Fri, 10 Jul 2009 14:46:33 +0000 moves indestructible color to green for iphone compatibility
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
Fri, 10 Jul 2009 00:39:16 +0000 damn mortars
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
Thu, 09 Jul 2009 14:36:41 +0000 unc0rr's patch from issue #144 - prevent spectators from ruining the game
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from issue #144 - prevent spectators from ruining the game
Thu, 09 Jul 2009 00:56:26 +0000 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
Wed, 08 Jul 2009 15:03:57 +0000 additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
Wed, 08 Jul 2009 12:53:36 +0000 initial support for touch input
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
Tue, 07 Jul 2009 22:02:13 +0000 completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
Tue, 07 Jul 2009 21:48:55 +0000 -Removal of older WAV files, now useless thanks to OpenAL
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL -SDLh updated to better support SDL-1.3 symbols -various update for iphone development
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