adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
Start implementation of archivements/ratings on server side: replay saving routine
Show winners in console in a special form so this information could be easily parsed
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
Change a few iterations over list to what is apparently a modification safe syntax, may fix
issue #208 and #217 - needs testing of course.
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius