share/hedgewars/Data/Scripts/Multiplayer/TechRacer.lua
Mon, 25 May 2015 15:48:07 -0400 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Thu, 21 May 2015 18:21:55 +0900 mikade - (Finally) automatically load points for all current TechRacer maps
Thu, 14 May 2015 23:09:21 +0900 mikade extensive changes
Wed, 13 May 2015 23:01:00 +0900 mikade hopefully fix some placements
Tue, 12 May 2015 22:09:25 +0900 mikade migrate maps, new map, minor fixes
Sat, 09 May 2015 14:30:01 +0900 mikade Added param for rounds in techracer.
Thu, 07 May 2015 21:56:21 +0900 mikade fml
Thu, 07 May 2015 21:48:19 +0900 mikade oops
Thu, 07 May 2015 21:44:19 +0900 mikade one more map, extra param
Sat, 02 May 2015 11:47:55 +0900 mikade fix techracer map 3
Fri, 01 May 2015 22:23:37 +0900 mikade ups, forgot we need to make TechRacer aware of airmines
Fri, 01 May 2015 22:08:13 +0900 mikade new test for lols
Wed, 08 Apr 2015 15:04:48 -0400 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Fri, 05 Dec 2014 23:01:27 +0900 mikade Add another (test) map
Tue, 02 Dec 2014 23:33:28 +0100 sheepluva move functionality of Draw.lua into engine
Mon, 01 Dec 2014 11:37:28 +0900 mikade some friendly updates to TechRacer
Thu, 27 Nov 2014 22:32:03 +0900 mikade Added TechRacer (still needs a lot of love), updated changelog
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