Mercurial
Mercurial
>
hedgewars-draft
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Wed, 10 Aug 2011 15:41:25 +0100
Fix sounds, add some more for hellish impact and sine gun
changeset
grammikj [Wed, 10 Aug 2011 15:41:25 +0100] rev 5496
Fix sounds, add some more for hellish impact and sine gun
Thu, 04 Aug 2011 17:44:55 +0200
merge
hedgeroid
changeset
Xeli [Thu, 04 Aug 2011 17:44:55 +0200] rev 5495
merge
Thu, 04 Aug 2011 19:52:27 -0400
Fix crasher. thanks to dagni for the demo file that tracked it down.
changeset
nemo [Thu, 04 Aug 2011 19:52:27 -0400] rev 5494
Fix crasher. thanks to dagni for the demo file that tracked it down.
Fri, 05 Aug 2011 12:19:01 +0100
New sounds: mudball, mine bounce, hammer
changeset
grammickj [Fri, 05 Aug 2011 12:19:01 +0100] rev 5493
New sounds: mudball, mine bounce, hammer
Tue, 02 Aug 2011 00:28:49 +0200
add a couple of nilcheck for safety
changeset
koda [Tue, 02 Aug 2011 00:28:49 +0200] rev 5492
add a couple of nilcheck for safety
Mon, 01 Aug 2011 16:45:45 -0400
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
changeset
nemo [Mon, 01 Aug 2011 16:45:45 -0400] rev 5491
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
Mon, 01 Aug 2011 15:37:27 -0400
Make vgtHealth use Tint
changeset
nemo [Mon, 01 Aug 2011 15:37:27 -0400] rev 5490
Make vgtHealth use Tint
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip