hedgewars/uGearsHandlersMess.pas
2018-10-09 nemo bunch more of those shortstring/ansistrings
2018-10-05 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
2018-10-05 Wuzzy Remove unused doStepDuck gear handler
2018-09-19 Wuzzy Clear gmSwitch before activating switcher
2018-09-04 Wuzzy Fix player rankings getting confused if a clan was revived
2018-09-01 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
2018-08-11 Wuzzy Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
2018-08-08 Wuzzy Refactor text color variable names, export 2 color values to Lua
2018-08-08 Wuzzy Use full string for sidFuel and avoid string concatenation
2018-08-07 Wuzzy Fix drill rocket exploding when digging at bounce/wrap world edge
2018-08-06 Wuzzy Fix cake walking through land when reaching wrap world edge
2018-08-06 Wuzzy Remove unused variables of creeper handler
2018-08-06 Wuzzy Fix projectiles reacing incorrectly with land just behind the wrap world edge
2018-08-06 Wuzzy Add bounce effect to cake when it touches bounce edge
2018-08-06 Wuzzy Fix cake rotation angle after bounce from bounce edge
2018-08-02 Wuzzy Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
2018-08-03 nemo hijack the duck for an attempted resurrection of the creeper. initial pass.
2018-08-02 Wuzzy Fix hammer/pickhammer not digging land with gfSolidLand on
2018-08-02 Wuzzy Backed out changeset 0d920e370a78
2018-08-02 Wuzzy Fix hammer shoving gears into indestructible land
2018-08-01 Wuzzy Add support for infinite fly time of jetpack and Birdy
2018-07-30 Wuzzy Fix freeze ray not working through wrap world edge; add DrawLineWrapped
2018-07-27 Wuzzy Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
2018-07-10 Wuzzy Refactor collision mask checks, remove hardcoded numbers
2018-07-10 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
2018-05-29 alfadur bullet bubbles
2018-05-28 alfadur ensure shotgun works with portals and make it hit airmines
2018-05-28 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
2018-05-27 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-26 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-24 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24 nemo zero damage on air mine too
2018-05-24 nemo Allow freezing airmines because whyyy not
2018-05-03 alfadur fix trace when bullets skip on water
2018-05-02 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
2018-04-24 Wuzzy Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
2018-04-13 alfadur Stop minigun sound when gtMinigun is destroyed
2018-04-12 alfadur Fix bullet trails overlapping when the pass through wrap or bounce world edge
2018-04-11 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
2018-03-27 nemo might as well put this after the last mining
2018-03-24 nemo oops
2018-03-24 nemo bug #598 - this was kinda entertaining but is, yeah, a bit too weird
2018-03-15 Wuzzy gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-11 alfadur Add new minigun sound
2018-03-10 Wuzzy Minigun: Move attack timer to Karma to make gear type more Lua-friendly
2018-03-10 Wuzzy Reduce number of minigun bullets from 71 to 70
2018-03-09 alfadur Fix minigun not pausing the turn timer properly
2018-03-09 alfadur Improve appearance of bullet trails, slight fade out at beginning
2018-03-09 alfadur Fix direction of dispensed bullet shells from shotgun/sniper/minigun
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-03-07 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
2018-02-23 nemo Enemy hogs should at least try to get to you in low gravity
2018-02-12 Wuzzy Show remaining ammo when using Birdy egg or RC Plane bomb
2018-02-07 Wuzzy Remove unused variable in uGearsHandlersMess
2018-01-31 alfadur Machinegun. also tweaked ignore
2017-11-15 nemo remove the annoying ????
2017-11-09 alfadur animation tweak
2017-11-03 Wuzzy Remove unused uCommands from uGearsHandlersMess
2017-11-03 Wuzzy Fix desync when dropping weapon from parachute or jetpack
2017-11-01 unc0rr Don't send taunt message for automatically happening taunt animation
2017-10-30 Wuzzy Backed out changeset c162995831d8
2017-10-30 Wuzzy Backed out changeset 058a5d373e4a
2017-10-30 Wuzzy Backed out changeset d08afea02908
2017-10-28 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
2017-10-25 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
2017-10-23 Wuzzy Use Gear^.Boom to calculate cake party faces
2017-10-23 Wuzzy Fix cake party face not working across wrap world border
2017-10-23 Wuzzy Make air mines follow hedgehogs across wrap world edge
2017-10-23 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
2017-10-22 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
2017-10-20 Wuzzy Fix bubbles drawn on the wrong side when hog drowns and faces right
2017-10-20 Wuzzy AI player checks if it can use tardis before selecting it
2017-10-13 Wuzzy Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
2017-10-11 nemo wind blowing around mines off-turn was too annoying.
2017-10-11 Wuzzy Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
2017-10-09 Wuzzy Fix player being able to switch to dying hog
2017-10-08 Wuzzy No longer jiggle sticky mines if using portable portal device
2017-10-08 Wuzzy Fix short sound breakdown shortly after using time box
2017-10-06 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
2017-10-04 Wuzzy Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
2017-10-04 Wuzzy Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
2017-09-30 sheepluva fix some fpc hints
2017-09-27 Wuzzy Don't play “missed” taunt if a target has been hit
2017-04-28 alfadur Fix bullets being reflected too early on bouncy world edge border while digging land
2017-04-22 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
2017-04-22 Wuzzy Make sticky mines fall off the map when frozen
2017-04-22 Wuzzy Freezer allows to freeze sticky mines (currently only disables them)
2017-04-19 Wuzzy Take sacrifices into account for the “Stupid” taunt
2017-04-17 sheepluva engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
2016-05-12 Wuzzy Fix duck issues with Sea edge swimming
2016-05-12 Wuzzy Make duck rise to surface when spawning underwater
2016-05-12 Wuzzy Add a few comments for rubber duck
2016-05-12 Wuzzy Put duck speed factor into gear variable
2016-05-12 Wuzzy Fix rubber duck speed when hitting sea edge initially
2016-05-12 Wuzzy Fix rubber duck not bouncing off diagonal rubber
2016-05-12 Wuzzy Render rubber duck timer when <6s
2016-05-12 Wuzzy Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2017-04-08 Wuzzy Add sounds for rubberduck drop, destruction and water collision
2017-04-08 Wuzzy Add gear gtDuck: rubber duck
2017-04-06 Wuzzy Show random event message on round start, instead of the static one
2017-04-06 Wuzzy Add back accidental removal of random mines
2017-04-06 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-01-15 alfadur+copherneue fix of offsets and size to prior commits
2017-01-15 alfadur code changes to make the new bat animation work
2016-11-27 sheepluva make random timers less easy to predict
2016-04-30 Wuzzy Fix sniper rifle making timer gray all the time
2016-04-30 Wuzzy Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
2016-11-19 Wuzzy Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
2016-10-01 sheepluva increase heart count in seduction effect. FPS are overrated anyway
2016-10-01 sheepluva and while I'm at it, fix seduction... kinda ♥
2016-04-28 sheepluva merge 3 new sound effects added by Wuzzy
2016-04-13 Wuzzy Add sound effects for: cleaver impact, air mine impact, using extra time
2016-04-25 sheepluva Fix issue 12: “Yoohoo” sound for seduction is missing
2016-02-16 nemo sniper rifle too
2016-02-16 nemo reduce by 1, probably should avoid tunnel issue
2016-02-16 sheepluva apply to deagle and sniper only
2016-02-16 sheepluva disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
2016-02-09 nemo crosshair on hog won't cause a direct hit anymore
2016-01-23 sheepluva rename doStepCakeWork to doStepCakeWalk
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