kobewi4e@gmail.com> [Sat, 08 Apr 2017 17:17:28 +0200] rev 12189
Water can now be animated
2017-04-08 Fix CPU level sprites falling down in ClimbHome (instead of stars)
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 06:22:43 +0200] rev 12188
Fix CPU level sprites falling down in ClimbHome (instead of stars)
2017-04-08 Locale: Replace outdated round start message with loading template
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 05:23:07 +0200] rev 12187
Locale: Replace outdated round start message with loading template
2017-04-08 Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com> [Sat, 08 Apr 2017 05:04:18 +0200] rev 12186
Load screen: Move “LOADING” from image into text box So this message can be properly translated
2017-04-07 Add a few home run messages (en, de)
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 05:03:30 +0200] rev 12185
Add a few home run messages (en, de)
2017-04-07 Add support for hog name in home run message
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 04:56:51 +0200] rev 12184
Add support for hog name in home run message
2017-04-07 Remove English-only text from campaign mission images
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 03:27:17 +0200] rev 12183
Remove English-only text from campaign mission images
2017-04-07 Replace portal mission image with screenshot
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 03:10:28 +0200] rev 12182
Replace portal mission image with screenshot Done to remove English-only text
2017-04-07 Harden the countdown sound check
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 02:26:12 +0200] rev 12181
Harden the countdown sound check
2017-04-06 Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 01:50:49 +0200] rev 12180
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
2017-04-06 Add basic win/draw messages in Scottish Gaelic
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 01:41:30 +0200] rev 12179
Add basic win/draw messages in Scottish Gaelic
2017-04-06 Scottish Gaelic translation update: tips, missions, frontend, engine
fios@foramnagaidhlig.net <fios@foramnagaidhlig.net> [Fri, 07 Apr 2017 01:17:51 +0200] rev 12178
Scottish Gaelic translation update: tips, missions, frontend, engine
2017-04-06 Set turn time to 0 when current hog drowns
Wuzzy <almikes@aol.com> [Fri, 07 Apr 2017 00:57:09 +0200] rev 12177
Set turn time to 0 when current hog drowns
2017-04-06 Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 23:28:13 +0200] rev 12176
Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06 Fix time box tooltip saying it is not *yet* available in SD
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 22:34:02 +0200] rev 12175
Fix time box tooltip saying it is not *yet* available in SD When it is actually not available *anymore*
2017-04-06 Show random event message on round start, instead of the static one
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 22:02:29 +0200] rev 12174
Show random event message on round start, instead of the static one
2017-04-06 Add new random victory/round draw messages in English
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 21:49:59 +0200] rev 12173
Add new random victory/round draw messages in English
2017-04-06 Implement random round draw / team win messages
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 20:57:51 +0200] rev 12172
Implement random round draw / team win messages
2017-04-06 Add back accidental removal of random mines
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 20:14:05 +0200] rev 12171
Add back accidental removal of random mines
2017-04-06 Add many ticker messages for the new ticker events
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 20:01:14 +0200] rev 12170
Add many ticker messages for the new ticker events
2017-04-06 More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 07:34:00 +0200] rev 12169
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-04-06 Allow to place theme objects on water
Wuzzy <almikes@aol.com> [Thu, 06 Apr 2017 05:54:45 +0200] rev 12168
Allow to place theme objects on water
2017-04-05 Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 18:23:10 +0200] rev 12167
Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
2017-04-05 Smoother water gradient for Beach theme
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 18:12:40 +0200] rev 12166
Smoother water gradient for Beach theme
2017-04-05 Update changelog
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:43:46 +0200] rev 12165
Update changelog
2017-04-05 Remove redundant water color definitions in themes with default water
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:29:18 +0200] rev 12164
Remove redundant water color definitions in themes with default water
2017-04-05 Set default theme water color to blue
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:28:46 +0200] rev 12163
Set default theme water color to blue
2017-04-05 Remove Lua function SetAmmoStore
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:26:59 +0200] rev 12162
Remove Lua function SetAmmoStore This function very obscure and has never been used, nobody will miss it. See issue #145 for full rationale.
