Mon, 28 Nov 2011 17:41:35 -0500 | nemo | remove placeholder values that snuck in in the merge | file | diff | annotate |
Fri, 25 Nov 2011 23:22:35 +0300 | unc0rr | Help parser a bit | file | diff | annotate |
Thu, 24 Nov 2011 16:18:45 +0100 | koda | GSoC 2011: Android port - merged mainstream | file | diff | annotate |
Fri, 18 Nov 2011 00:32:52 +0100 | koda | yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time. | file | diff | annotate |
Sat, 12 Nov 2011 17:06:49 +0100 | Xeli | merge...i think | file | diff | annotate |
Thu, 10 Nov 2011 12:20:01 -0500 | nemo | Make mazes filter use same variable as template filter | file | diff | annotate |
Sun, 06 Nov 2011 16:21:07 -0500 | nemo | Might as well make the air attack team coloured too | file | diff | annotate |