2019-01-22 |
Wuzzy |
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
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2019-01-14 |
Wuzzy |
Remove a bunch of dead out-commented code
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2019-01-10 |
Wuzzy |
Prevent wind bar from overflowing with high wind values
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2018-03-17 |
Wuzzy |
Fix speech bubble briefly rendering at (0,0) after spawning
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2018-03-09 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
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2017-04-23 |
sheepluva |
clean up flake falling/rising code. this should fix issue #157
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2016-10-14 |
KoBeWi |
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
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2016-05-15 |
unc0rr |
- Use IntToStr() in preference to Str()
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2016-04-26 |
sheepluva |
fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-03-18 |
unc0rr |
Only allow one instance of vgtSmoothWindbar also
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2015-03-17 |
unc0rr |
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
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2015-01-01 |
nemo |
tweaks to try and make flakes better behaved in negative gravity. branch safe.
0.9.21
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2014-12-04 |
sheepluva |
flake FrameTicks value of 0 now indicades that the frame should not be changed
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2014-12-04 |
nemo |
☹
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2014-12-04 |
nemo |
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
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2014-11-22 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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2014-07-05 |
sheepluva |
fix pas2c build
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2014-07-05 |
sheepluva |
WIP: weSea tweaks, functional and visual
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2014-06-13 |
sheepluva |
grmlgrmlpas2cgrmlgrml
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2014-06-13 |
sheepluva |
make using the teleporter a bit less challenging
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2014-06-01 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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2014-03-13 |
nemo |
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
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2014-02-08 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-05 |
unc0rr |
Fix doStepHandlers confusion
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-08 |
nemo |
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
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2013-12-08 |
nemo |
use a variable that allows negative values instead.
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2013-12-08 |
sheepluva |
disallow speech bubbles to go offscreen
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2013-12-08 |
sheepluva |
fix speechbubbles assigning negative values to a Longword value, overflowing it
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2013-11-27 |
unc0rr |
Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
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2013-10-29 |
unc0rr |
- More HealthTex to clan structure
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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| base
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2013-06-27 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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