2017-04-05 Fix ugly dragonball grave 1 pixel bouncing
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:26:05 +0200] rev 12161
Fix ugly dragonball grave 1 pixel bouncing
2017-04-05 Display native language names in language combo box instead of always English
Wuzzy <almikes@aol.com> [Wed, 05 Apr 2017 17:23:34 +0200] rev 12160
Display native language names in language combo box instead of always English
2017-04-04 whitespace fixes (SEE, I AM USEFUL!)
sheepluva [Tue, 04 Apr 2017 23:43:19 +0200] rev 12159
whitespace fixes (SEE, I AM USEFUL!)
2016-10-09 added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com> [Sun, 09 Oct 2016 19:59:00 +0200] rev 12158
added CloudsL and FlakeL
2017-04-04 Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 21:17:02 +0200] rev 12157
Fix hedgehogs/ticker ignoring kills without damage (#149)
2017-04-04 Lua callback: onUsedAmmo, after using up an ammo
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 17:02:38 +0200] rev 12156
Lua callback: onUsedAmmo, after using up an ammo Useful to know when e.g. shotgun attack has finished Syntax: onUsedAmmo(ammoType) * ammoType: Ammo type of used ammo Note: Not called for ammo type amNothing Thanks to KoBeWi
2017-04-04 Disable incorrect “%1” messages in German home run messages
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 05:35:11 +0200] rev 12155
Disable incorrect “%1” messages in German home run messages %1 is not yet supported for home runs
2017-04-04 Add a bunch of funny ticker messages for English
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 05:33:15 +0200] rev 12154
Add a bunch of funny ticker messages for English
2017-04-04 Fix incorrect size of Beach theme icons
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:41:11 +0200] rev 12153
Fix incorrect size of Beach theme icons The icons had about double the required size. This caused a graphical glitch when selecting Beach and hand-drawn map.
2017-04-04 Mention addition of Beach theme in changelog
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:22:30 +0200] rev 12152
Mention addition of Beach theme in changelog
2017-04-04 Update German frontend translation
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:06:35 +0200] rev 12151
Update German frontend translation
2017-03-20 sanity cutoff for splash sound
nemo [Mon, 20 Mar 2017 08:58:30 -0400] rev 12150
sanity cutoff for splash sound
2017-02-06 Fix handlers module
unc0rr [Mon, 06 Feb 2017 18:15:29 +0300] rev 12149
Fix handlers module
2017-02-06 Store room protocol number
unc0rr [Mon, 06 Feb 2017 17:54:27 +0300] rev 12148
Store room protocol number
2017-02-04 Room creation halfplemented
unc0rr [Sat, 04 Feb 2017 19:52:38 +0300] rev 12147
Room creation halfplemented
2017-01-27 SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
unc0rr [Fri, 27 Jan 2017 23:03:31 +0300] rev 12146
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
2017-01-26 Lobby joining action
unc0rr [Thu, 26 Jan 2017 14:45:44 +0300] rev 12145
Lobby joining action
2017-01-25 More refactoring
unc0rr [Wed, 25 Jan 2017 23:48:23 +0300] rev 12144
More refactoring
2017-01-24 Toss code around
unc0rr [Tue, 24 Jan 2017 20:28:16 +0300] rev 12143
Toss code around
2017-01-23 Start refactoring path from getting message from client to reacting to it
unc0rr [Mon, 23 Jan 2017 23:43:29 +0300] rev 12142
Start refactoring path from getting message from client to reacting to it
2017-01-18 Basic support for NICK message
unc0rr [Wed, 18 Jan 2017 22:54:02 +0300] rev 12141
Basic support for NICK message
2017-01-18 Fix malformed messages parsing
unc0rr [Wed, 18 Jan 2017 22:23:41 +0300] rev 12140
Fix malformed messages parsing
2017-01-18 - Handle errors
unc0rr [Wed, 18 Jan 2017 22:15:55 +0300] rev 12139
- Handle errors - Client removal routine - Handle QUIT message
2017-01-14 Introduce actions, just like in the old server
unc0rr [Sun, 15 Jan 2017 00:34:36 +0300] rev 12138
Introduce actions, just like in the old server
2017-01-14 - Use logging facilities instead of plain println!
unc0rr [Sat, 14 Jan 2017 22:30:09 +0300] rev 12137
- Use logging facilities instead of plain println! - Parse malformed messages, parser doesn't get stuck anymore
2017-01-13 - Render messages to string
unc0rr [Sat, 14 Jan 2017 00:46:52 +0300] rev 12136
- Render messages to string - Respond to PING messages
2017-01-11 Add more messages to the parser
unc0rr [Wed, 11 Jan 2017 22:42:59 +0300] rev 12135
Add more messages to the parser
2017-01-11 Optional parameters parsing function
unc0rr [Wed, 11 Jan 2017 17:39:21 +0300] rev 12134
Optional parameters parsing function
2017-01-08 Some parsing using nom
unc0rr [Sun, 08 Jan 2017 23:57:45 +0300] rev 12133
Some parsing using nom
2017-01-07 Give up on lalrpop, let's try nom
unc0rr [Sat, 07 Jan 2017 21:34:00 +0300] rev 12132
Give up on lalrpop, let's try nom
2017-01-05 Still trying to make parser work
unc0rr [Fri, 06 Jan 2017 01:00:21 +0300] rev 12131
Still trying to make parser work
2017-01-05 Start on messages parser
unc0rr [Thu, 05 Jan 2017 19:07:01 +0300] rev 12130
Start on messages parser
2017-01-02 - Start protocol parser implementation
unc0rr [Tue, 03 Jan 2017 00:19:47 +0300] rev 12129
- Start protocol parser implementation - Small fixes
2017-01-01 Refactor modules layout
unc0rr [Mon, 02 Jan 2017 00:16:22 +0300] rev 12128
Refactor modules layout
2017-01-01 - Use netbuf buffers for client connection stream
unc0rr [Mon, 02 Jan 2017 00:05:12 +0300] rev 12127
- Use netbuf buffers for client connection stream - Read data from client
2017-01-01 Refactor code to add more structure to it
unc0rr [Sun, 01 Jan 2017 22:13:35 +0300] rev 12126
Refactor code to add more structure to it
2016-12-31 Start server implementation in rust
unc0rr [Sat, 31 Dec 2016 23:56:29 +0300] rev 12125
Start server implementation in rust
2017-02-03 Adopt some patches from OpenBSD port
unc0rr [Fri, 03 Feb 2017 23:04:50 +0300] rev 12124
Adopt some patches from OpenBSD port
2017-01-30 updates to polish translation by alzen, also add two unlocalised string he found in the gui
nemo [Mon, 30 Jan 2017 11:35:09 -0500] rev 12123
updates to polish translation by alzen, also add two unlocalised string he found in the gui
2017-01-24 Add a buffer for files opened with physfs for reading, fixes slow engine start
unc0rr [Wed, 25 Jan 2017 00:17:32 +0300] rev 12122
Add a buffer for files opened with physfs for reading, fixes slow engine start
2017-01-16 svg source for the bat animation update
CopherNeue [Sun, 15 Jan 2017 19:35:41 -0500] rev 12121
svg source for the bat animation update
2017-01-15 fix of offsets and size to prior commits
alfadur+copherneue [Sun, 15 Jan 2017 15:11:07 -0500] rev 12120
fix of offsets and size to prior commits
2017-01-15 code changes to make the new bat animation work
alfadur [Sun, 15 Jan 2017 12:50:27 -0500] rev 12119
code changes to make the new bat animation work
2017-01-15 nicer hog bat animation art
CopherNeue [Sun, 15 Jan 2017 12:49:26 -0500] rev 12118
nicer hog bat animation art
2017-01-12 aaand italian
LocutusOfBorg [Thu, 12 Jan 2017 11:40:28 -0500] rev 12117
aaand italian
2017-01-12 aaand put in an exclamation mark
nemo [Thu, 12 Jan 2017 11:28:25 -0500] rev 12116
aaand put in an exclamation mark
2017-01-12 lowercase hedgehog, duplicate comment to description
nemo [Thu, 12 Jan 2017 11:17:53 -0500] rev 12115
lowercase hedgehog, duplicate comment to description
2016-12-23 Only registered players regain their teams on rejoin
unc0rr [Fri, 23 Dec 2016 23:29:00 +0300] rev 12114
Only registered players regain their teams on rejoin
2016-12-23 Fix official server build
unc0rr [Fri, 23 Dec 2016 23:12:00 +0300] rev 12113
Fix official server build
2016-12-19 surfboard object for beach theme
alfadur [Mon, 19 Dec 2016 12:34:09 -0500] rev 12112
surfboard object for beach theme
2016-12-13 Source svg for the sandcastle
alfadur [Tue, 13 Dec 2016 09:33:50 -0500] rev 12111
Source svg for the sandcastle
2016-12-11 requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
nemo [Sun, 11 Dec 2016 18:00:10 -0500] rev 12110
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
2016-12-11 Enable beach theme install
nemo [Sun, 11 Dec 2016 17:51:13 -0500] rev 12109
Enable beach theme install
2016-12-11 Beach theme, completely redone
CopherNeue [Sun, 11 Dec 2016 17:46:40 -0500] rev 12108
Beach theme, completely redone
2016-12-10 Fix ScriptExists() destroying lua stack (fixes Bug #146)
