2018-11-12 |
alfadur |
make engine windows checks work for 64bit builds
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2016-04-21 |
koda |
Correctly set WEBGL macro during pas2c conversion
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2016-04-21 |
koda |
Disable stereo rendering when compiled with pas2c
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2015-11-10 |
sheepluva |
merge default
sdl2transition
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2015-11-10 |
sheepluva |
drop support for SDL 1.2
sdl2transition
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2015-11-07 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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2015-08-10 |
sheepluva |
more copyright fixes
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-07 |
unc0rr |
pas2c engine now writes debug log
webgl
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2014-01-05 |
unc0rr |
- Don't define NOCONSOLE
webgl
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-07-06 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-05 |
koda |
use SDL_Threads everywhere
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2013-04-03 |
koda |
update branch again
webgl
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2013-04-03 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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2012-12-25 |
koda |
update branch with default
webgl
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2012-11-29 |
Chris Wong |
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-27 |
koda |
minor macro cleanup
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2012-08-10 |
Stepan777 |
better cmake script
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2012-06-25 |
Wolfgang Steffens |
made surface retaining mandatory
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-25 |
Wolfgang Steffens |
Merge
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2012-06-11 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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2012-06-11 |
Stepan777 |
merge
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2012-06-10 |
koda |
reorganize options.inc a little
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2012-06-07 |
Stepan777 |
1. Add IFDEFs for video recording
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2012-06-05 |
Wolfgang Steffens |
Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
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2012-05-25 |
Wolfgang Steffens |
initial GLSL1.2 test version
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2012-05-12 |
unc0rr |
oops, wrong type
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2012-05-12 |
unc0rr |
A solution to char vs string problem: mark single-letter strings with _S macro
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2012-05-11 |
unc0rr |
Define NOCONSOLE for pas2c
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2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
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2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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2012-05-03 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-05-01 |
koda |
minor changes for more compatibilities with other compilers
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2012-04-28 |
sheepluva |
license header year range adjustments
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2012-04-23 |
koda |
when libpng is not found, gratiously fallback to bmp screenshots; untested
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2012-04-21 |
Xeli |
- Return of the F<numbers> in the ammomenu
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2012-04-12 |
koda |
disable png screenshots on mobile for now
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-17 |
koda |
ops
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2012-02-17 |
koda |
refactored a few types involved in the touch interface and corrected a few invisible mistakes
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2012-02-12 |
koda |
add keywords for landscape ammomenu and touch interface
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2012-02-12 |
koda |
gather context restoration under a single keyword
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-28 |
Xeli |
added a switch USE_SDLTHREADS
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2011-10-20 |
Xeli |
Changed package name from org.hedgewars.mobile to org.hedgewars.hedgeroid to upload it to the market
hedgeroid
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2011-10-04 |
koda |
fix compiling for android, strip out all delphi code, objfpc ftw
hedgeroid
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2011-09-25 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
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2011-07-16 |
Xeli |
Added support for LUA
hedgeroid
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2011-07-05 |
Xeli |
merge
hedgeroid
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2011-07-03 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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2011-06-21 |
Xeli |
First commit..
hedgeroid
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2011-06-21 |
koda |
restore logging on mac
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2011-03-25 |
unc0rr |
That game has renamed
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2011-03-01 |
koda |
Happy 2011 :)
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2011-01-17 |
koda |
code cleanup
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2011-06-26 |
koda |
restore logging on mac for 0.9.15 as well (r91752f716d64)
0.9.15
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2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
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2010-09-02 |
koda |
*patch by arrom: fix installation of fort images
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2010-09-02 |
koda |
add a noconsole symbol, update the project file for appstore distribution
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-07-02 |
koda |
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
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2010-07-02 |
koda |
interpret parameters before initializing everything
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2010-06-17 |
koda |
move stuff around and update iphone project
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2010-03-29 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2010-02-13 |
koda |
allow to compile engine as library with HWLIBRARY symbol
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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2010-01-14 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
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2010-01-03 |
koda |
check for sdl_image and sdl_mixer versions
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-09 |
koda |
add a x86_64 mac target
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2009-11-09 |
unc0rr |
- Formatting changes
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2009-11-05 |
koda |
revamped SDLh.pas
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-25 |
koda |
touch control completely revamped
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2009-10-25 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2007-05-18 |
unc0rr |
- Remove deprecated code
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-23 |
unc0rr |
Engine debug file off
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-11-26 |
unc0rr |
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
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2006-11-19 |
unc0rr |
Some options for 0.8 release
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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