unC0Rr [Fri, 22 Nov 2024 17:30:45 +0100] rev 16071
Merge tip
unC0Rr [Fri, 22 Nov 2024 17:29:48 +0100] rev 16070
Make AI less annoying
unC0Rr [Fri, 22 Nov 2024 17:29:30 +0100] rev 16069
Add some progress on rust AI
unC0Rr [Sun, 27 Oct 2024 17:00:17 +0100] rev 16068
Start on AI implementation in rust
unC0Rr [Wed, 20 Nov 2024 21:37:47 +0100] rev 16067
- Update corrosion
- Implement installation of targets imported with corrosion
unC0Rr [Sat, 28 Sep 2024 22:27:13 +0200] rev 16066
Wrap chat lines into div
unC0Rr [Wed, 18 Sep 2024 14:10:51 +0200] rev 16065
Remove old code
unC0Rr [Wed, 18 Sep 2024 13:42:26 +0200] rev 16064
Add templates for different maze styles
unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16063
Sanitize maze mapgen code a bit
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16062
Use rust implementation of maze generator in engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16061
Add maze land generator ported from pascal engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16060
Fix test to match new yaml structure
unC0Rr [Thu, 05 Sep 2024 21:33:51 +0200] rev 16059
Add install script for tiles
unC0Rr [Tue, 03 Sep 2024 13:56:35 +0200] rev 16058
Fix cavern templates
unC0Rr [Tue, 03 Sep 2024 11:16:52 +0200] rev 16057
Make outline template generator behave more like old engine
unC0Rr [Tue, 03 Sep 2024 11:16:16 +0200] rev 16056
Make Point::with_margin function safe to use