sheepluva [Sat, 10 Dec 2016 21:28:10 +0100] rev 12107
Fix ScriptExists() destroying lua stack (fixes bug #146)
2016-12-10 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva [Sat, 10 Dec 2016 19:09:25 +0100] rev 12106
bug #108 - Phyfs/Pathz: Fix binds not being loaded
2016-12-07 Add Beach theme, update Fruit theme
alfadur [Wed, 07 Dec 2016 13:25:04 -0500] rev 12105
Add Beach theme, update Fruit theme
2016-12-06 tweak landtex filling some more. cuz it's fun
sheepluva [Tue, 06 Dec 2016 02:18:38 +0100] rev 12104
tweak landtex filling some more. cuz it's fun
2016-12-06 fix pas2c definition of SizeInt
sheepluva [Tue, 06 Dec 2016 01:05:46 +0100] rev 12103
fix pas2c definition of SizeInt
2016-12-04 fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
sheepluva [Sun, 04 Dec 2016 02:02:18 +0100] rev 12102
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
2016-12-04 copyToXYFromRect: simplify my math (so that it actually, you know, works...)
sheepluva [Sun, 04 Dec 2016 01:07:36 +0100] rev 12101
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
2016-12-03 GOTTA GO FAST! - speed up landtex filling
sheepluva [Sat, 03 Dec 2016 17:45:32 +0100] rev 12100
GOTTA GO FAST! - speed up landtex filling
2016-12-03 copyToXYFromRect: some tweaks
sheepluva [Sat, 03 Dec 2016 13:51:57 +0100] rev 12099
copyToXYFromRect: some tweaks
2016-12-03 copyToXYFromRect: fix pixels overflowing pixel lines in dest
sheepluva [Sat, 03 Dec 2016 09:09:16 +0100] rev 12098
copyToXYFromRect: fix pixels overflowing pixel lines in dest
2016-11-28 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo [Mon, 28 Nov 2016 13:46:25 -0500] rev 12097
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-27 fix German translation error
sheepluva [Sun, 27 Nov 2016 18:49:15 +0100] rev 12096
fix German translation error
2016-11-27 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva [Sun, 27 Nov 2016 13:08:12 +0100] rev 12095
fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
2016-11-27 make random timers less easy to predict
sheepluva [Sun, 27 Nov 2016 12:58:41 +0100] rev 12094
make random timers less easy to predict
2016-11-27 Construction Mode: Fix free girder/rubber placement near hog
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 06:32:00 +0100] rev 12093
Construction Mode: Fix free girder/rubber placement near hog
2016-11-27 Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 06:24:43 +0100] rev 12092
Construction Mode: Turn crate limit into a script parameter
2016-11-27 Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 05:56:45 +0100] rev 12091
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
2016-11-27 Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 05:33:26 +0100] rev 12090
Add PlaceRubber to Lua API
2016-11-27 Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 03:18:20 +0100] rev 12089
Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
2016-11-27 Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 01:30:41 +0100] rev 12088
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
2016-11-26 simplify code of previous commit ( ba1807589eaa )
sheepluva [Sun, 27 Nov 2016 00:00:25 +0100] rev 12087
simplify code of previous commit ( ba1807589eaa )
2016-11-26 OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva [Sat, 26 Nov 2016 23:46:31 +0100] rev 12086
OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
2016-11-26 Give visual and audible feedback for flying through rings in Hard Flying mission
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 22:48:37 +0100] rev 12085
Give visual and audible feedback for flying through rings in Hard Flying mission
2016-11-26 Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 22:16:45 +0100] rev 12084
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
2016-11-26 Fix group box text being cut off (fixes #125)
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 20:27:41 +0100] rev 12083
Fix group box text being cut off (fixes #125)
2016-11-25 Add custom ammo texts for Knockball
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 14:22:34 +0100] rev 12082
Add custom ammo texts for Knockball
2016-11-25 Remove team score messages in Knockball/Basketball because they're redundant
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 14:06:00 +0100] rev 12081
Remove team score messages in Knockball/Basketball because they're redundant
2016-11-25 Clean up strings in Control mission maps (more translator-friendly)
