Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14061
Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14060
Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14059
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14058
Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14057
Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14056
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14055
Add revenge taunt
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14054
fix theme editor
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14053
extract size struct for common usage
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14052
add circle filling to land2d
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14051
make theme editor render some random map lines
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14050
hide get_next back
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14049
start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14048
make useful stuff public
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14047
Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14046
Remove some dead code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14045
Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14044
Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14043
Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14042
Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14041
Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14040
New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14039
Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14038
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14037
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14036
Add 3 taunts: Amazing, Brilliant, Excellent
Amazing: >= 3 kills
Brilliant or Excellent: 2 kills
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14035
Add 7 new taunts
New sounds:
* Bugger, Drat: Hog damages self only
* Thisoneismine: Crate drop
* Whatthe: Something is going to blow up close to hog
* Solong, Ohdear: Death
* Gonnagetyou: Vow for revenge
Fallback code is added for existing voicepacks
Thisoneismine is not used in Robot because the text in this sound file
is "Threat detected.", which does not make sense.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14034
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14033
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14032
Add Grenade taunt when grenade close to hog is about to blow up
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14031
update changelog
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14030
and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14029
make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14028
make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14027
make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14026
prevent firepunch from hitting the same gear multiple times
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14025
Draw mission panel behind ammo menu tooltip
This is noticable in Continental supplies.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14024
Tweak commenting in uWorld render routine
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14023
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14022
No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:06:28 +0200] rev 14021
Add credits for shoryuken_hit.ogg
alfadur [Sat, 27 Oct 2018 03:58:01 +0300] rev 14020
Tweak firepunch sound that Wuzzy found
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 00:01:53 +0200] rev 14019
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
alfadur [Sat, 27 Oct 2018 00:17:43 +0300] rev 14018
add some japanese tips as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 23:09:50 +0200] rev 14017
Fix resurrector handling turn time manually, use correct ammoprop instead
This also fixes this bug: The clock turned gray while using resurrector, although the time actually counts down.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:52:17 +0200] rev 14016
Display "0 remaining" if multi-shoot weapon has been used up
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:46:37 +0200] rev 14015
Fix seduction not stopping if hog took damage before attack was complete
alfadur [Fri, 26 Oct 2018 23:04:46 +0300] rev 14014
complete ja.txt