fix size of PtrInt. enable tests for pas2c (all passing now)
issue #848: Minor translation update for German (misc files)
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"