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 13:53:22 +0100] rev 12080
Clean up strings in Control mission maps (more translator-friendly)
2016-11-25 Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 13:38:24 +0100] rev 12079
Disable SD for a couple of scripts and mission maps
2016-11-25 Fix misleading scenario desciptions regarding time limit / no time limit
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 03:14:46 +0100] rev 12078
Fix misleading scenario desciptions regarding time limit / no time limit
2016-11-25 Rewrite 2nd line of mission panel of most missions for consistency
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 02:53:42 +0100] rev 12077
Rewrite 2nd line of mission panel of most missions for consistency
2016-11-25 Move some changelog entries to the correct categories
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 02:01:18 +0100] rev 12076
Move some changelog entries to the correct categories
2016-11-25 Mention Cheese in changelog
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:52:03 +0100] rev 12075
Mention Cheese in changelog
2016-11-25 Update changelog for Highlander changes
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:42:55 +0100] rev 12074
Update changelog for Highlander changes
2016-11-25 Make Highlander mission text consistent with other game mode messages
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:36:20 +0100] rev 12073
Make Highlander mission text consistent with other game mode messages
2016-11-25 Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:20:03 +0100] rev 12072
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
2016-11-24 WxW: Remove old compability code which caused problems with unknown maps
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:47:19 +0100] rev 12071
WxW: Remove old compability code which caused problems with unknown maps
2016-11-24 Tweak WxW wall spark count according to wall size
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:18:16 +0100] rev 12070
Tweak WxW wall spark count according to wall size
2016-11-24 WxW: Add crate radar info to rope description
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:05:26 +0100] rev 12069
WxW: Add crate radar info to rope description
2016-11-24 WxW: Increase wall height of left/right walls with bounce edge and no border
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 16:52:13 +0100] rev 12068
WxW: Increase wall height of left/right walls with bounce edge and no border
2016-11-24 Add WorldEdge support for WxW
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 16:25:39 +0100] rev 12067
Add WorldEdge support for WxW
2016-11-24 Update changelog for Wxw updates
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 15:45:46 +0100] rev 12066
Update changelog for Wxw updates
2016-11-24 WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 15:09:26 +0100] rev 12065
WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
2016-11-24 Make name “Tumbler” translatable
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 06:33:00 +0100] rev 12064
Make name “Tumbler” translatable
2016-11-24 Disable world edge in Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:49:57 +0100] rev 12063
Disable world edge in Space Invasion
2016-11-24 Use yellow clock color in Space Invasion and Tumbler
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:41:50 +0100] rev 12062
Use yellow clock color in Space Invasion and Tumbler
2016-11-24 Turn invaders white in Space Invasion when round is over
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:35:21 +0100] rev 12061
Turn invaders white in Space Invasion when round is over
2016-11-24 Update changelog for Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:08:04 +0100] rev 12060
Update changelog for Space Invasion
2016-11-24 More helpful Space Invasion description
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:56:49 +0100] rev 12059
More helpful Space Invasion description
2016-11-24 Remove unused flamer code from Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:24:56 +0100] rev 12058
Remove unused flamer code from Space Invasion
2016-11-24 Space Invasion: Play countdown sounds
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:21:34 +0100] rev 12057
Space Invasion: Play countdown sounds
2016-11-24 Space Invasion: Make all strings more translator-friendly
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:15:27 +0100] rev 12056
Space Invasion: Make all strings more translator-friendly
2016-11-24 Space Invasion: Dump most out-commented and unused code
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 03:53:56 +0100] rev 12055
Space Invasion: Dump most out-commented and unused code
2016-11-24 Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 03:36:56 +0100] rev 12054
Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
2016-11-24 Add countdown sounds to Tumbler
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 01:04:55 +0100] rev 12053
Add countdown sounds to Tumbler
2016-11-23 Change ammo display texts in Tumbler to avoid pluralization failures
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:50:40 +0100] rev 12052
Change ammo display texts in Tumbler to avoid pluralization failures
2016-11-23 Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:42:27 +0100] rev 12051
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
2016-11-23 Rewrite some help texts in the basic rope training mission
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:20:41 +0100] rev 12050
Rewrite some help texts in the basic rope training mission Also make it impossible for the player to die
2016-11-23 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 23:54:55 +0100] rev 12049
Tweak flags used in all missions to fit more to the theme
2016-11-23 Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 20:25:44 +0100] rev 12048
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
2016-11-23 Use GetHogFort in HedgeEditor
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 19:43:40 +0100] rev 12047
Use GetHogFort in HedgeEditor
2016-11-23 Add GetHogFort to Lua API
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 19:39:01 +0100] rev 12046
Add GetHogFort to Lua API
2016-11-23 HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:57:08 +0100] rev 12045
HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
2016-11-23 HedgeEditor: Fix air mines timer being falsely exported and displayed
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:33:14 +0100] rev 12044
HedgeEditor: Fix air mines timer being falsely exported and displayed
2016-11-23 HedgeEditor: Export WorldEdge, fix export of Theme
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:00:35 +0100] rev 12043
HedgeEditor: Export WorldEdge, fix export of Theme
2016-11-23 Remove some items from the HedgeEditor TODO list
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:21:17 +0100] rev 12042
Remove some items from the HedgeEditor TODO list
2016-11-23 HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:04:15 +0100] rev 12041
HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
2016-11-23 HedgeEditor: Simplify placement mode description
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:03:46 +0100] rev 12040
HedgeEditor: Simplify placement mode description
2016-11-23 Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 16:33:01 +0100] rev 12039
Update changelog for the recent HedgeEditor updates
2016-11-23 Add sine gun to Crazy weapon set
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 16:02:03 +0100] rev 12038
Add sine gun to Crazy weapon set
2016-11-23 Set minimum ammo box content of 1 for default ammo schemes
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:57:45 +0100] rev 12037
Set minimum ammo box content of 1 for default ammo schemes Because they frequently get copied, and having 0 ammo in a box is odd
2016-11-23 Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:34:08 +0100] rev 12036
Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp Thanks to oneill
2016-11-23 Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:08:51 +0100] rev 12035
Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
2016-04-20 HedgeEditor: Add missing Left click help texts
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 20:13:03 +0200] rev 12034
HedgeEditor: Add missing Left click help texts
2016-04-20 HedgeEditor: Don't change placement mode when air attack is not selected
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 19:04:22 +0200] rev 12033
HedgeEditor: Don't change placement mode when air attack is not selected
2016-04-20 HedgeEditor: Make toggle help and toggle gear info work everywhere
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:54:31 +0200] rev 12032
HedgeEditor: Make toggle help and toggle gear info work everywhere
2016-04-20 HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:42:40 +0200] rev 12031
HedgeEditor: Disable timer keys 2-4 in rubber placement mode
2016-11-23 HedgeEditor: Unify key combination help
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:10:29 +0100] rev 12030
HedgeEditor: Unify key combination help
2016-04-20 HedgeEditor: Fix health add/subtract not working for dud mines
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:18:05 +0200] rev 12029
HedgeEditor: Fix health add/subtract not working for dud mines
2016-11-23 HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:08:43 +0100] rev 12028
HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
2016-11-23 HedgeEditor: Proper indentation for atkArray and utilArray
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:59:36 +0100] rev 12027
HedgeEditor: Proper indentation for atkArray and utilArray
2016-04-20 HedgeEditor: Improve secondary message
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:53:07 +0200] rev 12026
HedgeEditor: Improve secondary message E.g. mine timers are displayed with unit, etc.
2016-04-20 HedgeEditor: Allow health crates with 0 health
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:31:34 +0200] rev 12025
HedgeEditor: Allow health crates with 0 health
2016-11-23 HedgeEditor: Make health/timer tags toggable with Precise+3
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:53:51 +0100] rev 12024
HedgeEditor: Make health/timer tags toggable with Precise+3
2016-04-20 HedgeEditor: Show tags for gear timers and health
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:10:05 +0200] rev 12023
HedgeEditor: Show tags for gear timers and health
2016-04-18 HedgeEditor: Play placement sound more often
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:44:26 +0200] rev 12022
HedgeEditor: Play placement sound more often
2016-04-18 HedgeEditor: Proper error handling when attempting to delete hedgehogs
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:34:39 +0200] rev 12021
HedgeEditor: Proper error handling when attempting to delete hedgehogs
2016-04-18 HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:25:56 +0200] rev 12020
HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
2016-04-18 HedgeEditor: Minor string corrections
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:12:50 +0200] rev 12019
HedgeEditor: Minor string corrections
2016-04-14 HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wuzzy <almikes@aol.com> [Thu, 14 Apr 2016 16:28:59 +0200] rev 12018
HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
2016-11-23 HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:40:06 +0100] rev 12017
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
2016-04-09 HedgeEditor: Fix nil bugs related to sprite placement mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:34:21 +0200] rev 12016
HedgeEditor: Fix nil bugs related to sprite placement mode
2016-04-09 HedgeEditor: Clean up some incorrect menu texts
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:29:16 +0200] rev 12015
HedgeEditor: Clean up some incorrect menu texts
2016-04-09 HedgeEditor: Make all hog and team names translatable and export them properly
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:13:33 +0200] rev 12014
HedgeEditor: Make all hog and team names translatable and export them properly Uses the new loc_noop from Locale
2016-04-09 Add loc_noop to Locale Lua library
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 22:13:47 +0200] rev 12013
Add loc_noop to Locale Lua library For collecting strings without translating them (yet)
2016-04-09 HedgeEditor: Minor team/hog name fixes
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 20:44:55 +0200] rev 12012
HedgeEditor: Minor team/hog name fixes
2016-04-09 HedgeEditor: Resort sprite array, add sprTargetBee
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:45:47 +0200] rev 12011
HedgeEditor: Resort sprite array, add sprTargetBee
2016-04-09 HedgeEditor: Implement frame selection for sprites
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:33:27 +0200] rev 12010
HedgeEditor: Implement frame selection for sprites
2016-04-09 Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 13:24:06 +0200] rev 12009
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
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